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/*
* Irresistible Gaming ( c ) 2018
* Developed by Lorenc Pekaj
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* Module : facilities . inc
* Purpose : gang facilities module
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*/
/* ** Includes ** */
#include < YSI\y_hooks >
/* ** Definitions ** */
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#define MAX_FACILITIES ( 24 )
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#define FACILITY_AMMU_RESPECT ( 75000.0 )
#define DIALOG_GANG_JOIN ( 9238 )
#define DIALOG_FACILITY_AMMU ( 9239 )
#define DIALOG_FACILITY_AMMU_BUY ( 9299 )
/* ** Variables ** */
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enum E_GANG_FACILITIES
{
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E_GANG_SQL_ID , E_TURF_ID , E_INTERIOR_TYPE ,
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E_WORLD ,
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Text3D : E_LABEL [ 2 ], E_CHECKPOINT [ 2 ],
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Float : E_X , Float : E_Y , Float : E_Z ,
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E_AMMU_CP , E_SHOP_CP , E_CANNON_CP ,
E_TRAVEL_CP
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};
enum E_FACILITY_INTERIOR
{
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Float : E_POS [ 3 ],
Float : E_CANNON_POS [ 3 ],
Float : E_AMMU_POS [ 4 ],
Float : E_SHOP_POS [ 4 ],
Float : E_TRAVEL_POS [ 4 ],
Float : E_ATM_POS [ 4 ]
//Float: E_MECHANIC_POS[ 4 ]
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};
new
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g_gangFacilityInterior [ ] [ E_FACILITY_INTERIOR ] =
{
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// default interior
{
{ 238.9165 , 1872.3391 , 1861.4607 },
{ 212.4133 , 1822.7343 , 1856.4138 },
{ 248.5042 , 1797.5060 , 1857.4143 , 0.000000 },
{ 259.9110 , 1850.9300 , 1858.7600 , 0.000000 },
{ 261.0079 , 1869.5808 , 1858.7600 , 90.00000 },
{ 262.5575 , 1850.0053 , 1858.3671 , 180.0000 }
}
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},
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g_gangFacilities [ MAX_FACILITIES ] [ E_GANG_FACILITIES ],
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// g_gangsWithFacilities [ MAX_FACILITIES ],
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Iterator : gangfacilities < MAX_FACILITIES >
;
/* ** Hooks ** */
hook OnGameModeInit ( )
{
// preload gang and facility
mysql_function_query ( dbHandle , " SELECT `GANG_FACILITIES`.`ID` as `FACILITY_ID`, `GANGS`.*, `GANG_FACILITIES`.* FROM `GANGS` JOIN `GANG_FACILITIES` ON `GANGS`.`ID` = `GANG_FACILITIES`.`GANG_ID` " , true , " OnGangFaciltiesLoad " , " d " , INVALID_PLAYER_ID );
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// initialize facility objects
initializeFacilityObjects ( );
return 1 ;
}
hook OnPlayerEnterDynamicCP ( playerid , checkpointid )
{
if ( CanPlayerExitEntrance ( playerid ) )
{
new
gangid = GetPlayerGang ( playerid );
foreach ( new facility : gangfacilities )
{
// entrance
if ( checkpointid == g_gangFacilities [ facility ] [ E_CHECKPOINT ] [ 0 ] )
{
new turfid = g_gangFacilities [ facility ] [ E_TURF_ID ];
new facility_gangid = Turf_GetFacility ( turfid );
// not in the gang / not a turf owner
if ( ! ( Turf_GetOwner ( turfid ) == gangid || facility_gangid == gangid ) )
{
if ( ! IsGangPrivate ( facility_gangid ) && gangid == INVALID_GANG_ID )
{
SetPVarInt ( playerid , " gang_facility_join " , facility_gangid ); // store gang id
return ShowPlayerDialog (
playerid , DIALOG_GANG_JOIN , DIALOG_STYLE_MSGBOX ,
sprintf ( " { %06x}%s " , g_gangData [ facility_gangid ] [ E_COLOR ] >>> 8 , g_gangData [ facility_gangid ] [ E_NAME ] ),
" " COL_WHITE " This gang is a public gang, would you like to join it? " ,
" Yes " , " No "
);
}
else
{
return SendError ( playerid , " You are not in the gang of this facility. Capture it to enter. " );
}
}
new
int_type = g_gangFacilities [ facility ] [ E_INTERIOR_TYPE ];
// begin entrance
pauseToLoad ( playerid );
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SetPVarInt ( playerid , " in_facility " , facility );
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PlayerPlaySound ( playerid , 1 , 0.0 , 0.0 , 0.0 );
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UpdatePlayerEntranceExitTick ( playerid );
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SetPlayerPos ( playerid , g_gangFacilityInterior [ int_type ] [ E_POS ] [ 0 ], g_gangFacilityInterior [ int_type ] [ E_POS ] [ 1 ], g_gangFacilityInterior [ int_type ] [ E_POS ] [ 2 ] );
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SetPlayerVirtualWorld ( playerid , g_gangFacilities [ facility ] [ E_WORLD ] );
SetPlayerInterior ( playerid , 0 );
break ;
}
// exit
else if ( checkpointid == g_gangFacilities [ facility ] [ E_CHECKPOINT ] [ 1 ] )
{
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PlayerPlaySound ( playerid , 0 , 0.0 , 0.0 , 0.0 );
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TogglePlayerControllable ( playerid , 0 );
UpdatePlayerEntranceExitTick ( playerid );
SetTimerEx ( " ope_Unfreeze " , 1250 , false , " d " , playerid );
SetPlayerPosEx ( playerid , g_gangFacilities [ facility ] [ E_X ], g_gangFacilities [ facility ] [ E_Y ], g_gangFacilities [ facility ] [ E_Z ], 0 );
SetPlayerVirtualWorld ( playerid , 0 );
break ;
}
// ammunation
else if ( checkpointid == g_gangFacilities [ facility ] [ E_AMMU_CP ] )
{
return ShowAmmunationMenu ( playerid , " { FFFFFF}Gang Facility - Purchase Weapons " , DIALOG_FACILITY_AMMU );
}
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// shop
else if ( checkpointid == g_gangFacilities [ facility ] [ E_SHOP_CP ] )
{
return ShowPlayerShopMenu ( playerid );
}
// fast travel
else if ( checkpointid == g_gangFacilities [ facility ] [ E_TRAVEL_CP ] )
{
if ( GetPlayerWantedLevel ( playerid ) )
return SendError ( playerid , " You cannot travel while you are wanted. " );
return ShowPlayerAirportMenu ( playerid );
}
// orbital cannon
else if ( checkpointid == g_gangFacilities [ facility ] [ E_CANNON_CP ] )
{
if ( GetPlayerCash ( playerid ) < 250000 )
return SendError ( playerid , " You need at least $ 250,000 available to begin operating the orbital cannon. " );
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if ( GetPlayerClass ( playerid ) != CLASS_CIVILIAN )
return SendError ( playerid , " You must be a civilian to use this feature. " );
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if ( StartPlayerOrbitalCannon ( playerid , facility ) )
{
return SendServerMessage ( playerid , " You are now operating this facility's orbital cannon. " );
}
else
{
return SendError ( playerid , " The orbital cannon of this facility is currently in use. " );
}
}
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}
