UML Background Add-on
/CMD=1
/CMD=2
Represents an association between two classifiers.
Represents an association attribute or list of attributes whose values serve to partition the set of objects associated with an object across an association.
Left,Asynchronous,UML,sequence,software,modeling
Drag onto the page to add a left asynchronous.
UML master stores embedded UML model information.
Root Entry
UML System 1
implementation class
documentation
C++ Data Types
short
location
persistence
responsibility
semantics
wchar_t
unsigned char
long
double
long double
unsigned int
float
unsigned short
unsigned long
signed short
signed long
signed int
signed char
bool
void
char
create
library
table
becomes
call
extends
global
local
parameter
self
stereotype
thread
utility
system
topLevelPackage
association
copy
derived
friend
import
C# Data Types
string
sbyte
ulong
ushort
decimal
byte
uint
object
inherits
subclass
destroy
metaclass
powertype
precondition
IDL Data Types
any(idl)
wchar(idl)
short(idl)
boolean(idl)
fixed(idl)
double(idl)
long(idl)
long long(idl)
sequence(idl)
long double(idl)
unsigned short(idl)
string(idl)
object(idl)
wstring(idl)
float(idl)
unsigned long(idl)
unsigned long long(idl)
octet(idl)
char(idl)
instance
send
useCaseModel
facade
framework
stub
invariant
protected
postcondition
<unspecified>
Static Model
Top Package
Class1
StateMachine1
Top State
JoinRequest
Carol <ABC01>
ActionSequence1
ActionSequence2
Transition7
Transition1
Transition4
Transition12
no lease?
Dave
Carol
Transition6
Route JoinRequest to self, via Bootstrap
Acquire Initial Bootstrap's NodeHandle
Branch1
New Node
Suspended
Iteratively crawl up RT for closer node
Integrated into Ring
Iteratively crawl top RT row for closer node
Acquire LeafSet from initial bootstrap
PNS (see next page)
Consistent Join Protocol
Transition5
Transition13
Transition2
Transition11
Initial Bootstrap NodeHandle
Transition3
Transition8
Proximal Bootstrap
Transition9
Transition10
Lease Acquisition
Ready
Alice
Activation1
Earliest Time Bob can declare Alice Faulty
Lease Granted
Lease Request
Lifeline2
Lifeline1
Alice Stops Accepting messages if not granted a new lease
Activation2
Suspected2
Suspected3
Initial State
Suspected
Alive
Dead Forever
Dead
Alice <ABCDEF>
Bob <12345>
Comment1
JoinRequest: Joiner: Alice <ABCDEF>
Route to: ABCDEF
Routing Table: (blank)
Leafset: (blank)
Association1
Dave <A6789>
Routing Table: <0DEEA3>,<147EFC> ... <F73B4A>
<A01843>,<A142FE> ... <AF03D7>
<AB0FEE>,<AB12FE> ... <ABF0DC>
<ABC045>,<ABC12F> ... <ABCF02>
Leafset:... <ABC045><ABC12F>[ABC01]<ABCF02><ABD320> ...
<AB0FEE>,<AB12FE> ... <ABF0D7>
Eve <AB654>
VB Data Types
Byte
Char
Double
Single
String
persistenc
Boolean
Short
Object
Integer
Long
Date
Decimal
requirement
document
executable
file
subtype
uses
deletion
enumeration
process
type
union
struct
delegate
private
State,UML,statechart,software,modeling
Drag onto the page to specify when an object satisfies a condition, performs an action, or waits for an event.
Represents a condition during which an object satisfies some condition, performs an action or waits for an event.
Transition,UML,statechart,software,modeling
Drag onto the page to specify where an object in one state enters a second state and performs specific actions.
ertain specified actions.
Represents a transition from one state to another.
Show Name.
Show Stereotype.
Decision,UML,statechart,software,modeling
Drag onto the page to specify a decision when guard conditions are used to indicate different dependent transitions.
ent.
Expresses a decision when guard conditions are used to indicate different possible transitions that are Boolean dependent.
Message,UML,sequence,software,modeling
Drag onto the page to add a communication between objects that conveys data that should result in an action.
Represents a communication between objects that conveys information with the expectation that action will ensue.
Message,call,UML,sequence,software,modeling
Drag onto the page to add a communication that conveys data in a synchronous call that should result in an action.
Object,Lifeline,UML,sequence,software,modeling
Drag onto the page to add the existence of an object at a particular time.
Extend Lifeline
Represents the existence of an object at a particular time.
Note,UML,sequence,software,modeling
Drag onto the page and then type to add text.
iagram.
