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/*
* Irresistible Gaming ( c ) 2018
* Developed by Lorenc Pekaj
* Module : casino . inc
* Purpose : related to implementing the casino of visage
*/
/* ** Includes ** */
#include < YSI\y_hooks >
/* ** Constants ** */
stock VISAGE_ENTRANCE = ITER_NONE ;
stock const VISAGE_INTERIOR = 10 ;
stock const VISAGE_WORLD = 30 ;
/* ** Hooks ** */
hook OnGameModeInit ( )
{
// Initialize Interior
InitializeCasinoInterior ( );
// Create Entrance
VISAGE_ENTRANCE = CreateEntrance ( " [VISAGE CASINO] " , 2017.1334 , 1916.4141 , 12.3424 , 3095.9617 , 2887.8228 , 1056.5280 , VISAGE_INTERIOR , VISAGE_WORLD , true , false , 44 );
// Labels
// CreateDynamic3DTextLabel( "Coming Soon", COLOR_GREY, 3113.1077, 2899.5190, 1056.5280, 20.0 );
CreateDynamic3DTextLabel ( " Coming Soon " , COLOR_GREY , 3113.1428 , 2876.2637 , 1056.5280 , 20.0 );
// Create Poker Tables
CreatePokerTable ( 50000 , 1000 , 3156.923095 , 2891.148925 , 1053.761001 , 3 , VISAGE_WORLD , VISAGE_INTERIOR );
CreatePokerTable ( 125000 , 2500 , 3161.923095 , 2891.148925 , 1053.761001 , 4 , VISAGE_WORLD , VISAGE_INTERIOR );
CreatePokerTable ( 250000 , 5000 , 3166.923095 , 2891.148925 , 1053.761001 , 4 , VISAGE_WORLD , VISAGE_INTERIOR );
CreatePokerTable ( 500000 , 10000 , 3171.923095 , 2891.148925 , 1053.761001 , 6 , VISAGE_WORLD , VISAGE_INTERIOR );
CreatePokerTable ( 1000000 , 20000 , 3176.923095 , 2891.148925 , 1053.761001 , 6 , VISAGE_WORLD , VISAGE_INTERIOR );
// Create Roulette Tables
CreateRouletteTable ( 3170.070068 , 2875.992919 , 1054.446998 , 0.000000 , VISAGE_WORLD );
CreateRouletteTable ( 3164.070068 , 2875.992919 , 1054.446998 , 0.000000 , VISAGE_WORLD );
CreateRouletteTable ( 3158.070068 , 2875.992919 , 1054.446998 , 0.000000 , VISAGE_WORLD );
CreateRouletteTable ( 3176.070068 , 2875.992919 , 1054.446998 , 0.000000 , VISAGE_WORLD );
// Create Blackjack Tables
CreateBlackjackTable ( 10000 , 3156.629882 , 2885.523925 , 1054.379001 , 0.000000 , VISAGE_WORLD );
CreateBlackjackTable ( 25000 , 3159.129882 , 2881.750976 , 1054.379001 , 180.000000 , VISAGE_WORLD );
CreateBlackjackTable ( 50000 , 3161.629882 , 2885.523925 , 1054.379001 , 0.000000 , VISAGE_WORLD );
CreateBlackjackTable ( 100000 , 3164.129882 , 2881.750976 , 1054.379001 , 180.000000 , VISAGE_WORLD );
CreateBlackjackTable ( 250000 , 3166.629882 , 2885.523925 , 1054.379001 , 0.000000 , VISAGE_WORLD );
CreateBlackjackTable ( 500000 , 3169.129882 , 2881.750976 , 1054.379001 , 180.000000 , VISAGE_WORLD );
CreateBlackjackTable ( 500000 , 3171.629882 , 2885.523925 , 1054.379001 , 0.000000 , VISAGE_WORLD );
CreateBlackjackTable ( 1000000 , 3174.129882 , 2881.750976 , 1054.379001 , 180.0 , VISAGE_WORLD );
return 1 ;
}
hook OnPlayerConnect ( playerid )
{
// Remove Visage Building
RemoveBuildingForPlayer ( playerid , 7584 , 1947.3828 , 1916.1953 , 78.1953 , 0.25 );
RemoveBuildingForPlayer ( playerid , 7716 , 1947.3828 , 1916.1953 , 78.1953 , 0.25 );
return 1 ;
}
// purpose: creates the interior itself
static stock InitializeCasinoInterior ( )
{
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// Remake
tmpVariable = CreateDynamicObject ( 14624 , 2585.871093 , 1609.286010 , 1511.188964 , 0.000000 , 0.000000 , 180.000000 , - 1 , - 1 , - 1 );
SetDynamicObjectMaterial ( tmpVariable , 15 , 8396 , " sphinx01 " , " luxorwall02_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 9 , 11471 , " des_wtownmain " , " orange2 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 3 , 8396 , " sphinx01 " , " luxorceiling01_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 6 , 8396 , " sphinx01 " , " luxormural01_256 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 4 , 8396 , " sphinx01 " , " luxorceiling01_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 12 , 14627 , " ab_optilite " , " ab_optilite " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 10 , 8396 , " sphinx01 " , " luxormural01_256 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 8396 , " sphinx01 " , " luxorledge02_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 11 , 5392 , " eastshops1_lae " , " blueshop2_LAe " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19377 , 2619.851074 , 1570.769042 , 1509.729980 , 0.000000 , 0.000000 , - 36.799999 , - 1 , - 1 , - 1 ), 0 , 8396 , " sphinx01 " , " luxorceiling01_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19377 , 2619.667968 , 1636.426025 , 1509.729980 , 0.000000 , 0.000000 , - 36.799999 , - 1 , - 1 , - 1 ), 0 , 8396 , " sphinx01 " , " luxorceiling01_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19741 , 2600.346923 , 1568.895019 , 1509.534057 , - 90.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 8396 , " sphinx01 " , " luxormural01_256 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19741 , 2606.597900 , 1568.895019 , 1509.534057 , - 90.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 ), 0 , 8396 , " sphinx01 " , " luxormural01_256 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19355 , 2603.465087 , 1568.878051 , 1509.042968 , 0.000000 , 0.000000 , 90.000000 , - 1 , - 1 , - 1 ), 0 , 8396 , " sphinx01 " , " slidingdoor01_128 " , - 16 );
tmpVariable = CreateDynamicObject ( 14623 , 2635.883056 , 1677.000000 , 1512.906005 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 8396 , " sphinx01 " , " luxormural01_256 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 10412 , " hotel1 " , " gold128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 3 , 5392 , " eastshops1_lae " , " blueshop2_LAe " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 4 , 8396 , " sphinx01 " , " luxorceiling01_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 5 , 8396 , " sphinx01 " , " luxorwall02_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 6 , 8396 , " sphinx01 " , " luxorceiling01_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 7 , 8396 , " sphinx01 " , " luxormural01_256 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 8 , 5392 , " eastshops1_lae " , " blueshop2_LAe " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 9 , 11471 , " des_wtownmain " , " orange2 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 10 , 8396 , " sphinx01 " , " casinodoor1_128 " , 0 );
tmpVariable = CreateDynamicObject ( 14624 , 2653.422119 , 1597.921997 , 1511.194946 , 0.000000 , 0.000000 , 0.000000 , - 1 , - 1 , - 1 );
SetDynamicObjectMaterial ( tmpVariable , 15 , 8396 , " sphinx01 " , " luxorwall02_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 9 , 11471 , " des_wtownmain " , " orange2 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 3 , 8396 , " sphinx01 " , " luxorceiling01_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 6 , 8396 , " sphinx01 " , " luxormural01_256 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 4 , 8396 , " sphinx01 " , " luxorceiling01_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 12 , 14627 , " ab_optilite " , " ab_optilite " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 10 , 8396 , " sphinx01 " , " luxormural01_256 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 8396 , " sphinx01 " , " luxorledge02_128 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 11 , 5392 , " eastshops1_lae " , " blueshop2_LAe " , 0 );
CreateDynamicObject ( 19943 , 2616.636962 , 1632.371948 , 1507.371948 , 0.000000 , 0.000000 , - 19.899999 , - 1 , - 1 , - 1 );
CreateDynamicObject ( 19943 , 2622.750976 , 1574.579956 , 1507.371948 , 0.000000 , 0.000000 , - 19.899999 , - 1 , - 1 , - 1 );
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// Main Visage Object
CreateDynamicObject ( 7584 , 1947.38281 , 1916.19531 , 78.19531 , 0.00000 , 0.00000 , 0.00000 , 0 , 0 , - 1 , 500.0 , . priority = 1 ); // visible to 500m in world & interior 0
// The Visage Casino
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3095.576904 , 2886.663085 , 1056.528076 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14624 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 1256 , 3138.114990 , 2902.652099 , 1056.166992 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 ), 0 , " Visage Casino " , 120 , " Times new roman " , 70 , 0 , - 1 , - 16777216 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19327 , 3195.587890 , 2887.415039 , 1056.435058 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 ), 0 , " TOILET " , 130 , " Times new roman " , 100 , 0 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19861 , 3112.653076 , 2895.926025 , 1061.127929 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , " Private Apartments " , 130 , " Times new roman " , 60 , 0 , - 9170 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19861 , 3095.660888 , 2887.797119 , 1062.127929 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " The " , 130 , " Times new roman " , 90 , 1 , - 1 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19861 , 3095.660888 , 2887.797119 , 1061.197998 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " Visage " , 130 , " Times new roman " , 90 , 1 , - 1 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19861 , 3140.940917 , 2895.089111 , 1061.583984 , 19.899999 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , " Weekly Poker Tournaments " , 120 , " Times new roman " , 30 , 1 , - 1 , 0 , 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19861 , 3140.940917 , 2896.824951 , 1061.770996 , - 22.399999 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 8663 , " triadcasino " , " black32 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19861 , 3140.940917 , 2878.978027 , 1061.791015 , 19.899999 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 8663 , " triadcasino " , " black32 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19861 , 3140.940917 , 2880.667968 , 1061.776977 , 19.899999 , 0.000000 , 180.000000 , . priority = 9999 ), 0 , 8663 , " triadcasino " , " black32 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19861 , 3140.940917 , 2895.025878 , 1061.783935 , 19.899999 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 8663 , " triadcasino " , " black32 " , - 16 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19861 , 3140.940917 , 2896.748046 , 1061.622070 , 21.500000 , 0.000000 , 180.000000 , . priority = 9999 ), 0 , " Weekly Poker Tournaments " , 120 , " Times new roman " , 30 , 1 , - 1 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19861 , 3140.940917 , 2880.646972 , 1061.582031 , 21.500000 , 0.000000 , 180.000000 , . priority = 9999 ), 0 , " Become A Highroller Today! " , 120 , " Times new roman " , 30 , 1 , - 1 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19861 , 3140.940917 , 2878.988037 , 1061.593994 , 21.500000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , " Become A Highroller Today! " , 120 , " Times new roman " , 30 , 1 , - 1 , 0 , 1 );
