Extern methods without using of the Native static class.

This commit is contained in:
Kernell 2016-01-06 21:06:22 +03:00
parent 89ce28931f
commit 164310084c
14 changed files with 645 additions and 1313 deletions

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@ -7,10 +7,8 @@ namespace MultiTheftAuto
{
public class Account : Element
{
public Account( UInt32 userdata )
: base( userdata )
public Account()
{
}
}
}

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@ -8,8 +8,7 @@ namespace MultiTheftAuto
{
public class Ban : Element
{
public Ban( UInt32 userdata )
: base( userdata )
internal Ban()
{
}
}

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@ -1,4 +1,5 @@
using System;
using System.Runtime.CompilerServices;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@ -79,81 +80,53 @@ namespace MultiTheftAuto
{
#region Constructors
public Blip( Vector3 position, BlipIcon icon = BlipIcon.None, int size = 2, Color color = null, int ordering = 0, float visibleDistance = 99999.0f, Element visibleTo = null )
: base( Native.Blip.Create( position, (int)icon, size, color, ordering, visibleDistance, visibleTo != null ? visibleTo.userdata : 0 ) )
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Blip( Vector3 position, BlipIcon icon = BlipIcon.None, int size = 2, Color color = null, int ordering = 0, float visibleDistance = 99999.0f, Element visibleTo = null );
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Blip( Element element, BlipIcon icon = BlipIcon.None, int size = 2, Color color = null, int ordering = 0, float visibleDistance = 99999.0f, Element visibleTo = null );
internal Blip()
{
}
public Blip( Element element, BlipIcon icon = BlipIcon.None, int size = 2, Color color = null, int ordering = 0, float visibleDistance = 99999.0f, Element visibleTo = null )
: base( Native.Blip.CreateAttachedTo( element.userdata, (int)icon, size, color, ordering, visibleDistance, visibleTo != null ? visibleTo.userdata : 0 ) )
{
}
public Blip( UInt32 userdata )
: base( userdata )
{
}
#endregion
#region Get functions
public int GetIcon()
{
return Native.Blip.GetIcon( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetIcon();
public int GetSize()
{
return Native.Blip.GetSize( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetSize();
public Color GetColor()
{
return Native.Blip.GetColor( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Color GetColor();
public int GetOrdering()
{
return Native.Blip.GetOrdering( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetOrdering();
public float GetVisibleDistance()
{
return Native.Blip.GetVisibleDistance( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern float GetVisibleDistance();
#endregion
#region Set functions
public bool SetIcon( int icon )
{
return Native.Blip.SetIcon( this.userdata, icon );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetIcon( int icon );
public bool SetSize( int size )
{
return Native.Blip.SetSize( this.userdata, size );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetSize( int size );
public bool SetColor( Color color )
{
return Native.Blip.SetColor( this.userdata, color );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetColor( Color color );
public bool SetOrdering( int ordering )
{
return Native.Blip.SetOrdering( this.userdata, ordering );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetOrdering( int ordering );
public bool SetVisibleDistance( float distance )
{
return Native.Blip.SetVisibleDistance( this.userdata, distance );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetVisibleDistance( float distance );
#endregion
}

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@ -1,4 +1,5 @@
using System;
using System.Runtime.CompilerServices;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@ -8,64 +9,44 @@ namespace MultiTheftAuto
{
public class ColShape : Element
{
public ColShape( UInt32 userdata )
: base( userdata )
public ColShape()
{
}
}
public class ColCircle : ColShape
{
public ColCircle( float x, float y, float radius )
: base( Native.ColShape.CreateCircle( x, y, radius ) )
{
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern ColCircle( Vector2 position, float radius );
}
public class ColCuboid : ColShape
{
public ColCuboid( float x, float y, float z, float width, float depth, float height )
: base( Native.ColShape.CreateCuboid( x, y, z, width, depth, height ) )
{
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern ColCuboid( Vector3 position, Vector3 size );
}
public class ColSphere : ColShape
{
public ColSphere( float x, float y, float z, float fadius )
: base( Native.ColShape.CreateSphere( x, y, z, fadius ) )
{
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern ColSphere( Vector3 position, float fadius );
}
public class ColRectangle : ColShape
{
public ColRectangle( float x, float y, float width, float height )
: base( Native.ColShape.CreateRectangle( x, y, width, height ) )
{
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern ColRectangle( Vector2 position, Vector2 size );
}
public class ColPolygon : ColShape
{
public ColPolygon( float x, float y, float x1, float y1, float x2, float y2, float x3, float y3, params float[] args )
: base( Native.ColShape.CreatePolygon( x, y, x1, y1, x2, y2, x3, y3, args ) )
{
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern ColPolygon( Vector2 pos1, Vector2 pos2, Vector2 pos3, Vector2 pos4, params Vector2[] args );
}
public class ColTube : ColShape
{
public ColTube( float x, float y, float z, float radius, float height )
: base( Native.ColShape.CreateTube( x, y, z, radius, height ) )
{
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern ColTube( Vector3 position, float radius, float height );
}
}

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@ -1,4 +1,5 @@
using System;
using System.Runtime.CompilerServices;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@ -8,15 +9,12 @@ namespace MultiTheftAuto
{
public class Console : Player
{
public Console( uint userdata ) :
base( userdata )
private Console()
{
}
public static bool Output( string text, Element element = null )
{
return Native.Server.OutputConsole( text, element == null ? Element.Root.userdata : element.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public static extern bool Output( string text, Element element = null );
public static int Read()
{
@ -38,14 +36,20 @@ namespace MultiTheftAuto
return System.Console.ReadLine();
}
public static bool Write( string message, params string[] args )
[MethodImpl( MethodImplOptions.InternalCall )]
private static extern void Write( string message );
[MethodImpl( MethodImplOptions.InternalCall )]
private static extern void WriteLine( string message );
public static void Write( string message, params object[] args )
{
return Native.Server.OutputServerLog( string.Format( message, args ) );
Write( String.Format( message, args ) );
}
public static bool WriteLine( string message, params string[] args )
public static void WriteLine( string message, params object[] args )
{
return Native.Server.OutputServerLog( string.Format( message, args ) );
WriteLine( String.Format( message, args ) );
}
}
}

