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/*
* Irresistible Gaming ( c ) 2018
* Developed by Lorenc Pekaj
* Module : apartments . inc
* Purpose : apartment system for visage
*/
/* ** Includes ** */
#include < YSI\y_hooks >
/* ** Definitions ** */
#define MAX_VISAGE_APARTMENTS 13
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#define MAX_PASSCODE 5
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// dialogs
#define DIALOG_VISAGE_APTS 17317
#define DIALOG_VISAGE_APT_PW 17318
#define DIALOG_VISAGE_APT_CONFIG 17319
#define DIALOG_VISAGE_APT_TRANSFER 17320
#define DIALOG_VISAGE_APT_TITLE 17321
#define DIALOG_VISAGE_APT_PASSCODE 17322
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#define DIALOG_VISAGE_SPAWN 17333
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/* ** Constants ** */
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static const Float : VISAGE_APARTMENT_ENTRANCE [ 3 ] = { 2670.9922 , 1637.9547 , 1508.3590 };
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static const Float : VISAGE_APARTMENT_EXIT [ 3 ] = { 1983.7786 , 1909.4755 , 84.3009 };
static const VISAGE_APARTMENT_INT = 0 ;
static const VISAGE_APARTMENT_WORLD [ 13 ] = { 10 , 11 , 12 , 13 , 14 , 15 , 16 , 17 , 18 , 19 , 20 , 21 , 22 };
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/* ** Variables ** */
enum E_APARTMENT_DATA
{
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E_SQL_ID , E_OWNER_ID ,
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E_WORLD , E_TITLE [ 30 ], E_PASSCODE [ MAX_PASSCODE ],
bool : E_GAMBLING , E_EXIT_CP , E_OWNER_NAME [ MAX_PLAYER_NAME ]
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};
new
g_VisageApartmentData [ MAX_VISAGE_APARTMENTS ] [ E_APARTMENT_DATA ],
Iterator : visageapartments < MAX_VISAGE_APARTMENTS > ,
g_entranceCheckpoint = - 1
;
/* ** Functions ** */
thread OnVisageApartmentLoad ( )
{
new
i , rows , fields ;
cache_get_data ( rows , fields );
if ( rows )
{
for ( i = 0 ; i < rows ; i ++ )
{
new
handle = Iter_Free ( visageapartments );
if ( handle != ITER_NONE )
{
// set variables
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g_VisageApartmentData [ handle ] [ E_SQL_ID ] = cache_get_field_content_int ( i , " ID " , dbHandle );
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g_VisageApartmentData [ handle ] [ E_OWNER_ID ] = cache_get_field_content_int ( i , " OWNER_ID " , dbHandle );
g_VisageApartmentData [ handle ] [ E_WORLD ] = cache_get_field_content_int ( i , " WORLD " , dbHandle );
cache_get_field_content ( i , " TITLE " , g_VisageApartmentData [ handle ] [ E_TITLE ], dbHandle , 30 );
cache_get_field_content ( i , " OWNER " , g_VisageApartmentData [ handle ] [ E_OWNER_NAME ], dbHandle , MAX_PLAYER_NAME );
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cache_get_field_content ( i , " PASSCODE " , g_VisageApartmentData [ handle ] [ E_PASSCODE ], dbHandle , MAX_PASSCODE );
// erase a null password
if ( strmatch ( g_VisageApartmentData [ handle ] [ E_PASSCODE ], " NULL " ) ) {
g_VisageApartmentData [ handle ] [ E_PASSCODE ] [ 0 ] = '\0' ;
}
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// appearance
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CreateDynamic3DTextLabel ( " [EXIT] " , COLOR_GOLD , VISAGE_APARTMENT_EXIT [ 0 ], VISAGE_APARTMENT_EXIT [ 1 ], VISAGE_APARTMENT_EXIT [ 2 ], 20.0 , INVALID_PLAYER_ID , INVALID_VEHICLE_ID , - 1 , g_VisageApartmentData [ handle ] [ E_WORLD ] );
g_VisageApartmentData [ handle ] [ E_EXIT_CP ] = CreateDynamicCP ( VISAGE_APARTMENT_EXIT [ 0 ], VISAGE_APARTMENT_EXIT [ 1 ], VISAGE_APARTMENT_EXIT [ 2 ], 1.0 , . worldid = g_VisageApartmentData [ handle ] [ E_WORLD ], . streamdistance = 50.0 );
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// add to array
Iter_Add ( visageapartments , handle );
}
else print ( " [VISAGE APARTMENT ERROR] Visage apartment limit has been breached. " );
}
printf ( " [VISAGE APARTMENTS]: %d apartments have been loaded. " , i );
}
}
/* ** Hooks ** */
hook OnGameModeInit ( )
{
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// initialize objects
InitializeCasinoApartments ( );
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// query
mysql_function_query ( dbHandle , " SELECT u.`NAME` as `OWNER`, a.* FROM `VISAGE_APARTMENTS` a LEFT JOIN `USERS` u ON a.`OWNER_ID`=u.`ID` " , true , " OnVisageApartmentLoad " , " " );
// create checkpoints
CreateDynamic3DTextLabel ( " [PRIVATE APARTMENTS] " , COLOR_GOLD , VISAGE_APARTMENT_ENTRANCE [ 0 ], VISAGE_APARTMENT_ENTRANCE [ 1 ], VISAGE_APARTMENT_ENTRANCE [ 2 ], 20.0 );
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g_entranceCheckpoint = CreateDynamicCP ( VISAGE_APARTMENT_ENTRANCE [ 0 ], VISAGE_APARTMENT_ENTRANCE [ 1 ], VISAGE_APARTMENT_ENTRANCE [ 2 ], 2.0 , . streamdistance = 100.0 );
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return 1 ;
}
hook OnPlayerEnterDynamicCP ( playerid , checkpointid )
{
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if ( CanPlayerExitEntrance ( playerid ) ) {
// enter the apartment
if ( checkpointid == g_entranceCheckpoint ) {
return ShowPlayerVisageApartments ( playerid ), 1 ;
}
// exit the apartment
foreach ( new handle : visageapartments ) {
if ( checkpointid == g_VisageApartmentData [ handle ] [ E_EXIT_CP ] ) {
pauseToLoad ( playerid );
UpdatePlayerEntranceExitTick ( playerid );
DeletePVar ( playerid , " in_visage_apartment " );
SetPlayerInterior ( playerid , VISAGE_INTERIOR );
SetPlayerVirtualWorld ( playerid , VISAGE_WORLD );
SetPlayerPos ( playerid , VISAGE_APARTMENT_ENTRANCE [ 0 ], VISAGE_APARTMENT_ENTRANCE [ 1 ], VISAGE_APARTMENT_ENTRANCE [ 2 ] );
return 1 ;
}
}
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}
return 1 ;
}
hook OnDialogResponse ( playerid , dialogid , response , listitem , inputtext [ ] )
{
if ( dialogid == DIALOG_VISAGE_APTS && response )
{
new
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x = 0 ;
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foreach ( new handle : visageapartments )
{
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if ( x == listitem )
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{
new
account_id = GetPlayerAccountID ( playerid );
if ( g_VisageApartmentData [ handle ] [ E_OWNER_ID ] != account_id && ! isnull ( g_VisageApartmentData [ handle ] [ E_PASSCODE ] ) ) {
SetPVarInt ( playerid , " visage_accessing_apt " , handle );
return ShowPlayerDialog ( playerid , DIALOG_VISAGE_APT_PW , DIALOG_STYLE_INPUT , " " COL_GOLD " Visage Apartments - " COL_RED " Password Restricted " , " " COL_WHITE " This apartment requires a passcode to access. Please enter it below. " , " Access " , " Back " );
} else {
SetPlayerToVisageApartment ( playerid , handle );
}
}
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x ++ ;
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}
return 1 ;
}
else if ( dialogid == DIALOG_VISAGE_APT_PW )
{
if ( ! response )
return ShowPlayerVisageApartments ( playerid );
new
handle = GetPVarInt ( playerid , " visage_accessing_apt " );
if ( ! Iter_Contains ( visageapartments , handle ) )
return SendError ( playerid , " You have attempted to access an invalid apartment. " );
new
passcode [ MAX_PASSCODE ];
if ( sscanf ( inputtext , " s[ " #MAX_PASSCODE"]", passcode ) ) return ShowPlayerDialog( playerid, DIALOG_VISAGE_APT_PW, DIALOG_STYLE_INPUT, ""COL_GOLD"Visage Apartments -"COL_RED" Password Restricted", ""COL_WHITE"This apartment requires a passcode to access. Please enter it below.", "Access", "Back" );
else if ( ! strmatch ( passcode , g_VisageApartmentData [ handle ] [ E_PASSCODE ] ) ) return ShowPlayerDialog ( playerid , DIALOG_VISAGE_APT_PW , DIALOG_STYLE_INPUT , " " COL_GOLD " Visage Apartments - " COL_RED " Password Restricted " , " " COL_WHITE " This apartment requires a passcode to access. Please enter it below. \n \n " COL_RED " Incorrect passcode! Access denied. " , " Access " , " Back " );
else SetPlayerToVisageApartment ( playerid , handle );
}
else if ( dialogid == DIALOG_VISAGE_APT_CONFIG && response )
{
new
handle = GetPVarInt ( playerid , " in_visage_apartment " );
if ( ! Iter_Contains ( visageapartments , handle ) )
return SendError ( playerid , " You have attempted to modify an invalid apartment. " );
if ( g_VisageApartmentData [ handle ] [ E_OWNER_ID ] != GetPlayerAccountID ( playerid ) )
return SendError ( playerid , " You are not the owner of this apartment. " );
switch ( listitem )
{
case 0 : ShowPlayerDialog ( playerid , DIALOG_VISAGE_APT_TRANSFER , DIALOG_STYLE_INPUT , " " COL_GOLD " Visage Apartment " , " " COL_WHITE " Enter the player name or id of the user to transfer apartment ownership to: " , " Transfer " , " Back " );
case 1 : ShowPlayerDialog ( playerid , DIALOG_VISAGE_APT_TITLE , DIALOG_STYLE_INPUT , " " COL_GOLD " Visage Apartment " , " " COL_WHITE " Enter your new apartment title below: " , " Edit " , " Back " );
case 2 : ShowPlayerDialog ( playerid , DIALOG_VISAGE_APT_PASSCODE , DIALOG_STYLE_INPUT , " " COL_GOLD " Visage Apartment " , " " COL_WHITE " Enter your new apartment passcode below: " , " Edit " , " Back " );
}
return 1 ;
}
else if ( dialogid == DIALOG_VISAGE_APT_TRANSFER )
{
if ( ! response )
return cmd_visage ( playerid , " config " );
new
handle = GetPVarInt ( playerid , " in_visage_apartment " );
if ( ! Iter_Contains ( visageapartments , handle ) )
return SendError ( playerid , " You have attempted to modify an invalid apartment. " );
if ( g_VisageApartmentData [ handle ] [ E_OWNER_ID ] != GetPlayerAccountID ( playerid ) )
return SendError ( playerid , " You are not the owner of this apartment. " );
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new
ownerid ;
if ( sscanf ( inputtext , " u " , ownerid ) ) return ShowPlayerDialog ( playerid , DIALOG_VISAGE_APT_TRANSFER , DIALOG_STYLE_INPUT , " " COL_GOLD " Visage Apartment " , " " COL_WHITE " Enter the player name or id of the user to transfer apartment ownership to: \n \n " COL_RED " Invalid Player ID. " , " Transfer " , " Back " );
else if ( ! IsPlayerConnected ( ownerid ) || IsPlayerNPC ( ownerid ) ) return ShowPlayerDialog ( playerid , DIALOG_VISAGE_APT_TRANSFER , DIALOG_STYLE_INPUT , " " COL_GOLD " Visage Apartment " , " " COL_WHITE " Enter the player name or id of the user to transfer apartment ownership to: \n \n " COL_RED " Invalid Player ID. " , " Transfer " , " Back " );
else
{
// set owner
g_VisageApartmentData [ handle ] [ E_OWNER_ID ] = GetPlayerAccountID ( ownerid );
format ( g_VisageApartmentData [ handle ] [ E_OWNER_NAME ], MAX_PLAYER_NAME , " %s " , ReturnPlayerName ( ownerid ) );
// save to database
mysql_format ( dbHandle , szNormalString , sizeof ( szNormalString ), " UPDATE `VISAGE_APARTMENTS` SET `OWNER_ID`=%d WHERE `ID`=%d " , ownerid , g_VisageApartmentData [ handle ] [ E_SQL_ID ] );
mysql_single_query ( szNormalString );
// message
return SendServerMessage ( playerid , " Your apartment ownership has been transferred to " COL_GREY " %s " COL_WHITE " . " , ReturnPlayerName ( ownerid ) );
}
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}
else if ( dialogid == DIALOG_VISAGE_APT_TITLE )
{
if ( ! response )
return cmd_visage ( playerid , " config " );
new
handle = GetPVarInt ( playerid , " in_visage_apartment " );
if ( ! Iter_Contains ( visageapartments , handle ) )
return SendError ( playerid , " You have attempted to modify an invalid apartment. " );
if ( g_VisageApartmentData [ handle ] [ E_OWNER_ID ] != GetPlayerAccountID ( playerid ) )
return SendError ( playerid , " You are not the owner of this apartment. " );
// todo
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new
title [ 30 ];
if ( sscanf ( inputtext , " S[30] " , title ) ) return ShowPlayerDialog ( playerid , DIALOG_VISAGE_APT_TITLE , DIALOG_STYLE_INPUT , " " COL_GOLD " Visage Apartment " , " " COL_WHITE " Enter your new apartment title below: \n \n " COL_RED " Must be between 3 and 30 characters. " , " Edit " , " Back " );
else if ( ! ( 3 <= strlen ( title ) < sizeof ( title ) - 1 ) ) return ShowPlayerDialog ( playerid , DIALOG_VISAGE_APT_TITLE , DIALOG_STYLE_INPUT , " " COL_GOLD " Visage Apartment " , " " COL_WHITE " Enter your new apartment title below: \n \n " COL_RED " Must be between 3 and 30 characters. " , " Edit " , " Back " );
else
{
// format title
format ( g_VisageApartmentData [ handle ] [ E_TITLE ], sizeof ( title ), " %s " , title );
// save to database
mysql_format ( dbHandle , szNormalString , sizeof ( szNormalString ), " UPDATE `VISAGE_APARTMENTS` SET `TITLE` = '%e' WHERE `ID`=%d " , title , g_VisageApartmentData [ handle ] [ E_SQL_ID ] );
mysql_single_query ( szNormalString );
// message
return SendServerMessage ( playerid , " Your apartment title is now: " COL_GREY " %s " COL_WHITE " . " , title );
}
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}
else if ( dialogid == DIALOG_VISAGE_APT_PASSCODE )
{
if ( ! response )
return cmd_visage ( playerid , " config " );
new
handle = GetPVarInt ( playerid , " in_visage_apartment " );
if ( ! Iter_Contains ( visageapartments , handle ) )
return SendError ( playerid , " You have attempted to modify an invalid apartment. " );
if ( g_VisageApartmentData [ handle ] [ E_OWNER_ID ] != GetPlayerAccountID ( playerid ) )
return SendError ( playerid , " You are not the owner of this apartment. " );
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if ( strlen ( inputtext ) <= 0 )
{
// reset passcode
g_VisageApartmentData [ handle ] [ E_PASSCODE ] = '\0' ;
mysql_single_query ( sprintf ( " UPDATE `VISAGE_APARTMENTS` SET `PASSCODE`=NULL WHERE `ID`=%d " , g_VisageApartmentData [ handle ] [ E_SQL_ID ] ) );
return SendServerMessage ( playerid , " Your apartment passcode has been reset. " , g_VisageApartmentData [ handle ] [ E_PASSCODE ] );
}
else
{
new
passcode ;
if ( sscanf ( inputtext , " d " , passcode ) ) return ShowPlayerDialog ( playerid , DIALOG_VISAGE_APT_PASSCODE , DIALOG_STYLE_INPUT , " " COL_GOLD " Visage Apartment " , " " COL_WHITE " Enter your new apartment passcode below: \n \n Enter nothing to make it accessibly by everyone. \n \n " COL_RED " Passcode must be an integer between 0000 and 9999 " , " Edit " , " Back " );
else if ( ! ( 1000 <= passcode <= 9999 ) ) return ShowPlayerDialog ( playerid , DIALOG_VISAGE_APT_PASSCODE , DIALOG_STYLE_INPUT , " " COL_GOLD " Visage Apartment " , " " COL_WHITE " Enter your new apartment passcode below: \n \n Enter nothing to make it accessibly by everyone. \n \n " COL_RED " Passcode must be an integer between 0000 and 9999 " , " Edit " , " Back " );
else
{
// set owner
format ( g_VisageApartmentData [ handle ] [ E_PASSCODE ], MAX_PASSCODE , " %d " , passcode );
// save to database
mysql_format ( dbHandle , szNormalString , sizeof ( szNormalString ), " UPDATE `VISAGE_APARTMENTS` SET `PASSCODE`='%e' WHERE `ID`=%d " , g_VisageApartmentData [ handle ] [ E_PASSCODE ], g_VisageApartmentData [ handle ] [ E_SQL_ID ] );
mysql_single_query ( szNormalString );
// message
return SendServerMessage ( playerid , " Your apartment passcode has been set to " COL_GREY " %s " COL_WHITE " . " , g_VisageApartmentData [ handle ] [ E_PASSCODE ] );
}
}
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}
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else if ( dialogid == DIALOG_VISAGE_SPAWN && response )
{
if ( listitem == 0 ) {
DeletePVar ( playerid , " visage_spawn " );
SendServerMessage ( playerid , " You have canceled your apartment spawning. " );
} else {
new
x = 1 ;
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foreach ( new handle : visageapartments ) if ( g_VisageApartmentData [ handle ] [ E_OWNER_ID ] == GetPlayerAccountID ( playerid ) ) {
if ( x == listitem ) {
SetPVarInt ( playerid , " visage_spawn " , handle );
SendServerMessage ( playerid , " Apartment spawning has been set at " COL_GREY " %s " COL_WHITE " . " , g_VisageApartmentData [ handle ] [ E_TITLE ] );
break ;
}
x ++ ;
}
return 1 ;
}
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}
return 1 ;
}
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hook SetPlayerRandomSpawn ( playerid )
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{
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if ( GetPVarType ( playerid , " visage_spawn " ) != PLAYER_VARTYPE_NONE )
{
new handle = GetPVarInt ( playerid , " visage_spawn " );
SetPlayerToVisageApartment ( playerid , handle );
return Y_HOOKS_BREAK_RETURN_1 ;
}
return 1 ;
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}
/* ** Commands ** */
CMD : visage ( playerid , params [ ] )
{
if ( strmatch ( params , " config " ) )
{
new
handle = GetPVarInt ( playerid , " in_visage_apartment " );
if ( ! Iter_Contains ( visageapartments , handle ) ) return SendError ( playerid , " You are not inside of any apartment " );
else if ( g_VisageApartmentData [ handle ] [ E_OWNER_ID ] != GetPlayerAccountID ( playerid ) ) return SendError ( playerid , " You do not own this apartment. " );
else {
ShowPlayerDialog ( playerid , DIALOG_VISAGE_APT_CONFIG , DIALOG_STYLE_LIST , " " COL_GOLD " Visage Apartment " , " Transfer Ownership \n Change Apartment Title \n Change Apartment Passcode " , " Select " , " Close " );
}
return 1 ;
}
else if ( strmatch ( params , " spawn " ) )
{
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new
apartments = 0 ;
szBigString = " " COL_GREY " Set Back To Normal \n " ;
foreach ( new handle : visageapartments ) if ( g_VisageApartmentData [ handle ] [ E_OWNER_ID ] == GetPlayerAccountID ( playerid ) ) {