CreateDynamicObject ( 19295 , 3148.732910 , 2886.918945 , 1066.516967 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19295 , 3175.702880 , 2886.918945 , 1069.057006 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19295 , 3148.732910 , 2886.918945 , 1066.516967 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19295 , 3192.373046 , 2886.918945 , 1066.516967 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19295 , 3178.418945 , 2886.918945 , 1071.237060 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19295 , 3141.543945 , 2886.489990 , 1063.657958 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 18981 , 3150.878906 , 2864.441894 , 1054.396972 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3180.996093 , 2865.885009 , 1059.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " Banging7grams " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
CreateDynamicObject ( 18981 , 3169.449951 , 2910.456054 , 1055.616943 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 7909 , 3191.825927 , 2865.534912 , 1057.921997 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 ), 0 , " Thank you to.. " , 130 , " Tahoma " , 50 , 1 , - 65536 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19861 , 3112.653076 , 2879.885986 , 1061.127929 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 ), 0 , " Highrollers Casino " , 130 , " Times new roman " , 60 , 0 , - 9170 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 7909 , 3125.550048 , 2887.995117 , 1061.738037 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 ), 0 , " GAMING ROOM " , 130 , " Times new roman " , 50 , 0 , - 9170 , 0 , 1 );
CreateDynamicObject ( 18981 , 3191.112060 , 2864.441894 , 1054.396972 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 2815 , 3167.604980 , 2884.551025 , 1053.890014 , 90.000000 , 0.000000 , 67.800003 , . priority = 9999 ), 0 , " SCAM! " , 130 , " ARIAL " , 20 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 7909 , 3191.808105 , 2865.534912 , 1056.381958 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 ), 0 , " For making this possible " , 130 , " Tahoma " , 30 , 1 , - 65536 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3180.996093 , 2865.885009 , 1058.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " Brad " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3180.996093 , 2865.885009 , 1057.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " RoyceGate " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3180.996093 , 2865.885009 , 1056.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " [TDK]Future[NG] " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3180.996093 , 2865.885009 , 1055.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " [ZF]ImakeMYownCAKE " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3172.496093 , 2865.885009 , 1059.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " Ashley " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3172.496093 , 2865.885009 , 1058.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " Shini " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3172.496093 , 2865.885009 , 1057.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " iHarpreet " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3172.496093 , 2865.885009 , 1056.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " Daniel " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3172.496093 , 2865.885009 , 1055.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " MrFreeze " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3163.996093 , 2865.885009 , 1055.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " Bradyy " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3163.996093 , 2865.885009 , 1056.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " StevenVerx " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3163.996093 , 2865.885009 , 1057.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " Hariexy " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3163.996093 , 2865.885009 , 1058.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " Veloxity_ " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3163.996093 , 2865.885009 , 1059.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " Galileo " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3155.496093 , 2865.885009 , 1055.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " NeXuS " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3155.496093 , 2865.885009 , 1056.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " IM_HULK. " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3155.496093 , 2865.885009 , 1057.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " [SS]Usaid " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3155.496093 , 2865.885009 , 1058.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " Minthy " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3037 , 3155.496093 , 2865.885009 , 1059.599975 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , " Chickenwing " , 130 , " Tahoma " , 50 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19355 , 3204.334960 , 2874.370117 , 1053.734985 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , " Designed by Galileo " , 130 , " Arial " , 30 , 0 , - 16777216 , 0 , 1 );
CreateDynamicObject ( 18981 , 3173.770019 , 2864.441894 , 1054.396972 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3100.160888 , 2925.929931 , 1038.518066 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14624 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3100.160888 , 2849.860107 , 1038.518066 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14624 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3186.426025 , 2894.111083 , 1081.443000 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3126.739013 , 2887.888916 , 1081.416999 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3126.739013 , 2887.888916 , 1034.516998 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " casino_carp " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3128.611083 , 2887.888916 , 1034.519001 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " casino_carp " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3130.450927 , 2887.888916 , 1034.520999 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " casino_carp " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3132.292968 , 2887.888916 , 1034.522998 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " casino_carp " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3134.093017 , 2887.888916 , 1034.525001 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " casino_carp " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3135.894042 , 2887.888916 , 1034.528999 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " casino_carp " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3137.701904 , 2887.888916 , 1034.530998 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " casino_carp " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3139.501953 , 2887.888916 , 1034.533000 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " casino_carp " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3141.281005 , 2887.888916 , 1034.534999 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " casino_carp " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3143.070068 , 2887.888916 , 1034.536998 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " casino_carp " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3107.142089 , 2900.892089 , 1060.563999 , 0.000000 , 90.000000 , 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3107.156005 , 2874.889892 , 1060.563999 , 0.000000 , 90.000000 , - 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3136.159912 , 2845.888916 , 1060.563999 , 0.000000 , 90.000000 , 180.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3136.159912 , 2929.893066 , 1060.563999 , 0.000000 , 90.000000 , 180.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3120.439941 , 2910.885986 , 1060.563999 , 0.000000 , 90.000000 , 90.000000 , . priority = 9999 ), 0 , 4830 , " airport2 " , " LASLACMA96 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3122.824951 , 2864.897949 , 1060.563999 , 0.000000 , 90.000000 , - 90.000000 , . priority = 9999 ), 0 , 4830 , " airport2 " , " LASLACMA96 " , - 16 );
