using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MultiTheftAuto.EventArgs { public class PlayerQuitEventArgs : ElementEventArgs { public PlayerQuitEventArgs( Element _this, string type, string reason, Player responsePlayer ) : base( _this ) { this.Type = type; this.Reason = reason; this.ResponsePlayer = responsePlayer; } public string Type { private set; get; } public string Reason { private set; get; } public Player ResponsePlayer { private set; get; } } }