}
return 1 ;
}
hook OnDialogResponse ( playerid , dialogid , response , listitem , inputtext [ ] )
{
if ( dialogid == DIALOG_GANG_JOIN && response )
{
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if ( p_GangID [ playerid ] != - 1 ) {
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return SendServerMessage ( playerid , " You are already in a gang. " );
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}
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new
joining_gang = GetPVarInt ( playerid , " gang_facility_join " );
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if ( IsGangPrivate ( joining_gang ) ) {
return SendError ( playerid , " You can no longer join this gang as it is private. " );
}
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if ( ! SetPlayerGang ( playerid , joining_gang ) ) {
SendError ( playerid , " You can no longer join this gang. " );
}
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return 1 ;
}
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else if ( dialogid == DIALOG_FACILITY_AMMU && response )
{
new player_gang = GetPlayerGang ( playerid );
if ( ! Iter_Contains ( gangs , player_gang ) )
return SendError ( playerid , " You are not in any gang. " );
new Float : discount = ( FACILITY_AMMU_RESPECT - float ( g_gangData [ player_gang ] [ E_RESPECT ] ) ) / FACILITY_AMMU_RESPECT ;
SetPVarInt ( playerid , " facility_weapon_cat " , listitem );
RedirectAmmunation ( playerid , listitem , " { FFFFFF}Gang Facility - Purchase Weapons " , DIALOG_FACILITY_AMMU_BUY , discount );
}
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else if ( dialogid == DIALOG_FACILITY_AMMU_BUY )
{
if ( response )
{
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new facility = GetPVarInt ( playerid , " in_facility " );
if ( ! Iter_Contains ( gangfacilities , facility ) )
return SendError ( playerid , " Cannot identify current gang facility. Please enter facility again. " );
new facility_gangid = Turf_GetFacility ( g_gangFacilities [ facility ] [ E_TURF_ID ] );
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if ( ! Iter_Contains ( gangs , facility_gangid ) ) return SendError ( playerid , " You are not in any gang. " );
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if ( IsPlayerJailed ( playerid ) ) return SendError ( playerid , " You cannot buy weapons in jail. " );
if ( IsPlayerInEvent ( playerid ) ) return SendError ( playerid , " You cannot buy weapons in an event. " );
if ( GetPlayerState ( playerid ) == PLAYER_STATE_WASTED || ! IsPlayerSpawned ( playerid ) ) return SendError ( playerid , " You are unable to purchase any weapons at this time. " );
new gun_category = GetPVarInt ( playerid , " facility_weapon_cat " );
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new Float : gun_discount = ( FACILITY_AMMU_RESPECT - float ( g_gangData [ facility_gangid ] [ E_RESPECT ] ) ) / FACILITY_AMMU_RESPECT ;
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// make sure player doesnt get credited money lol
if ( gun_discount < 0.0 ) {
gun_discount = 0.0 ;
}
for ( new i , x = 0 ; i < sizeof ( g_AmmunationWeapons ); i ++ )
{
if ( g_AmmunationWeapons [ i ] [ E_MENU ] == gun_category )
{
if ( x == listitem )
{
new price = floatround ( g_AmmunationWeapons [ i ] [ E_PRICE ] * gun_discount ); // Change the discount here!!
if ( price > GetPlayerCash ( playerid ) )
{
SendError ( playerid , " You don't have enough money for this. " );
RedirectAmmunation ( playerid , gun_category , " { FFFFFF}Gang Facility - Purchase Weapons " , DIALOG_FACILITY_AMMU_BUY , gun_discount );
return 1 ;
}
GivePlayerCash ( playerid , - price );
if ( g_AmmunationWeapons [ i ] [ E_WEPID ] == 101 ) SetPlayerArmour ( playerid , float ( g_AmmunationWeapons [ i ] [ E_AMMO ] ) );
else GivePlayerWeapon ( playerid , g_AmmunationWeapons [ i ] [ E_WEPID ], g_AmmunationWeapons [ i ] [ E_AMMO ] );
RedirectAmmunation ( playerid , gun_category , " { FFFFFF}Gang Facility - Purchase Weapons " , DIALOG_FACILITY_AMMU_BUY , gun_discount );
SendServerMessage ( playerid , " You have purchased %s(%d) for " COL_GOLD " %s " COL_WHITE " %s. " , g_AmmunationWeapons [ i ] [ E_NAME ], g_AmmunationWeapons [ i ] [ E_AMMO ], price > 0.0 ? number_format ( price ) : ( " FREE " ) );
break ;
}
x ++ ;
}
}
}
else return ShowAmmunationMenu ( playerid , " { FFFFFF}Gang Facility - Purchase Weapons " , DIALOG_FACILITY_AMMU );
}
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return 1 ;
}
/* ** Threads ** */
thread OnGangFaciltiesLoad ( )
{
new rows ;
cache_get_data ( rows , tmpVariable );
if ( rows )
{
new gang_name [ 30 ], join_msg [ 96 ];
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new Float : infront_x , Float : infront_y ;
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for ( new row = 0 ; row < rows ; row ++ )
{
// new facility_sql_id = cache_get_field_content_int( row, "FACILITY_ID", dbHandle );
new gang_sql_id = cache_get_field_content_int ( row , " GANG_ID " , dbHandle );
new gangid = ITER_NONE ;
// reset name and join message appropriately
cache_get_field_content ( row , " NAME " , gang_name , dbHandle , sizeof ( gang_name ) );
cache_get_field_content ( row , " JOIN_MSG " , join_msg , dbHandle , sizeof ( join_msg ) );
// check for existing gang
foreach ( new g : gangs ) if ( g_gangData [ g ] [ E_SQL_ID ] == gang_sql_id ) {
gangid = g ;
break ;
}
// create gang if not exists
if ( gangid == ITER_NONE )
{
gangid = CreateGang ( gang_name ,
cache_get_field_content_int ( row , " LEADER " , dbHandle ),
cache_get_field_content_int ( row , " COLOR " , dbHandle ),
cache_get_field_content_int ( row , " KILLS " , dbHandle ),
cache_get_field_content_int ( row , " DEATHS " , dbHandle ),
cache_get_field_content_int ( row , " BANK " , dbHandle ),
cache_get_field_content_int ( row , " SCORE " , dbHandle ),
cache_get_field_content_int ( row , " RESPECT " , dbHandle ),
!! cache_get_field_content_int ( row , " INVITE_ONLY " , dbHandle ),
join_msg , true , gang_sql_id
);
}
// process gang creation
if ( gangid != ITER_NONE )
{
// create facility
new id = Iter_Free ( gangfacilities );
if ( id != ITER_NONE )
{
g_gangFacilities [ id ] [ E_GANG_SQL_ID ] = cache_get_field_content_int ( row , " GANG_ID " , dbHandle );
// create turf
new turf_id = Turf_Create (
cache_get_field_content_float ( row , " ZONE_MIN_X " , dbHandle ),
cache_get_field_content_float ( row , " ZONE_MIN_Y " , dbHandle ),
cache_get_field_content_float ( row , " ZONE_MAX_X " , dbHandle ),
cache_get_field_content_float ( row , " ZONE_MAX_Y " , dbHandle ),
gangid , setAlpha ( g_gangData [ gangid ] [ E_COLOR ], 0x90 ), gangid
);
// error check
if ( turf_id == ITER_NONE ) printf ( " [GANG FACILITIES] [*CRITICAL ERROR*] Not enough turfs are available to create for facility %d. " , g_gangFacilities [ id ] [ E_GANG_SQL_ID ] );
