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https://github.com/ChronosX88/mta-mono.git
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Added methods for the Vehicle class (C#):
string GetVehicleType() char[] GetVariant() VehicleColor GetColor() static int GetModelFromName( string name ) bool GetLandingGearDown() int GetMaxPassengers() string GetName() Ped GetOccupant( int seat = 0 ) Ped GetController() IEnumerable<Ped> GetOccupants() bool GetSirensOn() Vector3 GetTurnVelocity() Vector3 GetTurretPosition() int GetUpgradeOnSlot( int slot ) UInt32[] GetUpgrades() UInt32[] GetCompatibleUpgrades( int slot = 0 ) int GetDoorState( int door ) VehicleWheelsState GetWheelStates() int GetLightState( int light ) int GetPanelState( int panel ) int GetOverrideLights() Vehicle GetTowedByVehicle() Vehicle GetTowingVehicle() int GetPaintjob() string GetPlateText() bool GetEngineState() bool GetTrainDirection() float GetTrainSpeed() Color GetHeadLightColor() float GetVehicleDoorOpenRatio( int door ) bool IsTaxiLightOn() bool IsTrainDerailed() bool IsTrainDerailable() bool IsDamageProof() bool IsFuelTankExplodable() bool IsOnGround() bool IsBlown() bool IsLocked()
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@ -13,10 +13,10 @@ namespace MultiTheftAuto.Native
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public static extern string GetType( UInt32 vehicle );
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public static extern string GetType( UInt32 vehicle );
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[MethodImpl( MethodImplOptions.InternalCall )]
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern Array GetVariant( UInt32 vehicle );
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public static extern char[] GetVariant( UInt32 vehicle );
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[MethodImpl( MethodImplOptions.InternalCall )]
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern Color GetColor( UInt32 vehicle, int colorIndex );
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public static extern VehicleColor GetColor( UInt32 vehicle );
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[MethodImpl( MethodImplOptions.InternalCall )]
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern int GetModelFromName( string name );
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public static extern int GetModelFromName( string name );
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@ -34,13 +34,13 @@ namespace MultiTheftAuto.Native
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public static extern string GetNameFromModel( int modelID );
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public static extern string GetNameFromModel( int modelID );
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[MethodImpl( MethodImplOptions.InternalCall )]
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern Player GetOccupant( UInt32 vehicle, int seat = 0 );
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public static extern UInt32 GetOccupant( UInt32 vehicle, int seat = 0 );
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[MethodImpl( MethodImplOptions.InternalCall )]
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern Array GetOccupants( UInt32 vehicle );
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public static extern UInt32[] GetOccupants( UInt32 vehicle );
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[MethodImpl( MethodImplOptions.InternalCall )]
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern Player GetController( UInt32 vehicle );
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public static extern UInt32 GetController( UInt32 vehicle );
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[MethodImpl( MethodImplOptions.InternalCall )]
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern bool GetSirensOn( UInt32 vehicle );
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public static extern bool GetSirensOn( UInt32 vehicle );
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@ -54,26 +54,26 @@ namespace MultiTheftAuto.Native
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[MethodImpl( MethodImplOptions.InternalCall )]
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern bool IsLocked( UInt32 vehicle );
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public static extern bool IsLocked( UInt32 vehicle );
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// [MethodImpl( MethodImplOptions.InternalCall )]
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[MethodImpl( MethodImplOptions.InternalCall )]
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// public static int GetVehiclesOfType( lua_State* luaVM );
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public static extern UInt32[] GetOfType( int model );
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[MethodImpl( MethodImplOptions.InternalCall )]
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern int GetUpgradeOnSlot( UInt32 vehicle, int slot );
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public static extern int GetUpgradeOnSlot( UInt32 vehicle, int slot );
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[MethodImpl( MethodImplOptions.InternalCall )]
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern Array GetUpgrades( UInt32 vehicle );
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public static extern UInt32[] GetUpgrades( UInt32 vehicle );
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[MethodImpl( MethodImplOptions.InternalCall )]
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern string GetUpgradeSlotName( int upgradeOrSlot );
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public static extern string GetUpgradeSlotName( int upgradeOrSlot );
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[MethodImpl( MethodImplOptions.InternalCall )]
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern Array GetCompatibleUpgrades( UInt32 vehicle, int slot = 0 );
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public static extern UInt32[] GetCompatibleUpgrades( UInt32 vehicle, int slot = 0 );
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[MethodImpl( MethodImplOptions.InternalCall )]
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern int GetDoorState( UInt32 vehicle, int door );
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public static extern int GetDoorState( UInt32 vehicle, int door );
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[MethodImpl( MethodImplOptions.InternalCall )]
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern Array GetWheelStates( UInt32 vehicle );
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public static extern VehicleWheelsState GetWheelStates( UInt32 vehicle );
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[MethodImpl( MethodImplOptions.InternalCall )]
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[MethodImpl( MethodImplOptions.InternalCall )]
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public static extern int GetLightState( UInt32 vehicle, int light );
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public static extern int GetLightState( UInt32 vehicle, int light );
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@ -238,18 +238,37 @@ namespace MultiTheftAuto
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#region Constructors
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#region Constructors
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public Vehicle( VehicleModel model, Vector3 position, Vector3 rotation, string numberplate = null, bool direction = false, int variant1 = 255, int variant2 = 255 )
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: base( Native.Vehicle.Create( (int)model, position, rotation, numberplate, direction, variant1, variant2 ) )
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{
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}
