mirror of
https://github.com/ChronosX88/mta-mono.git
synced 2024-11-24 11:12:20 +00:00
76 lines
1.6 KiB
C#
76 lines
1.6 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace MultiTheftAuto
|
|
{
|
|
public class PlayerModInfo
|
|
{
|
|
/// <summary>
|
|
/// GTA model or texture id
|
|
/// </summary>
|
|
public int ID;
|
|
|
|
/// <summary>
|
|
/// GTA name
|
|
/// </summary>
|
|
public string Name;
|
|
|
|
/// <summary>
|
|
/// The modified model size (If the item is a DFF)
|
|
/// </summary>
|
|
public Vector3 Size;
|
|
|
|
/// <summary>
|
|
/// The unmodified model size (If the item is a DFF)
|
|
/// </summary>
|
|
public Vector3 OriginalSize;
|
|
|
|
/// <summary>
|
|
/// Length in bytes of the item
|
|
/// </summary>
|
|
public uint Length;
|
|
|
|
/// <summary>
|
|
/// md5 of the item bytes
|
|
/// </summary>
|
|
public string MD5;
|
|
|
|
/// <summary>
|
|
/// sha256 of the item bytes
|
|
/// </summary>
|
|
public string SHA256;
|
|
|
|
/// <summary>
|
|
/// Length in bytes of the item padded to 2048 byte boundary
|
|
/// </summary>
|
|
public string PaddedLength;
|
|
|
|
/// <summary>
|
|
/// md5 of the item bytes padded to 2048 byte boundary
|
|
/// </summary>
|
|
public string PaddedMD5;
|
|
|
|
/// <summary>
|
|
/// sha256 of the item bytes padded to 2048 byte boundary
|
|
/// </summary>
|
|
public string PaddedSHA256;
|
|
|
|
public PlayerModInfo( int id, string name, Vector3 size, Vector3 originalSize, uint length, string md5, string sha256, string paddedLength, string paddedMd5, string paddedSha256 )
|
|
{
|
|
this.ID = id;
|
|
this.Name = name;
|
|
this.Size = size;
|
|
this.OriginalSize = originalSize;
|
|
this.Length = length;
|
|
this.MD5 = md5;
|
|
this.SHA256 = sha256;
|
|
this.PaddedLength = paddedLength;
|
|
this.PaddedMD5 = paddedMd5;
|
|
this.PaddedSHA256 = paddedSha256;
|
|
}
|
|
}
|
|
}
|