sfcnr/gamemodes/irresistible/cnr/features/movie_mode.pwn

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/*
* Irresistible Gaming (c) 2018
* Developed by Lorenc
* Module: cnr\features\movie_mode.pwn
* Purpose: movie mode feature that hides textdraws for the purpose of a movie
*/
/* ** Includes ** */
#include < YSI\y_hooks >
/* ** Variables ** */
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static stock Text: g_MovieModeTD [ 5 ] = { Text: INVALID_TEXT_DRAW, ... };
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static stock bool: p_inMovieMode [ MAX_PLAYERS char ];
/* ** Hooks ** */
hook OnScriptInit( )
{
g_MovieModeTD[ 0 ] = TextDrawCreate(507.000000, 386.000000, "_");
TextDrawBackgroundColor(g_MovieModeTD[ 0 ], 255);
TextDrawFont(g_MovieModeTD[ 0 ], 1);
TextDrawLetterSize(g_MovieModeTD[ 0 ], 0.500000, 4.799999);
TextDrawColor(g_MovieModeTD[ 0 ], -1);
TextDrawSetOutline(g_MovieModeTD[ 0 ], 0);
TextDrawSetProportional(g_MovieModeTD[ 0 ], 1);
TextDrawSetShadow(g_MovieModeTD[ 0 ], 1);
TextDrawUseBox(g_MovieModeTD[ 0 ], 1);
TextDrawBoxColor(g_MovieModeTD[ 0 ], 80);
TextDrawTextSize(g_MovieModeTD[ 0 ], 620.000000, 0.000000);
g_MovieModeTD[ 1 ] = TextDrawCreate(516.000000, 398.000000, "San Fierro");
TextDrawBackgroundColor(g_MovieModeTD[ 1 ], 255);
TextDrawFont(g_MovieModeTD[ 1 ], 3);
TextDrawLetterSize(g_MovieModeTD[ 1 ], 0.529999, 2.299999);
TextDrawColor(g_MovieModeTD[ 1 ], -2347265);
TextDrawSetOutline(g_MovieModeTD[ 1 ], 1);
TextDrawSetProportional(g_MovieModeTD[ 1 ], 1);
g_MovieModeTD[ 2 ] = TextDrawCreate(530.000000, 414.000000, "Cops and Robbers");
TextDrawBackgroundColor(g_MovieModeTD[ 2 ], 255);
TextDrawFont(g_MovieModeTD[ 2 ], 0);
TextDrawLetterSize(g_MovieModeTD[ 2 ], 0.310000, 1.100000);
TextDrawColor(g_MovieModeTD[ 2 ], -1);
TextDrawSetOutline(g_MovieModeTD[ 2 ], 1);
TextDrawSetProportional(g_MovieModeTD[ 2 ], 1);
g_MovieModeTD[ 3 ] = TextDrawCreate(507.000000, 398.000000, "_");
TextDrawBackgroundColor(g_MovieModeTD[ 3 ], 255);
TextDrawFont(g_MovieModeTD[ 3 ], 1);
TextDrawLetterSize(g_MovieModeTD[ 3 ], 0.500000, -0.400000);
TextDrawColor(g_MovieModeTD[ 3 ], -1);
TextDrawSetOutline(g_MovieModeTD[ 3 ], 0);
TextDrawSetProportional(g_MovieModeTD[ 3 ], 1);
TextDrawSetShadow(g_MovieModeTD[ 3 ], 1);
TextDrawUseBox(g_MovieModeTD[ 3 ], 1);
TextDrawBoxColor(g_MovieModeTD[ 3 ], 255);
TextDrawTextSize(g_MovieModeTD[ 3 ], 620.000000, 0.000000);
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// g_MovieModeTD[ 4 ] = TextDrawCreate(530.000000, 385.000000, "www.SFCNR.com");
// TextDrawBackgroundColor(g_MovieModeTD[ 4 ], 255);
// TextDrawFont(g_MovieModeTD[ 4 ], 1);
// TextDrawLetterSize(g_MovieModeTD[ 4 ], 0.200000, 1.000000);
// TextDrawColor(g_MovieModeTD[ 4 ], 0xfa4d4cff);
// TextDrawSetOutline(g_MovieModeTD[ 4 ], 1);
// TextDrawSetProportional(g_MovieModeTD[ 4 ], 1);
g_MovieModeTD[ 4 ] = TextDrawCreate(507.000000, 386.000000, "_");
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TextDrawBackgroundColor(g_MovieModeTD[ 4 ], 255);
TextDrawFont(g_MovieModeTD[ 4 ], 1);
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TextDrawLetterSize(g_MovieModeTD[ 4 ], 0.500000, 0.799999);
TextDrawColor(g_MovieModeTD[ 4 ], -1);
TextDrawSetOutline(g_MovieModeTD[ 4 ], 0);
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TextDrawSetProportional(g_MovieModeTD[ 4 ], 1);
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TextDrawSetShadow(g_MovieModeTD[ 4 ], 1);
TextDrawUseBox(g_MovieModeTD[ 4 ], 1);
TextDrawBoxColor(g_MovieModeTD[ 4 ], 128);
TextDrawTextSize(g_MovieModeTD[ 4 ], 620.000000, 0.000000);
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return 1;
}
hook OnPlayerDisconnect( playerid, reason ) {
p_inMovieMode{ playerid } = false;
return 1;
}
/* ** Commands ** */
CMD:moviemode( playerid, params[ ] )
{
switch ( p_inMovieMode{ playerid } )
{
case true:
{
p_inMovieMode{ playerid } = false;
SendServerMessage( playerid, "Movie mode has been un-toggled." );
CallLocalFunction( "OnPlayerLoadTextdraws", "d", playerid );
for ( new i = 0; i < sizeof( g_MovieModeTD ); i ++ ) TextDrawHideForPlayer( playerid, g_MovieModeTD[ i ] );
}
case false:
{
p_inMovieMode{ playerid } = true;
SendServerMessage( playerid, "Movie mode has been toggled." );
CallLocalFunction( "OnPlayerUnloadTextdraws", "d", playerid );
for ( new i = 0; i < sizeof( g_MovieModeTD ); i ++ ) TextDrawShowForPlayer( playerid, g_MovieModeTD[ i ] );
}
}
CallLocalFunction( "OnPlayerMovieMode", "dd", playerid, p_inMovieMode{ playerid } );
return 1;
}
/* ** Functions ** */
stock IsPlayerMovieMode( playerid ) {
return p_inMovieMode{ playerid };
}