mta-mono/MultiTheftAuto/EventArgs/PlayerDamageEvetArgs.cs

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2015-12-12 10:10:23 +00:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MultiTheftAuto.EventArgs
{
public class PlayerDamageEvetArgs : ElementEventArgs
{
public PlayerDamageEvetArgs( Element _this, Player attacker, int attackerweapon, int bodypart, float loss )
: base( _this )
{
this.Attacker = attacker;
this.AttackerWeapon = attackerweapon;
this.Bodypart = bodypart;
this.Loss = loss;
}
public Player Attacker;
public int AttackerWeapon;
public int Bodypart;
public float Loss;
}
}