mirror of
https://github.com/ChronosX88/mta-mono.git
synced 2024-11-24 19:22:21 +00:00
Resolved #9 (Добавить поддержку серверных команд)
This commit is contained in:
parent
a745ff12ed
commit
013a924092
@ -21,10 +21,22 @@ namespace MultiTheftAuto.Native
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern bool OutputConsole( string text, UInt32 element );
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern bool OutputServerLog( string text );
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern bool SetPassword( string password, bool bSave );
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern ServerVersion GetVersion();
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern bool AddCommandHandler( string name, Delegate handler, bool restricted = false, bool caseSensitive = true );
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern bool ExecuteCommandHandler( string name, UInt32 player, string args );
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern bool RemoveCommandHandler( string name, Delegate handler );
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}
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}
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@ -3,15 +3,28 @@ using System.Runtime.CompilerServices;
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namespace MultiTheftAuto
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{
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public class Server
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public delegate void CommandHandler( Player player, string command, string[] args );
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public static class Server
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{
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public static bool OutputChatBox( string text, Element element, Color color, bool colorCoded )
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{
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return Native.Server.OutputChatBox( text, element.userdata, color, colorCoded );
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}
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public static bool OutputConsole( string text, Element element )
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public static bool AddCommandHandler( string name, CommandHandler handler, bool restricted = false, bool caseSensitive = true )
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{
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return Native.Server.OutputConsole( text, element.userdata );
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return Native.Server.AddCommandHandler( name, handler, restricted, caseSensitive );
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}
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public static bool ExecuteCommandHandler( string name, Player player, string args )
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{
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return Native.Server.ExecuteCommandHandler( name, player.userdata, args );
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}
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public static bool RemoveCommandHandler( string name, CommandHandler handler )
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{
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return Native.Server.RemoveCommandHandler( name, handler );
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}
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}
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}
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@ -7,8 +7,15 @@ namespace Test
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{
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public class Program
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{
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static void MonoCommandHandler( Player player, string command, string[] args )
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{
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Debug.Info( player.GetName() + " executed command '" + command + "' with args: " + string.Join( " ", args ) );
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}
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static void Main( string[] args )
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{
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Server.AddCommandHandler( "mono", new CommandHandler( MonoCommandHandler ) );
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Element.Root.OnPlayerJoin += Root_OnPlayerJoin;
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//Element.Root.OnElementDestroy += ( Element sender, ElementEventArgs e ) =>
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BIN
mta-mono/lib/mono-2.0.lib
Normal file
BIN
mta-mono/lib/mono-2.0.lib
Normal file
Binary file not shown.
@ -171,6 +171,7 @@
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<ClCompile Include="src\CMonoMTALib.cpp" />
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<ClCompile Include="src\CMonoObject.cpp" />
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<ClCompile Include="src\Common.cpp" />
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<ClCompile Include="src\CRegisteredCommands.cpp" />
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<ClCompile Include="src\CResource.cpp" />
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<ClCompile Include="src\CResourceManager.cpp" />
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<ClCompile Include="src\extra\Vector2.cpp" />
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@ -198,6 +199,7 @@
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<ClInclude Include="src\CMonoMethod.h" />
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<ClInclude Include="src\CMonoMTALib.h" />
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<ClInclude Include="src\CMonoObject.h" />
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<ClInclude Include="src\CRegisteredCommands.h" />
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<ClInclude Include="src\CResource.h" />
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<ClInclude Include="src\CResourceManager.h" />
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<ClInclude Include="src\extra\Vector2.h" />
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@ -121,6 +121,9 @@
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<ClCompile Include="src\CEvent.cpp">
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<Filter>ResourceInterface</Filter>
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</ClCompile>
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<ClCompile Include="src\CRegisteredCommands.cpp">
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<Filter>ResourceInterface</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\include\ILuaModuleManager.h">
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@ -278,6 +281,9 @@
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<ClInclude Include="src\CEvent.h">
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<Filter>ResourceInterface</Filter>
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</ClInclude>
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<ClInclude Include="src\CRegisteredCommands.h">
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<Filter>ResourceInterface</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="MonoInterface">
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@ -113,3 +113,69 @@ int CFunctions::monoEventHandler( lua_State *pLuaVM )
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return 0;
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}