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@ -1,33 +1,20 @@
using System;
using System.Runtime.CompilerServices;
using System.Collections.Generic;
using System.Linq;
using MultiTheftAuto.EventArgs;
using MultiTheftAuto.Pools;
using MultiTheftAuto.Utils;
namespace MultiTheftAuto
{
public class Element : IdentifiedPool<Element>, IIdentifyable
public class Element
{
#region Properties
public UInt32 userdata
{
get;
private set;
}
#endregion
#region Static properties
public static Element Root
{
get
{
UInt32 userdata = Native.Element.GetRootElement();
return userdata != 0 ? Element.FindOrCreate( userdata ) : null;
return Element.GetRootElement();
}
}
@ -35,16 +22,16 @@ namespace MultiTheftAuto
#region Constructors
public Element( UInt32 userdata )
{
this.userdata = userdata;
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Element( string type, string ID );
FindOrCreate( userdata );
internal Element()
{
}
public Element( string type, string ID )
: this( Native.Element.Create( type, ID ) )
~Element()
{
Debug.Info( "~Element() [0x" + this + "]" );
}
#endregion
@ -53,282 +40,172 @@ namespace MultiTheftAuto
#region Set
public bool Destroy()
{
bool result = Native.Element.Destroy( this.userdata );
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool Destroy();
if( result )
{
this.userdata = 0;
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Element Clone( Vector3 position = null, bool cloneChildren = false );
this.Dispose();
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool ClearElementVisibleTo();
return result;
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetID( string id );
public Element Clone( Vector3 position = null, bool cloneChildren = false )
{
return Element.FindOrCreate( Native.Element.Clone( this.userdata, position, cloneChildren ) );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetData( string key, string value, bool sync = true );
public bool ClearElementVisibleTo()
{
return Native.Element.ClearElementVisibleTo( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool RemoveData( string key );
public bool SetID( string id )
{
return Native.Element.SetID( this.userdata, id );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetParent( Element parent );
public bool SetData( string key, string value, bool sync = true )
{
return Native.Element.SetData( this.userdata, key, value, sync );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetPosition( Vector3 position, bool warp = true );
public bool RemoveData( string key )
{
return Native.Element.RemoveData( this.userdata, key );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetRotation( Vector3 rotation, string order = "default", bool pedRotation = false );
public bool SetParent( UInt32 parent )
{
return Native.Element.SetParent( this.userdata, parent );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetVelocity( Vector3 velocity );
public bool SetPosition( Vector3 position, bool warp = true )
{
return Native.Element.SetPosition( this.userdata, position, warp );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetVisibleTo( Element target, bool visible );
public bool SetRotation( Vector3 rotation, string order = "default", bool pedRotation = false )
{
return Native.Element.SetRotation( this.userdata, rotation, order, pedRotation );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetInterior( int interior, Vector3 position = null );
public bool SetVelocity( Vector3 velocity )
{
return Native.Element.SetVelocity( this.userdata, velocity );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetDimension( int dimension );
public bool SetVisibleTo( Element target, bool visible )
{
return Native.Element.SetVisibleTo( this.userdata, target.GetUserData(), visible );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool Attach( Element target, Vector3 offsetPosition = null, Vector3 offsetRotation = null );
public bool SetInterior( int interior, Vector3 position = null )
{
return Native.Element.SetInterior( this.userdata, interior, position );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool Detach( Element target );
public bool SetDimension( int dimension )
{
return Native.Element.SetDimension( this.userdata, dimension );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetAlpha( int alpha );
public bool Attach( Element target, Vector3 offsetPosition = null, Vector3 offsetRotation = null )
{
return Native.Element.Attach( this.userdata, target.GetUserData(), offsetPosition, offsetRotation );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetDoubleSided( bool doublesided );
public bool Detach( Element target )
{
return Native.Element.Detach( this.userdata, target.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetHealth( float health );
public bool SetAlpha( int alpha )
{
return Native.Element.SetAlpha( this.userdata, alpha );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetModel( int model );
public bool SetDoubleSided( bool doublesided )
{
return Native.Element.SetDoubleSided( this.userdata, doublesided );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetAttachedOffsets( Vector3 offsetPosition = null, Vector3 offsetRotation = null );
public bool SetHealth( float health )
{
return Native.Element.SetHealth( this.userdata, health );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetSyncer( Player player );
public bool SetModel( int model )
{
return Native.Element.SetModel( this.userdata, model );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetCollisionsEnabled( bool enabled );
public bool SetAttachedOffsets( Vector3 offsetPosition = null, Vector3 offsetRotation = null )
{
return Native.Element.SetAttachedOffsets( this.userdata, offsetPosition, offsetRotation );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetFrozen( bool frozen );
public bool SetSyncer( Player player )
{
return Native.Element.SetSyncer( this.userdata, player.GetUserData() );
}
public bool SetCollisionsEnabled( bool enabled )
{
return Native.Element.SetCollisionsEnabled( this.userdata, enabled );
}
public bool SetFrozen( bool frozen )
{
return Native.Element.SetFrozen( this.userdata, frozen );
}
public bool SetLowLODElement( Element element )
{
return Native.Element.SetLowLODElement( this.userdata, element.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetLowLODElement( Element element );
#endregion
#region Get
public string GetID()
{
return Native.Element.GetID( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern uint GetUserData();
public string GetData( string key, bool inherit = true )
{
return Native.Element.GetData( this.userdata, key, inherit );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern string GetID();
public string GetElementType()
{
return Native.Element.GetType( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern object GetData( string key, bool inherit = true );
public Object GetChild( UInt32 parent, int index )
{
return Element.FindOrCreate( Native.Element.GetChild( this.userdata, index ) );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern string GetElementType();
public int GetChildrenCount()
{
return Native.Element.GetChildrenCount( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern object GetChild( int index );
public Object GetParent()
{
return Element.FindOrCreate( Native.Element.GetParent( this.userdata ) );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetChildrenCount();
public Vector3 GetPosition()
{
return Native.Element.GetPosition( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern object GetParent();
public Vector3 GetRotation( string order = "default" )
{
return Native.Element.GetRotation( this.userdata, order );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Vector3 GetPosition();
public Vector3 GetVelocity()
{
return Native.Element.GetVelocity( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Vector3 GetRotation( string order = "default" );
public int GetInterior()
{
return Native.Element.GetInterior( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Vector3 GetVelocity();
public int GetDimension()
{
return Native.Element.GetDimension( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetInterior();
public string GetZoneName()
{
return Native.Element.GetZoneName( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetDimension();
public Object GetAttachedTo()
{
return Element.FindOrCreate( Native.Element.GetAttachedTo( this.userdata ) );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern string GetZoneName();
public Object GetColShape()
{
return Element.FindOrCreate( Native.Element.GetColShape( this.userdata ) );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Element GetAttachedTo();
public int GetAlpha()
{
return Native.Element.GetAlpha( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Element GetColShape();
public float GetHealth()
{
return Native.Element.GetHealth( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetAlpha();
public int GetModel()
{
return Native.Element.GetModel( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern float GetHealth();
public Player GetSyncer()
{
return Element.FindOrCreate( Native.Element.GetSyncer( this.userdata ) ) as Player;
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetModel();
public bool GetCollisionsEnabled()
{
return Native.Element.GetCollisionsEnabled( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Player GetSyncer();
public Object GetLowLODElement()
{
return Element.FindOrCreate( Native.Element.GetLowLODElement( this.userdata ) );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool GetCollisionsEnabled();
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Element GetLowLODElement();
#endregion
#region Is
public bool IsValid()
{
return Native.Element.IsElement( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsValid();
public bool IsWithinColShape( ColShape colshape )
{
return Native.Element.IsWithinColShape( this.userdata, colshape.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsWithinColShape( ColShape colshape );
public bool IsWithinMarker( Marker marker )
{
return Native.Element.IsWithinMarker( this.userdata, marker.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsWithinMarker( Marker marker );
public bool IsAttached()
{
return Native.Element.IsAttached( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsAttached();
public bool IsDoubleSided()
{
return Native.Element.IsDoubleSided( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsDoubleSided();
public bool IsInWater()
{
return Native.Element.IsInWater( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsInWater();
public bool IsFrozen()
{
return Native.Element.IsFrozen( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsFrozen();
public bool IsElementLowLOD()
{
return Native.Element.IsElementLowLOD( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsElementLowLOD();
#endregion
@ -337,37 +214,30 @@ namespace MultiTheftAuto
return (int)this.GetHashCode();
}
public uint GetUserData()
{
return this.userdata;
}
public override string ToString()
{
return string.Format( "[{0}: 0x{1}]", this.GetType().Name, this.userdata.ToString( "X8" ) );
return string.Format( "[{0}: 0x{1}]", this.GetType().Name, this.GetUserData().ToString( "X8" ) );
}
#endregion
#region Static methods
[MethodImpl( MethodImplOptions.InternalCall )]
public static extern Element GetRootElement();
[MethodImpl( MethodImplOptions.InternalCall )]
public static extern Element[] GetByType( string elementType );
[MethodImpl( MethodImplOptions.InternalCall )]
public static extern Element GetByID( string elementID, int index = 0 );
[MethodImpl( MethodImplOptions.InternalCall )]
public static extern Element GetByIndex( string type, int index );
public static IEnumerable<T> GetByType<T>( string elementType ) where T : class
{
return Native.Element.GetByType( elementType ).Select( i => Element.FindOrCreate( i ) as T );
}
public static Object GetByID( string elementID, int index = 0 )
{
UInt32 userdata = Native.Element.GetByID( elementID, index );
return userdata != 0 ? Element.FindOrCreate( userdata ) : null;
}
public static Object GetByIndex( string type, int index )
{
UInt32 userdata = Native.Element.GetByIndex( type, index );
return userdata != 0 ? Element.FindOrCreate( userdata ) : null;
return GetByType( elementType ).Select( i => i as T );
}
#endregion

