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158 lines
5.0 KiB
Plaintext
158 lines
5.0 KiB
Plaintext
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- QSPN scalability
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The QSPN is an optimised way of "sending a tracer_pkt from each extreme node".
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A tracer_pkt is just a flood, and the total number of floods is given by:
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total_floods = extreme_nodes + 1
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where the extreme_nodes are:
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extreme_nodes = number_of_nodes_with_only_one_link + number_of_cycles*2
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A cycle here is meant as a set of nodes, where each node is linked at least at
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two other nodes of the set.
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The total different packets generated by a single flood is equal to:
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total_packets_per_flood = Sum( number_of_links_of_each_node - 1 ) + 1
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Since the network is organized in gnodes, the total_floods for all the levels
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will be the sum of the total_floods of each level. The same applies to the
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total_packets_per_flood.
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Now we'll consider various worst scenarios.
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- First scenario
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The first worst case is a network where all the nodes are an extreme_node, i.e.
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there's one node X and all the other are linked to it by just one link.
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O Y
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\ /
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\ /
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N ---- X ----L
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M (A graph describing the first worst
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scenario)
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In this case all the nodes, including X, will send a tracer_pkt.
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This means that if all the nodes in the level 0 are linked in that way, and all
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the gnodes of the higher levels are also linked between them in the same way,
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then the total floods, in all the levels, we'll be:
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total_floods = MAXGROUPNODE * levels
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Where MAXGROUPNODE is the number of (g)node present in a gnode.
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By the way, this configuration has its advantages because there is only one
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hop between each node, therefore each flood will end after one hop and the
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total packets will be:
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total_packets = MAXGROUPNODE^2 * levels
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MAXGROUPNODE is equal to 256.
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In the ipv4 we have 4 levels.
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This means that in a network composed by 2^32 nodes, in the first worst
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scenario to run the QSPN at all the levels will have:
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total_floods = 1024; total_packets = 262144;
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Note that "levels" is equal to log_2(N)/MAXGROUPNODE_BITS, where N is the
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maximum number of nodes in the network and MAXGROUPNODE_BITS is equal to 8.
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MAXGROUPNODE is also equal to 2^MAXGROUPNODE_BITS.
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The final formulas that describes the growth of the number of floods and
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packets are:
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total_floods = 2^5 * log_2(N)
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total_packets = 2^13 * log_2(N)
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- Second scenario
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In this case we consider a network where each (g)node is linked to all the other
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(g)nodes.
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C
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/|\
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/ | \
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A-----D
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\ | /
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\|/
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E
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That means that we have 1 cycle and 0 nodes_with_only_one_link, so the
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total_floods are:
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total_floods = 2
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Since every (g)node is linked with every other (g)gnodes, the number of links
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for each of them is MAXGROUPNODE and the number of total different packets
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generated per flood is:
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total_packets = ( ( MAXGROUPNODE - 1 ) * MAXGROUPNODE + 1)
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Supposing that this configuration is the same for the upper levels too, we have:
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total_floods = 2 * levels
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total_packets = total_floods * ( ( MAXGROUPNODE - 1 ) * MAXGROUPNODE + 1)
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N = total_number_of_nodes_in_the_network
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levels = log_2(N)/MAXGROUPNODE_BITS
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total_packets = (log_2(N)/4) * ( ( MAXGROUPNODE - 1 ) * MAXGROUPNODE + 1)
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In ipv4, with 2^32 nodes:
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total_packets = 522248
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- Third scenario
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All the (g)nodes are in just one line: to reach the end node B from the start
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node A we have traverse N nodes, with N equal to the total number of nodes
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minus 2.
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In this awful case a flood will have to traverse N hops, this means that if
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the average rtt between two nodes is 70ms, then the flood, if started from an
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extreme node will take about 9 years to reach the other end.
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- About the maximum size of a tracer_pkt
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Each time a tracer_pkt traverse a node it grows of one byte, since the
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tracer_pkt is always restricted to a determinate level, which has maximum
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MAXGROUPNODE nodes, the maximum size of a plain tracer_pkt is 256 Bytes (we
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are not counting the headers, which are a constant size).
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The things change if the tracer_pkt traverses border nodes, in fact,
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(7 + 10*L) bytes are added in the the tracer_pkt each time it passes trough a
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bnode. L is the number of gnodes the border node is linked to.
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- About the maximum size of the maps
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The size of levels in the maps is fixed 'cause we already know the maximum number
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of nodes in the network. We are also considering that we store only the 20
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best routes for each node.
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So the maximum size of the maps, when we have all the routes stored, and the
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bnode with all their maximum links filled is:
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internal map | external map | border node map
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ipv4 44032 | 136704 | 3159552
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ipv6 44032 | 683520 | 15797760
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(in bytes).
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The bnode map is so large because we are considering the worst case in which
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in each of our gnodes there are 256 bnodes each of them is linked to 512
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gnodes.
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- About the overload created by multiple hooks of (g)nodes
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In order to prevent that a QSPN is sent every time a (g)node joins the network
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the QSPN are all syncronised in each level, therefore the maps are updated at
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each qspn_round. (Read the section "5.1.4 Qspn round").
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