CreateDynamicObject ( 14629 , 3167.575927 , 2895.346923 , 1065.593002 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14394 , 3145.125000 , 2887.856933 , 1054.701999 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14394 , 3145.541992 , 2895.730957 , 1054.701999 , 0.000000 , 0.000000 , 173.899993 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14394 , 3145.545898 , 2879.970947 , 1054.701999 , 0.000000 , 0.000000 , - 173.899993 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14394 , 3146.805908 , 2872.185058 , 1054.700000 , 0.000000 , 0.000000 , - 167.699005 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14394 , 3146.804931 , 2903.468994 , 1054.701999 , 0.000000 , 0.000000 , 167.598999 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14394 , 3148.510009 , 2864.377929 , 1054.700000 , 0.000000 , 0.000000 , - 167.699005 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14394 , 3148.522949 , 2911.281982 , 1054.701999 , 0.000000 , 0.000000 , 167.598999 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3146.720947 , 2887.888916 , 1033.365001 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " casino_carp " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3148.530029 , 2887.888916 , 1033.367000 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " casino_carp " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14394 , 3150.990966 , 2879.989013 , 1053.532001 , 0.000000 , 0.000000 , - 173.899993 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14394 , 3150.991943 , 2895.721923 , 1053.532001 , 0.000000 , 0.000000 , 173.899993 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14394 , 3152.260009 , 2903.498046 , 1053.532001 , 0.000000 , 0.000000 , 167.598999 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3165.649902 , 2894.111083 , 1052.395000 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 ), 0 , 14597 , " papaerchaseoffice " , " CJ_WOOD5 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14394 , 3150.573974 , 2887.856933 , 1053.532001 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14394 , 3152.251953 , 2872.224121 , 1053.532001 , 0.000000 , 0.000000 , - 167.699005 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14394 , 3154.028076 , 2864.474121 , 1053.532001 , 0.000000 , 0.000000 , - 166.598999 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14394 , 3153.977050 , 2911.301025 , 1053.532001 , 0.000000 , 0.000000 , 167.598999 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3126.739013 , 2887.888916 , 1082.416999 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3128.611083 , 2887.888916 , 1082.418998 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3130.450927 , 2887.888916 , 1082.420997 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3132.292968 , 2887.888916 , 1082.422996 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3134.093017 , 2887.888916 , 1082.425003 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3135.894042 , 2887.888916 , 1082.429000 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3137.701904 , 2887.888916 , 1082.430999 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3139.501953 , 2887.888916 , 1082.432998 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3141.281005 , 2887.888916 , 1082.434997 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19884 , 3143.070068 , 2887.888916 , 1082.436996 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3148.958007 , 2887.406982 , 1060.956001 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3150.455078 , 2887.405029 , 1060.923999 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3160.455078 , 2887.405029 , 1060.925998 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3170.455078 , 2887.405029 , 1060.923999 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3180.455078 , 2887.405029 , 1060.923999 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3160.455078 , 2887.405029 , 1060.923999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3160.455078 , 2897.405029 , 1060.923999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3160.455078 , 2877.405029 , 1060.923999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3160.455078 , 2867.405029 , 1060.923999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3160.455078 , 2907.405029 , 1060.923999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3175.455078 , 2887.405029 , 1060.928001 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3175.455078 , 2897.405029 , 1060.923999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3175.455078 , 2877.405029 , 1060.923999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3175.455078 , 2867.405029 , 1060.923999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3175.455078 , 2907.405029 , 1060.923999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3165.649902 , 2894.111083 , 1067.394996 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14597 , " papaerchaseoffice " , " CJ_WOOD5 " , 0 );
CreateDynamicObject ( 19943 , 3160.447021 , 2902.394042 , 1053.384998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3138.958007 , 2887.406982 , 1060.956001 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3130.638916 , 2887.406982 , 1060.956001 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
CreateDynamicObject ( 19943 , 3160.447021 , 2872.394042 , 1053.384998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19943 , 3167.947021 , 2887.394042 , 1053.384998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19943 , 3175.447021 , 2894.894042 , 1053.384998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19943 , 3175.447021 , 2902.394042 , 1053.384998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19943 , 3175.447021 , 2879.894042 , 1053.384998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19943 , 3175.447021 , 2872.394042 , 1053.384998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19943 , 3160.447021 , 2894.894042 , 1053.384998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19943 , 3160.447021 , 2879.894042 , 1053.384998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3178.587890 , 2887.418945 , 1032.412998 , 0.000000 , 90.000000 , 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " casino_carp " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3178.587890 , 2879.876953 , 1032.412998 , 0.000000 , 90.000000 , 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " casino_carp " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3178.587890 , 2872.408935 , 1032.410999 , 0.000000 , 90.000000 , 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " casino_carp " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3178.587890 , 2894.900878 , 1032.415000 , 0.000000 , 90.000000 , 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " casino_carp " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3178.587890 , 2902.379882 , 1032.415000 , 0.000000 , 90.000000 , 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " casino_carp " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 3155.855957 , 2881.586914 , 1050.898998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 3155.855957 , 2877.175048 , 1050.896999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 3165.855957 , 2877.175048 , 1050.896999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 3175.855957 , 2877.175048 , 1050.896999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 3165.855957 , 2881.586914 , 1050.898998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 3175.855957 , 2881.586914 , 1050.898998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 3155.855957 , 2888.267089 , 1050.900001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 3155.855957 , 2898.220947 , 1050.900001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 3165.855957 , 2888.267089 , 1050.900001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 3175.855957 , 2888.267089 , 1050.900001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 3175.855957 , 2898.220947 , 1050.900001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 3165.855957 , 2898.220947 , 1050.900001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 17946 , " carter_mainmap " , " mp_carter_carpet " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3201.839111 , 2894.111083 , 1052.415000 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 ), 0 , 14597 , " papaerchaseoffice " , " CJ_WOOD5 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19545 , 3183.584960 , 2909.878906 , 1046.729999 , 0.000000 , 90.000000 , 90.000000 , . priority = 9999 ), 0 , 14627 , " ab_optilite " , " ab_optilite " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19545 , 3183.584960 , 2865.919921 , 1046.729999 , 0.000000 , 90.000000 , 90.000000 , . priority = 9999 ), 0 , 14627 , " ab_optilite " , " ab_optilite " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19545 , 3204.259033 , 2844.235107 , 1046.729999 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14627 , " ab_optilite " , " ab_optilite " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19545 , 3204.259033 , 2930.519042 , 1046.729999 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14627 , " ab_optilite " , " ab_optilite " , - 16 );