format ( szBigString , sizeof ( szBigString ), " %s%s \n " , szBigString , g_VisageApartmentData [ handle ] [ E_TITLE ] );
apartments ++ ;
}
if ( ! apartments ) return SendError ( playerid , " You do not own a Visage apartment. " );
return ShowPlayerDialog ( playerid , DIALOG_VISAGE_SPAWN , DIALOG_STYLE_LIST , " { FFFFFF}Set Spawn Location " , szBigString , " Select " , " Cancel " );
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}
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return SendUsage ( playerid , " /visage [CONFIG/SPAWN] " );
}
/* ** Functions ** */
stock ShowPlayerVisageApartments ( playerid )
{
szLargeString = " " COL_WHITE " Owner \t " COL_WHITE " Title \n " ;
foreach ( new handle : visageapartments ) {
format ( szLargeString , sizeof ( szLargeString ), " %s " COL_GREY " %s \t %s \n " , szLargeString , g_VisageApartmentData [ handle ] [ E_OWNER_NAME ], g_VisageApartmentData [ handle ] [ E_TITLE ] );
}
ShowPlayerDialog ( playerid , DIALOG_VISAGE_APTS , DIALOG_STYLE_TABLIST_HEADERS , " " COL_GOLD " Visage Apartment " , szLargeString , " Access " , " Close " );
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return 1 ;
}
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stock SetPlayerToVisageApartment ( playerid , handle )
{
// pause to load
pauseToLoad ( playerid );
// so they dont instantly exit
UpdatePlayerEntranceExitTick ( playerid );
// set player position
SetPVarInt ( playerid , " in_visage_apartment " , handle );
SetPlayerPos ( playerid , VISAGE_APARTMENT_EXIT [ 0 ], VISAGE_APARTMENT_EXIT [ 1 ], VISAGE_APARTMENT_EXIT [ 2 ] );
SetPlayerVirtualWorld ( playerid , g_VisageApartmentData [ handle ] [ E_WORLD ] );
SetPlayerInterior ( playerid , VISAGE_APARTMENT_INT );
// greeting
SendServerMessage ( playerid , " You are now inside of the " COL_GREY " %s " COL_WHITE " . " , g_VisageApartmentData [ handle ] [ E_TITLE ] );
}
// purpose: creates the player associated apartments
static stock InitializeCasinoApartments ( )
{
// Visage Apartment
for ( new worldid = 0 ; worldid < sizeof ( VISAGE_APARTMENT_WORLD ); worldid ++ ) {
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.661743 , 1914.424804 , 79.601951 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1994.449218 , 1884.952758 , 79.601951 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19325 , 2004.888793 , 1884.992919 , 85.264495 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 11631 , " mp_ranchcut " , " CJ_FRAME_Glass " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1982.909790 , 1913.835815 , 83.722656 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18981 , 1995.665649 , 1915.413085 , 84.282653 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18981 , 1979.837280 , 1895.915283 , 84.282653 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1993.625000 , 1901.715698 , 78.544792 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14388 , " dr_gsnew " , " AH_flroortile12 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1991.619384 , 1903.713989 , 83.722656 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1993.621337 , 1901.721191 , 83.722656 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1982.911743 , 1909.958740 , 88.692619 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1991.613647 , 1903.726074 , 78.544792 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14388 , " dr_gsnew " , " AH_flroortile12 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1982.909790 , 1905.994750 , 83.722656 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
CreateDynamicObject ( 19273 , 1983.361083 , 1911.785644 , 84.628677 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 948 , 1983.600341 , 1914.543701 , 83.288696 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18981 , 1981.448242 , 1893.984619 , 84.282653 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1993.454833 , 1887.915161 , 78.544792 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14388 , " dr_gsnew " , " AH_flroortile12 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1993.446777 , 1887.917114 , 78.544792 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14388 , " dr_gsnew " , " AH_flroortile12 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1981.458862 , 1893.979125 , 83.034774 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14388 , " dr_gsnew " , " AH_flroortile12 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1981.468872 , 1893.989135 , 83.034774 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14388 , " dr_gsnew " , " AH_flroortile12 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1993.621337 , 1896.980468 , 92.282592 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1986.308105 , 1903.982910 , 89.782653 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
CreateDynamicObject ( 2137 , 1980.834960 , 1895.928710 , 83.250732 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2305 , 1980.834960 , 1894.977783 , 83.250732 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2137 , 1980.834960 , 1896.908447 , 83.250732 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2135 , 1980.834960 , 1897.899414 , 83.250732 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2135 , 1980.834960 , 1898.888183 , 83.250732 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2137 , 1981.825927 , 1894.976562 , 83.250732 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2137 , 1982.806640 , 1894.976562 , 83.250732 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2136 , 1984.778564 , 1894.976562 , 83.250732 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2137 , 1984.776855 , 1894.976562 , 83.250732 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2137 , 1980.834960 , 1899.878417 , 83.250732 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2137 , 1980.834960 , 1900.869384 , 83.250732 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1985.770263 , 1894.721191 , 71.800598 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14424 , " dr_gsnew " , " mp_gs_kitchwall " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1985.770263 , 1895.721191 , 71.800598 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14424 , " dr_gsnew " , " mp_gs_kitchwall " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1985.770263 , 1896.721191 , 71.800598 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14424 , " dr_gsnew " , " mp_gs_kitchwall " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1985.770263 , 1897.721191 , 71.800598 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14424 , " dr_gsnew " , " mp_gs_kitchwall " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1985.770263 , 1898.721191 , 71.800598 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14424 , " dr_gsnew " , " mp_gs_kitchwall " , - 16 );
CreateDynamicObject ( 1739 , 1986.796630 , 1898.349609 , 84.180664 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1739 , 1986.796630 , 1897.000000 , 84.170654 , 0.000000 , 0.000000 , 12.399991 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1739 , 1986.796630 , 1895.768798 , 84.180664 , 0.000000 , 0.000000 , - 22.099998 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2139 , 1984.762695 , 1898.737792 , 83.230712 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2139 , 1984.762695 , 1897.768066 , 83.230712 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2139 , 1984.762695 , 1896.787353 , 83.230712 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2139 , 1984.762695 , 1895.806640 , 83.230712 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2139 , 1984.762695 , 1894.827148 , 83.230712 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2140 , 1982.893066 , 1902.996582 , 83.292724 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2140 , 1981.561767 , 1902.996582 , 83.292724 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11744 , 1986.031005 , 1898.284179 , 84.330688 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11744 , 1986.031005 , 1897.073974 , 84.330688 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11744 , 1986.031005 , 1895.782958 , 84.330688 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11707 , 1984.501708 , 1897.107910 , 84.120666 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19940 , 1992.918212 , 1900.991699 , 84.790649 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19940 , 1990.614746 , 1903.052856 , 84.790649 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19822 , 1992.904296 , 1900.227783 , 84.790649 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19821 , 1992.904296 , 1900.448242 , 84.790649 , 0.000000 , 0.000000 , 43.199996 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19820 , 1992.892089 , 1900.710937 , 84.790649 , 0.000000 , 0.000000 , 43.199996 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19822 , 1992.904296 , 1901.708496 , 84.790649 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19824 , 1992.904296 , 1901.508300 , 84.800659 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19822 , 1989.802978 , 1903.079833 , 84.790649 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19824 , 1990.043212 , 1903.019775 , 84.790649 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19820 , 1990.343505 , 1903.059814 , 84.790649 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19821 , 1990.864013 , 1903.079833 , 84.790649 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19824 , 1991.333251 , 1903.079833 , 84.790649 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1544 , 1992.956298 , 1901.189453 , 84.790588 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1543 , 1992.956298 , 1900.969238 , 84.790588 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1544 , 1990.605468 , 1903.050048 , 84.790588 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1543 , 1991.135986 , 1903.100097 , 84.790588 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1808 , 1988.953369 , 1894.689208 , 83.272491 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1993.451171 , 1887.909912 , 83.722656 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.661743 , 1884.971435 , 79.601951 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19325 , 1998.248657 , 1884.992919 , 85.264495 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 11631 , " mp_ranchcut " , " CJ_FRAME_Glass " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19325 , 2008.669921 , 1888.752929 , 85.264495 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 11631 , " mp_ranchcut " , " CJ_FRAME_Glass " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19325 , 2008.669921 , 1910.636108 , 85.264495 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 11631 , " mp_ranchcut " , " CJ_FRAME_Glass " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19325 , 2008.669921 , 1895.393188 , 85.264495 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 11631 , " mp_ranchcut " , " CJ_FRAME_Glass " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19325 , 2008.669921 , 1903.994750 , 85.264495 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 11631 , " mp_ranchcut " , " CJ_FRAME_Glass " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 2008.671508 , 1899.891967 , 85.841941 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18981 , 1996.665649 , 1896.968994 , 87.758689 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18981 , 1996.665649 , 1921.847900 , 87.758689 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18981 , 1971.665649 , 1896.968994 , 87.758689 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18981 , 1971.665649 , 1921.847900 , 87.758689 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19454 , 2008.238403 , 1899.906250 , 84.982055 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 18029 , " genintintsmallrest " , " GB_restaursmll05 " , - 69904 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19325 , 1990.859985 , 1884.992919 , 85.264495 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 11631 , " mp_ranchcut " , " CJ_FRAME_Glass " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19325 , 1984.218017 , 1884.992919 , 85.264495 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 11631 , " mp_ranchcut " , " CJ_FRAME_Glass " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1980.809814 , 1884.961425 , 79.601959 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
CreateDynamicObject ( 11727 , 2008.314941 , 1904.036865 , 87.240608 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1907.036865 , 87.240608 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1910.036865 , 87.240608 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1913.036865 , 87.240608 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1895.664550 , 87.240608 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1892.664550 , 87.240608 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1889.664550 , 87.240608 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1886.664550 , 87.240608 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1980.878051 , 1904.002807 , 83.722656 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
CreateDynamicObject ( 638 , 1983.773315 , 1905.277221 , 83.990600 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18756 , 1985.204223 , 1909.457153 , 85.249107 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18757 , 1985.200561 , 1909.448852 , 85.244979 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18981 , 1992.364257 , 1902.420532 , 82.782791 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 15048 , " labigsave " , " ah_carp1 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18981 , 1996.164916 , 1902.420532 , 82.776794 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 15048 , " labigsave " , " ah_carp1 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18981 , 1996.164916 , 1897.489624 , 82.772796 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 15048 , " labigsave " , " ah_carp1 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18981 , 1992.364257 , 1897.498657 , 82.784790 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 15048 , " labigsave " , " ah_carp1 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1995.770019 , 1915.411010 , 83.034774 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14388 , " dr_gsnew " , " AH_flroortile12 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1982.918823 , 1915.986816 , 83.034774 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14388 , " dr_gsnew " , " AH_flroortile12 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1979.847045 , 1907.206665 , 83.034774 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14388 , " dr_gsnew " , " AH_flroortile12 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.652221 , 1902.449829 , 83.026802 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14388 , " dr_gsnew " , " AH_flroortile12 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.654174 , 1897.488403 , 83.028800 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14388 , " dr_gsnew " , " AH_flroortile12 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1995.774536 , 1884.966796 , 83.028800 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14388 , " dr_gsnew " , " AH_flroortile12 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1970.775024 , 1884.966796 , 83.028800 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14388 , " dr_gsnew " , " AH_flroortile12 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1993.734741 , 1884.956787 , 83.032798 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1995.676635 , 1884.956787 , 83.036796 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.664184 , 1897.918579 , 83.038803 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.664184 , 1922.916625 , 83.038803 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1979.838256 , 1897.928344 , 83.028800 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 14388 , " dr_gsnew " , " AH_flroortile12 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19454 , 1994.047973 , 1901.686523 , 85.392059 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ worldid ], VISAGE_APARTMENT_INT ), 0 , 18029 , " genintintsmallrest " , " GB_restaursmll05 " , - 69904 );
}
// Ashley Apartment
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19861 , 1988.261962 , 1914.888305 , 86.762825 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT ), 0 , " Ashley's Apartment " , 120 , " Comic Sans MS " , 64 , 1 , - 52429 , 0 , 1 );