View File

@ -9,8 +9,7 @@ namespace MultiTheftAuto
{
#region Constructors
public Marker( UInt32 userdata )
: base( userdata )
public Marker()
{
}

View File

@ -1,4 +1,5 @@
using System;
using System.Runtime.CompilerServices;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@ -25,16 +26,11 @@ namespace MultiTheftAuto
#region Constructors
public Ped( UInt32 userdata )
: base( userdata )
{
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Ped( int modelid, Vector3 position, float rot = 0.0f, bool synced = true );
}
public Ped( int modelid, Vector3 position, float rot = 0.0f, bool synced = true )
: base( Native.Ped.Create( modelid, position, rot, synced ) )
internal Ped()
{
}
#endregion
@ -43,213 +39,133 @@ namespace MultiTheftAuto
#region Set
public bool SetArmor( int armor )
{
return Native.Ped.SetArmor( this.GetUserData(), armor );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetArmor( int armor );
public bool Kill( Ped killer = null, int weapon = 255, int bodyPart = 255, bool stealth = false )
{
return Native.Ped.Kill( this.GetUserData(), killer != null ? killer.GetUserData() : 0, weapon, bodyPart, stealth );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool Kill( Ped killer = null, int weapon = 255, int bodyPart = 255, bool stealth = false );
public bool SetStat( int stat, float value )
{
return Native.Ped.SetStat( this.GetUserData(), stat, value );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetStat( int stat, float value );
public bool AddClothes( string clothesTexture, string clothesModel, int clothesType )
{
return Native.Ped.AddClothes( this.GetUserData(), clothesTexture, clothesModel, clothesType );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool AddClothes( string clothesTexture, string clothesModel, int clothesType );
public bool RemoveClothes( int clothesType, string clothesTexture, string clothesModel )
{
return Native.Ped.RemoveClothes( this.GetUserData(), clothesType, clothesTexture, clothesModel );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool RemoveClothes( int clothesType, string clothesTexture, string clothesModel );
public bool GiveJetPack()
{
return Native.Ped.GiveJetPack( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool GiveJetPack();
public bool RemoveJetPack()
{
return Native.Ped.RemoveJetPack( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool RemoveJetPack();
public bool SetFightingStyle( int style )
{
return Native.Ped.SetFightingStyle( this.GetUserData(), style );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetFightingStyle( int style );
public bool SetPedMoveAnim( int style )
{
return Native.Ped.SetPedMoveAnim( this.GetUserData(), style );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetPedMoveAnim( int style );
public bool SetGravity( float gravity )
{
return Native.Ped.SetGravity( this.GetUserData(), gravity );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetGravity( float gravity );
public bool SetChoking( bool choking )
{
return Native.Ped.SetChoking( this.GetUserData(), choking );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetChoking( bool choking );
public bool WarpIntoVehicle( Vehicle vehicle, int seat = 0 )
{
return Native.Ped.WarpIntoVehicle( this.GetUserData(), vehicle.GetUserData(), seat );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool WarpIntoVehicle( Vehicle vehicle, int seat = 0 );
public bool RemoveFromVehicle()
{
return Native.Ped.RemoveFromVehicle( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool RemoveFromVehicle();
public bool SetDoingGangDriveby( bool state )
{
return Native.Ped.SetDoingGangDriveby( this.GetUserData(), state );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetDoingGangDriveby( bool state );
public bool SetAnimation( string block = null, string anim = null, int time = -1, bool loop = true, bool updatePosition = true, bool interruptable = true, bool freezeLastFrame = true )
{
return Native.Ped.SetAnimation( this.GetUserData(), block, anim, time, loop, updatePosition, interruptable, freezeLastFrame );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetAnimation( string block = null, string anim = null, int time = -1, bool loop = true, bool updatePosition = true, bool interruptable = true, bool freezeLastFrame = true );
public bool SetAnimationProgress( string anim, float progress )
{
return Native.Ped.SetAnimationProgress( this.GetUserData(), anim, progress );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetAnimationProgress( string anim, float progress );
public bool SetWeaponSlot( int weaponSlot )
{
return Native.Ped.SetWeaponSlot( this.GetUserData(), weaponSlot );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetWeaponSlot( int weaponSlot );
public bool SetOnFire( bool isOnFire )
{
return Native.Ped.SetOnFire( this.GetUserData(), isOnFire );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetOnFire( bool isOnFire );
public bool SetHeadless( bool headless )
{
return Native.Ped.SetHeadless( this.GetUserData(), headless );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetHeadless( bool headless );
public bool ReloadWeapon()
{
return Native.Ped.ReloadWeapon( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool ReloadWeapon();
#endregion
#region Get
public float GetArmor()
{
return Native.Ped.GetArmor( this.GetUserData() );
}
public float GetStat( int stat )
{
return Native.Ped.GetStat( this.GetUserData(), stat );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern float GetArmor();
public Object GetTarget()
{
return Element.FindOrCreate( Native.Ped.GetTarget( this.GetUserData() ) );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern float GetStat( int stat );
public int GetWeapon( int slot = 0 )
{
return Native.Ped.GetWeapon( this.GetUserData(), slot );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Element GetTarget();
public int GetFightingStyle()
{
return Native.Ped.GetFightingStyle( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetWeapon( int slot = 0 );
public int GetPedMoveAnim()
{
return Native.Ped.GetPedMoveAnim( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetFightingStyle();
public float GetGravity()
{
return Native.Ped.GetGravity( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetPedMoveAnim();
public Object GetContactElement()
{
return Element.FindOrCreate( Native.Ped.GetContactElement( this.GetUserData() ) );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern float GetGravity();
public int GetWeaponSlot()
{
return Native.Ped.GetWeaponSlot( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Element GetContactElement();
public Vehicle GetVehicle()
{
return Element.FindOrCreate( Native.Ped.GetOccupiedVehicle( this.GetUserData() ) ) as Vehicle;
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetWeaponSlot();
public int GetVehicleSeat()
{
return Native.Ped.GetOccupiedVehicleSeat( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Vehicle GetVehicle();
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetVehicleSeat();
#endregion
#region Is
public bool IsChoking()
{
return Native.Ped.IsChoking( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsChoking();
public bool IsDead()
{
return Native.Ped.IsDead( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsDead();
public bool IsDucked()
{
return Native.Ped.IsDucked( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsDucked();
public bool IsHaveJetPack()
{
return Native.Ped.DoesHaveJetPack( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsHaveJetPack();
public bool IsOnGround()
{
return Native.Ped.IsOnGround( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsOnGround();
public bool IsDoingGangDriveby()
{
return Native.Ped.IsDoingGangDriveby( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsDoingGangDriveby();
public bool IsOnFire()
{
return Native.Ped.IsOnFire( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsOnFire();
public bool IsHeadless()
{
return Native.Ped.IsHeadless( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsHeadless();
public bool IsInVehicle()
{
return Native.Ped.IsInVehicle( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsInVehicle();
#endregion