CreateDynamicObject ( 19929 , 3156.495117 , 2898.645019 , 1054.188999 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19929 , 3160.495117 , 2898.645019 , 1054.188999 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19929 , 3164.495117 , 2898.645019 , 1054.188999 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19929 , 3168.495117 , 2898.645019 , 1054.188999 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19929 , 3172.495117 , 2898.645019 , 1054.188999 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19929 , 3176.495117 , 2898.645019 , 1054.188999 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19929 , 3176.195068 , 2898.646972 , 1054.191001 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19929 , 3172.195068 , 2898.646972 , 1054.191001 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19929 , 3168.195068 , 2898.646972 , 1054.191001 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19929 , 3164.195068 , 2898.646972 , 1054.191001 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19929 , 3160.195068 , 2898.646972 , 1054.191001 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19929 , 3156.195068 , 2898.646972 , 1054.191001 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3156.529052 , 2897.862060 , 1054.959999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3156.529052 , 2898.622070 , 1054.959999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3156.529052 , 2899.382080 , 1054.959999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3160.529052 , 2899.382080 , 1054.959999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3164.529052 , 2899.382080 , 1054.959999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3168.529052 , 2899.382080 , 1054.959999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3172.529052 , 2899.382080 , 1054.959999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3176.529052 , 2899.382080 , 1054.959999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3160.529052 , 2898.622070 , 1054.959999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3164.529052 , 2898.622070 , 1054.959999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3168.529052 , 2898.622070 , 1054.959999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3172.529052 , 2898.622070 , 1054.959999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3176.529052 , 2898.622070 , 1054.959999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3176.529052 , 2897.862060 , 1054.959999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3172.529052 , 2897.862060 , 1054.959999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3168.529052 , 2897.862060 , 1054.959999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3164.529052 , 2897.862060 , 1054.959999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3160.529052 , 2897.862060 , 1054.959999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3156.079101 , 2899.422119 , 1054.959999 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3156.079101 , 2898.662109 , 1054.959999 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3156.079101 , 2897.902099 , 1054.959999 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3160.079101 , 2897.902099 , 1054.959999 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3172.079101 , 2897.902099 , 1054.959999 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3176.079101 , 2897.902099 , 1054.959999 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3164.079101 , 2897.902099 , 1054.959999 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3168.079101 , 2897.902099 , 1054.959999 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3160.079101 , 2898.662109 , 1054.959999 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3164.079101 , 2898.662109 , 1054.959999 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3168.079101 , 2898.662109 , 1054.959999 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3172.079101 , 2898.662109 , 1054.959999 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3176.079101 , 2898.662109 , 1054.959999 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3176.079101 , 2899.422119 , 1054.959999 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3172.079101 , 2899.422119 , 1054.959999 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3168.079101 , 2899.422119 , 1054.959999 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3164.079101 , 2899.422119 , 1054.959999 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2325 , 3160.079101 , 2899.422119 , 1054.959999 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 638 , 3162.819091 , 2894.870117 , 1054.078998 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 638 , 3167.918945 , 2894.870117 , 1054.078998 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 638 , 3173.019042 , 2894.870117 , 1054.078998 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 638 , 3162.819091 , 2879.899902 , 1054.078998 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 638 , 3167.918945 , 2879.899902 , 1054.078998 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 638 , 3173.019042 , 2879.899902 , 1054.078998 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 2001 , 3180.612060 , 2903.082031 , 1053.374000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 2001 , 3180.612060 , 2871.708007 , 1053.374000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 2001 , 3180.612060 , 2887.403076 , 1053.374000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 2001 , 3180.612060 , 2879.861083 , 1053.374000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3175.465087 , 2870.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3175.465087 , 2880.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3175.465087 , 2890.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3175.465087 , 2900.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3175.465087 , 2910.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3175.445068 , 2910.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3175.445068 , 2870.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3175.445068 , 2880.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3175.445068 , 2890.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3175.445068 , 2900.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3160.472900 , 2910.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3160.472900 , 2900.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3160.472900 , 2890.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3160.472900 , 2880.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3160.472900 , 2870.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3160.441894 , 2910.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3160.441894 , 2900.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3160.441894 , 2890.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3160.441894 , 2880.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3160.441894 , 2870.861083 , 1060.937999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3130.649902 , 2887.413085 , 1060.958000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3140.649902 , 2887.413085 , 1060.958000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3150.649902 , 2887.413085 , 1060.958000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3160.649902 , 2887.413085 , 1060.958000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3170.649902 , 2887.413085 , 1060.958000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3180.649902 , 2887.413085 , 1060.958000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3170.649902 , 2887.393066 , 1060.958000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3180.649902 , 2887.393066 , 1060.958000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3160.649902 , 2887.393066 , 1060.958000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3150.649902 , 2887.393066 , 1060.958000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3140.649902 , 2887.393066 , 1060.958000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3130.649902 , 2887.393066 , 1060.958000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 3988 , " civic06_lan " , " casinobulb2_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3206.428955 , 2894.111083 , 1061.444999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14624 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3205.305908 , 2894.111083 , 1065.433998 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14624 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3195.180908 , 2894.382080 , 1051.900001 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3195.180908 , 2880.403076 , 1051.900001 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3195.180908 , 2880.413085 , 1061.900001 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3195.190917 , 2880.403076 , 1059.900001 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3195.180908 , 2894.382080 , 1061.900001 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3195.190917 , 2894.394042 , 1059.900001 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19437 , 3194.886962 , 2888.254882 , 1057.493999 , 0.000000 , 90.000000 , 90.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19437 , 3194.883056 , 2886.345947 , 1057.495998 , 0.000000 , 90.000000 , 90.