CreateDynamicObject ( 948 , 1983.599975 , 1914.543945 , 83.289001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19940 , 1992.917968 , 1900.991943 , 84.791000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19940 , 1990.614990 , 1903.052978 , 84.791000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19822 , 1992.904052 , 1900.228027 , 84.791000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19821 , 1992.904052 , 1900.447998 , 84.791000 , 0.000000 , 0.000000 , 43.200000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19820 , 1992.891967 , 1900.711059 , 84.791000 , 0.000000 , 0.000000 , 43.200000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19822 , 1992.904052 , 1901.708007 , 84.791000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19824 , 1992.904052 , 1901.508056 , 84.801002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19822 , 1989.802978 , 1903.079956 , 84.791000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19824 , 1990.042968 , 1903.020019 , 84.791000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19820 , 1990.343994 , 1903.060058 , 84.791000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19821 , 1990.864013 , 1903.079956 , 84.791000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19824 , 1991.333007 , 1903.079956 , 84.791000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1544 , 1992.956054 , 1901.188964 , 84.791000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1543 , 1992.956054 , 1900.968994 , 84.791000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1544 , 1990.604980 , 1903.050048 , 84.791000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1543 , 1991.135986 , 1903.099975 , 84.791000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1904.036987 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1907.036987 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1910.036987 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1913.036987 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1895.665039 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1892.665039 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1889.665039 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1886.665039 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 14891 , 1984.292968 , 1890.530029 , 85.569000 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 14888 , 1981.849975 , 1887.232055 , 84.111000 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 16151 , 2007.610961 , 1890.974975 , 83.640998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 14890 , 1980.894042 , 1891.415039 , 84.289001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2084 , 1992.672973 , 1888.204956 , 83.278999 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT ), 0 , 8839 , " vgsecarshow " , " lightred2_32 " , 0 );
CreateDynamicObject ( 2245 , 1992.639038 , 1888.000976 , 84.458999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19317 , 1992.203979 , 1888.743041 , 84.051002 , - 8.000000 , 0.000000 , - 162.300003 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1828 , 1988.062011 , 1889.428955 , 83.268997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 11717 , 1991.748046 , 1904.704956 , 83.291000 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT ), 0 , 8839 , " vgsecarshow " , " lightred2_32 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 11717 , 1994.847045 , 1901.754028 , 83.291000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT ), 0 , 8839 , " vgsecarshow " , " lightred2_32 " , 0 );
CreateDynamicObject ( 948 , 1994.401000 , 1904.489013 , 83.240997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 948 , 1994.401000 , 1899.498046 , 83.240997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 948 , 1989.369995 , 1904.489013 , 83.240997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2255 , 1980.813964 , 1891.467041 , 85.119003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2256 , 1991.715942 , 1904.239990 , 85.669998 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2254 , 1994.142944 , 1901.635986 , 85.710998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2726 , 1981.689941 , 1888.769042 , 83.619003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1510 , 1981.680053 , 1888.769042 , 83.929000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 16779 , 1989.160034 , 1889.270019 , 87.238998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1702 , 2000.827026 , 1902.366943 , 83.285003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1702 , 1999.467041 , 1899.116943 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1702 , 2004.438964 , 1901.108032 , 83.285003 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1702 , 2002.817016 , 1897.704956 , 83.285003 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1433 , 2001.786987 , 1900.089965 , 83.444999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2244 , 2001.732055 , 1900.087036 , 84.214996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT ), 2 , 822 , " gta_proc_ferns " , " veg_bush2 " , - 8734095 );
CreateDynamicObject ( 2726 , 2002.089965 , 1899.803955 , 84.294998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2726 , 2000.999023 , 1900.614990 , 83.635002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1485 , 2000.999023 , 1900.614990 , 83.794998 , 0.000000 , - 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1510 , 2000.999023 , 1900.614990 , 83.944999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1510 , 2002.089965 , 1899.803955 , 84.625000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2026 , 2001.682983 , 1899.994018 , 87.285003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19328 , 2008.140014 , 1899.874023 , 85.535003 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT ), 0 , 2255 , " picture_frame_clip " , " CJ_PAINTING9 " , 0 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19355 , 2008.235961 , 1899.276000 , 84.144996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT ), 0 , " $ " , 130 , " Arial " , 50 , 1 , - 1 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19355 , 2008.235961 , 1900.447021 , 84.144996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT ), 0 , " $ " , 130 , " Arial " , 50 , 1 , - 1 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19355 , 2008.235961 , 1899.677001 , 84.144996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT ), 0 , " $ " , 130 , " Arial " , 50 , 1 , - 1 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19355 , 2008.235961 , 1900.067016 , 84.144996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT ), 0 , " $ " , 130 , " Arial " , 50 , 1 , - 1 , 0 , 1 );
tmpVariable = CreateDynamicObject ( 2623 , 1995.246948 , 1887.946044 , 84.834999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 0 , 8839 , " vgsecarshow " , " lightred2_32 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 8839 , " vgsecarshow " , " lightred2_32 " , 1 );
CreateDynamicObject ( 14820 , 1996.265014 , 1888.011962 , 84.254997 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2232 , 1996.275024 , 1889.426025 , 83.845001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2232 , 1996.275024 , 1886.564941 , 83.845001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19128 , 1999.874023 , 1891.788940 , 83.235000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19128 , 1999.874023 , 1887.847045 , 83.235000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2773 , 1996.227050 , 1913.718994 , 83.792999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2773 , 1993.347045 , 1913.718994 , 83.792999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 13187 , 2002.598022 , 1914.932006 , 85.485000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT ), 0 , 19174 , " samppictures " , " samppicture4 " , 0 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19355 , 1994.813964 , 1914.990966 , 85.614997 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT ), 0 , " BLACKJACK " , 130 , " Times new roman " , 70 , 0 , - 38476 , 0 , 1 );
CreateDynamicObject ( 638 , 2000.806030 , 1914.500976 , 83.964996 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 638 , 2004.326049 , 1914.500976 , 83.964996 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 948 , 2007.816040 , 1902.025024 , 83.245002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 948 , 2007.816040 , 1897.765014 , 83.245002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19292 , 2001.482055 , 1889.791992 , 83.434997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19292 , 2001.482055 , 1889.791992 , 83.434997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19292 , 2001.482055 , 1889.791992 , 83.434997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19292 , 2001.482055 , 1889.791992 , 83.434997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2001 , 2007.943969 , 1885.687988 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2001 , 1994.303955 , 1885.687988 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2001 , 2007.813964 , 1914.499023 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2325 , 1992.218017 , 1894.743041 , 84.735000 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2327 , 1992.000000 , 1894.706054 , 85.444999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2327 , 1992.360961 , 1894.706054 , 85.444999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2327 , 1992.181030 , 1894.706054 , 85.444999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1550 , 1991.527954 , 1894.691040 , 83.665000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1550 , 1992.749023 , 1894.691040 , 83.665000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1829 , 1982.564941 , 1892.767944 , 83.745002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19328 , 1991.218994 , 1893.479003 , 85.464996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT ), 0 , 14737 , " whorewallstuff " , " ah_painting1 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19328 , 1988.310058 , 1893.479003 , 85.464996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT ), 0 , 14737 , " whorewallstuff " , " ah_painting2 " , 0 );
CreateDynamicObject ( 19786 , 1992.977050 , 1887.991943 , 85.474998 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 948 , 1993.422973 , 1890.686035 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19355 , 1983.336059 , 1909.404052 , 86.815002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT ), 0 , " Top Floor " , 130 , " Times new roman " , 60 , 1 , - 38476 , 0 , 1 );
CreatePokerTable ( 100000 , 2000 , 1998.760009 , 1907.958984 , 83.654998 , 4 , VISAGE_APARTMENT_WORLD [ 0 ], VISAGE_APARTMENT_INT );
CreateBlackjackTable ( 50000 , 1994.765991 , 1912.642944 , 84.275001 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ] );
CreateRouletteTable ( 2004.796997 , 1908.604003 , 84.324996 , 0.000000 , VISAGE_APARTMENT_WORLD [ 0 ] );
// Banging7Grams Apartment
CreateDynamicObject ( 1212 , 2004.691040 , 1892.906005 , 84.214996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1212 , 2004.845947 , 1893.161987 , 84.214996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2233 , 1993.900024 , 1900.006958 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1212 , 2004.999023 , 1892.963989 , 84.214996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2906 , 1980.696044 , 1898.010986 , 84.363998 , - 4.400000 , - 1.600000 , 176.399993 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2908 , 1986.005004 , 1898.262939 , 84.394996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14446 , 1982.119018 , 1889.348022 , 83.845001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2323 , 1981.831054 , 1891.790039 , 83.245002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
CreateDynamicObject ( 14651 , 1999.531005 , 1887.937988 , 85.394996 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19474 , 2004.661987 , 1892.957031 , 83.675003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 16779 , 2002.489990 , 1900.362060 , 87.394996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2025 , 1983.201049 , 1892.989013 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2323 , 1981.831054 , 1891.790039 , 83.245002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2323 , 1981.831054 , 1886.017944 , 83.245002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2323 , 1981.831054 , 1886.017944 , 83.245002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
CreateDynamicObject ( 19786 , 1994.022949 , 1901.682983 , 86.095001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11724 , 1994.411010 , 1901.603027 , 83.805000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11725 , 1994.437011 , 1901.610961 , 83.694999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14446 , 1982.119018 , 1889.348022 , 83.845001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
CreateDynamicObject ( 1723 , 1999.529052 , 1904.839965 , 83.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1723 , 2001.671020 , 1898.396972 , 83.254997 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1723 , 2003.772949 , 1902.567993 , 83.254997 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2161 , 1992.916015 , 1886.287963 , 83.275001 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19580 , 1985.504028 , 1897.422973 , 84.315002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2161 , 1992.916015 , 1886.287963 , 84.595001 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2161 , 1992.916015 , 1885.927001 , 87.285003 , 0.000000 , 180.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2161 , 1992.916015 , 1889.910034 , 83.275001 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 11724 , 1992.532958 , 1887.912963 , 83.785003 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
CreateDynamicObject ( 2233 , 1993.900024 , 1904.189941 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2232 , 1994.328979 , 1885.817993 , 86.806999 , 161.399993 , - 0.600000 , - 45.500000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT ), 0 , 0 , " " , " " , 0 );
CreateDynamicObject ( 2232 , 2008.240966 , 1885.421997 , 86.755996 , 18.100000 , 179.699996 , - 139.699996 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2600 , 2007.569946 , 1908.994018 , 84.016998 , 0.000000 , 0.000000 , 130.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2232 , 2007.766967 , 1914.479003 , 86.824996 , 18.100000 , 179.699996 , 330.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2001 , 1994.477050 , 1885.854003 , 83.257003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2161 , 1992.916015 , 1889.910034 , 84.584999 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1829 , 2007.324951 , 1886.514038 , 83.773002 , 0.000000 , 0.000000 , - 135.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1828 , 1984.531982 , 1889.536010 , 83.264999 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1895 , 1991.697998 , 1904.314941 , 85.822998 , 0.000000 , 0.000000 , - 179.800003 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2161 , 1992.916015 , 1889.938964 , 85.885002 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2099 , 1993.942993 , 1893.895019 , 83.294998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2965 , 1999.687988 , 1887.298950 , 84.235000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19604 , 2008.135986 , 1899.901000 , 84.285003 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 2008.615966 , 1897.828979 , 85.705001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT ), 0 , 1676 , " wshxrefpump " , " black64 " , 0 );
CreateDynamicObject ( 18688 , 1994.331054 , 1901.467041 , 81.785003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 15038 , 2007.630981 , 1914.468017 , 83.897003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1720 , 2003.339965 , 1893.567993 , 83.264999 , 0.000000 , 0.000000 , 90.099998 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1720 , 2003.381958 , 1892.562988 , 83.305000 , 0.000000 , 0.000000 , 90.099998 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1720 , 2005.942993 , 1893.496948 , 83.275001 , 0.000000 , 0.000000 , - 91.599998 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1720 , 2005.894042 , 1892.390991 , 83.224998 , 0.000000 , 0.000000 , - 94.900001 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2161 , 1992.956054 , 1888.548950 , 87.275001 , 0.000000 , 180.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2161 , 1992.916015 , 1887.238037 , 87.275001 , 0.000000 , 180.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19632 , 1992.571044 , 1887.899047 , 83.524002 , - 70.599998 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11725 , 1992.409057 , 1887.921020 , 83.665000 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19786 , 1992.922973 , 1887.916992 , 85.165000 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