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int CFunctions::monoCommandHandler( lua_State* pLuaVM )
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{
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if( pLuaVM )
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{
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CResource *pResource = g_pResourceManager->GetFromList( pLuaVM );
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if( pResource )
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{
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CLuaArguments pLuaArgs;
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pLuaArgs.ReadArguments( pLuaVM );
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if( pLuaArgs.Count() == 0 )
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{
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return 0;
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}
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void* pPlayerSource;
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string strCommandName;
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uint i = 0;
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list< string > argv;
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for( auto iter : pLuaArgs.GetArguments() )
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{
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int iLuaType = iter->GetType();
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switch( i )
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{
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case 0:
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{
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pPlayerSource = iter->GetLightUserData();
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break;
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}
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case 1:
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{
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strCommandName = iter->GetString();
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break;
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}
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default:
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{
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if( iter->GetType() == LUA_TSTRING )
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{
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argv.push_back( iter->GetString() );
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}
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break;
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}
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}
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i++;
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}
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if( pResource->ExecuteCommand( pPlayerSource, strCommandName, argv ) )
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{
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return 1;
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}
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}
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}
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return 0;
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}
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@ -29,6 +29,7 @@ class CFunctions
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public:
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static int monoInit ( lua_State* pLuaVM );
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static int monoEventHandler ( lua_State* pLuaVM );
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static int monoCommandHandler ( lua_State* pLuaVM );
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};
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#endif
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@ -28,6 +28,10 @@ void CMonoFunctions::AddInternals( void )
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MONO_DECLARE( Server, SetPassword );
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MONO_DECLARE( Server, GetVersion );
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MONO_DECLARE( Server, AddCommandHandler );
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MONO_DECLARE( Server, ExecuteCommandHandler );
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MONO_DECLARE( Server, RemoveCommandHandler );
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MONO_DECLARE( Game, GetType );
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MONO_DECLARE( Game, GetMapName );
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@ -728,6 +732,84 @@ bool CMonoFunctions::Server::SetPassword( MonoString* msPassword, bool bSave )
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return false;
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}
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bool CMonoFunctions::Server::AddCommandHandler( MonoString* msCommand, MonoObject* pDelegate, bool bRestricted, bool bCaseSensitive )
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{
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if( RESOURCE )
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{
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if( !pDelegate )
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{
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g_pModuleManager->ErrorPrintf( "Invalid argument #1 in method 'Server::AddCommandHandler'\n" );
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return false;
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}
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string strCommandName = mono_string_to_utf8( msCommand );
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if( strCommandName.length() == 0 )
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{
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g_pModuleManager->ErrorPrintf( "Invalid argument #2 in method 'Server::AddCommandHandler'\n" );
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return false;
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}
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if( RESOURCE->GetCommandManager()->Add( strCommandName, pDelegate, bRestricted, bCaseSensitive ) )
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{
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CLuaFunctionDefinitions::AddCommandHandler( RESOURCE->GetLua(), strCommandName.c_str(), CFunctions::monoCommandHandler, bRestricted, bCaseSensitive );
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return true;
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}
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}
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return false;
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}
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bool CMonoFunctions::Server::ExecuteCommandHandler( MonoString* msCommand, DWORD pUserData, MonoString* msArgs )
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{
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if( RESOURCE )
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{
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string strCommandName = mono_string_to_utf8( msCommand );
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if( strCommandName.length() == 0 )
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{
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g_pModuleManager->ErrorPrintf( "Invalid argument #1 in method 'Server::ExecuteCommandHandler'\n" );
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return false;
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}