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19377 , 3195.592041 , 2887.418945 , 1062.664001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3196.168945 , 2875.896972 , 1054.415000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3200.020019 , 2875.896972 , 1054.415000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3203.868896 , 2875.896972 , 1054.415000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3200.664062 , 2876.389892 , 1051.900001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3196.168945 , 2898.876953 , 1054.415000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3200.020019 , 2898.876953 , 1054.415000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3203.868896 , 2898.876953 , 1054.415000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3200.664062 , 2898.381103 , 1051.900001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3199.700927 , 2898.896972 , 1059.897998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3199.700927 , 2875.895996 , 1059.897998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3199.680908 , 2898.906982 , 1061.897998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3199.670898 , 2875.895019 , 1061.897998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3200.681884 , 2898.876953 , 1059.888000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3200.681884 , 2875.904052 , 1059.888000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18763 , 3200.746093 , 2887.375000 , 1058.345001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18763 , 3200.746093 , 2887.375000 , 1053.345001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3198.169921 , 2889.885986 , 1054.415000 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 10765 , " airportgnd_sfse " , " white " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3198.169921 , 2884.905029 , 1054.415000 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 10765 , " airportgnd_sfse " , " white " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3199.729003 , 2885.687988 , 1054.415000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3199.729003 , 2889.097900 , 1054.415000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18763 , 3197.021972 , 2886.864990 , 1059.904998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18763 , 3197.021972 , 2888.035888 , 1059.907001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18763 , 3199.021972 , 2888.035888 , 1059.909000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18763 , 3199.021972 , 2886.864990 , 1059.907001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
CreateDynamicObject ( 869 , 3196.104003 , 2888.270996 , 1057.895000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 869 , 3196.104003 , 2886.949951 , 1057.895000 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3203.169921 , 2884.905029 , 1054.415000 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 10765 , " airportgnd_sfse " , " white " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3203.169921 , 2889.885986 , 1054.415000 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 10765 , " airportgnd_sfse " , " white " , - 16 );
CreateDynamicObject ( 11727 , 3198.472900 , 2888.979980 , 1057.415000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 11727 , 3198.472900 , 2885.798095 , 1057.415000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 11727 , 3195.202880 , 2889.908935 , 1057.415000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 11727 , 3195.202880 , 2891.908935 , 1057.415000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 11727 , 3195.202880 , 2893.908935 , 1057.415000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 11727 , 3195.202880 , 2895.908935 , 1057.415000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 11727 , 3195.202880 , 2897.908935 , 1057.415000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 11727 , 3195.202880 , 2884.906005 , 1057.415000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 11727 , 3195.202880 , 2882.906005 , 1057.415000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 11727 , 3195.202880 , 2880.906005 , 1057.415000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 11727 , 3195.202880 , 2878.906005 , 1057.415000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 11727 , 3195.202880 , 2876.906005 , 1057.415000 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 11727 , 3198.041992 , 2875.916015 , 1057.384998 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 11727 , 3201.995117 , 2875.916015 , 1057.384998 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 11727 , 3198.041992 , 2898.856933 , 1057.384998 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 11727 , 3201.943115 , 2898.856933 , 1057.384998 , 90.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 2350 , 3194.061035 , 2891.262939 , 1053.784000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 2350 , 3194.061035 , 2893.262939 , 1053.784000 , 0.000000 , 0.000000 , 24.000000 , . priority = 9999 );
CreateDynamicObject ( 2350 , 3194.061035 , 2895.262939 , 1053.784000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 2350 , 3194.061035 , 2897.262939 , 1053.784000 , 0.000000 , 0.000000 , 45.000000 , . priority = 9999 );
CreateDynamicObject ( 2350 , 3197.302001 , 2899.573974 , 1053.784000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 2350 , 3198.551025 , 2899.705078 , 1053.784000 , 0.000000 , 0.000000 , 30.899999 , . priority = 9999 );
CreateDynamicObject ( 2350 , 3202.224121 , 2899.573974 , 1053.784000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 2350 , 3194.061035 , 2883.510986 , 1053.784000 , 0.000000 , 0.000000 , 122.000000 , . priority = 9999 );
CreateDynamicObject ( 2350 , 3194.061035 , 2881.510986 , 1053.784000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 2350 , 3194.061035 , 2879.510986 , 1053.784000 , 0.000000 , 0.000000 , 45.000000 , . priority = 9999 );
CreateDynamicObject ( 2350 , 3194.061035 , 2877.510986 , 1053.784000 , 0.000000 , 0.000000 , 45.000000 , . priority = 9999 );
CreateDynamicObject ( 2350 , 3197.361083 , 2875.311035 , 1053.784000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 2350 , 3199.009033 , 2875.210937 , 1053.784000 , 0.000000 , 0.000000 , - 36.299999 , . priority = 9999 );
CreateDynamicObject ( 2350 , 3198.142089 , 2875.090087 , 1053.784000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 2350 , 3201.231933 , 2876.131103 , 1054.794998 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 2350 , 3202.383056 , 2876.131103 , 1054.794998 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 1542 , 3195.688964 , 2895.531982 , 1054.234001 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 1541 , 3195.739013 , 2896.802978 , 1054.433998 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 1541 , 3195.739013 , 2893.423095 , 1054.433998 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 1542 , 3195.688964 , 2892.121093 , 1054.234001 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 1545 , 3195.759033 , 2882.740966 , 1054.375000 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 1541 , 3195.739013 , 2881.292968 , 1054.433998 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 1545 , 3195.759033 , 2878.249023 , 1054.375000 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 1541 , 3195.739013 , 2879.943115 , 1054.433998 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
CreateDynamicObject ( 1548 , 3195.187988 , 2892.004882 , 1054.415000 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 1548 , 3195.187988 , 2895.085937 , 1054.415000 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 1548 , 3195.187988 , 2882.812988 , 1054.415000 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 1548 , 3195.187988 , 2878.314941 , 1054.415000 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 1548 , 3195.187988 , 2880.643066 , 1054.415000 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 14565 , 3204.690917 , 2884.108886 , 1055.375000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 14565 , 3204.690917 , 2890.573974 , 1055.375000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 103204.097900 , 2892.910888 , 51.875000 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 17895696 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 103204.097900 , 2880.491943 , 51.875000 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 17895696 );
CreateDynamicObject ( 11686 , 3203.916992 , 2880.778076 , 1053.270000 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 11686 , 3203.916992 , 2893.804931 , 1053.270000 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 14611 , 3200.092041 , 2880.576904 , 1059.959999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 14611 , 3200.092041 , 2894.250000 , 1059.959999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 3196.177001 , 2888.885986 , 1054.935001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 10765 , " airportgnd_sfse " , " white " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 3196.177001 , 2885.904052 , 1054.935001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 10765 , " airportgnd_sfse " , " white " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 3196.177001 , 2886.895019 , 1058.345001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 10765 , " airportgnd_sfse " , " white " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 3196.177001 , 2887.895996 , 1058.345001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 10765 , " airportgnd_sfse " , " white " , - 16 );