CreateDynamicObject ( 16779 , 1985.288940 , 1889.286010 , 87.404998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19172 , 1980.343017 , 1889.343994 , 86.095001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2165 , 1986.828002 , 1885.921020 , 83.275001 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2356 , 1986.665039 , 1887.214965 , 83.294998 , 0.000000 , 0.000000 , 155.199996 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2002 , 1984.881958 , 1886.032958 , 83.264999 , 0.000000 , 1.200000 , 157.800003 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1727 , 1988.870971 , 1887.140014 , 83.264999 , 0.000000 , 0.000000 , 110.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1727 , 1988.381958 , 1888.637939 , 83.324996 , 0.000000 , 0.000000 , 70.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1827 , 1990.395996 , 1888.362060 , 83.235000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2801 , 1990.306030 , 1888.435058 , 83.305000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2251 , 1980.765014 , 1893.017944 , 85.095001 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2251 , 1980.765014 , 1885.864990 , 85.095001 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2105 , 1980.696044 , 1892.093017 , 84.714996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2105 , 1980.696044 , 1886.569946 , 84.714996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 14455 , 1991.040039 , 1893.280029 , 84.955001 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2010 , 1985.717041 , 1893.213012 , 83.264999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2010 , 1991.984985 , 1893.250000 , 83.305000 , 0.000000 , 0.000000 , - 176.699996 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 639 , 1983.884033 , 1884.715942 , 85.855003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 639 , 1989.666015 , 1884.715942 , 85.855003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 639 , 1998.198974 , 1884.715942 , 85.855003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 639 , 2004.050048 , 1884.715942 , 85.855003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1896 , 1991.699951 , 1905.595947 , 84.285003 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11691 , 2005.000000 , 1888.753051 , 83.275001 , 0.000000 , 0.000000 , 42.599998 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1720 , 2005.688964 , 1887.938964 , 83.172996 , 0.000000 , 0.000000 , - 137.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1720 , 2004.651000 , 1889.995971 , 83.285003 , 0.000000 , 0.000000 , 41.500000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1720 , 2003.776000 , 1889.156982 , 83.285003 , 0.000000 , 0.000000 , 41.500000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 2008.615966 , 1901.991943 , 85.705001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT ), 0 , 1676 , " wshxrefpump " , " black64 " , 0 );
CreateDynamicObject ( 1664 , 2004.010009 , 1888.776000 , 84.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1664 , 2005.031005 , 1889.746948 , 84.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1212 , 2004.969970 , 1888.541015 , 84.095001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1212 , 2004.900024 , 1888.364990 , 84.095001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1212 , 2004.874023 , 1888.803955 , 84.095001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1212 , 2004.702026 , 1888.496948 , 84.095001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2315 , 2000.637939 , 1900.994018 , 83.294998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2069 , 2003.123046 , 1904.093994 , 83.317001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2069 , 2002.892944 , 1899.140991 , 83.317001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19437 , 1985.083007 , 1910.640991 , 83.212997 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT ), 0 , 8839 , " vgsecarshow " , " lightblue_64 " , - 16777216 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19437 , 1985.083007 , 1908.229980 , 83.212997 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT ), 0 , 8839 , " vgsecarshow " , " lightblue_64 " , - 16777216 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19437 , 1985.084960 , 1909.389038 , 83.214996 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT ), 0 , 8839 , " vgsecarshow " , " lightblue_64 " , - 255000576 );
CreateDynamicObject ( 2010 , 1986.604003 , 1911.296020 , 83.214996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2773 , 1985.141967 , 1911.485961 , 83.803001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2010 , 1983.784057 , 1911.296020 , 83.214996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19437 , 1985.084960 , 1909.389038 , 83.214996 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT ), 0 , 8839 , " vgsecarshow " , " lightblue_64 " , - 255000576 );
CreateDynamicObject ( 2773 , 1985.141967 , 1907.453002 , 83.803001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2010 , 1983.784057 , 1907.443969 , 83.214996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2010 , 1986.656005 , 1907.443969 , 83.214996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 3524 , 1982.336059 , 1909.373046 , 84.723999 , 31.899999 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19175 , 1993.957031 , 1888.229980 , 85.864997 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2221 , 2000.663940 , 1901.729980 , 83.885002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreatePokerTable ( 100000 , 2000 , 1994.038208 , 1911.641723 , 83.664710 , 4 , VISAGE_APARTMENT_WORLD [ 1 ], VISAGE_APARTMENT_INT );
CreateBlackjackTable ( 50000 , 2006.777954 , 1912.025024 , 84.264999 , 270.000000 , VISAGE_APARTMENT_WORLD [ 1 ] );
CreateRouletteTable ( 1999.801025 , 1912.094970 , 84.315002 , 90.000000 , VISAGE_APARTMENT_WORLD [ 1 ] );
// Brad Apartment
CreateDynamicObject ( 2233 , 1993.900024 , 1900.006958 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2906 , 1980.696044 , 1898.010986 , 84.363998 , - 4.400000 , - 1.600000 , 176.399993 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2908 , 1986.005004 , 1898.262939 , 84.394996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 14651 , 2003.956054 , 1890.062011 , 85.394996 , 0.000000 , 0.000000 , 140.100006 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19786 , 1994.072998 , 1901.682983 , 85.614997 , 3.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11724 , 1994.411010 , 1901.603027 , 83.805000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11725 , 1994.437011 , 1901.610961 , 83.694999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1723 , 2001.529052 , 1903.839965 , 83.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1723 , 2003.671020 , 1897.396972 , 83.254997 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1723 , 2005.772949 , 1901.567993 , 83.254997 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19580 , 1985.504028 , 1897.422973 , 84.315002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2233 , 1993.900024 , 1904.189941 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2232 , 1994.328979 , 1885.817993 , 86.806999 , 161.399993 , - 0.600000 , - 45.500000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT ), 0 , 0 , " " , " " , 0 );
CreateDynamicObject ( 2232 , 2008.240966 , 1885.421997 , 86.755996 , 18.100000 , 179.699996 , - 139.699996 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2600 , 2007.569946 , 1908.994018 , 84.016998 , 0.000000 , 0.000000 , 130.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2232 , 2007.766967 , 1914.479003 , 86.824996 , 18.100000 , 179.699996 , 330.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2099 , 1993.942993 , 1893.895019 , 83.294998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2965 , 2004.576049 , 1889.796020 , 84.235000 , 0.000000 , 0.000000 , 49.900001 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18688 , 1994.331054 , 1901.467041 , 81.785003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 15038 , 2007.630981 , 1914.468017 , 83.897003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2315 , 2002.637939 , 1899.994018 , 83.294998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2069 , 2005.123046 , 1903.093994 , 83.317001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2069 , 2004.892944 , 1898.140991 , 83.317001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2733 , 1992.885986 , 1887.114990 , 86.305000 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT ), 0 , 18055 , " genintsmlrst_split " , " GB_restaursmll16b " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2733 , 1992.885986 , 1887.114990 , 84.584999 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT ), 0 , 18055 , " genintsmlrst_split " , " GB_restaursmll17b " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2733 , 1992.885986 , 1888.725952 , 86.315002 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT ), 0 , 18055 , " genintsmlrst_split " , " GB_restaursmll17a " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2733 , 1992.885986 , 1888.725952 , 84.605003 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT ), 0 , 18055 , " genintsmlrst_split " , " GB_restaursmll16a " , 0 );
CreateDynamicObject ( 2010 , 1994.500000 , 1885.833007 , 83.294998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19328 , 1982.423950 , 1893.478027 , 85.571998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT ), 0 , 14802 , " lee_bdupsflat " , " Bdup_Poster " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19327 , 1980.366943 , 1889.381958 , 85.815002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT ), 0 , 14737 , " whorewallstuff " , " ah_painting2 " , 0 );
CreateDynamicObject ( 14446 , 1982.073974 , 1889.478027 , 83.864997 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2835 , 1984.373046 , 1889.000000 , 83.275001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 951 , 1982.634033 , 1885.901000 , 84.014999 , 0.000000 , 0.000000 , 37.400001 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2206 , 1986.166992 , 1885.959960 , 83.285003 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1714 , 1985.043945 , 1887.130004 , 83.285003 , 0.000000 , 0.000000 , 18.399999 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19893 , 1985.265991 , 1886.181030 , 84.224998 , 0.000000 , 0.000000 , - 169.500000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT ), 1 , 14737 , " whorewallstuff " , " ah_painting1 " , 0 );
CreateDynamicObject ( 2196 , 1984.967041 , 1886.490966 , 84.205001 , 0.000000 , 0.000000 , 24.200000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2164 , 1986.708007 , 1893.448974 , 83.271003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2069 , 1992.233032 , 1885.828979 , 83.324996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 0 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 0 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 0 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 0 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 0 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 0 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 0 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 0 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 0 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2010 , 2007.870971 , 1885.833007 , 83.294998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1727 , 1990.803955 , 1905.479980 , 83.275001 , 0.000000 , 0.000000 , 137.199996 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1727 , 1993.500000 , 1905.933959 , 83.275001 , 0.000000 , 0.000000 , - 152.500000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1820 , 1991.338989 , 1906.152954 , 83.263000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 14804 , 1991.631958 , 1905.001953 , 84.303001 , 0.000000 , 0.000000 , - 133.699996 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19906 , 1989.886962 , 1914.927978 , 87.352996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT ), 0 , " Brads Hotel " , 130 , " Times new Roman " , 70 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19906 , 1989.886962 , 1914.927978 , 86.623001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT ), 0 , " Room " , 130 , " Times new Roman " , 70 , 0 , - 16777216 , 0 , 1 );
CreateDynamicObject ( 640 , 1989.848022 , 1914.374023 , 83.944999 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 2666 , 1983.452026 , 1909.348999 , 86.584999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT ), 0 , " 10 " , 130 , " TIMES NEW ROMAN " , 110 , 0 , - 16777216 , 0 , 1 );
CreateDynamicObject ( 1724 , 1999.197998 , 1898.532958 , 83.264999 , 0.000000 , 0.000000 , 101.199996 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1724 , 1999.113037 , 1901.229003 , 83.264999 , 0.000000 , 0.000000 , 74.099998 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11665 , 1995.609008 , 1888.282958 , 83.995002 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreatePokerTable ( 100000 , 2000 , 1999.035034 , 1893.290039 , 83.654998 , 4 , VISAGE_APARTMENT_WORLD [ 2 ], VISAGE_APARTMENT_INT );
CreateBlackjackTable ( 50000 , 2006.358032 , 1911.515014 , 84.264999 , 270.000000 , VISAGE_APARTMENT_WORLD [ 2 ] );
CreateRouletteTable ( 1999.801025 , 1912.094970 , 84.315002 , 90.000000 , VISAGE_APARTMENT_WORLD [ 2 ] );
// Daniel Apartment
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19355 , 1991.682006 , 1904.172973 , 86.000999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , " Daniel's " , 130 , " Times New Roman " , 70 , 0 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19355 , 1991.682006 , 1904.180053 , 85.070999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , " Apartment " , 130 , " Times New Roman " , 70 , 0 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2007.673950 , 1897.963989 , 82.768997 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 13724 , " docg01_lahills " , " ab_tile2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2007.673950 , 1898.925048 , 82.768997 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 13724 , " docg01_lahills " , " ab_tile2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2007.673950 , 1902.426025 , 82.764999 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 13724 , " docg01_lahills " , " ab_tile2 " , - 16 );
CreateDynamicObject ( 11727 , 2008.314941 , 1904.036987 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1907.036987 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1910.036987 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1913.036987 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1895.665039 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1892.665039 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1889.665039 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1886.665039 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19861 , 2003.012939 , 1885.984008 , 86.694999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 1676 , " wshxrefpump " , " black64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 2001.166992 , 1886.280029 , 81.537002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
CreateDynamicObject ( 2233 , 2005.550048 , 1885.689941 , 84.037002 , 0.000000 , 0.000000 , - 160.800003 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19861 , 1999.314941 , 1885.984985 , 86.694999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 1676 , " wshxrefpump " , " black64 " , - 16 );
CreateDynamicObject ( 2233 , 1996.078002 , 1885.885986 , 84.037002 , 0.000000 , 0.000000 , 168.699996 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19377 , 2001.167968 , 1886.708984 , 78.777000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 2001.166992 , 1885.499023 , 85.166999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
CreateDynamicObject ( 2315 , 1998.837036 , 1890.108032 , 83.304000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2315 , 2003.798950 , 1890.108032 , 83.304000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1726 , 1996.958007 , 1889.859008 , 83.294998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1726 , 2000.667968 , 1891.890014 , 83.294998 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1726 , 2001.697021 , 1889.859008 , 83.294998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1726 , 2006.058959 , 1891.890014 , 83.294998 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 948 , 2001.161010 , 1892.456054 , 83.306999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 948 , 2001.161010 , 1889.347045 , 83.306999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19525 , 2003.786010 , 1890.871948 , 83.796997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19571 , 1998.764038 , 1890.338012 , 83.817001 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19571 , 1998.715942 , 1891.369995 , 83.817001 , 90.000000 , 45.299999 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2858 , 2003.739013 , 1890.223999 , 83.857002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2861 , 2003.667968 , 1891.464965 , 83.827003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1981.363037 , 1884.901977 , 86.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1981.385009 , 1884.901977 , 83.974998 , 0.000000 , 180.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1983.863037 , 1884.901977 , 86.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1986.363037 , 1884.901977 , 86.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1988.863037 , 1884.901977 , 86.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1991.363037 , 1884.901977 , 86.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1993.863037 , 1884.901977 , 86.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1983.885009 , 1884.901977 , 83.974998 , 0.000000 , 180.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1986.385009 , 1884.901977 , 83.974998 , 0.000000 , 180.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1988.885009 , 1884.901977 , 83.974998 , 0.000000 , 180.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1991.385009 , 1884.901977 , 83.974998 , 0.000000 , 180.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1993.885009 , 1884.901977 , 83.974998 , 0.000000 , 180.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1992.854980 , 1885.001953 , 83.474998 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1990.624023 , 1885.001953 , 83.474998 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1988.395019 , 1885.001953 , 83.474998 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1986.176025 , 1885.001953 , 83.474998 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1983.953979 , 1885.001953 , 83.474998 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1981.723999 , 1885.001953 , 83.474998 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1992.854980 , 1885.001953 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1990.625000 , 1885.001953 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1988.395996 , 1885.001953 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1986.175048 , 1885.001953 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 2005.671020 , 1914.943969 , 84.285003 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