View File

@ -8,8 +8,7 @@ namespace MultiTheftAuto
{
public class Pickup : Element
{
public Pickup( UInt32 userdata )
: base( userdata )
public Pickup()
{
}
}

View File

@ -1,4 +1,5 @@
using System;
using System.Runtime.CompilerServices;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@ -7,283 +8,173 @@ namespace MultiTheftAuto
{
public class Player : Ped
{
#region Constructors
public Player( UInt32 userdata )
: base( userdata )
{
}
#endregion
#region Methods
#region Set
public bool SetMoney( int money )
{
return Native.Player.SetMoney( this.GetUserData(), money );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetMoney( int money );
public bool GiveMoney( int money )
{
return Native.Player.GiveMoney( this.GetUserData(), money );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool GiveMoney( int money );
public bool TakeMoney( int money )
{
return Native.Player.TakeMoney( this.GetUserData(), money );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool TakeMoney( int money );
public bool Spawn( Vector3 position, int rotation = 0, int skinID = 0, int interior = 0, int dimension = 0, Team team = null )
{
return Native.Player.Spawn( this.GetUserData(), position, rotation, skinID, interior, dimension, team != null ? team.GetUserData() : 0 );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool Spawn( Vector3 position, int rotation = 0, int skinID = 0, int interior = 0, int dimension = 0, Team team = null );
public bool ShowHudComponent( string component, bool show )
{
return Native.Player.ShowHudComponent( this.GetUserData(), component, show );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool ShowHudComponent( string component, bool show );
public bool SetWantedLevel( int level )
{
return Native.Player.SetWantedLevel( this.GetUserData(), level );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetWantedLevel( int level );
public bool ForceMap( bool forcedOn )
{
return Native.Player.ForceMap( this.GetUserData(), forcedOn );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool ForceMap( bool forcedOn );
public bool SetNametagText( string text )
{
return Native.Player.SetNametagText( this.GetUserData(), text );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetNametagText( string text );
public bool SetNametagColor( Color color )
{
return Native.Player.SetNametagColor( this.GetUserData(), color );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetNametagColor( Color color );
public bool SetNametagShowing( bool showed )
{
return Native.Player.SetNametagShowing( this.GetUserData(), showed );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetNametagShowing( bool showed );
public bool SetMuted( bool muted )
{
return Native.Player.SetMuted( this.GetUserData(), muted );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetMuted( bool muted );
public bool SetBlurLevel( int level )
{
return Native.Player.SetBlurLevel( this.GetUserData(), level );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetBlurLevel( int level );
public bool Redirect( string serverIP, int serverPort, string serverPassword = null )
{
return Native.Player.Redirect( this.GetUserData(), serverIP, serverPort, serverPassword );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool Redirect( string serverIP, int serverPort, string serverPassword = null );
public bool SetName( string name )
{
return Native.Player.SetName( this.GetUserData(), name );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetName( string name );
public bool DetonateSatchels()
{
return Native.Player.DetonateSatchels( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool DetonateSatchels();
public bool TakeScreenShot( int width, int height, string tag = "", int quality = 30, int maxBandwith = 5000 )
{
return Native.Player.TakeScreenShot( this.GetUserData(), width, height, tag, quality, maxBandwith );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool TakeScreenShot( int width, int height, string tag = "", int quality = 30, int maxBandwith = 5000 );
public bool SetTeam( Team team )
{
return Native.Player.SetTeam( this.GetUserData(), team.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetTeam( Team team );
public bool SetCameraMatrix( CameraMatrix pCameraMatrix )
{
return Native.Player.SetCameraMatrix( this.userdata, pCameraMatrix );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetCameraMatrix( CameraMatrix pCameraMatrix );
public bool SetCameraTarget( Element pTarget )
{
return Native.Player.SetCameraTarget( this.userdata, pTarget.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetCameraTarget( Element pTarget );
public bool SetCameraInterior( UInt16 ucInterior )
{
return Native.Player.SetCameraInterior( this.userdata, ucInterior );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetCameraInterior( UInt16 ucInterior );
public bool FadeCamera( bool bFadeIn, float fFadeTime, Color pColor )
{
return Native.Player.FadeCamera( this.userdata, bFadeIn, fFadeTime, pColor );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool FadeCamera( bool bFadeIn, float fFadeTime, Color pColor );
#endregion
#region Get
public int GetAmmoInClip( int weaponSlot = 0 )
{
return Native.Player.GetAmmoInClip( this.GetUserData(), weaponSlot );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetAmmoInClip( int weaponSlot = 0 );
public int GetTotalAmmo( int weaponSlot = 0 )
{
return Native.Player.GetTotalAmmo( this.GetUserData(), weaponSlot );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetTotalAmmo( int weaponSlot = 0 );
public bool SetWeaponAmmo( int weapon, int totalAmmo, int ammoInClip )
{
return Native.Player.SetWeaponAmmo( this.GetUserData(), weapon, totalAmmo, ammoInClip );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetWeaponAmmo( int weapon, int totalAmmo, int ammoInClip );
public Player GetFromName( string name )
{
return Element.FindOrCreate( Native.Player.GetFromName( name ) ) as Player;
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Player GetFromName( string name );
public int GetMoney()
{
return Native.Player.GetMoney( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetMoney();
public int GetPing()
{
return Native.Player.GetPing( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetPing();
public Player GetRandom()
{
return Element.FindOrCreate( Native.Player.GetRandom() ) as Player;
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Player GetRandom();
public Team GetTeam()
{
return Element.FindOrCreate( Native.Player.GetTeam( this.GetUserData() ) ) as Team;
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Team GetTeam();
public int GetWantedLevel()
{
return Native.Player.GetWantedLevel( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetWantedLevel();
public int GetIdleTime()
{
return Native.Player.GetIdleTime( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetIdleTime();
public string GetNametagText()
{
return Native.Player.GetNametagText( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern string GetNametagText();
public Color GetNametagColor()
{
return Native.Player.GetNametagColor( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Color GetNametagColor();
public string GetSerial()
{
return Native.Player.GetSerial( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern string GetSerial();
public string GetUserName()
{
return Native.Player.GetUserName( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern string GetUserName();
public int GetBlurLevel()
{
return Native.Player.GetBlurLevel( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetBlurLevel();
public string GetName()
{
return Native.Player.GetName( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern string GetName();
public string GetIP()
{
return Native.Player.GetIP( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern string GetIP();
public Account GetAccount()
{
return Element.FindOrCreate( Native.Player.GetAccount( this.GetUserData() ) ) as Account;
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Account GetAccount();
public string GetVersion()
{
return Native.Player.GetVersion( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern string GetVersion();
public Object GetACInfo()
{
return Native.Player.GetACInfo( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern PlayerACInfo GetACInfo();
public CameraMatrix GetCameraMatrix()
{
return Native.Player.GetCameraMatrix( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern CameraMatrix GetCameraMatrix();
public UInt32 GetCameraTarget()
{
return Native.Player.GetCameraTarget( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Element GetCameraTarget();
public UInt16 GetCameraInterior()
{
return Native.Player.GetCameraInterior( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern UInt16 GetCameraInterior();
#endregion
#region Is
public bool IsMuted()
{
return Native.Player.IsMuted( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsMuted();
public bool IsMapForced()
{
return Native.Player.IsMapForced( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsMapForced();
public bool IsNametagShowing()
{
return Native.Player.IsNametagShowing( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsNametagShowing();
#endregion
#endregion
#region Static
public static Array GetAlivePlayers()
{
return Native.Player.GetAlivePlayers();
}
public static Array GetDeadPlayers()
{
return Native.Player.GetDeadPlayers();
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern static Player[] GetAlivePlayers();
public static int GetCount()
{
return Native.Player.GetCount();
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern static Player[] GetDeadPlayers();
[MethodImpl( MethodImplOptions.InternalCall )]
public extern static int GetCount();
#endregion
}