CreateDynamicObject ( 1491 , 3195.846923 , 2886.649902 , 1053.375000 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 3196.178955 , 2886.176025 , 1054.935001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 10765 , " airportgnd_sfse " , " white " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 3196.178955 , 2888.666992 , 1054.935001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 10765 , " airportgnd_sfse " , " white " , - 16 );
CreateDynamicObject ( 2528 , 3197.761962 , 2888.893066 , 1053.404998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19873 , 3197.743896 , 2889.299072 , 1054.415000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19873 , 3197.604003 , 2889.299072 , 1054.415000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19873 , 3197.694091 , 2889.299072 , 1054.534999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3180.437011 , 2910.893066 , 1052.395000 , 0.000000 , 90.000000 , 90.000000 , . priority = 9999 ), 0 , 4830 , " airport2 " , " LASLACMA96 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3199.700927 , 2898.866943 , 1059.897998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3199.700927 , 2875.912109 , 1059.897998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 9495 , " vict_sfw " , " newall10_seamless " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3180.437011 , 2864.899902 , 1052.395000 , 0.000000 , 90.000000 , - 90.000000 , . priority = 9999 ), 0 , 4830 , " airport2 " , " LASLACMA96 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3165.652099 , 2864.927978 , 1081.424003 , 0.000000 , 90.000000 , - 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3166.947998 , 2910.870117 , 1081.414001 , 0.000000 , 90.000000 , 90.000000 , . priority = 9999 ), 0 , 14625 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3198.177001 , 2884.895019 , 1054.415000 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3203.150878 , 2884.895019 , 1054.415000 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3198.187011 , 2889.886962 , 1054.415000 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3203.142089 , 2889.886962 , 1054.415000 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
CreateDynamicObject ( 14493 , 3198.009033 , 2885.052978 , 1055.694999 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 3197.527099 , 2885.581054 , 1051.674999 , 0.000000 , 0.000000 , - 43.099998 , . priority = 9999 ), 0 , 1675 , " wshxrefhse " , " greygreensubuild_128 " , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19861 , 3180.959960 , 2898.687988 , 1053.404998 , - 90.000000 , 0.000000 , - 90.000000 , . priority = 9999 ), 0 , " SLOTS " , 130 , " Times new Roman " , 70 , 0 , - 2987746 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19861 , 3180.959960 , 2891.133056 , 1053.404998 , - 90.000000 , 0.000000 , - 90.000000 , . priority = 9999 ), 0 , " POKER " , 130 , " Times New Roman " , 70 , 0 , - 2987746 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19861 , 3180.959960 , 2883.635986 , 1053.404998 , - 90.000000 , 0.000000 , - 90.000000 , . priority = 9999 ), 0 , " BLACKJACK " , 130 , " Times new Roman " , 70 , 0 , - 2987746 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19861 , 3180.959960 , 2876.062988 , 1053.404998 , - 90.000000 , 0.000000 , - 90.000000 , . priority = 9999 ), 0 , " ROULETTE " , 130 , " Times new Roman " , 70 , 0 , - 2987746 , 0 , 1 );
CreateDynamicObject ( 2685 , 3197.076904 , 2889.364013 , 1054.604999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3352 , 3175.497070 , 2898.697998 , 1058.275001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , " $ 100,000,000 PRIZE! " , 120 , " Arial " , 60 , 0 , - 16724736 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 3352 , 3160.444091 , 2898.697998 , 1058.275001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , " $ 50,000,000 PRIZE! " , 120 , " Arial " , 60 , 0 , - 16724736 , 0 , 1 );
CreateDynamicObject ( 19819 , 3195.177001 , 2896.531005 , 1054.485000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19822 , 3195.106933 , 2896.200927 , 1054.375000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19861 , 3194.710937 , 2880.634033 , 1059.634998 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 ), 0 , " BAR " , 130 , " Times New Roman " , 110 , 0 , - 2987746 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19861 , 3194.710937 , 2894.579101 , 1059.634998 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 ), 0 , " BAR " , 130 , " Times New Roman " , 110 , 0 , - 2987746 , 0 , 1 );
tmpVariable = CreateDynamicActor ( 252 , 3198.350097 , 2885.939941 , 1054.345001 , 20.000000 , 1 , 100.0 , . priority = 9999 );
ApplyDynamicActorAnimation ( tmpVariable , " blowjobz " , " BJ_COUCH_LOOP_P " , 4.1 , 1 , 1 , 1 , 1 , 0 );
tmpVariable = CreateDynamicActor ( 237 , 3198.120117 , 2886.320068 , 1055.384998 , 215.000000 , 1 , 100.0 , . priority = 9999 );
ApplyDynamicActorAnimation ( tmpVariable , " BLOWJOBZ " , " BJ_COUCH_LOOP_W " , 4.1 , 1 , 1 , 1 , 1 , 0 );
CreateDynamicActor ( 172 , 3196.590087 , 2892.739990 , 1054.415000 , 90.000000 , 1 , 100.0 , . priority = 9999 );
CreateDynamicActor ( 172 , 3196.590087 , 2895.449951 , 1054.415000 , 90.000000 , 1 , 100.0 , . priority = 9999 );
CreateDynamicActor ( 172 , 3196.590087 , 2882.320068 , 1054.415000 , 90.000000 , 1 , 100.0 , . priority = 9999 );
CreateDynamicActor ( 172 , 3196.590087 , 2879.510009 , 1054.415000 , 90.000000 , 1 , 100.0 , . priority = 9999 );
CreateDynamicActor ( 163 , 3159.459960 , 2894.860107 , 1054.403999 , 90.000000 , 1 , 100.0 , . priority = 9999 );
tmpVariable = CreateDynamicActor ( 163 , 3159.459960 , 2902.409912 , 1054.403999 , 90.000000 , 1 , 100.0 , . priority = 9999 );
ApplyDynamicActorAnimation ( tmpVariable , " DEALER " , " DEALER_IDLE " , 4.1 , 1 , 1 , 1 , 1 , 0 );
tmpVariable = CreateDynamicActor ( 163 , 3159.459960 , 2879.870117 , 1054.403999 , 90.000000 , 1 , 100.0 , . priority = 9999 );
ApplyDynamicActorAnimation ( tmpVariable , " COP_AMBIENT " , " Coplook_nod " , 4.1 , 1 , 1 , 1 , 1 , 0 );
tmpVariable = CreateDynamicActor ( 163 , 3159.459960 , 2872.320068 , 1054.403999 , 90.000000 , 1 , 100.0 , . priority = 9999 );
ApplyDynamicActorAnimation ( tmpVariable , " DEALER " , " DEALER_IDLE " , 4.1 , 1 , 1 , 1 , 1 , 0 );
tmpVariable = CreateDynamicActor ( 187 , 3194.340087 , 2896.699951 , 1054.465000 , 177.600006 , 1 , 100.0 , . priority = 9999 );
ApplyDynamicActorAnimation ( tmpVariable , " misc " , " Plyrlean_loop " , 4.1 , 1 , 1 , 1 , 1 , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19545 , 3105.908935 , 2898.173095 , 1055.527999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 14390 , " dr_gsnew " , " mp_motel_carpet1 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3125.148925 , 2853.114990 , 1056.500999 , 0.000000 , 90.000000 , 180.000000 , . priority = 9999 ), 0 , 14624 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3125.148925 , 2922.708984 , 1056.500999 , 0.000000 , 90.000000 , 180.000000 , . priority = 9999 ), 0 , 14624 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3124.666015 , 2896.413085 , 1056.527999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3116.666015 , 2896.413085 , 1056.527999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19545 , 3105.909912 , 2883.181884 , 1055.527999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 14390 , " dr_gsnew " , " mp_motel_carpet1 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19377 , 3125.523925 , 2887.237060 , 10153.826995 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 5785 , " melrosetr1_lawn " , " 711doors1 " , - 268435456 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3108.666015 , 2896.413085 , 1056.527999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3100.666015 , 2896.413085 , 1056.527999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3100.666015 , 2879.389892 , 1056.527999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3108.666015 , 2879.389892 , 1056.527999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3124.666015 , 2879.389892 , 1056.527999 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19545 , 3111.502929 , 2898.173095 , 1064.527999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 14390 , " dr_gsnew " , " mp_motel_carpet1 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19545 , 3111.502929 , 2883.178955 , 1064.527999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 14390 , " dr_gsnew " , " mp_motel_carpet1 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18981 , 3112.668945 , 2908.408935 , 1059.921001 , 0.000000 , 90.000000 , 90.000000 , . priority = 9999 ), 0 , 14624 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18981 , 3112.668945 , 2867.394042 , 1059.921001 , 0.000000 , 90.000000 , 90.000000 , . priority = 9999 ), 0 , 14624 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3112.666992 , 2879.399902 , 1059.917999 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 1118480 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3112.666992 , 2896.403076 , 1059.917999 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 1118480 );
tmpVariable = CreateDynamicObject ( 970 , 3111.622070 , 2895.927978 , 1060.967998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 6098 , " tempo22_law " , " newall8-1blue " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14624 , " mafcasmain " , " goldPillar " , - 16 );