CreateDynamicObject ( 1897 , 1981.724975 , 1885.001953 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1979.843017 , 1889.493041 , 88.184997 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 14563 , " triad_main " , " casinowall1 " , - 260011385 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1981.291992 , 1889.493041 , 82.794998 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 14563 , " triad_main " , " casinowall1 " , - 260011385 );
CreateDynamicObject ( 19937 , 1986.072998 , 1890.404052 , 83.285003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19937 , 1986.072998 , 1888.494018 , 83.285003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19786 , 1986.182983 , 1889.453979 , 84.945999 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 1214 , " metal " , " CJ_FRAME_Glass " , 0 );
CreateDynamicObject ( 2233 , 1986.469970 , 1891.489013 , 83.294998 , 0.000000 , 0.000000 , - 73.900001 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2233 , 1986.260009 , 1886.774047 , 83.294998 , 0.000000 , 0.000000 , - 107.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2206 , 1992.436035 , 1888.482055 , 83.264999 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2298 , 1984.286010 , 1888.166992 , 83.275001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 2 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 260011385 );
CreateDynamicObject ( 19893 , 1992.437988 , 1887.479003 , 84.214996 , 0.000000 , 0.000000 , - 97.900001 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2196 , 1992.151977 , 1887.318969 , 84.194999 , 0.000000 , 0.000000 , 95.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1714 , 1991.379028 , 1887.640991 , 83.264999 , 0.000000 , 0.000000 , 78.500000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1985.880981 , 1913.443969 , 84.285003 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 2003.668945 , 1915.453979 , 84.285003 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1995.697998 , 1914.941040 , 83.032997 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 14388 , " dr_gsnew " , " AH_flroortile12 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1991.676025 , 1913.441040 , 83.032997 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 14388 , " dr_gsnew " , " AH_flroortile12 " , - 16 );
CreateDynamicObject ( 1897 , 1983.944946 , 1885.001953 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1991.676025 , 1914.441040 , 83.032997 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 14388 , " dr_gsnew " , " AH_flroortile12 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1987.887939 , 1915.453979 , 84.285003 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18981 , 1991.640991 , 1913.443969 , 72.044998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18981 , 1991.640991 , 1925.453979 , 84.055000 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19887 , 1983.145996 , 1913.508056 , 84.282997 , 90.000000 , 90.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 18202 , " w_towncs_t " , " hatwall256hi " , 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19887 , 1985.166992 , 1915.430053 , 84.282997 , 90.000000 , 90.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 18202 , " w_towncs_t " , " hatwall256hi " , 1 );
CreateDynamicObject ( 19887 , 1985.166992 , 1915.449951 , 84.282997 , 90.000000 , 90.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19325 , 2000.256958 , 1912.958984 , 85.413002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 16646 , " a51_alpha " , " stanwind_nt " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19325 , 1993.615966 , 1912.958984 , 85.413002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 16646 , " a51_alpha " , " stanwind_nt " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19325 , 1986.977050 , 1912.958984 , 85.413002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 16646 , " a51_alpha " , " stanwind_nt " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18981 , 1991.640991 , 1913.443969 , 99.455001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2002.659057 , 1913.447021 , 84.285003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2003.659057 , 1913.447021 , 84.285003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2002.571044 , 1913.448974 , 84.285003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
CreateDynamicObject ( 1601 , 1999.947998 , 1913.484985 , 85.055000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1601 , 1989.786987 , 1913.484985 , 86.294998 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1601 , 1994.876953 , 1913.484985 , 85.105003 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1603 , 1992.994995 , 1913.441040 , 86.205001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1605 , 1990.814941 , 1913.907958 , 85.254997 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1606 , 1997.650024 , 1914.347045 , 86.065002 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 2007.865966 , 1899.906982 , 79.236999 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
CreateDynamicObject ( 2229 , 2008.161987 , 1901.907958 , 84.154998 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2229 , 2008.151977 , 1897.286987 , 84.154998 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19284 , 2008.848022 , 1900.027954 , 83.355003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19281 , 2008.848022 , 1900.027954 , 83.355003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18648 , 2008.630981 , 1898.937988 , 83.904998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18648 , 2008.630981 , 1900.818969 , 83.904998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2229 , 2008.151977 , 1897.657958 , 83.735000 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2229 , 2008.171997 , 1901.537963 , 83.735000 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19281 , 1984.949951 , 1898.296997 , 90.035003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19940 , 2007.146972 , 1899.930053 , 84.016998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 6056 , " venice_law " , " stonewall_la " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19940 , 2007.146972 , 1899.930053 , 83.616996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 6056 , " venice_law " , " stonewall_la " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19940 , 2007.146972 , 1900.911010 , 83.027000 , 90.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 6056 , " venice_law " , " stonewall_la " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19940 , 2007.146972 , 1898.938964 , 83.027000 , 90.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 6056 , " venice_law " , " stonewall_la " , - 16 );
CreateDynamicObject ( 2028 , 2007.182983 , 1899.953979 , 83.717002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2855 , 2007.150024 , 1899.306030 , 83.635002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2828 , 2007.189941 , 1900.020996 , 84.007003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1569 , 2005.387939 , 1914.463989 , 83.247001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2600 , 2007.756958 , 1910.902954 , 84.035003 , 0.000000 , 0.000000 , 46.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 3 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
CreateDynamicObject ( 1985 , 1989.043945 , 1891.079956 , 86.330001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19087 , 1989.043945 , 1891.069946 , 88.690002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT ), 0 , 19355 , " none " , " none " , - 268435456 );
CreateDynamicObject ( 1726 , 2003.411987 , 1903.020996 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1726 , 2005.401977 , 1896.796997 , 83.275001 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1726 , 2002.491943 , 1898.909057 , 83.275001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11665 , 1994.938964 , 1911.328979 , 84.004997 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1824 , 2001.761962 , 1907.947021 , 83.735000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2571 , 1993.225952 , 1906.005004 , 83.275001 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 638 , 2007.762939 , 1906.098022 , 83.974998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreatePokerTable ( 100000 , 2000 , 2004.666015 , 1899.875000 , 83.635002 , 4 , VISAGE_APARTMENT_WORLD [ 3 ], VISAGE_APARTMENT_INT );
CreateBlackjackTable ( 50000 , 1995.259033 , 1901.642944 , 84.285003 , 90.000000 , VISAGE_APARTMENT_WORLD [ 3 ] );
// MrFreeze Apartment
CreateDynamicObject ( 948 , 1983.599975 , 1914.543945 , 83.289001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19325 , 1990.859985 , 1884.993041 , 85.263999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 11631 , " mp_ranchcut " , " CJ_FRAME_Glass " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19325 , 1984.218017 , 1884.993041 , 85.263999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 11631 , " mp_ranchcut " , " CJ_FRAME_Glass " , - 16 );
CreateDynamicObject ( 11727 , 2008.314941 , 1904.036987 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1907.036987 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1910.036987 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2008.314941 , 1913.036987 , 87.240997 , 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1998.047973 , 1909.453979 , 82.801002 , 90.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 15048 , " labigsave " , " AH_fancyceil " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 2001.048950 , 1891.963012 , 80.794998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 15048 , " labigsave " , " AH_fancyceil " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 2001.048950 , 1901.963012 , 80.794998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 15048 , " labigsave " , " AH_fancyceil " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 2003.316040 , 1898.139038 , 80.785003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 15048 , " labigsave " , " ah_carp1 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1991.053955 , 1909.453979 , 82.796997 , 90.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 15048 , " labigsave " , " AH_fancyceil " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1981.074951 , 1909.453979 , 82.796997 , 90.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 15048 , " labigsave " , " AH_fancyceil " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19325 , 1991.089965 , 1885.001953 , 85.876998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 14902 , " gen_pol_vegas " , " pol_win_kb " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19325 , 1984.480957 , 1885.001953 , 85.876998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 14902 , " gen_pol_vegas " , " pol_win_kb " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 11686 , 2001.000976 , 1888.512939 , 83.294998 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 3 , 18028 , " cj_bar2 " , " GB_nastybar01 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 11717 , 1997.417968 , 1892.916992 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 18028 , " cj_bar2 " , " GB_nastybar08 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 11717 , 2000.459960 , 1892.916992 , 83.285003 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 18028 , " cj_bar2 " , " GB_nastybar08 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 11717 , 2001.628051 , 1892.916992 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 18028 , " cj_bar2 " , " GB_nastybar08 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 11717 , 2004.651000 , 1892.916992 , 83.285003 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 18028 , " cj_bar2 " , " GB_nastybar08 " , - 16 );
CreateDynamicObject ( 2315 , 1998.949951 , 1892.151977 , 83.294998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2315 , 2003.130981 , 1892.151977 , 83.294998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1548 , 2003.114013 , 1892.884033 , 83.815002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1548 , 1998.953979 , 1892.884033 , 83.815002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11725 , 1994.536987 , 1901.718017 , 83.675003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2828 , 1994.376953 , 1901.738037 , 84.305000 , 0.000000 , 0.000000 , - 103.099998 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11724 , 1994.428955 , 1901.727050 , 83.785003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 2003.469970 , 1898.142944 , 80.775001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 15048 , " labigsave " , " AH_fancyceil " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 1997.099975 , 1909.989013 , 80.775001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 15048 , " labigsave " , " AH_fancyceil " , - 16 );
CreateDynamicObject ( 951 , 2006.183959 , 1885.675048 , 84.035003 , 0.000000 , 0.000000 , - 45.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 951 , 1995.881958 , 1885.675048 , 84.035003 , 0.000000 , 0.000000 , 45.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2295 , 1990.045043 , 1888.805053 , 83.235000 , 0.000000 , 0.000000 , 86.199996 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2295 , 1990.213989 , 1886.823974 , 83.235000 , 0.000000 , 0.000000 , 112.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19786 , 1992.956054 , 1887.870971 , 85.175003 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 1 , 14860 , " gf1 " , " mp_apt1_pos4 " , - 16 );
CreateDynamicObject ( 2028 , 1992.407958 , 1888.161010 , 83.385002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 1581 , 1992.409057 , 1887.532958 , 83.305000 , 90.000000 , 16.500000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 14860 , " gf1 " , " mp_apt1_pos4 " , - 16 );
CreateDynamicObject ( 2300 , 1984.855957 , 1888.223999 , 83.315002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 356 , 1980.743041 , 1889.125000 , 84.249000 , 95.099998 , 90.000000 , 4.199999 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 370 , 1980.900024 , 1891.765014 , 83.635002 , 0.000000 , 0.000000 , 96.599998 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 371 , 1981.625000 , 1888.676025 , 83.525001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19825 , 1980.380981 , 1889.505981 , 86.055000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2813 , 1980.739013 , 1888.206054 , 84.544998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2102 , 1981.052001 , 1890.870971 , 84.525001 , 0.000000 , 0.000000 , 82.400001 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2828 , 1980.928955 , 1888.262939 , 85.144996 , 0.000000 , 0.000000 , - 78.800003 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2833 , 1984.564941 , 1889.092041 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2206 , 1986.811035 , 1885.963012 , 83.264999 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19940 , 1983.875976 , 1893.336059 , 85.305000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2726 , 1984.609008 , 1893.281982 , 85.665000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 2726 , " lee_txd " , " Strip_lamp " , - 1043950 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2726 , 1983.128051 , 1893.281982 , 85.665000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 2726 , " lee_txd " , " Strip_lamp " , - 251710301 );
CreateDynamicObject ( 1734 , 1988.020019 , 1890.114013 , 87.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2726 , 1983.619018 , 1893.281982 , 85.665000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 2726 , " lee_txd " , " Strip_lamp " , - 255 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2726 , 1984.119018 , 1893.281982 , 85.665000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 2726 , " lee_txd " , " Strip_lamp " , - 251680154 );
CreateDynamicObject ( 1741 , 1987.223022 , 1891.983032 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 14863 , 1989.635009 , 1890.483032 , 83.864997 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19999 , 1985.832031 , 1886.892944 , 83.294998 , 0.000000 , 0.000000 , - 22.899999 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19893 , 1985.739013 , 1886.046997 , 84.205001 , 0.000000 , 0.000000 , 167.100006 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 638 , 1991.619018 , 1904.619995 , 83.967002 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2406 , 1980.487060 , 1885.737060 , 84.504997 , - 6.599999 , 0.000000 , 102.199996 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2779 , 1994.822021 , 1914.161010 , 83.257003 , 0.000000 , 0.000000 , - 11.399999 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2778 , 1992.615966 , 1914.288940 , 83.257003 , 0.000000 , 0.000000 , 5.500000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1723 , 1987.650024 , 1914.352050 , 83.236999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18765 , 2003.411010 , 1899.983032 , 79.084999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 15048 , " labigsave " , " AH_fancyceil " , - 16 );