View File

@ -1,4 +1,5 @@
using System;
using System.Runtime.CompilerServices;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@ -8,25 +9,15 @@ using MultiTheftAuto.Utils;
namespace MultiTheftAuto
{
public class Resource : IdentifiedPool<Resource>, IIdentifyable
public class Resource
{
#region Properties
public UInt32 userdata
{
get;
private set;
}
#endregion
#region Static properties
public static Element Root
{
get
{
return Element.FindOrCreate( Native.Resource.GetRootElement() );
return Resource.GetCurrent().GetRoot();
}
}
@ -34,174 +25,98 @@ namespace MultiTheftAuto
#region Constuctors
public Resource( string resourceName, string organizationalDir )
: this( Native.Resource.Create( resourceName, organizationalDir ) )
{
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Resource( string resourceName, string organizationalDir );
public Resource( UInt32 userdata )
private Resource()
{
this.userdata = userdata;
}
#endregion
#region Methods
public Resource Copy( string newResourceName, string organizationalDir )
{
return new Resource( Native.Resource.Copy( this.userdata, newResourceName, organizationalDir ) );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Resource Copy( string newResourceName, string organizationalDir );
public Element GetRoot()
{
return Element.FindOrCreate( Native.Resource.GetRootElement( this.userdata ) );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Element GetRoot();
public Element GetMapRootElement( UInt32 resource, string map )
{
return Element.FindOrCreate( Native.Resource.GetMapRootElement( this.userdata, map ) );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Element GetMapRootElement( UInt32 resource, string map );
public Element GetDynamicElementRoot()
{
return Element.FindOrCreate( Native.Resource.GetDynamicElementRoot( this.userdata ) );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Element GetDynamicElementRoot();
public bool RemoveFile( string filename )
{
return Native.Resource.RemoveFile( this.userdata, filename );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool RemoveFile( string filename );
public string GetInfo( string attribute )
{
return Native.Resource.GetInfo( this.userdata, attribute );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern string GetInfo( string attribute );
public uint GetLastStartTime()
{
return Native.Resource.GetLastStartTime( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern uint GetLastStartTime();
public string GetLoadFailureReason()
{
return Native.Resource.GetLoadFailureReason( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern string GetLoadFailureReason();
public uint GetLoadTime()
{
return Native.Resource.GetLoadTime( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern uint GetLoadTime();
public string GetName()
{
return Native.Resource.GetName( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern string GetName();
public string GetState()
{
return Native.Resource.GetState( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern string GetState();
public bool SetDefaultSetting( string settingName, string settingValue )
{
return Native.Resource.SetDefaultSetting( this.userdata, settingName, settingValue );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetDefaultSetting( string settingName, string settingValue );
public bool RemoveDefaultSetting( string settingName )
{
return Native.Resource.RemoveDefaultSetting( this.userdata, settingName );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool RemoveDefaultSetting( string settingName );
public bool Start( bool persistent = false, bool startIncludedResources = true, bool loadServerConfigs = true, bool loadMaps = true, bool loadServerScripts = true, bool loadHTML = true, bool loadClientConfigs = true, bool loadClientScripts = true, bool loadFiles = true )
{
return Native.Resource.Start( this.userdata, persistent, startIncludedResources, loadServerConfigs, loadMaps, loadServerScripts, loadHTML, loadClientConfigs, loadClientScripts, loadFiles );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool Start( bool persistent = false, bool startIncludedResources = true, bool loadServerConfigs = true, bool loadMaps = true, bool loadServerScripts = true, bool loadHTML = true, bool loadClientConfigs = true, bool loadClientScripts = true, bool loadFiles = true );
public bool Restart()
{
return Native.Resource.Restart( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool Restart();
public bool Stop()
{
return Native.Resource.Stop( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool Stop();
public bool SetInfo( string attribute, string value )
{
return Native.Resource.SetInfo( this.userdata, attribute, value );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetInfo( string attribute, string value );
public bool Rename( string newResourceName, string organizationalPath )
{
return Native.Resource.Rename( this.GetName(), newResourceName, organizationalPath );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool Rename( string newResourceName, string organizationalPath );
public bool Delete()
{
return Native.Resource.Delete( this.GetName() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool Delete();
public bool UpdateACLRequest( string rightName, bool bAccess, string byWho )
{
return Native.Resource.UpdateACLRequest( this.userdata, rightName, bAccess, byWho );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool UpdateACLRequest( string rightName, bool bAccess, string byWho );
#endregion
#region Static methods
public static bool Rename( string resourceName, string newResourceName, string organizationalPath )
{
return Native.Resource.Rename( resourceName, newResourceName, organizationalPath );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern static bool Rename( string resourceName, string newResourceName, string organizationalPath );
public static bool Delete( string resourceName )
{
return Native.Resource.Delete( resourceName );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern static bool Delete( string resourceName );
public static bool Refresh( bool refreshAll = false )
{
return Native.Resource.Refresh( refreshAll );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern static bool Refresh( bool refreshAll = false );
public static Resource GetCurrent()
{
return Resource.FindOrCreate( Native.Resource.GetCurrent() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern static Resource GetCurrent();
public static Resource[] GetAll()
{
UInt32[] userdataArray = Native.Resource.GetResources();
[MethodImpl( MethodImplOptions.InternalCall )]
public extern static Resource[] GetAll();
Resource[] resources = new Resource[ userdataArray.Length ];
for( uint i = 0; i < userdataArray.Length; i++ )
{
resources.SetValue( Resource.FindOrCreate( userdataArray[ i ] ), i );
}
return resources;
}
public static Element GetRootElement( Element resource = null )
{
return Element.FindOrCreate( Native.Resource.GetRootElement( resource.userdata ) );
}
public static Resource GetFromName( string resourceName )
{
UInt32 userdata = Native.Resource.GetFromName( resourceName );
if( userdata != 0 )
{
return Resource.FindOrCreate( userdata );
}
return null;
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern static Resource GetFromName( string resourceName );
#endregion
}

