118 lines
4.0 KiB
Plaintext
118 lines
4.0 KiB
Plaintext
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/*
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* Irresistible Gaming (c) 2018
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* Developed by Lorenc
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* Module: cnr\features\shamal.pwn
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* Purpose: feature to allow passengers into shamals
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*/
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/* ** Includes ** */
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#include < YSI\y_hooks >
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/* ** Definitions ** */
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#define VW_SHAMAL 220
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/* ** Macros ** */
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#define IsPlayerInShamal(%0) ( GetPlayerInterior( %0 ) == VW_SHAMAL )
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#define GetPlayerShamalVehicle(%0) ( GetPlayerVirtualWorld( %0 ) - VW_SHAMAL )
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/* ** Hooks ** */
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hook OnScriptInit( )
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{
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// Shamal Interior
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CreateDynamicObject( 14404, 1320.00000, 2000.00000, 1201.00000, 0.00000, 0.00000, 0.00000 );
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CreateDynamicObject( 1562, 1321.13000, 2000.05005, 1199.90002, 0.00000, 0.00000, 0.00000 );
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CreateDynamicObject( 1562, 1321.13000, 1997.65002, 1199.90002, 0.00000, 0.00000, 180.00000 );
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CreateDynamicObject( 1562, 1321.13000, 1995.34998, 1199.90002, 0.00000, 0.00000, 180.00000 );
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CreateDynamicObject( 1562, 1318.87000, 1998.94995, 1199.90002, 0.00000, 0.00000, 0.00000 );
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CreateDynamicObject( 1562, 1318.87000, 1996.55005, 1199.90002, 0.00000, 0.00000, 180.00000 );
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CreateDynamicObject( 1562, 1318.87000, 1994.15002, 1199.90002, 0.00000, 0.00000, 180.00000 );
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CreateDynamicObject( 1563, 1321.13000, 2000.39001, 1200.43994, 0.00000, 0.00000, 0.00000 );
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CreateDynamicObject( 1563, 1321.13000, 1997.31006, 1200.43994, 0.00000, 0.00000, 180.00000 );
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CreateDynamicObject( 1563, 1321.13000, 1995.01001, 1200.43994, 0.00000, 0.00000, 180.00000 );
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CreateDynamicObject( 1563, 1318.87000, 1999.29004, 1200.43994, 0.00000, 0.00000, 0.00000 );
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CreateDynamicObject( 1563, 1318.87000, 1996.20996, 1200.43994, 0.00000, 0.00000, 180.00000 );
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CreateDynamicObject( 1563, 1318.87000, 1993.81006, 1200.43994, 0.00000, 0.00000, 180.00000 );
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CreateDynamicObject( 14405, 1320.00000, 1999.69995, 1199.90002, 0.00000, 0.00000, 0.00000 );
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// Parachute Shamal Interior
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CreateDynamicPickup( 371, 2, 1318.92200, 2002.7311, 1200.250 );
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return 1;
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}
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hook OnVehicleSpawn( vehicleid ) {
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KillEveryoneInShamal( vehicleid );
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return 1;
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}
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hook OnVehicleDeath( vehicleid, killerid ) {
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KillEveryoneInShamal( vehicleid );
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return 1;
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}
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hook OnPlayerEnterVehicle( playerid, vehicleid, ispassenger )
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{
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if ( ispassenger )
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{
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if ( GetVehicleModel( vehicleid ) == 519 )
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{
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SetPlayerPos( playerid, 1322.6577, 1992.5508, 1200.2574 );
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SetPlayerVirtualWorld( playerid, vehicleid + VW_SHAMAL );
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SetPlayerInterior( playerid, VW_SHAMAL );
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pauseToLoad( playerid );
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}
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}
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return 1;
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}
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hook OnPlayerKeyStateChange( playerid, newkeys, oldkeys )
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{
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static
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Float: X, Float: Y, Float: Z, Float: Angle;
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if ( PRESSED( KEY_SECONDARY_ATTACK ) )
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{
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// Enter Shamal Interior
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if ( ! IsPlayerTied( playerid ) && IsPlayerInShamal( playerid ) )
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{
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if ( IsPlayerInRangeOfPoint( playerid, 10.0, 1322.6577, 1992.5508, 1200.2574 ) )
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{
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new
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vehicleid = GetPlayerVirtualWorld( playerid ) - VW_SHAMAL;
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if ( IsValidVehicle( vehicleid ) )
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{
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GetVehiclePos( vehicleid, X, Y, Z );
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GetVehicleZAngle( vehicleid, Angle );
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X += ( 3.2 * floatsin( -( Angle - 45.0 ), degrees ) );
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Y += ( 3.2 * floatcos( -( Angle - 45.0 ), degrees ) );
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SetPlayerInterior( playerid, 0 );
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SetPlayerVirtualWorld( playerid, 0 );
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SetPlayerFacingAngle( playerid, Angle );
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SetPlayerPos( playerid, X, Y, Z - 1 );
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pauseToLoad( playerid );
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}
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}
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}
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}
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return 1;
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}
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/* ** Functions ** */
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static stock KillEveryoneInShamal( vehicleid )
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{
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static
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Float: X, Float: Y, Float: Z;
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foreach(new i : Player) {
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if ( IsPlayerInShamal( i ) && ( GetPlayerVirtualWorld( i ) - VW_SHAMAL ) == vehicleid ) {
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if ( IsValidVehicle( vehicleid ) ) {
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GetPlayerPos( i, X, Y, Z );
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CreateExplosionForPlayer( i, X, Y, Z - 0.75, 0, 10.0 );
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SetPlayerHealth( i, -1 );
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}
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}
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}
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}
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