// add to iterator
Iter_Add ( gangfacilities , id );
// set variables
g_gangFacilities [ id ] [ E_GANG_SQL_ID ] = gang_sql_id ;
g_gangFacilities [ id ] [ E_TURF_ID ] = turf_id ;
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g_gangFacilities [ id ] [ E_WORLD ] = id + 1 ;
g_gangFacilities [ id ] [ E_INTERIOR_TYPE ] = GetFacilityInteriorType ( gang_sql_id );
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g_gangFacilities [ id ] [ E_X ] = cache_get_field_content_float ( row , " ENTER_X " , dbHandle );
g_gangFacilities [ id ] [ E_Y ] = cache_get_field_content_float ( row , " ENTER_Y " , dbHandle );
g_gangFacilities [ id ] [ E_Z ] = cache_get_field_content_float ( row , " ENTER_Z " , dbHandle );
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g_gangFacilities [ id ] [ E_CHECKPOINT ] [ 0 ] = CreateDynamicCP ( g_gangFacilities [ id ] [ E_X ], g_gangFacilities [ id ] [ E_Y ], g_gangFacilities [ id ] [ E_Z ], 1.0 , - 1 , - 1 , - 1 , 100.0 );
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format ( szNormalString , sizeof ( szNormalString ), " Gang Facility \n " COL_WHITE " %s " , gang_name );
g_gangFacilities [ id ] [ E_LABEL ] [ 0 ] = CreateDynamic3DTextLabel ( szNormalString , g_gangData [ gangid ] [ E_COLOR ], g_gangFacilities [ id ] [ E_X ], g_gangFacilities [ id ] [ E_Y ], g_gangFacilities [ id ] [ E_Z ], 20.0 );
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// create interior
new type = g_gangFacilities [ id ] [ E_INTERIOR_TYPE ];
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g_gangFacilities [ id ] [ E_CHECKPOINT ] [ 1 ] = CreateDynamicCP ( g_gangFacilityInterior [ type ] [ E_POS ] [ 0 ], g_gangFacilityInterior [ type ] [ E_POS ] [ 1 ], g_gangFacilityInterior [ type ] [ E_POS ] [ 2 ], 1.0 , g_gangFacilities [ id ] [ E_WORLD ], - 1 , - 1 , 100.0 );
g_gangFacilities [ id ] [ E_LABEL ] [ 1 ] = CreateDynamic3DTextLabel ( " [EXIT] " , COLOR_GOLD , g_gangFacilityInterior [ type ] [ E_POS ] [ 0 ], g_gangFacilityInterior [ type ] [ E_POS ] [ 1 ], g_gangFacilityInterior [ type ] [ E_POS ] [ 2 ], 20.0 );
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// ammunation man
CreateDynamicActor ( 179 , g_gangFacilityInterior [ type ] [ E_AMMU_POS ] [ 0 ], g_gangFacilityInterior [ type ] [ E_AMMU_POS ] [ 1 ], g_gangFacilityInterior [ type ] [ E_AMMU_POS ] [ 2 ], g_gangFacilityInterior [ type ] [ E_AMMU_POS ] [ 3 ], true , 100.0 , . worldid = g_gangFacilities [ id ] [ E_WORLD ] );
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infront_x = g_gangFacilityInterior [ type ] [ E_AMMU_POS ] [ 0 ] + 2.0 * floatsin ( - g_gangFacilityInterior [ type ] [ E_AMMU_POS ] [ 3 ], degrees );
infront_y = g_gangFacilityInterior [ type ] [ E_AMMU_POS ] [ 1 ] + 2.0 * floatcos ( - g_gangFacilityInterior [ type ] [ E_AMMU_POS ] [ 3 ], degrees );
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g_gangFacilities [ id ] [ E_AMMU_CP ] = CreateDynamicCP ( infront_x , infront_y , g_gangFacilityInterior [ type ] [ E_AMMU_POS ] [ 2 ], 1.0 , . worldid = g_gangFacilities [ id ] [ E_WORLD ] );
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CreateDynamic3DTextLabel ( " [AMMU-NATION] " , COLOR_GOLD , infront_x , infront_y , g_gangFacilityInterior [ type ] [ E_AMMU_POS ] [ 2 ], 20.0 , . worldid = g_gangFacilities [ id ] [ E_WORLD ] );
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// orbital cannon
g_gangFacilities [ id ] [ E_CANNON_CP ] = CreateDynamicCP ( g_gangFacilityInterior [ type ] [ E_CANNON_POS ] [ 0 ], g_gangFacilityInterior [ type ] [ E_CANNON_POS ] [ 1 ], g_gangFacilityInterior [ type ] [ E_CANNON_POS ] [ 2 ], 1.0 , . worldid = g_gangFacilities [ id ] [ E_WORLD ] );
CreateDynamic3DTextLabel ( " [ORBITAL CANNON] " , COLOR_GOLD , g_gangFacilityInterior [ type ] [ E_CANNON_POS ] [ 0 ], g_gangFacilityInterior [ type ] [ E_CANNON_POS ] [ 1 ], g_gangFacilityInterior [ type ] [ E_CANNON_POS ] [ 2 ], 20.0 , . worldid = g_gangFacilities [ id ] [ E_WORLD ] );
// shop actor
CreateDynamicActor ( 211 , g_gangFacilityInterior [ type ] [ E_SHOP_POS ] [ 0 ], g_gangFacilityInterior [ type ] [ E_SHOP_POS ] [ 1 ], g_gangFacilityInterior [ type ] [ E_SHOP_POS ] [ 2 ], g_gangFacilityInterior [ type ] [ E_SHOP_POS ] [ 3 ], true , 100.0 , . worldid = g_gangFacilities [ id ] [ E_WORLD ] );
infront_x = g_gangFacilityInterior [ type ] [ E_SHOP_POS ] [ 0 ] + 2.0 * floatsin ( - g_gangFacilityInterior [ type ] [ E_SHOP_POS ] [ 3 ], degrees );
infront_y = g_gangFacilityInterior [ type ] [ E_SHOP_POS ] [ 1 ] + 2.0 * floatcos ( - g_gangFacilityInterior [ type ] [ E_SHOP_POS ] [ 3 ], degrees );
g_gangFacilities [ id ] [ E_SHOP_CP ] = CreateDynamicCP ( infront_x , infront_y , g_gangFacilityInterior [ type ] [ E_SHOP_POS ] [ 2 ], 1.0 , . worldid = g_gangFacilities [ id ] [ E_WORLD ] );
CreateDynamic3DTextLabel ( " [24/7] " , COLOR_GOLD , infront_x , infront_y , g_gangFacilityInterior [ type ] [ E_SHOP_POS ] [ 2 ], 20.0 , . worldid = g_gangFacilities [ id ] [ E_WORLD ] );
// fast travel actor
CreateDynamicActor ( 61 , g_gangFacilityInterior [ type ] [ E_TRAVEL_POS ] [ 0 ], g_gangFacilityInterior [ type ] [ E_TRAVEL_POS ] [ 1 ], g_gangFacilityInterior [ type ] [ E_TRAVEL_POS ] [ 2 ], g_gangFacilityInterior [ type ] [ E_TRAVEL_POS ] [ 3 ], true , 100.0 , . worldid = g_gangFacilities [ id ] [ E_WORLD ] );
infront_x = g_gangFacilityInterior [ type ] [ E_TRAVEL_POS ] [ 0 ] + 2.0 * floatsin ( - g_gangFacilityInterior [ type ] [ E_TRAVEL_POS ] [ 3 ], degrees );
infront_y = g_gangFacilityInterior [ type ] [ E_TRAVEL_POS ] [ 1 ] + 2.0 * floatcos ( - g_gangFacilityInterior [ type ] [ E_TRAVEL_POS ] [ 3 ], degrees );
g_gangFacilities [ id ] [ E_TRAVEL_CP ] = CreateDynamicCP ( infront_x , infront_y , g_gangFacilityInterior [ type ] [ E_TRAVEL_POS ] [ 2 ], 1.0 , . worldid = g_gangFacilities [ id ] [ E_WORLD ] );
CreateDynamic3DTextLabel ( " [FAST TRAVEL] " , COLOR_GOLD , infront_x , infront_y , g_gangFacilityInterior [ type ] [ E_TRAVEL_POS ] [ 2 ], 20.0 , . worldid = g_gangFacilities [ id ] [ E_WORLD ] );
// create atm
CreateATM ( g_gangFacilityInterior [ type ] [ E_ATM_POS ] [ 0 ], g_gangFacilityInterior [ type ] [ E_ATM_POS ] [ 1 ], g_gangFacilityInterior [ type ] [ E_ATM_POS ] [ 2 ], g_gangFacilityInterior [ type ] [ E_ATM_POS ] [ 3 ], 0.0 , g_gangFacilities [ id ] [ E_WORLD ] );
// more actors
CreateDynamicActor ( 268 , 244.6742 , 1843.2554 , 1858.7576 , 0.000000 , true , 100.0 , . worldid = g_gangFacilities [ id ] [ E_WORLD ] );
ApplyDynamicActorAnimation ( CreateDynamicActor ( 70 , 212.868576 , 1819.894531 , 1856.413818 , 117.200050 , true , 100.0 , . worldid = g_gangFacilities [ id ] [ E_WORLD ] ), " COP_AMBIENT " , " Coplook_loop " , 4.1 , 1 , 1 , 1 , 1 , 0 );
