package gun import "strconv" var SoulGenDefault = func() Soul { ms, uniqueNum := TimeNowUniqueUnix() s := strconv.FormatInt(ms, 36) if uniqueNum > 0 { s += strconv.FormatInt(uniqueNum, 36) } return Soul(s + randString(12)) } type Node struct { NodeMetadata Values map[string]NodeValue } type NodeMetadata struct { Soul Soul HAMState map[string]uint64 } type Soul string type NodeValue interface { } type NodeString string type NodeNumber string type NodeBool bool type NodeRelation Soul