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[C#] Fixed Vehicle::GetColor() crash
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@ -83,28 +83,24 @@ MonoObject* CMonoFunctions::Vehicle::GetColor( DWORD pUserData )
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{
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if( RESOURCE )
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{
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CVehicleColor pColor;
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CVehicleColor pVehicleColor;
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if( CLuaFunctionDefinitions::GetVehicleColor( RESOURCE->GetLua(), (void*)pUserData, pColor ) )
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if( CLuaFunctionDefinitions::GetVehicleColor( RESOURCE->GetLua(), (PVOID)pUserData, pVehicleColor ) )
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{
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SColor pColor1 = pColor.GetRGBColor( 0 );
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SColor pColor2 = pColor.GetRGBColor( 1 );
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SColor pColor3 = pColor.GetRGBColor( 2 );
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SColor pColor4 = pColor.GetRGBColor( 3 );
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CMonoMTALib* pMTALib = RESOURCE->GetDomain()->GetMTALib();
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void* args[] =
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PVOID args[ 4 ];
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for( int i = 0; i < 4; i++ )
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{
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&pColor1,
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&pColor2,
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&pColor3,
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&pColor4
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};
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args[ i ] = pMTALib->Color->New( pVehicleColor.GetRGBColor( i ) );
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}
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return RESOURCE->GetDomain()->GetMTALib()->GetClass( "VehicleColor" )->New( args, 4 );
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return pMTALib->GetClass( "VehicleColor" )->New( args, 4 );
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}
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}
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return NULL;
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return nullptr;
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}
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unsigned short CMonoFunctions::Vehicle::GetModelFromName( MonoString* msName )
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