ApplyDynamicActorAnimation ( CreateDynamicActor ( 70 , 213.705627 , 1827.192993 , 1856.413818 , 60.300289 , true , 100.0 , . worldid = g_gangFacilities [ id ] [ E_WORLD ] ), " COP_AMBIENT " , " Coplook_think " , 4.1 , 1 , 1 , 1 , 1 , 0 );
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}
else
{
printf ( " [GANG FACILITIES] [ERROR] No more slows available to insert more facilities (%d)! " , MAX_FACILITIES );
break ;
}
}
}
}
return 1 ;
}
/* ** Functions ** */
stock SetPlayerToGangFacility ( playerid , handle )
{
// preload interior
pauseToLoad ( playerid );
UpdatePlayerEntranceExitTick ( playerid );
// set player position
SetPlayerPos ( playerid , g_gangFacilities [ handle ] [ E_X ], g_gangFacilities [ handle ] [ E_Y ], g_gangFacilities [ handle ] [ E_Z ] );
SetPlayerVirtualWorld ( playerid , 0 );
SetPlayerInterior ( playerid , 0 );
}
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stock GetFacilityInteriorType ( gang_sql_id )
{
#pragma unused gang_sql_id
// todo
return 0 ;
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}
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static stock initializeFacilityObjects ( )
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{
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tmpVariable = CreateDynamicObject ( 16647 , 249.156005 , 1860.953002 , 1860.366943 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 , . streamdistance = - 1 );
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SetDynamicObjectMaterial ( tmpVariable , 1 , 6038 , " lawwhitebuilds " , " brwall_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 2 , 6038 , " lawwhitebuilds " , " brwall_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 7 , 6038 , " lawwhitebuilds " , " brwall_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 14 , 6038 , " lawwhitebuilds " , " brwall_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 3 , 17538 , " losflor4_lae2 " , " tarmacplain_bank " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 5 , 17538 , " losflor4_lae2 " , " tarmacplain_bank " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 13 , 17538 , " losflor4_lae2 " , " tarmacplain_bank " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 8 , 17538 , " losflor4_lae2 " , " tarmacplain_bank " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 15 , 17538 , " losflor4_lae2 " , " tarmacplain_bank " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 6 , 3587 , " snpedhusxref " , " comptwindo1 " , 0 );
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tmpVariable = CreateDynamicObject ( 16643 , 248.727005 , 1869.989013 , 1861.852050 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
2018-06-23 07:54:55 +00:00
SetDynamicObjectMaterial ( tmpVariable , 3 , 16643 , " none " , " none " , 1 );
SetDynamicObjectMaterial ( tmpVariable , 4 , 16643 , " none " , " none " , 1 );
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CreateDynamicObject ( 16651 , 247.906005 , 1825.625000 , 1855.562011 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 16650 , 247.703002 , 1823.843994 , 1856.555053 , 0.000000 , 0.000000 , - 90.000000 , - 1 , - 1 , - 1 ), 0 , 5722 , " sunrise01_lawn " , " plainglass " , 0 );
tmpVariable = CreateDynamicObject ( 16665 , 223.429992 , 1822.741943 , 1856.406005 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 , . streamdistance = - 1 );
2018-06-23 07:54:55 +00:00
SetDynamicObjectMaterial ( tmpVariable , 0 , 6038 , " lawwhitebuilds " , " brwall_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 6038 , " lawwhitebuilds " , " brwall_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 6 , 6038 , " lawwhitebuilds " , " brwall_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 2 , 17538 , " losflor4_lae2 " , " tarmacplain_bank " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 4 , 17538 , " losflor4_lae2 " , " tarmacplain_bank " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 3 , 8419 , " vgsbldng1 " , " black32 " , 0 );
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CreateDynamicObject ( 16648 , 244.703002 , 1905.211059 , 1859.906005 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 16640 , 263.429992 , 1840.782958 , 1857.109985 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
tmpVariable = CreateDynamicObject ( 19786 , 211.182998 , 1822.728027 , 1859.890991 , 7.900000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
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SetDynamicObjectMaterialText ( tmpVariable , 0 , " ACTIVE " , 130 , " ARIAL " , 60 , 1 , 0 , - 16777216 , 1 );
SetDynamicObjectMaterialText ( tmpVariable , 1 , " \n ACTIVE " , 130 , " ARIAL " , 100 , 1 , - 65536 , - 16777216 , 1 );
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tmpVariable = CreateDynamicObject ( 19786 , 211.244003 , 1822.728027 , 1860.186035 , 7.900000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
2018-06-23 07:54:55 +00:00
SetDynamicObjectMaterialText ( tmpVariable , 0 , " ORBITAL CANNON " , 130 , " ARIAL " , 50 , 1 , 0 , 0 , 1 );
SetDynamicObjectMaterialText ( tmpVariable , 1 , " ORBITAL CANNON " , 130 , " ARIAL " , 50 , 1 , - 1 , 0 , 1 );
2018-07-03 17:36:04 +00:00
tmpVariable = CreateDynamicObject ( 19786 , 212.235000 , 1818.493041 , 1859.784057 , 7.900000 , 0.000000 , 117.599998 , - 1 , - 1 , - 1 );
2018-06-23 07:54:55 +00:00
SetDynamicObjectMaterialText ( tmpVariable , 1 , " \n ACTIVE " , 130 , " arial " , 110 , 1 , - 65536 , - 16777216 , 1 );
SetDynamicObjectMaterialText ( tmpVariable , 0 , " \n ACTIVE " , 130 , " arial " , 110 , 1 , - 16777216 , - 16777216 , 1 );
2018-07-03 17:36:04 +00:00
SetDynamicObjectMaterial ( CreateDynamicObject ( 19786 , 212.212005 , 1826.942993 , 1859.744018 , 7.900000 , 0.000000 , 62.299999 , - 1 , - 1 , - 1 ), 0 , 1676 , " wshxrefpump " , " black64 " , 0 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19786 , 212.212005 , 1826.942993 , 1859.744018 , 7.900000 , 0.000000 , 62.299999 , - 1 , - 1 , - 1 ), 1 , " \n ACTIVE " , 130 , " arial " , 110 , 1 , - 65536 , - 16777216 , 1 );
tmpVariable = CreateDynamicObject ( 19786 , 212.285003 , 1818.517944 , 1860.119018 , 7.900000 , 0.000000 , 117.599998 , - 1 , - 1 , - 1 );
2018-06-23 07:54:55 +00:00
SetDynamicObjectMaterialText ( tmpVariable , 1 , " ORBITAL CANNON " , 130 , " Arial " , 50 , 1 , - 1 , 0 , 1 );
SetDynamicObjectMaterialText ( tmpVariable , 0 , " ORBITAL CANNON " , 130 , " Arial " , 50 , 1 , 0 , 0 , 1 );
2018-07-03 17:36:04 +00:00
tmpVariable = CreateDynamicObject ( 19786 , 212.263000 , 1826.916992 , 1860.088989 , 7.900000 , 0.000000 , 62.299999 , - 1 , - 1 , - 1 );
2018-06-23 07:54:55 +00:00
SetDynamicObjectMaterialText ( tmpVariable , 1 , " ORBITAL CANNON " , 130 , " Arial " , 50 , 1 , - 1 , 0 , 1 );
SetDynamicObjectMaterialText ( tmpVariable , 0 , " ORBITAL CANNON " , 130 , " Arial " , 50 , 1 , 0 , 0 , 1 );
2018-07-03 17:36:04 +00:00
