mirror of
https://github.com/ChronosX88/mta-ptp.git
synced 2024-11-24 19:32:19 +00:00
171 lines
7.8 KiB
Lua
171 lines
7.8 KiB
Lua
local screenW, screenH = guiGetScreenSize()
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SkinSelectionMenu = class(function(menu)
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menu.isTeamFull = false
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menu.policeSkins = {280, 281, 282, 283, 284, 285, 288, 265, 266, 267}
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menu.secretServiceSkins = {163, 164, 165, 166, 194}
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menu.terroristsSkins = {124, 125, 126, 127, 111, 112}
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menu._selectSecretService = function()
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menu.teamSelected = Teams.SECRET_SERVICE
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setElementModel(localPlayer, menu.secretServiceSkins[1])
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menu._currentSkinIndex = 1
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menu._currentSkinArray = menu.secretServiceSkins
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end
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menu._selectPolice = function()
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menu.teamSelected = Teams.POLICE
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setElementModel(localPlayer, menu.policeSkins[1])
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menu._currentSkinIndex = 1
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menu._currentSkinArray = menu.policeSkins
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end
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menu._selectTerrorists = function()
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menu.teamSelected = Teams.TERRORISTS
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setElementModel(localPlayer, menu.terroristsSkins[1])
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menu._currentSkinIndex = 1
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menu._currentSkinArray = menu.terroristsSkins
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end
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end)
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function SkinSelectionMenu:showSkinSelectionDxLabels()
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dxDrawText("Protect The President", (screenW * 0.2870) - 1, (screenH * 0.0528) - 1, (screenW * 0.6734) - 1, (screenH * 0.1176) - 1, tocolor(0, 0, 0, 255), 2.00, "bankgothic", "left", "top", false, false, false, false, false)
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dxDrawText("Protect The President", (screenW * 0.2870) + 1, (screenH * 0.0528) - 1, (screenW * 0.6734) + 1, (screenH * 0.1176) - 1, tocolor(0, 0, 0, 255), 2.00, "bankgothic", "left", "top", false, false, false, false, false)
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dxDrawText("Protect The President", (screenW * 0.2870) - 1, (screenH * 0.0528) + 1, (screenW * 0.6734) - 1, (screenH * 0.1176) + 1, tocolor(0, 0, 0, 255), 2.00, "bankgothic", "left", "top", false, false, false, false, false)
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dxDrawText("Protect The President", (screenW * 0.2870) + 1, (screenH * 0.0528) + 1, (screenW * 0.6734) + 1, (screenH * 0.1176) + 1, tocolor(0, 0, 0, 255), 2.00, "bankgothic", "left", "top", false, false, false, false, false)
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dxDrawText("Protect The President", screenW * 0.2870, screenH * 0.0528, screenW * 0.6734, screenH * 0.1176, tocolor(255, 255, 255, 255), 2.00, "bankgothic", "left", "top", false, false, false, false, false)
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dxDrawText("Select the team:", (screenW * 0.0896) - 1, (screenH * 0.2685) - 1, (screenW * 0.3693) - 1, (screenH * 0.3250) - 1, tocolor(0, 0, 0, 255), 2.00, "bankgothic", "left", "top", false, false, false, false, false)
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dxDrawText("Select the team:", (screenW * 0.0896) + 1, (screenH * 0.2685) - 1, (screenW * 0.3693) + 1, (screenH * 0.3250) - 1, tocolor(0, 0, 0, 255), 2.00, "bankgothic", "left", "top", false, false, false, false, false)
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dxDrawText("Select the team:", (screenW * 0.0896) - 1, (screenH * 0.2685) + 1, (screenW * 0.3693) - 1, (screenH * 0.3250) + 1, tocolor(0, 0, 0, 255), 2.00, "bankgothic", "left", "top", false, false, false, false, false)
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dxDrawText("Select the team:", (screenW * 0.0896) + 1, (screenH * 0.2685) + 1, (screenW * 0.3693) + 1, (screenH * 0.3250) + 1, tocolor(0, 0, 0, 255), 2.00, "bankgothic", "left", "top", false, false, false, false, false)
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dxDrawText("Select the team:", screenW * 0.0896, screenH * 0.2685, screenW * 0.3693, screenH * 0.3250, tocolor(255, 255, 255, 255), 2.00, "bankgothic", "left", "top", false, false, false, false, false)
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dxDrawText("You can change skin via left & right arrow buttons. When you are done - click Space", screenW * 0.3089, screenH * 0.8111, screenW * 0.6896, screenH * 0.9185, tocolor(255, 255, 255, 255), 3.00, "arial", "left", "top", false, true, false, false, false)
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if self.isTeamFull then
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dxDrawText("Team is full!", (screenW * 0.6896) + 1, (screenH * 0.5630) + 1, (screenW * 0.7984) + 1, (screenH * 0.6139) + 1, tocolor(0, 0, 0, 255), 3.00, "arial", "left", "top", false, false, false, false, false)
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dxDrawText("Team is full!", screenW * 0.6896, screenH * 0.5630, screenW * 0.7984, screenH * 0.6139, tocolor(241, 6, 0, 254), 3.00, "arial", "left", "top", false, false, false, false, false)
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end
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end
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function SkinSelectionMenu:showSkinSelectionButtons()
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self.secretServiceTeamButton = DxButton(
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"secret_service",
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0.0896,
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0.3574,
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0.2786,
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0.0481,
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tocolor(29, 253, 0, 200),
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"Secret Service",
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"pricedown",
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2.0,
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tocolor(255, 255, 255, 255),
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true,
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self._selectSecretService
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)
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self.policeTeamButton = DxButton(
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"police",
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0.0891,
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0.4278,
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0.2792,
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0.0454,
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tocolor(0, 23, 252, 200),
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"Police",