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public Vehicle( UInt32 userdata )
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public Vehicle( UInt32 userdata )
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: base( userdata )
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: base( userdata )
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{
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{
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}
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}
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public Vehicle( VehicleModel model, Vector3 position, Vector3 rotation, string numberplate = null, bool direction = false, int variant1 = 255, int variant2 = 255 )
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#endregion
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: base( Native.Vehicle.Create( (int)model, position, rotation, numberplate, direction, variant1, variant2 ) )
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#region Static Methods
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public static string GetNameFromModel( int modelID )
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{
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{
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return Native.Vehicle.GetNameFromModel( modelID );
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}
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}
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public static string GetUpgradeSlotName( int upgradeOrSlot )
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{
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return Native.Vehicle.GetUpgradeSlotName( upgradeOrSlot );
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}
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public static IEnumerable<Vehicle> GetOfType( VehicleModel model )
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{
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return Native.Vehicle.GetOfType( (int)model ).Select( i => Element.FindOrCreate( i ) as Vehicle );
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}
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#endregion
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#endregion
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#region Methods
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#region Methods
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@ -478,12 +497,162 @@ namespace MultiTheftAuto
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public Array GetSirens()
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public Array GetSirens()
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{
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{
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return Native.Vehicle.GetSirens( this.GetUserData() );
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return Native.Vehicle.GetSirens( this.userdata );
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}
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}
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public Object GetSirenParams()
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public Object GetSirenParams()
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{
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{
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return Native.Vehicle.GetSirenParams( this.GetUserData() );
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return Native.Vehicle.GetSirenParams( this.userdata );
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}
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public string GetVehicleType()
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{
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return Native.Vehicle.GetType( this.userdata );
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}
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public char[] GetVariant()
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{
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return Native.Vehicle.GetVariant( this.userdata );
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}
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public VehicleColor GetColor()
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{
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return Native.Vehicle.GetColor( this.userdata );
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}
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public static int GetModelFromName( string name )
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{
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return Native.Vehicle.GetModelFromName( name );
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}
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public bool GetLandingGearDown()
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{
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return Native.Vehicle.GetLandingGearDown( this.userdata );
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}
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public int GetMaxPassengers()
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{
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return Native.Vehicle.GetMaxPassengers( this.userdata );
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}
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public string GetName()
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{
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return Native.Vehicle.GetName( this.userdata );
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}
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public Ped GetOccupant( int seat = 0 )
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{
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return Element.FindOrCreate( Native.Vehicle.GetOccupant( this.userdata, seat ) ) as Ped;
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}
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public IEnumerable<Ped> GetOccupants()
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{
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return Native.Vehicle.GetOccupants( this.userdata ).Select( i => Element.FindOrCreate( i ) as Ped );
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}
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public Ped GetController()
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{
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return Element.FindOrCreate( Native.Vehicle.GetController( this.userdata ) ) as Ped;
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}
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public bool GetSirensOn()
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{
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return Native.Vehicle.GetSirensOn( this.userdata );
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}
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public Vector3 GetTurnVelocity()
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{
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return Native.Vehicle.GetTurnVelocity( this.userdata );
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}
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public Vector3 GetTurretPosition()
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{
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return Native.Vehicle.GetTurretPosition( this.userdata );
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}
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public int GetUpgradeOnSlot( int slot )
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{
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return Native.Vehicle.GetUpgradeOnSlot( this.userdata, slot );
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}