CreateDynamicObject ( 16782 , 210.367004 , 1822.741943 , 1857.602050 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 16662 , 211.934005 , 1823.194946 , 1856.639038 , 0.000000 , 0.000000 , 63.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 3526 , 222.003005 , 1828.145019 , 1855.504028 , 0.000000 , 0.000000 , 68.900001 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 3526 , 224.410995 , 1826.500000 , 1855.504028 , 0.000000 , 0.000000 , 41.799999 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 3526 , 221.975997 , 1817.296997 , 1855.504028 , 0.000000 , 0.000000 , - 69.500000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 3526 , 224.350006 , 1818.922973 , 1855.504028 , 0.000000 , 0.000000 , - 41.700000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 964 , 253.541000 , 1797.566040 , 1856.404052 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 964 , 252.100997 , 1797.566040 , 1856.404052 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 964 , 253.220993 , 1797.251953 , 1857.343994 , 0.000000 , 0.000000 , - 167.699996 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 355 , 254.179992 , 1799.074951 , 1856.722045 , 0.000000 , - 90.000000 , 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 355 , 254.179992 , 1798.395019 , 1856.722045 , 0.000000 , - 90.000000 , 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 355 , 254.179992 , 1798.734985 , 1856.722045 , 0.000000 , - 90.000000 , 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2358 , 252.067993 , 1797.734008 , 1857.472045 , 0.000000 , 0.000000 , - 130.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2358 , 253.134002 , 1797.234985 , 1858.391967 , 0.000000 , 0.000000 , 175.800003 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2359 , 251.667007 , 1796.734008 , 1857.501953 , 0.000000 , 0.000000 , 14.500000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 923 , 252.889007 , 1805.036010 , 1857.281982 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 923 , 250.542999 , 1804.788940 , 1857.281982 , 0.000000 , 0.000000 , 11.699999 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 18637 , 251.001998 , 1796.952026 , 1856.943969 , 80.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 18637 , 250.341995 , 1796.952026 , 1856.943969 , 80.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2063 , 241.001007 , 1799.272949 , 1857.303955 , 0.000000 , 0.000000 , 134.600006 , - 1 , - 1 , - 1 ), 0 , 2063 , " none " , " none " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2063 , 244.800003 , 1797.186035 , 1857.303955 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 ), 0 , 2063 , " none " , " none " , 0 );
CreateDynamicObject ( 1271 , 246.636001 , 1797.443969 , 1856.803955 , 0.000000 , 0.000000 , 19.600000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1271 , 242.404006 , 1798.142944 , 1856.803955 , 0.000000 , 0.000000 , - 74.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1271 , 243.054000 , 1797.572021 , 1856.803955 , 0.000000 , 0.000000 , - 39.700000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1271 , 242.751998 , 1797.739013 , 1857.463989 , 0.000000 , 0.000000 , 154.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 19602 , 240.326995 , 1799.930053 , 1857.303955 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 19602 , 240.619995 , 1799.656982 , 1857.303955 , 0.000000 , 0.000000 , 47.200000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 19602 , 240.996994 , 1799.318969 , 1857.303955 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2040 , 241.138000 , 1799.099975 , 1858.183959 , 0.000000 , 0.000000 , 45.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2040 , 241.533996 , 1798.703979 , 1858.183959 , 0.000000 , 0.000000 , 21.200000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2036 , 244.300003 , 1797.150024 , 1857.254028 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2036 , 245.289001 , 1797.150024 , 1857.693969 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2035 , 244.819000 , 1797.150024 , 1856.784057 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2035 , 245.429000 , 1797.150024 , 1858.104003 , 0.000000 , 0.000000 , 11.600000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 19515 , 243.938995 , 1797.230957 , 1858.313964 , 0.000000 , - 90.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 19515 , 244.578994 , 1797.230957 , 1858.313964 , 0.000000 , - 90.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 359 , 241.255996 , 1798.937011 , 1857.703979 , 90.000000 , 0.000000 , 135.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 359 , 239.716995 , 1800.338989 , 1857.154052 , - 8.399999 , - 88.400001 , 138.899993 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 359 , 239.397003 , 1800.671997 , 1857.188964 , - 8.399999 , - 88.400001 , 138.899993 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2056 , 246.738006 , 1797.470947 , 1857.154052 , - 90.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2056 , 246.554992 , 1797.300048 , 1857.173950 , - 90.000000 , 0.000000 , 43.099998 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1654 , 241.621994 , 1798.675048 , 1857.404052 , 0.000000 , 0.000000 , 124.300003 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1654 , 241.350006 , 1798.915039 , 1857.404052 , 0.000000 , 0.000000 , 175.399993 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 370 , 239.292999 , 1801.390991 , 1856.764038 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
tmpVariable = CreateDynamicObject ( 16654 , 248.358993 , 1782.765991 , 1856.819946 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
2018-06-23 07:54:55 +00:00
SetDynamicObjectMaterial ( tmpVariable , 0 , 18038 , " vegas_munation " , " mp_gun_floorred " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 18038 , " vegas_munation " , " mp_gun_floorred " , 0 );
2018-07-03 17:36:04 +00:00
CreateDynamicObject ( 16646 , 245.960998 , 1865.586059 , 1860.828002 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
tmpVariable = CreateDynamicObject ( 16642 , 247.242004 , 1823.897949 , 1858.843994 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
2018-06-23 07:54:55 +00:00
SetDynamicObjectMaterial ( tmpVariable , 3 , 6038 , " lawwhitebuilds " , " brwall_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 4 , 6038 , " lawwhitebuilds " , " brwall_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 5 , 6038 , " lawwhitebuilds " , " brwall_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 6 , 6038 , " lawwhitebuilds " , " brwall_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 11 , 6038 , " lawwhitebuilds " , " brwall_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 7 , 17538 , " losflor4_lae2 " , " tarmacplain_bank " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 12 , 17538 , " losflor4_lae2 " , " tarmacplain_bank " , 0 );
2018-07-03 17:36:04 +00:00
