mta-mono/MultiTheftAuto/Console.cs

52 lines
1.1 KiB
C#
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2015-12-12 19:27:23 +00:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MultiTheftAuto
{
public class Console : Player
{
public Console( uint userdata ) :
base( userdata )
{
}
public static bool Output( string text, Element element = null )
{
return Native.Server.OutputConsole( text, element == null ? Element.Root.userdata : element.userdata );
}
public static int Read()
{
return System.Console.Read();
}
public static ConsoleKeyInfo ReadKey()
{
return System.Console.ReadKey();
}
public static ConsoleKeyInfo ReadKey( bool intercept )
{
return System.Console.ReadKey( intercept );
}
public static string ReadLine()
{
return System.Console.ReadLine();
}
public static bool Write( string message, params string[] args )
{
return Native.Server.OutputServerLog( string.Format( message, args ) );
}
public static bool WriteLine( string message, params string[] args )
{
return Native.Server.OutputServerLog( string.Format( message, args ) );
}
}
}