tmpVariable = CreateDynamicObject ( 970 , 3113.684082 , 2895.927978 , 1060.967998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 6098 , " tempo22_law " , " newall8-1blue " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14624 , " mafcasmain " , " goldPillar " , - 16 );
tmpVariable = CreateDynamicObject ( 970 , 3121.733886 , 2895.927978 , 1060.967998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 6098 , " tempo22_law " , " newall8-1blue " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14624 , " mafcasmain " , " goldPillar " , - 16 );
tmpVariable = CreateDynamicObject ( 970 , 3119.672119 , 2895.927978 , 1060.967998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 6098 , " tempo22_law " , " newall8-1blue " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14624 , " mafcasmain " , " goldPillar " , - 16 );
tmpVariable = CreateDynamicObject ( 970 , 3103.572021 , 2895.927978 , 1060.967998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 6098 , " tempo22_law " , " newall8-1blue " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14624 , " mafcasmain " , " goldPillar " , - 16 );
tmpVariable = CreateDynamicObject ( 970 , 3105.634033 , 2895.927978 , 1060.967998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 6098 , " tempo22_law " , " newall8-1blue " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14624 , " mafcasmain " , " goldPillar " , - 16 );
tmpVariable = CreateDynamicObject ( 970 , 3111.622070 , 2879.868896 , 1060.967998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 6098 , " tempo22_law " , " newall8-1blue " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14624 , " mafcasmain " , " goldPillar " , - 16 );
tmpVariable = CreateDynamicObject ( 970 , 3113.684082 , 2879.868896 , 1060.967998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 6098 , " tempo22_law " , " newall8-1blue " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14624 , " mafcasmain " , " goldPillar " , - 16 );
tmpVariable = CreateDynamicObject ( 970 , 3103.572021 , 2879.868896 , 1060.967998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 6098 , " tempo22_law " , " newall8-1blue " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14624 , " mafcasmain " , " goldPillar " , - 16 );
tmpVariable = CreateDynamicObject ( 970 , 3105.634033 , 2879.868896 , 1060.967998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 6098 , " tempo22_law " , " newall8-1blue " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14624 , " mafcasmain " , " goldPillar " , - 16 );
tmpVariable = CreateDynamicObject ( 970 , 3121.733886 , 2879.868896 , 1060.967998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 6098 , " tempo22_law " , " newall8-1blue " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14624 , " mafcasmain " , " goldPillar " , - 16 );
tmpVariable = CreateDynamicObject ( 970 , 3119.672119 , 2879.868896 , 1060.967998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 6098 , " tempo22_law " , " newall8-1blue " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14624 , " mafcasmain " , " goldPillar " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14410 , 3098.326904 , 2877.740966 , 1057.217998 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 ), 1 , 14624 , " mafcasmain " , " ab_carpGreenEdge " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3095.433105 , 2874.910888 , 1058.160999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 14624 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14410 , 3096.274902 , 2881.750000 , 1055.467998 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 ), 1 , 14624 , " mafcasmain " , " ab_carpGreenEdge " , - 16 );
tmpVariable = CreateDynamicObject ( 14410 , 3098.326904 , 2898.162109 , 1057.217998 , 0.000000 , 0.000000 , - 90.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 14624 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14624 , " mafcasmain " , " ab_carpGreenEdge " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3095.433105 , 2900.900878 , 1058.160999 , 90.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 14624 , " mafcasmain " , " cof_wood2 " , - 16 );
tmpVariable = CreateDynamicObject ( 14410 , 3096.074951 , 2894.064941 , 1055.467998 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 14624 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14624 , " mafcasmain " , " ab_carpGreenEdge " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3099.675048 , 2896.413085 , 1047.928001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3098.424072 , 2896.413085 , 1047.928001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3098.675048 , 2896.415039 , 1047.930000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3099.675048 , 2879.391113 , 1047.928001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3098.414062 , 2879.391113 , 1047.930000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3099.075927 , 2879.393066 , 1047.931999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19890 , 3126.132080 , 2886.333984 , 1089.027999 , 90.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14624 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3098.424072 , 2896.741943 , 1053.179000 , 0.000000 , 55.599998 , 90.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3098.426025 , 2891.930908 , 1044.257999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3098.426025 , 2892.930908 , 1044.257999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
CreateDynamicObject ( 948 , 3098.440917 , 2892.180908 , 1056.748001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 3098.424072 , 2878.918945 , 1053.275001 , 0.000000 , 55.599998 , - 90.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
CreateDynamicObject ( 948 , 3098.440917 , 2883.577880 , 1056.748001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3098.426025 , 2883.879882 , 1044.257999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3098.426025 , 2882.879882 , 1044.257999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
tmpVariable = CreateDynamicObject ( 19940 , 3098.368896 , 2882.499023 , 1057.138999 , - 34.299999 , 90.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 6098 , " tempo22_law " , " newall8-1blue " , - 16 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 6098 , " tempo22_law " , " newall8-1blue " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19940 , 3098.368896 , 2880.851074 , 1058.259998 , - 34.299999 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 6098 , " tempo22_law " , " newall8-1blue " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19940 , 3098.368896 , 2893.346923 , 1057.195999 , - 34.299999 , 90.000000 , 180.000000 , . priority = 9999 ), 0 , 6098 , " tempo22_law " , " newall8-1blue " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19940 , 3098.368896 , 2895.010009 , 1058.328998 , - 34.299999 , 90.000000 , 180.000000 , . priority = 9999 ), 0 , 6098 , " tempo22_law " , " newall8-1blue " , - 16 );
CreateDynamicObject ( 638 , 3099.340087 , 2879.381103 , 1060.729999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
CreateDynamicObject ( 638 , 3099.340087 , 2896.398925 , 1060.729999 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 638 , 3123.727050 , 2899.356933 , 1061.085998 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 13691 , " bevcunto2_lahills " , " adeta " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 638 , 3116.727050 , 2899.356933 , 1061.085998 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 13691 , " bevcunto2_lahills " , " adeta " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 638 , 3109.727050 , 2899.356933 , 1061.085998 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 13691 , " bevcunto2_lahills " , " adeta " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 638 , 3102.727050 , 2899.356933 , 1061.085998 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 13691 , " bevcunto2_lahills " , " adeta " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 638 , 3123.727050 , 2876.311035 , 1061.085998 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 13691 , " bevcunto2_lahills " , " adeta " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 638 , 3116.727050 , 2876.311035 , 1061.085998 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 13691 , " bevcunto2_lahills " , " adeta " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 638 , 3109.727050 , 2876.311035 , 1061.085998 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 13691 , " bevcunto2_lahills " , " adeta " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 638 , 3102.727050 , 2876.311035 , 1061.085998 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 13691 , " bevcunto2_lahills " , " adeta " , - 16 );
CreateDynamicObject ( 1702 , 3107.250000 , 2876.491943 , 1060.409000 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 );
CreateDynamicObject ( 1702 , 3114.250000 , 2876.491943 , 1060.409000 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 );
CreateDynamicObject ( 1702 , 3121.250000 , 2876.491943 , 1060.409000 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 );
