package tests import ( "strings" "testing" "github.com/cretz/esgopeta/gun" ) func TestGunGetSimple(t *testing.T) { // Run the server, put in one call, get in another, then check ctx, cancelFn := newContext(t) defer cancelFn() serverCancelFn := ctx.startGunJSServer() defer serverCancelFn() randStr := randString(30) // Write w/ JS ctx.runJSWithGun(` gun.get('esgopeta-test').get('TestGunGetSimple').get('some-key').put('` + randStr + `', ack => { if (ack.err) { console.error(ack.err) process.exit(1) } process.exit(0) }) `) // Get g := ctx.newGunConnectedToGunJS() defer g.Close() // Make sure we got back the same value r := g.Scoped(ctx, "esgopeta-test", "TestGunGetSimple", "some-key").FetchOne(ctx) ctx.Require.NoError(r.Err) ctx.Require.Equal(gun.ValueString(randStr), r.Value.(gun.ValueString)) // Do it again with the JS server closed since it should fetch from memory serverCancelFn() ctx.debugf("Asking for key again") r = g.Scoped(ctx, "esgopeta-test", "TestGunGetSimple", "some-key").FetchOne(ctx) ctx.Require.NoError(r.Err) ctx.Require.Equal(gun.ValueString(randStr), r.Value.(gun.ValueString)) } func TestGunGetSimpleRemote(t *testing.T) { // Do the above but w/ remote server ctx, cancelFn := newContext(t) defer cancelFn() remoteURL := ctx.prepareRemoteGunServer(defaultRemoteGunServerURL) randKey, randVal := "key-"+randString(30), gun.ValueString(randString(30)) // Write w/ JS ctx.debugf("Writing value") ctx.runJSWithGunURL(remoteURL, ` gun.get('esgopeta-test').get('TestGunGetSimpleRemote').get('`+randKey+`').put('`+string(randVal)+`', ack => { if (ack.err) { console.error(ack.err) process.exit(1) } process.exit(0) }) `) // Get ctx.debugf("Reading value") g := ctx.newGunConnectedToGunServer(remoteURL) defer g.Close() // Make sure we got back the same value r := g.Scoped(ctx, "esgopeta-test", "TestGunGetSimpleRemote", randKey).FetchOne(ctx) ctx.Require.NoError(r.Err) ctx.Require.Equal(randVal, r.Value) } func TestGunPutSimple(t *testing.T) { ctx, cancelFn := newContextWithGunJServer(t) defer cancelFn() randStr := randString(30) // Put g := ctx.newGunConnectedToGunJS() defer g.Close() // Just wait for two acks (one local, one remote) ch := g.Scoped(ctx, "esgopeta-test", "TestGunPutSimple", "some-key").Put(ctx, gun.ValueString(randStr)) // TODO: test local is null peer and remote is non-null r := <-ch ctx.Require.NoError(r.Err) r = <-ch ctx.Require.NoError(r.Err) // Get from JS out := ctx.runJSWithGun(` gun.get('esgopeta-test').get('TestGunPutSimple').get('some-key').once(data => { console.log(data) process.exit(0) }) `) ctx.Require.Equal(randStr, strings.TrimSpace(string(out))) } func TestGunPubSubSimpleRemote(t *testing.T) { ctx, cancelFn := newContext(t) defer cancelFn() remoteURL := ctx.prepareRemoteGunServer(defaultRemoteGunServerURL) randKey, randVal := "key-"+randString(30), gun.ValueString(randString(30)) // Start a fetcher ctx.debugf("Starting fetcher") fetchGun := ctx.newGunConnectedToGunServer(remoteURL) defer fetchGun.Close() fetchCh := fetchGun.Scoped(ctx, "esgopeta-test", "TestGunPubSubSimpleRemote", randKey).Fetch(ctx) // Now put it from another instance ctx.debugf("Putting data") putGun := ctx.newGunConnectedToGunServer(remoteURL) defer putGun.Close() putScope := putGun.Scoped(ctx, "esgopeta-test", "TestGunPubSubSimpleRemote", randKey) putScope.Put(ctx, randVal) ctx.debugf("Checking fetcher") // See that the fetch got the value for { select { case <-ctx.Done(): ctx.Require.NoError(ctx.Err()) case result := <-fetchCh: ctx.Require.NoError(result.Err) if !result.ValueExists { ctx.debugf("No value, trying again (got %v)", result) continue } ctx.Require.Equal(randVal, result.Value) return } } } /* TODO Tests to write: * test put w/ future state happens then * test put w/ old state is discarded * test put w/ new state is persisted * test put w/ same state but greater is persisted * test put w/ same state but less is discarded */