using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MultiTheftAuto.EventArgs { public class PlayerDamageEvetArgs : ElementEventArgs { public PlayerDamageEvetArgs( Element _this, Player attacker, int attackerweapon, int bodypart, float loss ) : base( _this ) { this.Attacker = attacker; this.AttackerWeapon = attackerweapon; this.Bodypart = bodypart; this.Loss = loss; } public Player Attacker; public int AttackerWeapon; public int Bodypart; public float Loss; } }