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public UInt32[] GetUpgrades()
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{
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return Native.Vehicle.GetUpgrades( this.userdata );
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}
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public UInt32[] GetCompatibleUpgrades( int slot = 0 )
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{
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return Native.Vehicle.GetCompatibleUpgrades( this.userdata, slot );
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}
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public int GetDoorState( int door )
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{
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return Native.Vehicle.GetDoorState( this.userdata, door );
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}
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public VehicleWheelsState GetWheelStates()
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{
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return Native.Vehicle.GetWheelStates( this.userdata );
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}
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public int GetLightState( int light )
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{
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return Native.Vehicle.GetLightState( this.userdata, light );
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}
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public int GetPanelState( int panel )
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{
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return Native.Vehicle.GetPanelState( this.userdata, panel );
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}
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public int GetOverrideLights()
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{
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return Native.Vehicle.GetOverrideLights( this.userdata );
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}
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public Vehicle GetTowedByVehicle()
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{
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return Element.FindOrCreate( Native.Vehicle.GetTowedByVehicle( this.userdata ) ) as Vehicle;
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}
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public Vehicle GetTowingVehicle()
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{
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return Element.FindOrCreate( Native.Vehicle.GetTowingVehicle( this.userdata ) ) as Vehicle;
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}
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public int GetPaintjob()
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{
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return Native.Vehicle.GetPaintjob( this.userdata );
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}
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public string GetPlateText()
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{
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return Native.Vehicle.GetPlateText( this.userdata );
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}
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public bool GetEngineState()
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{
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return Native.Vehicle.GetEngineState( this.userdata );
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}
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public bool GetTrainDirection()
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{
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return Native.Vehicle.GetTrainDirection( this.userdata );
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}
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public float GetTrainSpeed()
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{
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return Native.Vehicle.GetTrainSpeed( this.userdata );
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}
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public Color GetHeadLightColor()
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{
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return Native.Vehicle.GetHeadLightColor( this.userdata );
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}
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public float GetVehicleDoorOpenRatio( int door )
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{
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return Native.Vehicle.GetVehicleDoorOpenRatio( this.userdata, door );
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}
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}
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#endregion
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#endregion
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@ -495,6 +664,41 @@ namespace MultiTheftAuto
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return Native.Vehicle.IsTaxiLightOn( this.GetUserData() );
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return Native.Vehicle.IsTaxiLightOn( this.GetUserData() );
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}
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}
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public bool IsTrainDerailed()
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{
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return Native.Vehicle.IsTrainDerailed( this.userdata );
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}
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public bool IsTrainDerailable()
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{
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return Native.Vehicle.IsTrainDerailable( this.userdata );
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}
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public bool IsDamageProof()
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{
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return Native.Vehicle.IsDamageProof( this.userdata );
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}
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public bool IsFuelTankExplodable()
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{
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return Native.Vehicle.IsFuelTankExplodable( this.userdata );
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}
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public bool IsOnGround()
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{
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return Native.Vehicle.IsOnGround( this.userdata );
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}
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public bool IsBlown()
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{
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return Native.Vehicle.IsBlown( this.userdata );
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}
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public bool IsLocked()
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{
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return Native.Vehicle.IsLocked( this.userdata );
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}
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#endregion
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#endregion
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#endregion
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#endregion
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