using MultiTheftAuto.EventArgs; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Runtime.CompilerServices; namespace MultiTheftAuto { public class Event { #region Static methods [MethodImpl( MethodImplOptions.InternalCall )] public static extern bool Add( string name, bool allowRemoteTrigger ); [MethodImpl( MethodImplOptions.InternalCall )] public static extern bool AddHandler( string eventName, Element attachedTo, Delegate handlerFunction, bool getPropagated = true, string priority = "normal" ); [MethodImpl( MethodImplOptions.InternalCall )] public static extern bool RemoveHandler( string eventName, Element attachedTo, Delegate handlerFunction ); [MethodImpl( MethodImplOptions.InternalCall )] public static extern bool Trigger( string eventName, Element baseElement, params object[] arguments ); [MethodImpl( MethodImplOptions.InternalCall )] public static extern bool TriggerClient( Element sendTo, string name, Element sourceElement, params object[] arguments ); [MethodImpl( MethodImplOptions.InternalCall )] public static extern bool Cancel( bool cancel = true, string reason = "" ); [MethodImpl( MethodImplOptions.InternalCall )] public static extern string GetCancelReason(); [MethodImpl( MethodImplOptions.InternalCall )] public static extern bool WasCancelled(); // [MethodImpl( MethodImplOptions.InternalCall )] // public static extern int TriggerLatentClient( Element sendTo, string name, int bandwidth, bool persist, Element theElement, params object[] arguments ); // [MethodImpl( MethodImplOptions.InternalCall )] // public static extern int GetLatentHandles( Player player ); // [MethodImpl( MethodImplOptions.InternalCall )] // public static extern int GetLatentStatus( Player player, int handle ); // [MethodImpl( MethodImplOptions.InternalCall )] // public static extern int CancelLatent( Player player, int handle ); #endregion } }