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if( !pUserData )
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{
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g_pModuleManager->ErrorPrintf( "Invalid argument #2 in method 'Server::ExecuteCommandHandler'\n" );
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return false;
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}
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string strArguments = mono_string_to_utf8( msArgs );
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return CLuaFunctionDefinitions::ExecuteCommandHandler( RESOURCE->GetLua(), strCommandName.c_str(), (void*)pUserData, strArguments.c_str() );
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}
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return false;
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}
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bool CMonoFunctions::Server::RemoveCommandHandler( MonoString* msCommand, MonoObject* pDelegate )
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{
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if( RESOURCE )
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{
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string strCommandName = mono_string_to_utf8( msCommand );
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if( strCommandName.length() == 0 )
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{
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g_pModuleManager->ErrorPrintf( "Invalid argument #1 in method 'Server::RemoveCommandHandler'\n" );
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return false;
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}
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return RESOURCE->GetCommandManager()->Remove( strCommandName.c_str(), pDelegate );
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}
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return false;
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}
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MonoObject* CMonoFunctions::Server::GetVersion( void )
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{
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if( RESOURCE )
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@ -854,4 +936,3 @@ bool CMonoFunctions::Game::RemoveRuleValue( MonoString* msKey )
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return false;
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}
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@ -62,6 +62,10 @@ public:
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static bool OutputConsole ( MonoString* szText, DWORD pElement );
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static bool SetPassword ( MonoString* msPassword, bool bSave );
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static MonoObject* GetVersion ( void );
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static bool AddCommandHandler ( MonoString* msCommand, MonoObject* pDelegate, bool bRestricted = false, bool bCaseSensitive = true );
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static bool ExecuteCommandHandler ( MonoString* msCommand, DWORD pUserData, MonoString* msArgs );
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static bool RemoveCommandHandler ( MonoString* msCommand, MonoObject* pDelegate = nullptr );
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};
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class Game
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191
mta-mono/src/CRegisteredCommands.cpp
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191
mta-mono/src/CRegisteredCommands.cpp
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@ -0,0 +1,191 @@
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/*********************************************************
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*
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* Copyright © 2013, Innovation Roleplay Engine.
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*
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* All Rights Reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification,
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* is permitted only for authors.
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*
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*********************************************************/
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#include "CRegisteredCommands.h"
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CRegisteredCommands::CRegisteredCommands( CResource* pResource )
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{
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this->m_pResource = pResource;
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}
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CRegisteredCommands::~CRegisteredCommands( void )
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{
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this->ClearCommands();
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this->m_pResource = nullptr;
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}
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bool CRegisteredCommands::Add( string strCommandName, MonoObject* pDelegate, bool bRestricted, bool bCaseSensitive )
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{
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SCommand* pCommand = this->GetCommand( strCommandName );
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if( pCommand && pCommand->pDelegate == pDelegate )
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{
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return false;
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}
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pCommand = new SCommand;
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pCommand->strName = strCommandName;
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pCommand->pDelegate = pDelegate;
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pCommand->bRestricted = bRestricted;
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pCommand->bCaseSensitive = bCaseSensitive;
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this->m_Commands.push_back( pCommand );
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return true;
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}
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bool CRegisteredCommands::Execute( void* pPlayer, string strCommandName, list< string > argv )
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{
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bool bHandled = false;
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int iCompareResult;
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for( CRegisteredCommands::SCommand* pCommand : this->m_Commands )
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{
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if( pCommand->bCaseSensitive )
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{
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iCompareResult = strcmp( pCommand->strName.c_str(), strCommandName.c_str() );
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}
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else
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{
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iCompareResult = stricmp( pCommand->strName.c_str(), strCommandName.c_str() );
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}
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if( iCompareResult == 0 )
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{
