mta-mono/MultiTheftAuto/EventArgs/PlayerPrivateMessageEventArgs.cs
2015-12-12 13:10:23 +03:00

20 lines
414 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MultiTheftAuto.EventArgs
{
public class PlayerPrivateMessageEventArgs : PlayerCancelEventArgs
{
public PlayerPrivateMessageEventArgs( Element _this, string message, Player recipient )
: base( _this, recipient )
{
this.Message = message;
}
public string Message;
}
}