View File

@ -7,24 +7,16 @@ namespace MultiTheftAuto
public static class Server
{
public static bool OutputChatBox( string text, Element element, Color color, bool colorCoded )
{
return Native.Server.OutputChatBox( text, element.userdata, color, colorCoded );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern static bool OutputChatBox( string text, Element element, Color color, bool colorCoded );
public static bool AddCommandHandler( string name, CommandHandler handler, bool restricted = false, bool caseSensitive = true )
{
return Native.Server.AddCommandHandler( name, handler, restricted, caseSensitive );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern static bool AddCommandHandler( string name, CommandHandler handler, bool restricted = false, bool caseSensitive = true );
public static bool ExecuteCommandHandler( string name, Player player, string args )
{
return Native.Server.ExecuteCommandHandler( name, player.userdata, args );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern static bool ExecuteCommandHandler( string name, Player player, string args );
public static bool RemoveCommandHandler( string name, CommandHandler handler )
{
return Native.Server.RemoveCommandHandler( name, handler );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern static bool RemoveCommandHandler( string name, CommandHandler handler = null );
}
}

View File

@ -1,4 +1,5 @@
using System;
using System.Runtime.CompilerServices;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@ -9,79 +10,47 @@ namespace MultiTheftAuto
{
#region Construcotrs
public Team( string name, Color color = null )
: base( Native.Team.Create( name, color ) )
{
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Team( string name, Color color = null );
public Team( UInt32 userdata )
: base( userdata )
private Team()
{
}
#endregion
#region Methods
public string GetName()
{
return Native.Team.GetName( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern string GetName();
public Color GetColor()
{
return Native.Team.GetColor( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Color GetColor();
public bool GetFriendlyFire()
{
return Native.Team.GetFriendlyFire( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool GetFriendlyFire();
public Player[] GetPlayers()
{
UInt32[] userdataArray = Native.Team.GetPlayers( this.userdata );
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Player[] GetPlayers();
Player[] players = new Player[ userdataArray.Length ];
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int CountPlayers();
for( uint i = 0; i < userdataArray.Length; i++ )
{
players.SetValue( Element.FindOrCreate( userdataArray[ i ] ) as Player, i );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetName( string name );
return players;
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetColor( Color color );
public int CountPlayers()
{
return Native.Team.CountPlayers( this.userdata );
}
public bool SetName( string name )
{
return Native.Team.SetName( this.userdata, name );
}
public bool SetColor( Color color )
{
return Native.Team.SetColor( this.userdata, color );
}
public bool SetFriendlyFire( bool enabled )
{
return Native.Team.SetFriendlyFire( this.userdata, enabled );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetFriendlyFire( bool enabled );
#endregion
#region Static methods
public static Team GetFromName( string name )
{
return Element.FindOrCreate( Native.Team.GetFromName( name ) ) as Team;
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern static Team GetFromName( string name );
#endregion
}