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this->Invoke( pPlayer, pCommand->pDelegate, strCommandName, argv );
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bHandled = true;
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}
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}
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return bHandled;
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}
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bool CRegisteredCommands::Remove( string strCommandName, MonoObject* pDelegate )
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{
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bool bFound = false;
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iterator iter = this->m_Commands.begin();
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int iCompareResult;
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while( iter != this->m_Commands.end() )
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{
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if( ( *iter )->bCaseSensitive )
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{
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iCompareResult = strcmp( ( *iter )->strName.c_str(), strCommandName.c_str() );
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}
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else
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{
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iCompareResult = stricmp( ( *iter )->strName.c_str(), strCommandName.c_str() );
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}
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if( iCompareResult == 0 )
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{
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if( ( *iter )->pDelegate != pDelegate )
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{
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iter++;
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continue;
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}
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delete *iter;
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iter = this->m_Commands.erase( iter );
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bFound = true;
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}
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else
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{
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iter++;
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}
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}
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return bFound;
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}
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void CRegisteredCommands::ClearCommands( void )
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{
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const_iterator iter = this->m_Commands.begin();
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for( ; iter != this->m_Commands.end(); iter++ )
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{
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delete *iter;
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}
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this->m_Commands.clear();
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}
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CRegisteredCommands::SCommand* CRegisteredCommands::GetCommand( string strName )
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{
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for( CRegisteredCommands::SCommand* pCommand : this->m_Commands )
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{
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pCommand->strName.compare( strName );
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if( pCommand->bCaseSensitive )
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{
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if( pCommand->strName == strName )
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{
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return pCommand;
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}
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}
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else if( stricmp( pCommand->strName.c_str(), strName.c_str() ) )
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{
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return pCommand;
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}
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}
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return nullptr;
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}
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void CRegisteredCommands::Invoke( void* pUserData, MonoObject* pDelegate, string strCommandName, list< string > argv )
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{
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CMonoMTALib* pMTALib = this->m_pResource->GetDomain()->GetMTALib();
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CMonoCorlib* pCorlib = this->m_pResource->GetDomain()->GetCorlib();
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assert( pMTALib );
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assert( pCorlib );
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MonoObject* pPlayer = pMTALib->RegisterElement( pUserData );
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if( !pPlayer )
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{
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return;
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}
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MonoString* pCommandName = this->m_pResource->GetDomain()->NewString( strCommandName );
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MonoArray* pArguments = mono_array_new( this->m_pResource->GetDomain()->GetMonoPtr(), pCorlib->Class[ "string" ]->GetMonoPtr(), argv.size() );
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uint index = 0;
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for( string arg : argv )
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{
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mono_array_set( pArguments, MonoString*, index++, this->m_pResource->GetDomain()->NewString( arg ) );
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}
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gpointer* params = new gpointer[ 3 ];
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params[ 0 ] = pPlayer;
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params[ 1 ] = pCommandName;
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params[ 2 ] = pArguments;
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MonoObject* pException = nullptr;
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mono_runtime_delegate_invoke( pDelegate, params, &pException );
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delete [] params;
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this->m_pResource->GetDomain()->HandleException( pException );
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}
|
53
mta-mono/src/CRegisteredCommands.h
Normal file
53
mta-mono/src/CRegisteredCommands.h
Normal file
@ -0,0 +1,53 @@
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/*********************************************************
|
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*
|
||||
* Copyright © 2013, Innovation Roleplay Engine.
|
||||
*
|
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* All Rights Reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms,
|
||||
* with or without modification,
|
||||
* is permitted only for authors.