CreateDynamicObject ( 948 , 2005.488037 , 1906.451049 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 948 , 2002.526977 , 1911.463012 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1723 , 2002.277954 , 1909.913940 , 83.271003 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1723 , 1998.826049 , 1907.892944 , 83.271003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1824 , 2001.505981 , 1901.890991 , 83.764999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2311 , 2000.498046 , 1908.100952 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1726 , 2000.592041 , 1904.053955 , 83.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1726 , 2002.583007 , 1899.682983 , 83.254997 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19443 , 2008.060058 , 1899.911010 , 85.708000 , 87.599998 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 1676 , " wshxrefpump " , " black64 " , - 16 );
CreateDynamicObject ( 1896 , 2006.427978 , 1899.936035 , 84.294998 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19814 , 2008.010009 , 1899.886962 , 85.074996 , 2.299999 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 4 ], VISAGE_APARTMENT_INT ), 0 , 7584 , " miragecasino2 " , " visagesign2_256 " , 0 );
// Hariexy Apartment
CreateDynamicObject ( 2069 , 2007.516967 , 1901.884033 , 83.305000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2069 , 2007.516967 , 1897.953002 , 83.305000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1727 , 2006.339965 , 1901.489990 , 83.254997 , 0.000000 , 0.000000 , - 32.099998 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1727 , 2007.218994 , 1898.996948 , 83.254997 , 0.000000 , 0.000000 , - 141.600006 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19796 , 2008.137939 , 1902.000000 , 85.555000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , " H " , 100 , " Times new Roman " , 120 , 0 , - 12490271 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19796 , 2008.137939 , 1900.288940 , 85.555000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , " Z " , 100 , " Times new Roman " , 120 , 0 , - 12490271 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19796 , 2008.137939 , 1901.119018 , 85.574996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , " & " , 100 , " Times new Roman " , 120 , 0 , - 12490271 , 0 , 1 );
CreateDynamicObject ( 2245 , 2007.597045 , 1899.985961 , 84.035003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2083 , 2007.222045 , 1900.468994 , 83.285003 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1981.363037 , 1884.891967 , 86.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1981.385009 , 1884.891967 , 83.974998 , 0.000000 , 180.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1983.863037 , 1884.891967 , 86.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1986.363037 , 1884.891967 , 86.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1988.863037 , 1884.891967 , 86.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1991.363037 , 1884.891967 , 86.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1993.863037 , 1884.891967 , 86.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1983.885009 , 1884.891967 , 83.974998 , 0.000000 , 180.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1986.385009 , 1884.891967 , 83.974998 , 0.000000 , 180.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1988.885009 , 1884.891967 , 83.974998 , 0.000000 , 180.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1991.385009 , 1884.891967 , 83.974998 , 0.000000 , 180.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1993.885009 , 1884.891967 , 83.974998 , 0.000000 , 180.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1992.854980 , 1884.952026 , 83.474998 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1990.624023 , 1884.952026 , 83.474998 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1988.395019 , 1884.952026 , 83.474998 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1986.176025 , 1884.952026 , 83.474998 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1983.953979 , 1884.952026 , 83.474998 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1981.723999 , 1884.952026 , 83.474998 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1992.854980 , 1884.952026 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1990.625000 , 1884.952026 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1988.395996 , 1884.952026 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1986.175048 , 1884.952026 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 1897 , 1983.953979 , 1884.952026 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 268435456 );
CreateDynamicObject ( 1897 , 1981.724975 , 1884.952026 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.656982 , 1905.531005 , 75.125000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.656982 , 1908.562011 , 75.125000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.656982 , 1911.521972 , 75.125000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.656982 , 1902.540039 , 75.125000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.656982 , 1894.160034 , 75.125000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.656982 , 1891.159057 , 75.125000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.656982 , 1888.189941 , 75.125000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.656982 , 1897.151000 , 75.125000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.654052 , 1911.501953 , 84.282997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.654052 , 1908.551025 , 84.282997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.654052 , 1905.540039 , 84.282997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.654052 , 1902.541015 , 84.282997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.654052 , 1894.239990 , 84.282997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.654052 , 1891.222045 , 84.282997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.654052 , 1888.170043 , 84.282997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.654052 , 1897.141967 , 84.282997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 1897 , 1981.732055 , 1884.952026 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 268435456 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19377 , 1989.121948 , 1893.572021 , 88.775001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 6287 , " pierc_law2 " , " ws_vic_wood1 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19377 , 1979.491943 , 1893.572021 , 88.764999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 6287 , " pierc_law2 " , " ws_vic_wood1 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19377 , 1980.260009 , 1890.189941 , 88.775001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 6287 , " pierc_law2 " , " ws_vic_wood1 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19377 , 1976.479980 , 1885.380981 , 88.764999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 6287 , " pierc_law2 " , " ws_vic_wood1 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19355 , 1993.034057 , 1888.796997 , 85.294998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 6287 , " pierc_law2 " , " ws_vic_wood1 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19355 , 1993.036010 , 1887.026977 , 85.294998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 6287 , " pierc_law2 " , " ws_vic_wood1 " , - 16 );
tmpVariable = CreateDynamicObject ( 1761 , 2006.012939 , 1888.547973 , 83.275001 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 1 , 16102 , " des_cen " , " CJ-COUCHL2 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 11717 , " ab_wooziec " , " ab_fabricRed " , 0 );
tmpVariable = CreateDynamicObject ( 1761 , 2002.072021 , 1890.150024 , 83.275001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 1 , 16102 , " des_cen " , " CJ-COUCHL2 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 11717 , " ab_wooziec " , " ab_fabricRed " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2007.713012 , 1891.222045 , 71.553001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2007.713012 , 1892.222045 , 71.553001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2007.713012 , 1890.222045 , 71.553001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
tmpVariable = CreateDynamicObject ( 19786 , 2007.840942 , 1891.203979 , 84.694999 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 1 , 10226 , " sfeship1 " , " CJ_TV_SCREEN " , - 16 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 10226 , " sfeship1 " , " CJ_TV_SCREEN " , - 16777216 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2688 , 2007.354003 , 1891.840942 , 83.444999 , 90.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2688 , 2007.354003 , 1890.579956 , 83.444999 , 90.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2688 , 2007.354003 , 1890.579956 , 83.644996 , 90.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2688 , 2007.354003 , 1890.579956 , 83.845001 , 90.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2688 , 2007.354003 , 1891.840942 , 83.845001 , 90.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2688 , 2007.354003 , 1891.840942 , 83.644996 , 90.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
CreateDynamicObject ( 1827 , 2004.833984 , 1891.230957 , 83.245002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2083 , 1994.797973 , 1888.605957 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2083 , 1994.797973 , 1886.296020 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 15038 , 1994.343994 , 1887.961059 , 83.855003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2600 , 2004.140014 , 1886.688964 , 84.065002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 1451 , 1998.176025 , 1887.171997 , 84.084999 , 0.000000 , 0.000000 , 158.699996 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " des_ghotwood1 " , 0 );
CreateDynamicObject ( 19993 , 1998.994995 , 1887.876953 , 83.245002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19993 , 1998.844970 , 1887.697021 , 83.245002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19847 , 1998.019042 , 1888.397949 , 83.334999 , - 5.599999 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2029 , 2004.984008 , 1906.921997 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 2964 , " k_pool " , " Bow_bar_tabletop_wood " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2029 , 2004.984008 , 1908.901977 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 2964 , " k_pool " , " Bow_bar_tabletop_wood " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19327 , 2004.985961 , 1907.223999 , 83.294998 , - 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 3922 , " bistro " , " Tablecloth " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19327 , 2004.985961 , 1909.593994 , 83.294998 , - 90.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 3922 , " bistro " , " Tablecloth " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2124 , 2003.965942 , 1909.395019 , 84.095001 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 1594 , " chairsntable " , " wood02 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2124 , 2003.965942 , 1907.413940 , 84.095001 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 1594 , " chairsntable " , " wood02 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2124 , 2006.006958 , 1907.413940 , 84.095001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 1594 , " chairsntable " , " wood02 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2124 , 2006.015991 , 1909.395019 , 84.095001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 1594 , " chairsntable " , " wood02 " , - 16 );
CreateDynamicObject ( 19525 , 2004.973022 , 1908.418945 , 84.086997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11744 , 2004.712036 , 1909.416015 , 84.105003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11744 , 2005.233032 , 1909.416015 , 84.105003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11744 , 2004.712036 , 1907.415039 , 84.105003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11744 , 2005.233032 , 1907.405029 , 84.105003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2259 , 1986.818969 , 1914.427978 , 85.224998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 1 , 2259 , " picture_frame_clip " , " CJ_PAINTING6 " , - 16 );
CreateDynamicObject ( 2259 , 1990.318969 , 1914.427978 , 85.224998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2259 , 1993.818969 , 1914.427978 , 85.224998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 1 , 2259 , " picture_frame_clip " , " CJ_PAINTING4 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2259 , 1997.318969 , 1914.427978 , 85.224998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 1 , 2259 , " picture_frame_clip " , " CJ_PAINTING12 " , - 16 );
CreateDynamicObject ( 948 , 1992.144042 , 1914.526000 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 948 , 1988.644042 , 1914.526000 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 948 , 1995.644042 , 1914.526000 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18765 , 2003.114013 , 1919.892944 , 84.955001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , " H & Z " , 130 , " Times new roman " , 80 , 1 , - 16777216 , 0 , 1 );
CreateDynamicObject ( 11727 , 1999.619995 , 1914.406005 , 87.245002 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 2001.619995 , 1914.406005 , 87.245002 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
tmpVariable = CreateDynamicObject ( 1761 , 2003.982055 , 1893.812011 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 1 , 16102 , " des_cen " , " CJ-COUCHL2 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 11717 , " ab_wooziec " , " ab_fabricRed " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2573 , 1985.152954 , 1892.993041 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 3 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2576 , 1992.484008 , 1890.235961 , 83.294998 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
CreateDynamicObject ( 19787 , 1992.973999 , 1887.857055 , 85.285003 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19377 , 1983.322998 , 1889.748046 , 88.345001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 6287 , " pierc_law2 " , " ws_vic_wood1 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1983.319946 , 1884.957031 , 84.285003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
CreateDynamicObject ( 14446 , 1985.151977 , 1889.162963 , 83.855003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2834 , 1987.904052 , 1888.659057 , 83.275001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1736 , 1983.713989 , 1889.139038 , 86.205001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19377 , 1979.000976 , 1885.369995 , 88.684997 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT ), 0 , 6287 , " pierc_law2 " , " ws_vic_wood1 " , - 16 );
CreateDynamicObject ( 14705 , 1992.595947 , 1889.376953 , 85.694999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2828 , 1992.626953 , 1887.901000 , 84.394996 , 0.000000 , 0.000000 , 83.099998 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2241 , 1989.110961 , 1893.024047 , 83.745002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2241 , 1991.071044 , 1893.024047 , 83.745002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1731 , 1983.561035 , 1891.140014 , 84.595001 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1731 , 1983.561035 , 1887.088989 , 84.595001 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2251 , 1983.858032 , 1885.857055 , 84.114997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2195 , 1992.620971 , 1885.961059 , 83.894996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1828 , 2002.431030 , 1901.511962 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1703 , 1995.317016 , 1900.677001 , 83.264999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1703 , 1998.317016 , 1902.677978 , 83.264999 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1822 , 1996.306030 , 1901.147949 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2100 , 1999.911987 , 1914.708007 , 83.285003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2811 , 1991.538940 , 1905.027954 , 83.754997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2126 , 1991.067016 , 1904.545043 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2260 , 1991.677001 , 1904.696044 , 85.233001 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2280 , 1994.635986 , 1901.729003 , 85.114997 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2069 , 1994.766967 , 1903.723022 , 83.324996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2069 , 1991.536010 , 1905.004028 , 82.084999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2076 , 1986.762939 , 1909.417968 , 86.523002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2076 , 1991.762939 , 1909.417968 , 86.523002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2076 , 1996.762939 , 1909.417968 , 86.523002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 5 ], VISAGE_APARTMENT_INT );
