mta-mono/MultiTheftAuto/EventArgs/PlayerClickEventArgs.cs
2015-12-12 13:10:23 +03:00

28 lines
818 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MultiTheftAuto.EventArgs
{
public class PlayerClickEventArgs : ElementEventArgs
{
public PlayerClickEventArgs( Element _this, string mouseButton, string buttonState, Element clickedElement, float worldX, float worldY, float worldZ, float screenX, float screenY )
: base( _this )
{
this.MouseButton = mouseButton;
this.ButtonState = buttonState;
this.ClickedElement = clickedElement;
this.WorldPosition = new Vector3( worldX, worldY, worldZ );
this.ScreenPosition = new Vector2( screenX, screenY );
}
public string MouseButton;
public string ButtonState;
public Element ClickedElement;
public Vector3 WorldPosition;
public Vector2 ScreenPosition;
}
}