|
||||
*
|
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*********************************************************/
|
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|
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class CRegisteredCommands;
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#ifndef __CREGISTEREDCOMMANDS_H
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#define __CREGISTEREDCOMMANDS_H
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#include "CResource.h"
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class CRegisteredCommands
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{
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private:
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struct SCommand
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{
|
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string strName;
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MonoObject* pDelegate;
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bool bRestricted;
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bool bCaseSensitive;
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};
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typedef list< SCommand* >::iterator iterator;
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typedef list< SCommand* >::const_iterator const_iterator;
|
||||
|
||||
CResource* m_pResource;
|
||||
|
||||
list< SCommand* > m_Commands;
|
||||
|
||||
public:
|
||||
CRegisteredCommands ( CResource* pResource );
|
||||
~CRegisteredCommands ( void );
|
||||
|
||||
bool Add ( string strCommandName, MonoObject* pDelegate, bool bRestricted = false, bool bCaseSensitive = true );
|
||||
bool Execute ( void* pPlayer, string strCommandName, list< string > argv );
|
||||
bool Remove ( string strCommandName, MonoObject* pDelegate = nullptr );
|
||||
|
||||
void ClearCommands ( void );
|
||||
|
||||
private:
|
||||
void Invoke ( void* pPlayer, MonoObject* pDelegate, string strCommandName, list< string > argv );
|
||||
SCommand* GetCommand ( string strName );
|
||||
};
|
||||
|
||||
#endif
|
@ -21,6 +21,7 @@ CResource::CResource( CMonoInterface* pMono, lua_State *pLuaVM, string sName )
|
||||
this->m_pMonoDomain = nullptr;
|
||||
|
||||
this->m_pEventManager = new CEventManager( this );
|
||||
this->m_pRegisteredCommands = new CRegisteredCommands( this );
|
||||
}
|
||||
|
||||
CResource::~CResource( void )
|
||||
@ -31,6 +32,7 @@ CResource::~CResource( void )
|
||||
|
||||
g_pResourceManager->RemoveFromList( this );
|
||||
|
||||
SAFE_DELETE( this->m_pRegisteredCommands );
|
||||
SAFE_DELETE( this->m_pEventManager );
|
||||
|
||||
this->GetMono()->SetDomain( nullptr, true );
|
||||
@ -84,6 +86,16 @@ bool CResource::RemoveEvent( const char* szName, const char* szHandleElement )
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CResource::ExecuteCommand( void* pPlayer, string strCommandName, list< string > argv )
|
||||
{
|
||||
if( !pPlayer )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return this->m_pRegisteredCommands->Execute( pPlayer, strCommandName, argv );
|
||||
}
|
||||
|
||||
void CResource::RegisterEvents( void )
|
||||
{
|
||||
if( this->m_pLuaVM )
|
||||
|
@ -22,6 +22,7 @@ class CResource;
|
||||
|
||||
#include "CResourceManager.h"
|
||||
#include "CEventManager.h"
|
||||
#include "CRegisteredCommands.h"
|
||||
#include "CFunctions.h"
|
||||
|
||||
#include "extra/CLuaArgument.h"
|
||||
@ -43,6 +44,7 @@ private:
|
||||
CMonoDomain* m_pMonoDomain;
|
||||
|
||||
CEventManager* m_pEventManager;
|
||||
CRegisteredCommands* m_pRegisteredCommands;
|
||||
|
||||
public:
|
||||
CResource ( CMonoInterface* m_pMono, lua_State *pLuaVM, string sName );
|
||||
@ -52,6 +54,8 @@ public:
|
||||
bool AddEvent ( const char* szName, const char* szHandleElement );
|
||||
bool RemoveEvent ( const char* szName, const char* szHandleElement );
|
||||
|
||||
bool ExecuteCommand ( void* pPlayer, string strCommandName, list< string > argv );
|
||||
|
||||
void RegisterEvents ( void );