SetDynamicObjectMaterial ( CreateDynamicObject ( 3384 , 245.067001 , 1827.708984 , 1855.163940 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 3384 , " none " , " none " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 3384 , 246.557998 , 1827.848999 , 1855.163940 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 ), 0 , 3384 , " none " , " none " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 3384 , 245.067001 , 1816.129028 , 1855.163940 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 3384 , " none " , " none " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 3384 , 246.548004 , 1816.269042 , 1855.163940 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 ), 0 , 3384 , " none " , " none " , 0 );
CreateDynamicObject ( 14532 , 244.511001 , 1818.031982 , 1857.404052 , 0.000000 , 0.000000 , - 64.099998 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 14532 , 244.520996 , 1829.708984 , 1857.413940 , 0.000000 , 0.000000 , - 64.099998 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 3388 , 244.970993 , 1825.399047 , 1853.524047 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 3388 , 245.981002 , 1825.399047 , 1853.524047 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 3388 , 244.970993 , 1818.328979 , 1853.524047 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 3388 , 245.960998 , 1818.328979 , 1853.524047 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 );
tmpVariable = CreateDynamicObject ( 16658 , 283.406005 , 1818.578002 , 1855.991943 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
2018-06-23 07:54:55 +00:00
SetDynamicObjectMaterial ( tmpVariable , 6 , 16644 , " a51_detailstuff " , " concretegroundl1_256 " , - 47 );
SetDynamicObjectMaterial ( tmpVariable , 7 , 16644 , " a51_detailstuff " , " concretegroundl1_256 " , - 47 );
SetDynamicObjectMaterial ( tmpVariable , 8 , 16644 , " a51_detailstuff " , " concretegroundl1_256 " , - 47 );
SetDynamicObjectMaterial ( tmpVariable , 11 , 16644 , " a51_detailstuff " , " concretegroundl1_256 " , - 47 );
2018-07-03 17:36:04 +00:00
CreateDynamicObject ( 16661 , 287.554992 , 1820.008056 , 1855.218994 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 16659 , 287.601989 , 1819.647949 , 1856.977050 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 11714 , 277.506011 , 1821.741943 , 1858.069946 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 262.069000 , 1817.915039 , 1851.145019 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 16640 , " a51 " , " ws_castironwalk " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 272.069000 , 1817.915039 , 1851.145019 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 16640 , " a51 " , " ws_castironwalk " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 282.069000 , 1817.915039 , 1851.145019 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 16640 , " a51 " , " ws_castironwalk " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 292.058990 , 1817.915039 , 1851.145019 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 16640 , " a51 " , " ws_castironwalk " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 302.049011 , 1817.915039 , 1851.145019 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 16640 , " a51 " , " ws_castironwalk " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 262.069000 , 1827.906005 , 1851.145019 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 16640 , " a51 " , " ws_castironwalk " , - 16 );
CreateDynamicObject ( 16641 , 272.330993 , 1805.993041 , 1855.167968 , 0.000000 , 0.000000 , - 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 3397 , 239.138000 , 1829.255004 , 1853.711059 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 3397 , 239.138000 , 1816.213012 , 1853.711059 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1989 , 239.065994 , 1822.729980 , 1853.711059 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1989 , 239.065994 , 1823.711059 , 1853.711059 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1989 , 239.065994 , 1821.739990 , 1853.711059 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1714 , 240.231002 , 1816.511962 , 1853.691040 , 0.000000 , 0.000000 , - 60.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1714 , 240.320999 , 1828.269042 , 1853.691040 , 0.000000 , 0.000000 , - 110.199996 , - 1 , - 1 , - 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19328 , 238.559005 , 1825.869018 , 1855.470947 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 ), 0 , 16644 , " a51_detailstuff " , " a51_map " , 0 );
CreateDynamicObject ( 2615 , 238.597000 , 1828.056030 , 1855.931030 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19377 , 247.826004 , 1811.739013 , 1863.703979 , 0.000000 , 90.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 16656 , " a51_labs " , " ws_trainstationwin1 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19377 , 247.826004 , 1821.369018 , 1863.703979 , 0.000000 , 90.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 16656 , " a51_labs " , " ws_trainstationwin1 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19377 , 247.826004 , 1831.000000 , 1863.703979 , 0.000000 , 90.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 16656 , " a51_labs " , " ws_trainstationwin1 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19377 , 247.826004 , 1833.501953 , 1863.702026 , 0.000000 , 90.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 16656 , " a51_labs " , " ws_trainstationwin1 " , 0 );
CreateDynamicObject ( 11714 , 297.735992 , 1821.741943 , 1858.069946 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 11729 , 249.175994 , 1857.734008 , 1863.093994 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 ), 0 , 11730 , " none " , " none " , - 251658241 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 11729 , 248.505996 , 1857.734008 , 1863.093994 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 ), 0 , 11730 , " none " , " none " , - 251658241 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 11729 , 247.845993 , 1857.734008 , 1863.093994 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 ), 0 , 11730 , " none " , " none " , - 251658241 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 11730 , 247.186004 , 1857.734008 , 1863.093994 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 ), 0 , 11730 , " none " , " none " , - 251658241 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 11729 , 246.535995 , 1857.734008 , 1863.093994 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 ), 0 , 11730 , " none " , " none " , - 251658241 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 11730 , 245.886001 , 1857.734008 , 1863.093994 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 ), 0 , 11730 , " none " , " none " , - 251658241 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2206 , 246.013000 , 1860.954956 , 1863.024047 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 1675 , " wshxrefhse " , " greygreensubuild_128 " , 0 );