// Harpreet Apartment
SetDynamicObjectMaterial ( CreateDynamicObject ( 2298 , 1988.984008 , 1889.255981 , 83.264999 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 2 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
CreateDynamicObject ( 2238 , 1992.734008 , 1889.239013 , 84.194999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2238 , 1992.734008 , 1886.588012 , 84.194999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1736 , 1992.629028 , 1887.943969 , 85.694999 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2225 , 1980.318969 , 1889.609008 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2231 , 1980.385986 , 1888.791992 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2231 , 1980.385986 , 1890.692993 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2231 , 1980.489990 , 1887.833007 , 83.285003 , 0.000000 , 0.000000 , 115.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2231 , 1980.645996 , 1891.619995 , 83.285003 , 0.000000 , 0.000000 , 65.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19861 , 1980.621948 , 1889.514038 , 86.313003 , 9.600000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , " CONNECTING... " , 130 , " Grandma's Television " , 20 , 0 , - 1 , - 16777216 , 1 );
CreateDynamicObject ( 1702 , 1984.057006 , 1890.446044 , 83.275001 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1705 , 1983.687988 , 1892.425048 , 83.275001 , 0.000000 , 0.000000 , - 77.599998 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1705 , 1983.761962 , 1887.453979 , 83.275001 , 0.000000 , 0.000000 , - 111.199996 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2315 , 1982.426025 , 1888.766967 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 2661 , 1980.385986 , 1889.494018 , 84.617996 , 9.600000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , " L G " , 130 , " Grandma's Television " , 50 , 0 , - 1 , 0 , 1 );
CreateDynamicObject ( 2202 , 1986.615966 , 1885.957031 , 83.254997 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2202 , 1988.597045 , 1885.957031 , 83.254997 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2684 , 1988.535034 , 1885.852050 , 84.264999 , - 76.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , 2255 , " picture_frame_clip " , " CJ_PAINTING9 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2684 , 1988.573974 , 1885.852050 , 84.275001 , - 76.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , 2255 , " picture_frame_clip " , " CJ_PAINTING9 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2684 , 1988.437988 , 1885.852050 , 84.241996 , - 76.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , 2255 , " picture_frame_clip " , " CJ_PAINTING9 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2684 , 1988.370971 , 1885.852050 , 84.224998 , - 76.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , 2255 , " picture_frame_clip " , " CJ_PAINTING9 " , - 16 );
tmpVariable = CreateDynamicObject ( 2854 , 1987.651000 , 1885.852050 , 84.475997 , 0.000000 , - 8.399999 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 0 , 2255 , " picture_frame_clip " , " CJ_PAINTING9 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 2255 , " picture_frame_clip " , " CJ_PAINTING9 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 2 , 2255 , " picture_frame_clip " , " CJ_PAINTING9 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 3 , 2255 , " picture_frame_clip " , " CJ_PAINTING9 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 4 , 2255 , " picture_frame_clip " , " CJ_PAINTING9 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 5 , 2255 , " picture_frame_clip " , " CJ_PAINTING9 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2684 , 1986.722045 , 1885.852050 , 84.307998 , - 76.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , 2255 , " picture_frame_clip " , " CJ_PAINTING9 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2684 , 1986.412963 , 1885.852050 , 84.234001 , - 76.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , 2255 , " picture_frame_clip " , " CJ_PAINTING9 " , - 16 );
CreateDynamicObject ( 2195 , 1991.203002 , 1893.081054 , 83.904998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2195 , 1988.703002 , 1893.081054 , 83.904998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2195 , 1986.203002 , 1893.081054 , 83.904998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.659057 , 1894.088989 , 75.315002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.659057 , 1891.129028 , 75.315002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.659057 , 1905.489013 , 75.315002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.659057 , 1908.458984 , 75.315002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.659057 , 1911.558959 , 75.315002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.659057 , 1888.108032 , 75.315002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
CreateDynamicObject ( 1726 , 2004.615966 , 1911.496948 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1726 , 2006.626953 , 1905.474975 , 83.264999 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1727 , 2002.991943 , 1906.671997 , 83.264999 , 0.000000 , 0.000000 , 111.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1727 , 2002.735961 , 1909.211059 , 83.264999 , 0.000000 , 0.000000 , 78.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.017944 , 1908.478027 , 71.555000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.017944 , 1909.478027 , 71.555000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.017944 , 1907.478027 , 71.555000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
CreateDynamicObject ( 19786 , 2008.197021 , 1908.479003 , 84.894996 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1787 , 2007.883056 , 1908.441040 , 84.125000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19825 , 2008.113037 , 1908.449951 , 86.464996 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2661 , 2007.485961 , 1909.255004 , 83.625000 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , 1214 , " metal " , " CJ_FRAME_Glass " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2661 , 2007.485961 , 1907.764038 , 83.625000 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , 1214 , " metal " , " CJ_FRAME_Glass " , - 16 );
CreateDynamicObject ( 2006 , 2007.546997 , 1908.250000 , 83.625000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2006 , 2007.546997 , 1908.709960 , 83.625000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2779 , 2007.600952 , 1892.650024 , 83.294998 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2681 , 2007.600952 , 1889.568969 , 83.294998 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2778 , 2007.600952 , 1886.598022 , 83.294998 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1716 , 2006.957031 , 1889.836059 , 83.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1716 , 2006.957031 , 1892.916992 , 83.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1716 , 2006.957031 , 1886.845947 , 83.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1824 , 2000.207031 , 1889.510986 , 83.785003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1703 , 1999.213989 , 1891.713989 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1703 , 2001.234985 , 1887.243041 , 83.264999 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2001 , 1997.881958 , 1889.546997 , 83.260002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2001 , 2002.654052 , 1889.546997 , 83.260002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 638 , 1994.343017 , 1888.505004 , 83.964996 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 948 , 1994.477050 , 1886.114013 , 83.285003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1827 , 2004.937011 , 1908.416992 , 83.235000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2259 , 1988.760986 , 1914.415039 , 85.035003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2255 , 1998.562988 , 1914.415039 , 85.035003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2254 , 1993.871948 , 1914.875000 , 85.495002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2256 , 2003.442993 , 1914.885009 , 85.334999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18656 , 1996.290039 , 1916.478027 , 81.915000 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18656 , 2000.781005 , 1916.478027 , 81.915000 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18656 , 1991.188964 , 1916.478027 , 81.915000 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11724 , 1994.435058 , 1901.686035 , 83.785003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19632 , 1994.564941 , 1901.713989 , 83.294998 , 0.000000 , 0.000000 , 86.500000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2257 , 1991.650024 , 1904.270996 , 85.535003 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11665 , 2006.547973 , 1899.923950 , 83.974998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19609 , 1999.407958 , 1897.129028 , 83.275001 , 0.000000 , 0.000000 , - 148.399993 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19616 , 2000.413940 , 1900.162963 , 83.264999 , 0.000000 , 0.000000 , - 49.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19317 , 2000.526000 , 1899.656982 , 84.043998 , - 7.300000 , 0.000000 , - 26.100000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19318 , 2000.255004 , 1900.718994 , 83.962997 , - 15.500000 , 0.000000 , - 159.600006 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19611 , 1998.243041 , 1899.801025 , 83.294998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19610 , 1998.243041 , 1899.801025 , 84.915000 , 0.000000 , 0.000000 , - 113.400001 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11719 , 1980.624023 , 1898.061035 , 84.305000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19355 , 1994.057983 , 1901.673950 , 86.154998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , " HarpNavJon " , 130 , " Times new Roman " , 100 , 0 , - 16724737 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19355 , 1994.057983 , 1901.673950 , 85.105003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT ), 0 , " <3 " , 130 , " Times new Roman " , 110 , 0 , - 16724737 , 0 , 1 );
CreateDynamicActor ( 257 , 1981.520019 , 1897.949951 , 84.285003 , 90.000000 , 1 , 100.0 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
tmpVariable = CreateDynamicActor ( 251 , 1997.329956 , 1899.079956 , 84.285003 , 0.000000 , 1 , 100.0 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
ApplyDynamicActorAnimation ( tmpVariable , " STRIP " , " STR_Loop_B " , 4.1 , 1 , 1 , 1 , 1 , 0 );
tmpVariable = CreateDynamicActor ( 140 , 1998.829956 , 1900.949951 , 84.285003 , 0.000000 , 1 , 100.0 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
ApplyDynamicActorAnimation ( tmpVariable , " STRIP " , " STR_A2B " , 4.1 , 1 , 1 , 1 , 1 , 0 );
tmpVariable = CreateDynamicActor ( 138 , 1984.079956 , 1889.349975 , 84.245002 , 78.300003 , 1 , 100.0 , VISAGE_APARTMENT_WORLD [ 6 ], VISAGE_APARTMENT_INT );
ApplyDynamicActorAnimation ( tmpVariable , " beach " , " ParkSit_W_loop " , 4.1 , 1 , 1 , 1 , 1 , 0 );
// Nibble Apartment
tmpVariable = CreateDynamicObject ( 2259 , 1989.623046 , 1904.677001 , 83.805000 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14517 , " im_xtra " , " CJ_PLANT " , - 16 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 14517 , " im_xtra " , " CJ_PLANT " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2259 , 1994.614013 , 1901.666992 , 85.345001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 1 , 14517 , " im_xtra " , " CJ_PAINTING13 " , - 16 );
tmpVariable = CreateDynamicObject ( 2259 , 1989.623046 , 1904.677001 , 84.805000 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14517 , " im_xtra " , " CJ_PLANT " , - 16 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 14517 , " im_xtra " , " CJ_PLANT " , - 16 );
tmpVariable = CreateDynamicObject ( 2259 , 1989.623046 , 1904.677001 , 85.805000 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14517 , " im_xtra " , " CJ_PLANT " , - 16 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 14517 , " im_xtra " , " CJ_PLANT " , - 16 );
tmpVariable = CreateDynamicObject ( 2259 , 1993.662963 , 1904.687988 , 83.805000 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14517 , " im_xtra " , " CJ_PLANT " , - 16 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 14517 , " im_xtra " , " CJ_PLANT " , - 16 );
tmpVariable = CreateDynamicObject ( 2259 , 1993.662963 , 1904.687988 , 84.805000 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14517 , " im_xtra " , " CJ_PLANT " , - 16 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 14517 , " im_xtra " , " CJ_PLANT " , - 16 );
tmpVariable = CreateDynamicObject ( 2259 , 1993.662963 , 1904.687988 , 85.805000 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14517 , " im_xtra " , " CJ_PLANT " , - 16 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 14517 , " im_xtra " , " CJ_PLANT " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1993.000976 , 1885.974975 , 79.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " sa_wood08_128 " , - 16 );
CreateDynamicObject ( 19937 , 1992.754028 , 1886.873046 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 1993.000976 , 1889.905029 , 79.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " sa_wood08_128 " , - 16 );
CreateDynamicObject ( 2906 , 1980.696044 , 1898.010986 , 84.363998 , - 4.400000 , - 1.600000 , 176.399993 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2908 , 1986.005004 , 1898.262939 , 84.394996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19825 , 1992.911987 , 1887.975952 , 86.555000 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2165 , 1985.906005 , 1885.978027 , 83.254997 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1714 , 1985.437988 , 1886.885009 , 83.275001 , 0.000000 , 0.000000 , 19.899999 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2331 , 1985.276000 , 1893.088989 , 83.535003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2025 , 1983.201049 , 1892.989013 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2323 , 1981.831054 , 1891.790039 , 83.245002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2323 , 1981.831054 , 1886.017944 , 83.245002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2323 , 1981.831054 , 1886.017944 , 83.245002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14446 , 1982.119018 , 1889.348022 , 83.845001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
CreateDynamicObject ( 19580 , 1985.504028 , 1897.422973 , 84.315002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2232 , 1994.328979 , 1885.817993 , 86.806999 , 161.399993 , - 0.600000 , - 45.500000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , 0 , " " , " " , 0 );
CreateDynamicObject ( 2232 , 2008.240966 , 1885.421997 , 86.755996 , 18.100000 , 179.699996 , - 139.699996 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2232 , 2007.766967 , 1914.479003 , 86.824996 , 18.100000 , 179.699996 , 330.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2001 , 1994.477050 , 1885.854003 , 83.257003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 15038 , 2007.630981 , 1914.468017 , 83.897003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19786 , 1993.012939 , 1887.906982 , 85.164001 , - 1.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
CreateDynamicObject ( 16779 , 1985.288940 , 1889.286010 , 87.404998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19172 , 1980.343017 , 1889.343994 , 86.095001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1727 , 1988.870971 , 1887.140014 , 83.264999 , 0.000000 , 0.000000 , 110.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1727 , 1988.381958 , 1888.637939 , 83.324996 , 0.000000 , 0.000000 , 70.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1827 , 1990.395996 , 1888.362060 , 83.235000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2801 , 1990.306030 , 1888.435058 , 83.305000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2251 , 1980.765014 , 1893.017944 , 85.095001 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2251 , 1980.765014 , 1885.864990 , 85.095001 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2105 , 1980.696044 , 1892.093017 , 84.714996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2105 , 1980.696044 , 1886.569946 , 84.714996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19937 , 1992.754028 , 1888.782958 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19355 , 1991.681030 , 1904.133056 , 86.425003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , " Welcome " , 130 , " Times new Roman " , 70 , 0 , - 16768462 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19355 , 1991.681030 , 1904.133056 , 85.625000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , " To " , 130 , " Times new Roman " , 70 , 0 , - 16768462 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19355 , 1992.181030 , 1904.133056 , 84.824996 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , " Nibble's " , 130 , " Times new Roman " , 70 , 0 , - 16768462 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19355 , 1991.181030 , 1904.133056 , 84.025001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , " Apartment " , 130 , " Times new Roman " , 70 , 0 , - 16768462 , 0 , 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 9131 , 2007.827026 , 1900.542968 , 83.665000 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , 1675 , " wshxrefhse " , " greygreensubuild_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 9131 , 2007.828979 , 1899.303955 , 83.666999 , 0.000000 , 90.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , 1675 , " wshxrefhse " , " greygreensubuild_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19843 , 2007.946044 , 1901.687988 , 84.997001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , 1675 , " wshxrefhse " , " greygreensubuild_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19843 , 2007.946044 , 1898.157958 , 84.997001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , 1675 , " wshxrefhse " , " greygreensubuild_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19843 , 2007.946044 , 1901.687988 , 85.997001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , 1675 , " wshxrefhse " , " greygreensubuild_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19843 , 2007.946044 , 1898.157958 , 85.997001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , 1675 , " wshxrefhse " , " greygreensubuild_128 " , - 16 );