CreateDynamicObject ( 1702 , 3105.278076 , 2899.353027 , 1060.409000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 1702 , 3112.278076 , 2899.353027 , 1060.409000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 1702 , 3119.278076 , 2899.353027 , 1060.409000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19796 , 3095.510009 , 2887.805908 , 1057.178001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 2946 , " sw_doors " , " bevdoor03_law " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19796 , 3095.510009 , 2890.326904 , 1057.178001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 2946 , " sw_doors " , " bevdoor03_law " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19796 , 3110.603027 , 2875.812011 , 1057.178001 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 2946 , " sw_doors " , " bevdoor03_law " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19796 , 3113.104003 , 2875.812011 , 1057.178001 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 2946 , " sw_doors " , " bevdoor03_law " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19796 , 3110.603027 , 2899.966064 , 1057.178001 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 2946 , " sw_doors " , " bevdoor03_law " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19796 , 3113.104003 , 2899.962890 , 1057.178001 , 0.000000 , 0.000000 , 90.000000 , . priority = 9999 ), 0 , 2946 , " sw_doors " , " bevdoor03_law " , - 16 );
CreateDynamicObject ( 1726 , 3120.103027 , 2876.621093 , 1055.518001 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 );
CreateDynamicObject ( 1726 , 3123.292968 , 2876.621093 , 1055.518001 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 );
CreateDynamicObject ( 1726 , 3106.415039 , 2876.621093 , 1055.518001 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 );
CreateDynamicObject ( 1727 , 3106.420898 , 2879.346923 , 1055.523998 , 0.000000 , 0.400000 , - 54.400001 , . priority = 9999 );
CreateDynamicObject ( 1727 , 3103.358886 , 2878.917968 , 1055.544998 , 0.000000 , 0.400000 , 45.299999 , . priority = 9999 );
CreateDynamicObject ( 1727 , 3122.888916 , 2879.417968 , 1055.458000 , 0.000000 , 0.400000 , - 54.400001 , . priority = 9999 );
CreateDynamicObject ( 1727 , 3118.091064 , 2879.102050 , 1055.487998 , 0.000000 , 0.400000 , 36.500000 , . priority = 9999 );
CreateDynamicObject ( 2315 , 3120.025878 , 2878.106933 , 1055.527999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 1820 , 3104.628906 , 2877.575927 , 1055.507999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 1726 , 3118.101074 , 2899.156982 , 1055.518001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 1726 , 3121.434082 , 2899.156982 , 1055.518001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 1726 , 3104.576904 , 2899.156982 , 1055.518001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 1726 , 3102.195068 , 2896.812988 , 1055.518001 , 0.000000 , 0.000000 , 70.500000 , . priority = 9999 );
CreateDynamicObject ( 2311 , 3104.243896 , 2897.230957 , 1055.527999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 1433 , 3121.701904 , 2897.406982 , 1055.698001 , 0.000000 , 0.000000 , 10.000000 , . priority = 9999 );
CreateDynamicObject ( 1433 , 3119.587890 , 2897.194091 , 1055.698001 , 0.000000 , 0.000000 , 45.000000 , . priority = 9999 );
CreateDynamicObject ( 1727 , 3123.112060 , 2895.913085 , 1055.498001 , 0.000000 , 0.000000 , - 143.899993 , . priority = 9999 );
CreateDynamicObject ( 1727 , 3118.779052 , 2895.469970 , 1055.498001 , 0.000000 , 0.000000 , 134.300003 , . priority = 9999 );
CreateDynamicObject ( 948 , 3116.669921 , 2895.537109 , 1055.507999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 948 , 3108.666015 , 2895.537109 , 1055.507999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 948 , 3108.666015 , 2880.134033 , 1055.507999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 948 , 3116.660888 , 2880.134033 , 1055.507999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19795 , 3125.608886 , 2886.363037 , 1057.227001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 5785 , " melrosetr1_lawn " , " 711doors1 " , - 268435456 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19795 , 3125.608886 , 2892.718994 , 1057.227001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 5785 , " melrosetr1_lawn " , " 711doors1 " , - 268435456 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19795 , 3125.608886 , 2892.718994 , 1060.676998 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 ), 0 , 5785 , " melrosetr1_lawn " , " 711doors1 " , - 268435456 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19795 , 3125.608886 , 2889.547119 , 1060.676998 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 ), 0 , 5785 , " melrosetr1_lawn " , " 711doors1 " , - 268435456 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19795 , 3125.608886 , 2886.358886 , 1060.676998 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 ), 0 , 5785 , " melrosetr1_lawn " , " 711doors1 " , - 268435456 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19795 , 3125.608886 , 2892.718994 , 1057.227001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 5785 , " melrosetr1_lawn " , " 711doors1 " , - 268435456 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19795 , 3125.608886 , 2889.547119 , 1060.676998 , 0.000000 , 180.000000 , 0.000000 , . priority = 9999 ), 0 , 5785 , " melrosetr1_lawn " , " 711doors1 " , - 268435456 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19795 , 3125.608886 , 2886.363037 , 1057.227001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 5785 , " melrosetr1_lawn " , " 711doors1 " , - 268435456 );
CreateDynamicObject ( 2001 , 3126.614990 , 2882.853027 , 1055.518001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 2001 , 3126.614990 , 2892.996093 , 1055.518001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
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SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 3133.643066 , 2880.384033 , 1055.998001 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14624 , " mafcasmain " , " marble_wall2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 3128.639892 , 2881.375000 , 1055.998001 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14624 , " mafcasmain " , " marble_wall2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 3135.653076 , 2897.405029 , 1055.995998 , 0.000000 , 90.000000 , 90.000000 , . priority = 9999 ), 0 , 14624 , " mafcasmain " , " marble_wall2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 3133.643066 , 2895.395996 , 1055.998001 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14624 , " mafcasmain " , " marble_wall2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 3128.652099 , 2894.395019 , 1055.998001 , 0.000000 , 90.000000 , 0.000000 , . priority = 9999 ), 0 , 14624 , " mafcasmain " , " marble_wall2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18764 , 3133.259033 , 2898.172119 , 1053.591999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 10931 , " traingen_sfse " , " desgreengrass " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18764 , 3128.645996 , 2897.381103 , 1053.591999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 10931 , " traingen_sfse " , " desgreengrass " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18764 , 3133.259033 , 2878.374023 , 1053.591999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 10931 , " traingen_sfse " , " desgreengrass " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18764 , 3128.645996 , 2878.378906 , 1053.591999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 10931 , " traingen_sfse " , " desgreengrass " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 3116.666015 , 2879.389892 , 1056.527999 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 ), 0 , 14777 , " int_casinoint3 " , " GB_midbar01 " , - 16 );
CreateDynamicObject ( 869 , 3133.541992 , 2897.909912 , 1056.518001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 869 , 3128.939941 , 2898.900878 , 1056.518001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 869 , 3128.610107 , 2896.730957 , 1056.518001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 869 , 3133.541992 , 2877.931884 , 1056.518001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 869 , 3129.221923 , 2877.041992 , 1056.518001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 869 , 3128.622070 , 2879.133056 , 1056.518001 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 2010 , 3131.676025 , 2881.336914 , 1055.548000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 2010 , 3131.676025 , 2894.341064 , 1055.548000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 1256 , 3138.103027 , 2906.809082 , 1056.169998 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 ), 0 , " Visage Casino " , 120 , " David " , 60 , 1 , - 1 , - 16777216 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 1256 , 3138.103027 , 2872.770019 , 1056.169998 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 ), 0 , " Visage Casino " , 120 , " David " , 60 , 1 , - 1 , - 16777216 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 1256 , 3138.103027 , 2868.766113 , 1056.169998 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 ), 0 , " Visage Casino " , 120 , " David " , 60 , 1 , - 1 , - 16777216 , 1 );
CreateDynamicObject ( 19324 , 3141.304931 , 2909.555908 , 1056.152000 , 0.000000 , 0.000000 , 0.000000 , . priority = 9999 );
CreateDynamicObject ( 19324 , 3141.304931 , 2866.250000 , 1056.152000 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 );
CreateDynamicObject ( 19324 , 3144.304931 , 2866.251953 , 1056.152000 , 0.000000 , 0.000000 , 180.000000 , . priority = 9999 );
}