CreateDynamicObject ( 1714 , 246.960998 , 1859.885009 , 1863.073974 , 0.000000 , 0.000000 , - 151.199996 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 356 , 246.848999 , 1860.711059 , 1864.024047 , - 89.900001 , 2.500000 , - 1.399999 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2043 , 246.582000 , 1861.208007 , 1864.063964 , 0.000000 , 0.000000 , - 59.299999 , - 1 , - 1 , - 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2167 , 242.563003 , 1862.652954 , 1863.104003 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 1675 , " wshxrefhse " , " greygreensubuild_128 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2167 , 241.652999 , 1862.652954 , 1863.104003 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 1675 , " wshxrefhse " , " greygreensubuild_128 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19787 , 241.391006 , 1857.465942 , 1864.854003 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 ), 0 , 16150 , " ufo_bar " , " black32 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19787 , 243.671005 , 1857.465942 , 1864.854003 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 ), 0 , 16150 , " ufo_bar " , " black32 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 11714 , 238.455993 , 1872.332031 , 1859.208984 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 19799 , " all_vault " , " liftdoorsac256 " , - 16 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 7909 , 263.942993 , 1861.439941 , 1862.397949 , 0.000000 , 0.000000 , - 90.000000 , - 1 , - 1 , - 1 ), 0 , " The Lost And Damned " , 120 , " impact " , 48 , 0 , 0xFF964B00 , 0 , 1 );
tmpVariable = CreateDynamicObject ( 19926 , 248.494995 , 1798.292968 , 1856.375976 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
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SetDynamicObjectMaterial ( tmpVariable , 0 , 4552 , " ammu_lan2 " , " newall4-4 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 4552 , " ammu_lan2 " , " newall4-4 " , 0 );
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SetDynamicObjectMaterialText ( CreateDynamicObject ( 2662 , 247.796997 , 1806.805053 , 1859.504028 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 ), 0 , " Ammunation " , 120 , " IMPACT " , 84 , 0 , - 13421773 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19327 , 233.839004 , 1821.076049 , 1858.443969 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 ), 0 , " Authorized personnel \n ONLY " , 120 , " IMPACT " , 25 , 0 , - 4671304 , 0 , 1 );
tmpVariable = CreateDynamicObject ( 19173 , 245.843002 , 1827.785034 , 1857.543945 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
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SetDynamicObjectMaterialText ( tmpVariable , 0 , " SERVERS " , 120 , " IMPACT " , 84 , 0 , - 13421773 , 0 , 1 );
SetDynamicObjectMaterialText ( tmpVariable , 1 , " SERVERS " , 120 , " IMPACT " , 84 , 1 , 0 , 0 , 1 );
2018-07-03 17:36:04 +00:00
SetDynamicObjectMaterial ( CreateDynamicObject ( 19377 , 295.842010 , 1821.823974 , 1857.980957 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 ), 0 , 16644 , " a51_detailstuff " , " concretegroundl1_256 " , - 47 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19377 , 279.122009 , 1821.823974 , 1857.980957 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 ), 0 , 16644 , " a51_detailstuff " , " concretegroundl1_256 " , - 47 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19741 , 249.591003 , 1868.484985 , 1857.511962 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 16375 , " des_boneyard " , " roucghstone " , - 256 );
CreateDynamicObject ( 922 , 242.257003 , 1805.038940 , 1857.333984 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 2662 , 248.867004 , 1842.296997 , 1860.644042 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 ), 0 , " Server Room " , 120 , " IMPACT " , 84 , 0 , - 13421773 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 2662 , 234.757003 , 1822.738037 , 1859.463989 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 ), 0 , " Orbital Cannon " , 120 , " IMPACT " , 84 , 0 , - 13421773 , 0 , 1 );
tmpVariable = CreateDynamicObject ( 19173 , 245.843002 , 1816.214965 , 1857.543945 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
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SetDynamicObjectMaterialText ( tmpVariable , 0 , " SERVERS " , 120 , " IMPACT " , 84 , 0 , - 13421773 , 0 , 1 );
SetDynamicObjectMaterialText ( tmpVariable , 1 , " SERVERS " , 120 , " IMPACT " , 84 , 1 , 0 , 0 , 1 );
2018-07-03 17:36:04 +00:00
SetDynamicObjectMaterial ( CreateDynamicObject ( 19875 , 238.533996 , 1871.010986 , 1860.458984 , 0.000000 , 0.000000 , - 90.000000 , - 1 , - 1 , - 1 ), 0 , 16649 , " a51 " , " a51_weedoors " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19875 , 238.535003 , 1873.715942 , 1860.458984 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 ), 0 , 16649 , " a51 " , " a51_weedoors " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 3061 , 247.550003 , 1841.797973 , 1868.943969 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 ), 0 , 5722 , " sunrise01_lawn " , " plainglass " , - 16 );
CreateDynamicObject ( 18981 , 252.274002 , 1873.482055 , 1857.004028 , 0.000000 , 90.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 11400 , 243.199996 , 1850.332031 , 1863.477050 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 19917 , 242.819000 , 1850.366943 , 1861.944946 , - 63.799999 , 0.000000 , - 90.500000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 19899 , 241.804000 , 1842.675048 , 1857.727050 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 19917 , 239.598007 , 1843.348022 , 1857.727050 , 0.000000 , 0.000000 , - 73.400001 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 3565 , 249.134002 , 1875.989990 , 1859.078002 , 0.000000 , 0.000000 , - 12.500000 , - 1 , - 1 , - 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19817 , 244.731994 , 1855.046997 , 1856.496948 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 ), 0 , 12923 , " sw_block05 " , " dustyconcrete " , 0 );
CreateDynamicObject ( 19929 , 238.908996 , 1845.779052 , 1857.732055 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2475 , 238.576004 , 1845.092041 , 1857.786987 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2475 , 238.576004 , 1845.973022 , 1857.786987 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 19903 , 238.886993 , 1852.663940 , 1857.744018 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 19903 , 238.886993 , 1857.545043 , 1857.744018 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19817 , 244.731994 , 1859.936035 , 1856.505004 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 ), 0 , 12923 , " sw_block05 " , " dustyconcrete " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19817 , 244.731994 , 1850.213012 , 1856.496948 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 ), 0 , 12923 , " sw_block05 " , " dustyconcrete " , 0 );
