mta-mono/MultiTheftAuto/Vector2.cs
2015-12-12 13:10:23 +03:00

53 lines
796 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MultiTheftAuto
{
public class Vector2
{
public float X;
public float Y;
public Vector2()
{
this.X = 0;
this.Y = 0;
}
public Vector2( float _fX, float _fY )
{
this.X = _fX;
this.Y = _fY;
}
public float DotProduct( Vector2 other )
{
return this.X * other.X + this.Y * other.Y;
}
public float Length()
{
return (float)Math.Sqrt( this.X * this.X + this.Y * this.Y );
}
public float LengthSquared()
{
return ( this.X * this.X ) + ( this.Y * this.Y );
}
public void Normalize()
{
float fLength = this.Length();
if( fLength > 0.0f )
{
this.X /= fLength;
this.Y /= fLength;
}
}
};
}