Connect Note
Use to place a comment on a diagram.
Lifeline,UML,sequence,software,modeling
Drag onto the page to add the starting and stopping point of an object.
Represents an additional Lifeline for an Object.
Activation,UML,sequence,software,modeling
Drag onto the page to add the time period during which an object or actor is performing an action.
Represents the period of time during which an object is performing an action.
Display Semantic Errors.
C:\Program Files\Microsoft Office\Office12\1033\UMLACT_M.VSS
C:\Program Files\Microsoft Office\Office12\1033\UMLCOL_M.VSS
C:\Program Files\Microsoft Office\Office12\1033\UMLCOM_M.VSS
C:\Program Files\Microsoft Office\Office12\1033\UMLDEP_M.VSS
C:\Program Files\Microsoft Office\Office12\1033\UMLSEQ_M.VSS
C:\Program Files\Microsoft Office\Office12\1033\UMLSTA_M.VSS
C:\Program Files\Microsoft Office\Office12\1033\UMLSTR_M.VSS
C:\Program Files\Microsoft Office\Office12\1033\UMLUSE_M.VSS
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Arial Unicode MS
Symbol
Wingdings
Arial
SimSun
PMingLiU
MS PGothic
Dotum
Sylfaen
Estrangelo Edessa
Vrinda
Shruti
Mangal
Tunga
Sendnya
Raavi
Dhenu
Latha
Gautami
Cordia New
MS Farsi
Gulim
Times New Roman
Courier New
Guide
TheDoc
Message
Gesture Format
Row_1
UMLDiagramType
msvNoAutoConnect
Row_2
msvNoApplyDataGraphicAfterLink
Connector
Hairline
UML Shadow
Generalization Arrow
Dynamic Connector
Row_3
Row_4
Row_5
Row_6
UMLShapeType
UMLObjectGUID
UMLError
BeginAngle
EndAngle
UMLPresOption1
UMLSuppressOption
Navigability
UMLVersion
end1_name
end1_mp
end2_name
end2_mp
Navigable
Shared
Composite
Composite Navigable
Shared Navigable
Qualifier
Shared Qualifier
Composite Qualifier
Composite Navigable Qualifier
Shared Navigable Qualifier
Navigable Qualifier
Procedure Call
Asynchronous Flow
Flat Flow
realize_subshape
real_subshape
Watermark Title
Left Asynchronous
visDescription
visVersion
Visio Extended Data
State
OLD State
UMLAutoLockTextEdit
Transitions
Name
UMLPageGUID
Statechart-1
Transition
UMLPresOption2
State.16
Decision
State.23
Message (call)
State.37
LifeCycle
State.8
State.2
Transition .18
State.44
ConsistentJoinProtocol
State.7
State.11
PeriodicLeafSetProtocol
State.15
State.19
Lease
Activation.36
Liveness
Object Lifeline
UMLInstanceType
Row_7
Row_8
Row_9
Row_10
Row_11
Row_12
Row_13
Row_14
Row_15
Row_16
Row_17
Row_18
Row_19
Row_20
DestructionPt
CreationPt
Row_23
Row_24
Row_25
Row_26
Row_27
Row_28
Row_29
Row_30
Row_31
Row_32
Row_33
Row_34
Row_35
Row_36
Row_37
Row_38
Row_39
Row_40
Row_41
Row_42
Row_43
Row_44
Row_45
Row_46
Row_47
Row_48
Row_49
Row_50
Row_51
Row_52
Row_53
Row_54
Row_55
Row_56
Row_57
Row_58
Row_59
Row_60
Row_61
Row_62
Row_63
Row_64
Row_65
Row_66
Row_67
Row_68
Row_69
Row_70
Row_71
Row_72
Row_73
Row_74
Row_75
Row_76
Row_77
Row_78
Row_79
Row_80
Row_81
Row_82
Row_83
Row_84
Use Case
Actor
Watermark Title.31
Bootstrap
Message.33
Message (call).34
Lifeline
Watermark Title.8
Object Lifeline.8
Watermark Title.6
Message (call).23
Lifeline.25
Lifeline.26
Message (call).27
State.6
Transition.11
Transition.12
State.13
State.21
State.31
Transition.10
Transition.17
Transition.18
Transition.23
Transition.30
Transition.35
Transition.36
Transition.37
Transition.38
Transition.39
Transition.40
Transition.41
Note
State.18
State.22
Message (call).26
Note.27
Message (call).30
Note.31
Note.34
Message (call).37
Note.38
Message (call).41
Message (call).48
Message (call).50