View File

@ -1,4 +1,5 @@
using System;
using System.Runtime.CompilerServices;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@ -230,7 +231,7 @@ namespace MultiTheftAuto
{
get
{
return Native.Vehicle.GetType( this.GetUserData() );
return this.GetVehicleType();
}
}
@ -238,36 +239,34 @@ namespace MultiTheftAuto
#region Constructors
public Vehicle( VehicleModel model, Vector3 position, Vector3 rotation, string numberplate = null, bool direction = false, int variant1 = 255, int variant2 = 255 )
: base( Native.Vehicle.Create( (int)model, position, rotation, numberplate, direction, variant1, variant2 ) )
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Vehicle( VehicleModel model, Vector3 position, Vector3 rotation, string numberplate = null, bool direction = false, int variant1 = 255, int variant2 = 255 );
internal Vehicle()
{
}
public Vehicle( UInt32 userdata )
: base( userdata )
~Vehicle()
{
Debug.Info( "~Vehicle() [" + this.GetName() + "]" );
}
#endregion
#region Static Methods
public static string GetNameFromModel( int modelID )
{
return Native.Vehicle.GetNameFromModel( modelID );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern static string GetNameFromModel( int modelID );
public static string GetUpgradeSlotName( int upgradeOrSlot )
{
return Native.Vehicle.GetUpgradeSlotName( upgradeOrSlot );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern static string GetUpgradeSlotName( int upgradeOrSlot );
public static IEnumerable<Vehicle> GetOfType( VehicleModel model )
{
return Native.Vehicle.GetOfType( (int)model ).Select( i => Element.FindOrCreate( i ) as Vehicle );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern static Vehicle[] GetOfType( VehicleModel model );
[MethodImpl( MethodImplOptions.InternalCall )]
public extern static int GetModelFromName( string name );
#endregion
@ -275,429 +274,256 @@ namespace MultiTheftAuto
#region Set
public bool Fix()
{
return Native.Vehicle.Fix( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool Fix();
public bool Blow( bool blow = true )
{
return Native.Vehicle.Blow( this.GetUserData(), blow );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool Blow( bool blow = true );
public bool SetTurnVelocity( Vector3 velocity )
{
return Native.Vehicle.SetTurnVelocity( this.GetUserData(), velocity );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetTurnVelocity( Vector3 velocity );
public bool SetColor( Color color1, Color color2 = null, Color color3 = null, Color color4 = null )
{
return Native.Vehicle.SetColor( this.GetUserData(), color1, color2, color3, color4 );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetColor( Color color1, Color color2 = null, Color color3 = null, Color color4 = null );
public bool SetLandingGearDown( bool state )
{
return Native.Vehicle.SetLandingGearDown( this.GetUserData(), state );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetLandingGearDown( bool state );
public bool SetLocked( bool locked )
{
return Native.Vehicle.SetLocked( this.GetUserData(), locked );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetLocked( bool locked );
public bool SetDoorsUndamageable( bool state )
{
return Native.Vehicle.SetDoorsUndamageable( this.GetUserData(), state );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetDoorsUndamageable( bool state );
public bool SetSirensOn( bool state )
{
return Native.Vehicle.SetSirensOn( this.GetUserData(), state );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetSirensOn( bool state );
public bool SetTaxiLightOn( bool state )
{
return Native.Vehicle.SetTaxiLightOn( this.GetUserData(), state );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetTaxiLightOn( bool state );
public bool AddUpgrade( int upgrade )
{
return Native.Vehicle.AddUpgrade( this.GetUserData(), upgrade );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool AddUpgrade( int upgrade );
public bool RemoveUpgrade( int upgrade )
{
return Native.Vehicle.RemoveUpgrade( this.GetUserData(), upgrade );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool RemoveUpgrade( int upgrade );
public bool SetDoorState( int door, int state )
{
return Native.Vehicle.SetDoorState( this.GetUserData(), door, state );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetDoorState( int door, int state );
public bool SetWheelStates( int frontLeft, int rearLeft, int frontRight, int rearRight )
{
return Native.Vehicle.SetWheelStates( this.GetUserData(), frontLeft, rearLeft, frontRight, rearRight );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetWheelStates( int frontLeft, int rearLeft, int frontRight, int rearRight );
public bool SetLightState( int light, int state )
{
return Native.Vehicle.SetLightState( this.GetUserData(), light, state );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetLightState( int light, int state );
public bool SetPanelState( int panelID, int state )
{
return Native.Vehicle.SetPanelState( this.GetUserData(), panelID, state );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetPanelState( int panelID, int state );
public bool SetIdleRespawnDelay( int timeDelay )
{
return Native.Vehicle.SetIdleRespawnDelay( this.GetUserData(), timeDelay );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetIdleRespawnDelay( int timeDelay );
public bool SetRespawnDelay( int timeDelay )
{
return Native.Vehicle.SetRespawnDelay( this.GetUserData(), timeDelay );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetRespawnDelay( int timeDelay );
public bool SetRespawnPosition( Vector3 position, Vector3 rotation )
{
return Native.Vehicle.SetRespawnPosition( this.GetUserData(), position, rotation );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetRespawnPosition( Vector3 position, Vector3 rotation );
public bool ToggleRespawn( bool respawn )
{
return Native.Vehicle.ToggleRespawn( this.GetUserData(), respawn );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool ToggleRespawn( bool respawn );
public bool ResetExplosionTime()
{
return Native.Vehicle.ResetExplosionTime( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool ResetExplosionTime();
public bool ResetIdleTime()
{
return Native.Vehicle.ResetIdleTime( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool ResetIdleTime();
public bool Spawn( Vector3 position, Vector3 rotation )
{
return Native.Vehicle.Spawn( this.GetUserData(), position, rotation );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool Spawn( Vector3 position, Vector3 rotation );
public bool Respawn()
{
return Native.Vehicle.Respawn( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool Respawn();
public bool SetOverrideLights( int state )
{
return Native.Vehicle.SetOverrideLights( this.GetUserData(), state );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetOverrideLights( int state );
public bool AttachTrailerToVehicle( Element trailer )
{
return Native.Vehicle.AttachTrailerToVehicle( this.GetUserData(), trailer.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool AttachTrailerToVehicle( Element trailer );
public bool DetachTrailerFromVehicle( Element trailer = null )
{
if( trailer == null )
return Native.Vehicle.DetachTrailerFromVehicle( this.GetUserData() );
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool DetachTrailerFromVehicle( Element trailer = null );
return Native.Vehicle.DetachTrailerFromVehicle( this.GetUserData(), trailer.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetEngineState( bool state );
public bool SetEngineState( bool state )
{
return Native.Vehicle.SetEngineState( this.GetUserData(), state );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetDamageProof( bool state );
public bool SetDamageProof( bool state )
{
return Native.Vehicle.SetDamageProof( this.GetUserData(), state );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetPaintjob( int value );
public bool SetPaintjob( int value )
{
return Native.Vehicle.SetPaintjob( this.GetUserData(), value );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetFuelTankExplodable( bool state );
public bool SetFuelTankExplodable( bool state )
{
return Native.Vehicle.SetFuelTankExplodable( this.GetUserData(), state );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetTrainDerailed( bool state );
public bool SetTrainDerailed( bool state )
{
return Native.Vehicle.SetTrainDerailed( this.GetUserData(), state );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetTrainDerailable( bool state );
public bool SetTrainDerailable( bool state )
{
return Native.Vehicle.SetTrainDerailable( this.GetUserData(), state );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetTrainDirection( bool state );
public bool SetTrainDirection( bool state )
{
return Native.Vehicle.SetTrainDirection( this.GetUserData(), state );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetTrainSpeed( float speed );