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"pricedown",
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2.0,
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tocolor(255, 255, 255, 255),
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true,
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self._selectPolice
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)
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self.terroristsTeamButton = DxButton(
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"terrorists",
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0.0891,
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0.4917,
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0.2792,
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0.0472,
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tocolor(251, 0, 0, 200),
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"Terrorists",
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"pricedown",
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2.0,
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tocolor(255, 255, 255, 255),
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true,
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self._selectTerrorists
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)
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self.secretServiceTeamButton:show()
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self.policeTeamButton:show()
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self.terroristsTeamButton:show()
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end
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function SkinSelectionMenu:hideSkinSelectionButtons()
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self.secretServiceTeamButton:hide()
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self.policeTeamButton:hide()
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self.terroristsTeamButton:hide()
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end
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function SkinSelectionMenu:switchSkin(key)
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if not self.teamSelected then
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outputChatBox("Please select the team!")
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return
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end
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if key == "arrow_r" then
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if self._currentSkinIndex + 1 > #self._currentSkinArray then
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self._currentSkinIndex = 1
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setElementModel(localPlayer, self._currentSkinArray[self._currentSkinIndex])
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return
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else
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self._currentSkinIndex = self._currentSkinIndex + 1
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setElementModel(localPlayer, self._currentSkinArray[self._currentSkinIndex])
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return
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end
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elseif key == "arrow_l" then
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if self._currentSkinIndex - 1 < 1 then
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self._currentSkinIndex = #self._currentSkinArray
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setElementModel(localPlayer, self._currentSkinArray[self._currentSkinIndex])
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return
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else
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self._currentSkinIndex = self._currentSkinIndex - 1
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setElementModel(localPlayer, self._currentSkinArray[self._currentSkinIndex])
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return
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end
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end
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end
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local function selectTeamAndSpawn(team, skin)
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triggerServerEvent("onPlayerTeamSelected", localPlayer, team, skin)
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end
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addEventHandler("onClientResourceStart", resourceRoot, function()
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skinSelectionMenu = SkinSelectionMenu()
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skinSelectionMenu:showSkinSelectionButtons()
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skinSelectionMenu._showLabels = function()
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skinSelectionMenu:showSkinSelectionDxLabels()
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end
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skinSelectionMenu._switchSkin = function(key)
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skinSelectionMenu:switchSkin(key)
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end
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bindKey("arrow_l", "down", skinSelectionMenu._switchSkin)
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bindKey("arrow_r", "down", skinSelectionMenu._switchSkin)
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addEventHandler("onClientRender", root, skinSelectionMenu._showLabels)
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function _selectTeamAndSpawn()
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selectTeamAndSpawn(skinSelectionMenu.teamSelected, skinSelectionMenu._currentSkinArray[skinSelectionMenu._currentSkinIndex])
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end
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bindKey("space", "down", _selectTeamAndSpawn)
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skinSelectionMenu._selectSecretService()
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end)
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addEvent("onPlayerTeamFull", true)
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addEventHandler("onPlayerTeamFull", root, function()
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skinSelectionMenu.isTeamFull = true
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setTimer(function()
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skinSelectionMenu.isTeamFull = false
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end, 2000, 1)
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end)
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addEvent("onPlayerTeamSelectedSuccessful", true)
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addEventHandler("onPlayerTeamSelectedSuccessful", root, function()
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unbindKey("arrow_l", "down", skinSelectionMenu._switchSkin)
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unbindKey("arrow_r", "down", skinSelectionMenu._switchSkin)
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unbindKey("space", "down", _selectTeamAndSpawn)
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removeEventHandler("onClientRender", root, skinSelectionMenu._showLabels)
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skinSelectionMenu:hideSkinSelectionButtons()
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end) |