CreateDynamicObject ( 1002 , 238.729995 , 1845.829956 , 1860.006958 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1014 , 238.535003 , 1845.823974 , 1859.274047 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1650 , 239.013000 , 1846.689941 , 1858.963989 , 0.000000 , 0.000000 , 25.200000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 19921 , 239.309997 , 1845.805053 , 1858.758056 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 19621 , 239.005004 , 1844.909057 , 1858.761962 , 0.000000 , 0.000000 , - 147.699996 , - 1 , - 1 , - 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19355 , 245.260803 , 1842.088012 , 1860.215576 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 ), 0 , 10249 , " ottos2_sfw " , " ottos_pics_sfe " , 0 );
CreateDynamicObject ( 19815 , 238.535003 , 1855.029052 , 1860.095825 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 19815 , 238.535003 , 1855.029052 , 1859.104858 , 0.000000 , 180.000000 , 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1999 , 244.522003 , 1843.942016 , 1857.735961 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2059 , 244.578002 , 1844.083007 , 1858.573974 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1984 , 258.829010 , 1851.767944 , 1857.656005 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1848 , 262.945007 , 1855.573974 , 1857.625976 , 0.000000 , 0.000000 , 270.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 341 , 256.651123 , 1855.343017 , 1858.655761 , 0.000000 , 28.199998 , - 109.299942 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1842 , 259.781005 , 1855.352050 , 1858.107055 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1995 , 256.463989 , 1851.837036 , 1857.586059 , 0.000000 , 0.000000 , 270.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1995 , 256.493988 , 1852.828979 , 1857.586059 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1995 , 256.463989 , 1854.759033 , 1857.586059 , 0.000000 , 0.000000 , 270.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1995 , 256.493988 , 1855.750976 , 1857.586059 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 944 , 251.302017 , 1856.556518 , 1858.638427 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 341 , 256.467956 , 1855.982666 , 1858.664794 , 0.000000 , 28.199998 , - 107.400222 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 918 , 256.495544 , 1851.684448 , 1858.817626 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1650 , 256.497772 , 1852.841674 , 1858.757568 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1650 , 256.614929 , 1853.054931 , 1858.757568 , 0.000000 , 0.000000 , - 24.800024 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 918 , 256.495544 , 1852.335083 , 1858.817626 , 0.000000 , 0.000000 , - 66.499977 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 19329 , 259.889465 , 1849.657836 , 1859.798583 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2164 , 261.189849 , 1872.801391 , 1857.736572 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2162 , 263.488403 , 1871.236206 , 1857.736572 , 0.000000 , 0.000000 , - 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2161 , 263.488403 , 1869.464477 , 1857.736572 , 0.000000 , 0.000000 , - 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2162 , 263.488403 , 1868.134765 , 1857.736572 , 0.000000 , 0.000000 , - 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2164 , 259.419281 , 1872.801391 , 1857.736572 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2167 , 258.498840 , 1872.801391 , 1857.736572 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2165 , 260.386077 , 1868.690551 , 1857.736572 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2310 , 259.283569 , 1868.564941 , 1858.307128 , 0.000000 , 0.000000 , - 137.900177 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 2472 , 263.625640 , 1869.469970 , 1859.107910 , 0.000000 , 0.000000 , - 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1685 , 257.151245 , 1863.329711 , 1858.477294 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 3800 , 260.969757 , 1862.297241 , 1857.726562 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 3798 , 262.515991 , 1862.757446 , 1857.706542 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1348 , 257.097320 , 1864.635742 , 1858.427246 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1891 , 259.709838 , 1859.312500 , 1857.666503 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1885 , 256.321441 , 1859.682617 , 1857.696533 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 1885 , 256.321441 , 1858.931884 , 1857.696533 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 2662 , 238.587280 , 1849.567504 , 1860.304809 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 ), 0 , " Gang Vehicles " , 120 , " Impact " , 84 , 0 , - 13421773 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 2662 , 263.417633 , 1869.281738 , 1860.304809 , 0.000000 , 0.000000 , - 90.000000 , - 1 , - 1 , - 1 ), 0 , " Fast Travel " , 120 , " Impact " , 84 , 0 , - 13421773 , 0 , 1 );
CreateDynamicObject ( 363 , 246.722503 , 1816.183593 , 1855.371826 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 363 , 246.722503 , 1827.754516 , 1855.371826 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 );
2018-06-23 07:54:55 +00:00
}
2018-05-12 16:25:47 +00:00
/* ** SCHEMA ** */
/*
CREATE TABLE IF NOT EXISTS GANG_FACILITIES (
ID int ( 11 ) AUTO_INCREMENT primary key ,
GANG_ID int ( 11 ),
ENTER_X float ,
ENTER_Y float ,
ENTER_Z float ,
ZONE_MIN_X float ,
ZONE_MIN_Y float ,
ZONE_MAX_X float ,
ZONE_MAX_Y float
);
TRUNCATE TABLE GANG_FACILITIES ;
INSERT INTO GANG_FACILITIES ( GANG_ID , ENTER_X , ENTER_Y , ENTER_Z , ZONE_MIN_X , ZONE_MIN_Y , ZONE_MAX_X , ZONE_MAX_Y ) VALUES
( 14 , - 2056.4568 , 453.9176 , 35.1719 , - 2068 , 446.5 , - 2009 , 501.5 ),
( 6977 , - 1697.5094 , 883.6597 , 24.8982 , - 1723 , 857.5 , - 1642 , 911.5 ),
( 3885 , - 1606.2400 , 773.2818 , 7.1875 , - 1642 , 755.5 , - 1563 , 829.5 ),
( 4011 , - 1715.8917 , 1018.1326 , 17.9178 , - 1803 , 964.5 , - 1722 , 1037.5 ),
( 4011 , - 2754.3115 , 90.5159 , 7.0313 , - 2763 , 78.5 , - 2710 , 154.5 ),
( 7138 , - 2588.1001 , 59.9101 , 4.3544 , - 2613 , 49.5 , - 2532 , 79.5 );
CREATE TABLE IF NOT EXISTS GANG_FACILITIES_VEHICLES (
`ID` int ( 11 ) primary key auto_increment ,
`GANG_ID` int ( 11 ),
`MODEL` int ( 3 ),
`PRICE` int ( 11 ),
`COLOR1` int ( 3 ),
`COLOR2` int ( 3 ),
`PAINTJOB` tinyjob ( 1 )
`MODS` varchar ( 96 )
);
*/