public bool SetTrainSpeed( float speed )
{
return Native.Vehicle.SetTrainSpeed( this.GetUserData(), speed );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetHeadLightColor( Color color );
public bool SetHeadLightColor( Color color )
{
return Native.Vehicle.SetHeadLightColor( this.GetUserData(), color );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetTurretPosition( float x, float y );
public bool SetTurretPosition( float x, float y )
{
return Native.Vehicle.SetTurretPosition( this.GetUserData(), x, y );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetDoorOpenRatio( int door, float ratio, int time = 0 );
public bool SetDoorOpenRatio( int door, float ratio, int time = 0 )
{
return Native.Vehicle.SetDoorOpenRatio( this.GetUserData(), door, ratio, time );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetVariant( int variant1 = 255, int variant2 = 255 );
public bool SetVariant( int variant1 = 255, int variant2 = 255 )
{
return Native.Vehicle.SetVariant( this.GetUserData(), variant1, variant2 );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool AddSirens( int sirenCount, int sirenType, bool flag360 = false, bool checkLos = true, bool useRandomiser = true, bool silent = false );
public bool AddSirens( int sirenCount, int sirenType, bool flag360 = false, bool checkLos = true, bool useRandomiser = true, bool silent = false )
{
return Native.Vehicle.AddSirens( this.GetUserData(), sirenCount, sirenType, flag360, checkLos, useRandomiser, silent );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool RemoveSirens();
public bool RemoveSirens()
{
return Native.Vehicle.RemoveSirens( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetSirens( int sirenPoint, Vector3 position, Color color = null, float minAlpha = 0.0f );
public bool SetSirens( int sirenPoint, Vector3 position, Color color = null, float minAlpha = 0.0f )
{
if( color == null )
return Native.Vehicle.SetSirens( this.GetUserData(), sirenPoint, position, color, minAlpha );
return Native.Vehicle.SetSirens( this.GetUserData(), sirenPoint, position, color, minAlpha );
}
public bool SetPlateText( string text )
{
return Native.Vehicle.SetPlateText( this.GetUserData(), text );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool SetPlateText( string text );
#endregion
#region Get
public Array GetSirens()
{
return Native.Vehicle.GetSirens( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Array GetSirens();
public Object GetSirenParams()
{
return Native.Vehicle.GetSirenParams( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern object GetSirenParams();
public string GetVehicleType()
{
return Native.Vehicle.GetType( this.userdata );
}
public char[] GetVariant()
{
return Native.Vehicle.GetVariant( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern string GetVehicleType();
public VehicleColor GetColor()
{
return Native.Vehicle.GetColor( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern char[] GetVariant();
public static int GetModelFromName( string name )
{
return Native.Vehicle.GetModelFromName( name );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern VehicleColor GetColor();
public bool GetLandingGearDown()
{
return Native.Vehicle.GetLandingGearDown( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool GetLandingGearDown();
public int GetMaxPassengers()
{
return Native.Vehicle.GetMaxPassengers( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetMaxPassengers();
public string GetName()
{
return Native.Vehicle.GetName( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern string GetName();
public Ped GetOccupant( int seat = 0 )
{
return Element.FindOrCreate( Native.Vehicle.GetOccupant( this.userdata, seat ) ) as Ped;
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Ped GetOccupant( int seat = 0 );
public IEnumerable<Ped> GetOccupants()
{
return Native.Vehicle.GetOccupants( this.userdata ).Select( i => Element.FindOrCreate( i ) as Ped );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Ped[] GetOccupants();
public Ped GetController()
{
return Element.FindOrCreate( Native.Vehicle.GetController( this.userdata ) ) as Ped;
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Ped GetController();
public bool GetSirensOn()
{
return Native.Vehicle.GetSirensOn( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool GetSirensOn();
public Vector3 GetTurnVelocity()
{
return Native.Vehicle.GetTurnVelocity( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Vector3 GetTurnVelocity();
public Vector3 GetTurretPosition()
{
return Native.Vehicle.GetTurretPosition( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Vector3 GetTurretPosition();
public int GetUpgradeOnSlot( int slot )
{
return Native.Vehicle.GetUpgradeOnSlot( this.userdata, slot );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetUpgradeOnSlot( int slot );
public UInt32[] GetUpgrades()
{
return Native.Vehicle.GetUpgrades( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern UInt32[] GetUpgrades();
public UInt32[] GetCompatibleUpgrades( int slot = 0 )
{
return Native.Vehicle.GetCompatibleUpgrades( this.userdata, slot );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern UInt32[] GetCompatibleUpgrades( int slot = 0 );
public int GetDoorState( int door )
{
return Native.Vehicle.GetDoorState( this.userdata, door );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetDoorState( int door );
public VehicleWheelsState GetWheelStates()
{
return Native.Vehicle.GetWheelStates( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern VehicleWheelsState GetWheelStates();
public int GetLightState( int light )
{
return Native.Vehicle.GetLightState( this.userdata, light );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetLightState( int light );
public int GetPanelState( int panel )
{
return Native.Vehicle.GetPanelState( this.userdata, panel );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetPanelState( int panel );
public int GetOverrideLights()
{
return Native.Vehicle.GetOverrideLights( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetOverrideLights();
public Vehicle GetTowedByVehicle()
{
return Element.FindOrCreate( Native.Vehicle.GetTowedByVehicle( this.userdata ) ) as Vehicle;
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Vehicle GetTowedByVehicle();
public Vehicle GetTowingVehicle()
{
return Element.FindOrCreate( Native.Vehicle.GetTowingVehicle( this.userdata ) ) as Vehicle;
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Vehicle GetTowingVehicle();
public int GetPaintjob()
{
return Native.Vehicle.GetPaintjob( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern int GetPaintjob();
public string GetPlateText()
{
return Native.Vehicle.GetPlateText( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern string GetPlateText();
public bool GetEngineState()
{
return Native.Vehicle.GetEngineState( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool GetEngineState();
public bool GetTrainDirection()
{
return Native.Vehicle.GetTrainDirection( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool GetTrainDirection();
public float GetTrainSpeed()
{
return Native.Vehicle.GetTrainSpeed( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern float GetTrainSpeed();
public Color GetHeadLightColor()
{
return Native.Vehicle.GetHeadLightColor( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern Color GetHeadLightColor();
public float GetVehicleDoorOpenRatio( int door )
{
return Native.Vehicle.GetVehicleDoorOpenRatio( this.userdata, door );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern float GetVehicleDoorOpenRatio( int door );
#endregion
#region Is
public bool IsTaxiLightOn()
{
return Native.Vehicle.IsTaxiLightOn( this.GetUserData() );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsTaxiLightOn();
public bool IsTrainDerailed()
{
return Native.Vehicle.IsTrainDerailed( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsTrainDerailed();
public bool IsTrainDerailable()
{
return Native.Vehicle.IsTrainDerailable( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsTrainDerailable();
public bool IsDamageProof()
{
return Native.Vehicle.IsDamageProof( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsDamageProof();
public bool IsFuelTankExplodable()
{
return Native.Vehicle.IsFuelTankExplodable( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsFuelTankExplodable();
public bool IsOnGround()
{
return Native.Vehicle.IsOnGround( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsOnGround();
public bool IsBlown()
{
return Native.Vehicle.IsBlown( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsBlown();
public bool IsLocked()
{
return Native.Vehicle.IsLocked( this.userdata );
}
[MethodImpl( MethodImplOptions.InternalCall )]
public extern bool IsLocked();
#endregion