mta-mono/MultiTheftAuto/Console.cs
2017-03-06 03:48:23 +03:00

56 lines
1.2 KiB
C#

using System;
using System.Runtime.CompilerServices;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MultiTheftAuto
{
public class Console : Player
{
private Console()
{
}
[MethodImpl( MethodImplOptions.InternalCall )]
public static extern bool Output( string text, Element player = null );
public static int Read()
{
return System.Console.Read();
}
public static ConsoleKeyInfo ReadKey()
{
return System.Console.ReadKey();
}
public static ConsoleKeyInfo ReadKey( bool intercept )
{
return System.Console.ReadKey( intercept );
}
public static string ReadLine()
{
return System.Console.ReadLine();
}
[MethodImpl( MethodImplOptions.InternalCall )]
private static extern void Write( string message );
[MethodImpl( MethodImplOptions.InternalCall )]
private static extern void WriteLine( string message );
public static void Write( string message, params object[] args )
{
Write( String.Format( message, args ) );
}
public static void WriteLine( string message, params object[] args )
{
WriteLine( String.Format( message, args ) );
}
}
}