using System; namespace MultiTheftAuto { public class Color { public uint R = 255; public uint G = 255; public uint B = 255; public uint A = 255; public uint Red { get { return this.R; } set { this.R = value; } } public uint Green { get { return this.G; } set { this.G = value; } } public uint Blue { get { return this.B; } set { this.B = value; } } public uint Alpha { get { return this.A; } set { this.A = value; } } public Color( uint red, uint green, uint blue, uint alpha ) { this.R = red % 256; this.G = green % 256; this.B = blue % 256; this.A = alpha % 256; } public Color( uint red, uint green, uint blue ) { this.R = red % 256; this.G = green % 256; this.B = blue % 256; } public Color( uint color ) { this.A = color >> 24 & 255; this.R = color >> 16 & 255; this.G = color >> 8 & 255; this.B = color & 255; } public uint ToARGB() { return ( this.A << 24 ) | ( this.R << 16 ) | ( this.G << 8 ) | this.B; } public uint ToRGBA() { return ( this.R << 24 ) | ( this.G << 16 ) | ( this.B << 8 ) | this.A; } } }