#ifndef DARKMAP_H #define DARKMAP_H #pragma once #include "nesca_3.h" #include "resource.h" class DarkMap : public QThread { Q_OBJECT public: static int cou; static int qwmGrWidth; static int qwmGrHeight; static void doEmitionDrawText(); public: signals: void sDrawText(); public: void doEmitDrawText(); protected: void run(); }; extern DarkMap *dmTh; #endif // DARKMAP_H