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https://github.com/ChronosX88/mta-mono.git
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41 lines
1.2 KiB
C#
41 lines
1.2 KiB
C#
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using System;
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using System.Runtime.CompilerServices;
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namespace MultiTheftAuto.Native
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{
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public class Team
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{
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// Team get funcs
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern UInt32 Create( string name, Color color = null );
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern UInt32 GetFromName( string name );
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern string GetName( UInt32 team );
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern Color GetColor( UInt32 team );
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern bool GetFriendlyFire( UInt32 team );
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern UInt32[] GetPlayers( UInt32 team );
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern int CountPlayers( UInt32 team );
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// Team set funcs
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern bool SetName( UInt32 team, string name );
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern bool SetColor( UInt32 team, Color color );
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern bool SetFriendlyFire( UInt32 team, bool enabled );
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}
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}
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