107 lines
3.0 KiB
Plaintext
107 lines
3.0 KiB
Plaintext
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/*
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* Irresistible Gaming (c) 2018
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* Developed by Lorenc Pekaj
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* Module: cnr\features\player\weapon_stats.pwn
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* Purpose: kill counting system for player weapon kills
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*/
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/* ** Includes ** */
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#include < YSI\y_hooks >
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/* ** Variables ** */
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static stock
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p_WeaponKills [ MAX_PLAYERS ] [ MAX_WEAPONS ];
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/* ** Commands ** */
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CMD:weaponstats( playerid, params[ ] ) {
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return WeaponStats_ShowPlayer( playerid );
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}
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/* ** Hooks ** */
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hook OnPlayerDisconnect( playerid, reason )
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{
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for ( new i = 0; i < MAX_WEAPONS; i ++ ) {
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p_WeaponKills[ playerid ] [ i ] = 0;
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}
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return 1;
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}
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hook OnPlayerLogin( playerid )
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{
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format( szNormalString, sizeof( szNormalString ), "SELECT * FROM `WEAPON_STATS` WHERE `USER_ID`=%d", GetPlayerAccountID( playerid ) );
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mysql_function_query( dbHandle, szNormalString, true, "OnWeaponStatsLoad", "d", playerid );
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return 1;
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}
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/* ** SQL Threads ** */
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thread OnWeaponStatsLoad( playerid )
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{
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if ( ! IsPlayerConnected( playerid ) )
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return 0;
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new
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rows, fields, i = -1, weaponid;
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cache_get_data( rows, fields );
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if ( rows ) {
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while( ++i < rows ) {
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// Assign streak
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weaponid = cache_get_field_content_int( i, "WEAPON_ID", dbHandle );
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// Check if streak is valid and then insert
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if ( weaponid < sizeof( p_WeaponKills[ ] ) )
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p_WeaponKills[ playerid ] [ weaponid ] = cache_get_field_content_int( i, "KILLS", dbHandle );
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}
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}
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return 1;
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}
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thread OnShowWeaponStats( playerid, dialogid, back_option, forid )
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{
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new
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rows;
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cache_get_data( rows, tmpVariable );
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if ( rows )
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{
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szLargeString = ""COL_WHITE"Weapon\t"COL_WHITE"Kills\n";
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for( new i = 0; i < rows; i++ )
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{
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new
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weaponid = cache_get_field_content_int( i, "WEAPON_ID" ),
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streak = cache_get_field_content_int( i, "KILLS" );
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format( szLargeString, sizeof( szLargeString ), "%s%s\t%d\n", szLargeString, ReturnWeaponName( weaponid ), streak );
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}
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return ShowPlayerDialog( forid, DIALOG_NULL, DIALOG_STYLE_TABLIST_HEADERS, "{FFFFFF}Weapon Statistics", szLargeString, "Okay", back_option ? ( "Back" ) : ( "" ) );
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}
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else
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{
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return SendError( forid, "Kill someone with anything to display a statistic!" );
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}
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}
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/* ** Functions ** */
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stock WeaponStats_IncrementKill( playerid, weaponid, increment = 1 )
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{
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if ( 0 <= weaponid < MAX_WEAPONS )
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{
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p_WeaponKills[ playerid ] [ weaponid ] += increment;
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format( szBigString, 196, "INSERT INTO `WEAPON_STATS` (`USER_ID`,`WEAPON_ID`,`KILLS`) VALUES(%d,%d,%d) ON DUPLICATE KEY UPDATE `KILLS`=%d;", p_AccountID[ playerid ], weaponid, p_WeaponKills[ playerid ] [ weaponid ], p_WeaponKills[ playerid ] [ weaponid ] );
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mysql_single_query( szBigString );
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}
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}
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stock WeaponStats_ShowPlayer( playerid, dialogid = DIALOG_NULL, bool: back_option = false, forid = INVALID_PLAYER_ID )
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{
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if ( ! IsPlayerConnected( forid ) ) {
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forid = playerid;
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}
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format( szNormalString, sizeof( szNormalString ), "SELECT * FROM `WEAPON_STATS` WHERE `USER_ID`=%d ORDER BY `KILLS` DESC", p_AccountID[ playerid ] );
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return mysql_function_query( dbHandle, szNormalString, true, "OnShowWeaponStats", "dddd", playerid, dialogid, back_option, forid );
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}
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