|
||||
void RemoveEvents ( void );
|
||||
bool Init ( void );
|
||||
@ -68,6 +72,7 @@ public:
|
||||
CMonoInterface* GetMono ( void ) { return this->m_pMono; }
|
||||
CMonoDomain* GetDomain ( void ) { return this->m_pMonoDomain; }
|
||||
CEventManager* GetEventManager ( void ) { return this->m_pEventManager; }
|
||||
CRegisteredCommands* GetCommandManager ( void ) { return this->m_pRegisteredCommands; }
|
||||
|
||||
private:
|
||||
|
||||
|
@ -46,6 +46,14 @@ extern "C"
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
#ifndef stricmp
|
||||
#ifdef _MSC_VER
|
||||
#define stricmp _stricmp
|
||||
#else
|
||||
#define stricmp strcasecmp
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#define SAFE_DELETE(p) { if(p) { delete (p); (p)=nullptr; } }
|
||||
#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=nullptr; } }
|
||||
|
||||
|
@ -200,6 +200,69 @@ bool CLuaFunctionDefinitions::SetPlayerAnnounceValue( lua_State* pLuaVM, void* p
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CLuaFunctionDefinitions::AddCommandHandler( lua_State* pLuaVM, const char* szCommand, lua_CFunction iLuaFunction, bool bRestricted, bool bCaseSensitive )
|
||||
{
|
||||
CLuaArguments pLuaArguments;
|
||||
|
||||
pLuaArguments.PushString( szCommand );
|
||||
pLuaArguments.PushFunction( iLuaFunction );
|
||||
pLuaArguments.PushBoolean( bRestricted );
|
||||
pLuaArguments.PushBoolean( bCaseSensitive );
|
||||
|
||||
if( pLuaArguments.Call( pLuaVM, "addCommandHandler", 1 ) )
|
||||
{
|
||||
CLuaArgument pLuaArgument( pLuaVM, -1 );
|
||||
|
||||
if( pLuaArgument.GetType() == LUA_TBOOLEAN )
|
||||
{
|
||||
return pLuaArgument.GetBoolean();
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CLuaFunctionDefinitions::ExecuteCommandHandler( lua_State* pLuaVM, const char* szCommand, void* pUserData, const char* szArgs )
|
||||
{
|
||||
CLuaArguments pLuaArguments;
|
||||
|
||||
pLuaArguments.PushString( szCommand );
|
||||
pLuaArguments.PushUserData( pUserData );
|
||||
pLuaArguments.PushString( szArgs );
|
||||
|
||||
if( pLuaArguments.Call( pLuaVM, "executeCommandHandler", 1 ) )
|
||||
{
|
||||
CLuaArgument pLuaArgument( pLuaVM, -1 );
|
||||
|
||||
if( pLuaArgument.GetType() == LUA_TBOOLEAN )
|
||||
{
|
||||
return pLuaArgument.GetBoolean();
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CLuaFunctionDefinitions::RemoveCommandHandler( lua_State* pLuaVM, const char* szCommand, lua_CFunction iLuaFunction )
|
||||
{
|
||||
CLuaArguments pLuaArguments;
|
||||
|
||||
pLuaArguments.PushString( szCommand );
|
||||
pLuaArguments.PushFunction( iLuaFunction );
|
||||
|
||||
if( pLuaArguments.Call( pLuaVM, "removeCommandHandler", 1 ) )
|
||||
{
|
||||
CLuaArgument pLuaArgument( pLuaVM, -1 );
|
||||
|
||||
if( pLuaArgument.GetType() == LUA_TBOOLEAN )
|
||||
{
|
||||
return pLuaArgument.GetBoolean();
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CLuaFunctionDefinitions::AddEvent( lua_State* pLuaVM, const char* szName, bool bAllowRemoteTrigger )
|
||||
{
|
||||
CLuaArguments pLuaArguments;
|
||||
|
@ -37,6 +37,10 @@ public:
|
||||
static string GetGameType ( lua_State* pLuaVM );
|
||||
static string GetMapName ( lua_State* pLuaVM );
|
||||
|
||||
static bool AddCommandHandler ( lua_State* pLuaVM, const char* szCommand, lua_CFunction iLuaFunction, bool bRestricted = false, bool bCaseSensitive = true );
|
||||
static bool ExecuteCommandHandler ( lua_State* pLuaVM, const char* szCommand, void* pUserData, const char* szArgs );
|
||||
static bool RemoveCommandHandler ( lua_State* pLuaVM, const char* szCommand, lua_CFunction iLuaFunction );
|
||||
|
||||
// static int CallRemote ( lua_State* luaVM );
|
||||
// static int FetchRemote ( lua_State* luaVM );
|
||||
|
||||
|
@ -12,7 +12,7 @@
|
||||
|
||||
#define MODULE_NAME "Mono 4.2.1"
|
||||
#define MODULE_AUTHOR "Dmitry Korolev <kernell@mtaroleplay.ru>"
|
||||
#define MODULE_VERSION 0.23f
|
||||
#define MODULE_VERSION 0.24f
|
||||
|
||||
#include "CFunctions.h"
|
||||
#include "CResource.h"
|
||||
|
Loading…
Reference in New Issue
Block a user