CreateDynamicObject ( 2230 , 2008.136962 , 1897.478027 , 83.574996 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2230 , 2008.136962 , 1901.748046 , 83.525001 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2245 , 2007.807983 , 1898.166992 , 85.285003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2194 , 2007.807983 , 1901.667968 , 85.294998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2828 , 2007.843017 , 1898.155029 , 86.044998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1785 , 2007.843017 , 1901.687011 , 86.144996 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2388 , 2008.008056 , 1898.031005 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2388 , 2008.008056 , 1902.291992 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19298 , 2008.730957 , 1900.022949 , 83.584999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1726 , 2003.038940 , 1903.090942 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1726 , 2005.038940 , 1896.538940 , 83.264999 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1726 , 2001.389038 , 1898.890014 , 83.264999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18762 , 1993.458984 , 1888.954956 , 84.894996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , " N " , 130 , " Times new roman " , 100 , 0 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18762 , 1993.458984 , 1889.954956 , 84.894996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , " N " , 130 , " Times new roman " , 100 , 0 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18762 , 1993.458984 , 1886.954956 , 84.894996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , " N " , 130 , " Times new roman " , 100 , 0 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18762 , 1993.458984 , 1887.954956 , 84.894996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , " N " , 130 , " Times new roman " , 100 , 0 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18762 , 1993.458984 , 1888.005004 , 84.845001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , " N " , 130 , " Times new roman " , 100 , 0 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18762 , 1993.458984 , 1887.005004 , 84.845001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , " N " , 130 , " Times new roman " , 100 , 0 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18762 , 1993.458984 , 1890.005004 , 84.845001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , " N " , 130 , " Times new roman " , 100 , 0 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18762 , 1993.458984 , 1889.005004 , 84.845001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT ), 0 , " N " , 130 , " Times new roman " , 100 , 0 , - 16777216 , 0 , 1 );
CreateDynamicObject ( 2315 , 2003.316040 , 1900.718994 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2315 , 2003.316040 , 1899.046997 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 14651 , 2004.661010 , 1890.812988 , 85.455001 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1824 , 1999.762939 , 1889.105957 , 83.714996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1723 , 1998.741943 , 1891.317993 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1723 , 2000.751953 , 1886.806030 , 83.275001 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11724 , 1994.433959 , 1901.659057 , 83.794998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11725 , 1994.530029 , 1901.656982 , 83.654998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19916 , 1980.322998 , 1901.786987 , 83.224998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2571 , 2005.572998 , 1909.540039 , 83.294998 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2627 , 1998.211059 , 1912.979003 , 83.266998 , 0.000000 , 0.000000 , 147.199996 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2628 , 1989.592041 , 1914.009033 , 83.285003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2630 , 1994.291015 , 1910.447998 , 83.275001 , 0.000000 , 0.000000 , 110.599998 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2629 , 1991.772949 , 1914.152954 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2628 , 1994.083984 , 1914.009033 , 83.285003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2817 , 1990.160034 , 1910.527954 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2818 , 1988.218994 , 1911.509033 , 83.275001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19174 , 2003.204956 , 1914.909057 , 85.794998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2100 , 2005.437988 , 1914.798950 , 83.294998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2603 , 2002.336059 , 1913.328002 , 83.714996 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2913 , 1991.327026 , 1914.706054 , 84.233001 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2915 , 2002.566040 , 1912.223999 , 83.422996 , 0.000000 , 0.000000 , 147.699996 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 948 , 1994.270996 , 1893.975952 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2001 , 2007.829956 , 1885.854003 , 83.257003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 7 ], VISAGE_APARTMENT_INT );
// RoyceGate Apartment
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18762 , 1997.808959 , 1915.401000 , 84.775001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , " R " , 130 , " Times new roman " , 100 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18762 , 1998.808959 , 1915.401000 , 84.775001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , " R " , 130 , " Times new roman " , 100 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18762 , 1999.808959 , 1915.401000 , 84.775001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , " R " , 130 , " Times new roman " , 100 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18762 , 1999.308959 , 1915.401000 , 84.775001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , " R " , 130 , " Times new roman " , 100 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18762 , 1998.308959 , 1915.401000 , 84.775001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , " R " , 130 , " Times new roman " , 100 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 1998.838989 , 1914.548950 , 81.654998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 1999.838989 , 1914.548950 , 81.654998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 1997.838989 , 1914.548950 , 81.654998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
CreateDynamicObject ( 19786 , 1998.852050 , 1914.743041 , 84.785003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19566 , 1999.530029 , 1914.317016 , 83.944999 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 11631 , " mp_ranchcut " , " mpCJ_WOOD_DARK " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19566 , 1999.530029 , 1914.317016 , 83.794998 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 11631 , " mp_ranchcut " , " mpCJ_WOOD_DARK " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19566 , 1999.530029 , 1914.317016 , 83.644996 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 11631 , " mp_ranchcut " , " mpCJ_WOOD_DARK " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19566 , 1999.530029 , 1914.317016 , 83.495002 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 11631 , " mp_ranchcut " , " mpCJ_WOOD_DARK " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19566 , 1998.088989 , 1914.317016 , 83.495002 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 11631 , " mp_ranchcut " , " mpCJ_WOOD_DARK " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19566 , 1998.088989 , 1914.317016 , 83.644996 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 11631 , " mp_ranchcut " , " mpCJ_WOOD_DARK " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19566 , 1998.088989 , 1914.317016 , 83.794998 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 11631 , " mp_ranchcut " , " mpCJ_WOOD_DARK " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19566 , 1998.088989 , 1914.317016 , 83.944999 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 11631 , " mp_ranchcut " , " mpCJ_WOOD_DARK " , - 16 );
CreateDynamicObject ( 19619 , 1998.373046 , 1914.014038 , 83.722999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1726 , 1996.121948 , 1910.756958 , 83.245002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1726 , 2001.723999 , 1912.758056 , 83.245002 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1727 , 2000.536010 , 1909.035034 , 83.245002 , 0.000000 , 0.000000 , - 148.500000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1727 , 1998.045043 , 1908.604003 , 83.245002 , 0.000000 , 0.000000 , 149.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2083 , 1999.360961 , 1909.098999 , 83.285003 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1827 , 1998.901000 , 1912.099975 , 83.224998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2069 , 1996.427001 , 1909.662963 , 83.294998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2069 , 2001.427978 , 1909.662963 , 83.294998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 14455 , 1990.125000 , 1914.769042 , 84.925003 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 3801 , 1995.597045 , 1914.630004 , 85.735000 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 3801 , 1994.097045 , 1914.630004 , 85.735000 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 3801 , 1992.597045 , 1914.630004 , 85.735000 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2026 , 2000.748046 , 1901.824951 , 87.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2026 , 2000.748046 , 1901.824951 , 87.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2026 , 2000.748046 , 1890.573974 , 87.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2026 , 2000.748046 , 1890.573974 , 87.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18762 , 1991.228027 , 1909.171020 , 84.775001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , " R " , 130 , " Times new roman " , 100 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18762 , 1991.228027 , 1910.171020 , 84.775001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , " R " , 130 , " Times new roman " , 100 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18762 , 1991.228027 , 1909.671020 , 84.775001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , " R " , 130 , " Times new roman " , 100 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18762 , 1991.228027 , 1908.671020 , 84.775001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , " R " , 130 , " Times new roman " , 100 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 1991.238037 , 1908.661010 , 84.775001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 18762 , 1991.238037 , 1908.661010 , 84.775001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , " R " , 130 , " Times new roman " , 100 , 1 , - 16777216 , 0 , 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 1991.238037 , 1910.171997 , 84.775001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 1991.239990 , 1909.392944 , 84.775001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
CreateDynamicObject ( 638 , 1992.125976 , 1909.418945 , 83.955001 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 1991.238037 , 1908.661010 , 84.775001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 2691 , 1991.771972 , 1909.392944 , 85.375000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , " R " , 120 , " Times new roman " , 120 , 0 , - 16777216 , 0 , 1 );
CreateDynamicObject ( 2592 , 1994.220947 , 1887.895019 , 84.184997 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2325 , 1994.130004 , 1887.890014 , 84.875000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1834 , 1994.189941 , 1889.011962 , 84.105003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11686 , 2006.011962 , 1891.866943 , 83.275001 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1895 , 1994.219970 , 1901.599975 , 85.584999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2350 , 2004.990966 , 1893.395019 , 83.675003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2350 , 2004.889038 , 1892.199951 , 83.675003 , 0.000000 , 0.000000 , - 39.500000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2350 , 2004.990966 , 1890.463989 , 83.675003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 14651 , 2000.697021 , 1891.767944 , 85.385002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1724 , 2003.302001 , 1887.129028 , 83.275001 , 0.000000 , 0.000000 , - 157.100006 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1724 , 2000.427978 , 1886.749023 , 83.275001 , 0.000000 , 0.000000 , 167.800003 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2083 , 2000.826049 , 1886.182983 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 14446 , 1987.394042 , 1891.714965 , 83.855003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1987.561035 , 1884.947021 , 84.285003 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1987.551025 , 1884.957031 , 84.285003 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 13734 , " hillcliff_lahills " , " des_ranchwall1 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1987.541015 , 1884.947021 , 84.285003 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
CreateDynamicObject ( 2104 , 1989.227050 , 1885.769042 , 83.285003 , 0.000000 , 0.000000 , - 163.399993 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2229 , 1989.609008 , 1885.777954 , 83.285003 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2229 , 1984.978027 , 1885.777954 , 83.285003 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2028 , 1987.147949 , 1886.807983 , 83.375000 , 0.000000 , 0.000000 , - 82.800003 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19786 , 1986.436035 , 1885.496948 , 85.359001 , 9.399999 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1987.551025 , 1893.968017 , 84.285003 , 0.000000 , 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 13734 , " hillcliff_lahills " , " des_ranchwall1 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19437 , 1988.300048 , 1885.381958 , 85.375000 , 90.000000 , 0.000000 , 89.699996 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 1675 , " wshxrefhse " , " greygreensubuild_128 " , - 16 );
CreateDynamicObject ( 19786 , 1988.715942 , 1885.478027 , 85.361999 , 9.800000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19437 , 1986.800048 , 1885.383056 , 85.375999 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 1675 , " wshxrefhse " , " greygreensubuild_128 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2323 , 1988.078979 , 1886.900024 , 83.264999 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 912 , 1992.563964 , 1889.104003 , 83.834999 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 913 , 1992.563964 , 1889.094970 , 85.224998 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 912 , 1992.563964 , 1886.682983 , 83.834999 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 913 , 1992.563964 , 1886.703979 , 85.224998 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , 0 );
CreateDynamicObject ( 2241 , 1992.468017 , 1887.876953 , 83.794998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2204 , 1980.394042 , 1886.016967 , 83.264999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2204 , 1980.394042 , 1892.657958 , 83.264999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2206 , 1980.842041 , 1889.437988 , 83.264999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19999 , 1981.937011 , 1890.250000 , 83.285003 , 0.000000 , 0.000000 , - 76.099998 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19893 , 1980.834960 , 1890.594970 , 84.214996 , 0.000000 , 0.000000 , 64.099998 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2196 , 1980.387939 , 1890.635986 , 84.208000 , 0.000000 , 0.000000 , 72.400001 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 15038 , 2007.597045 , 1886.375000 , 83.904998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19806 , 1987.609008 , 1888.322998 , 86.678001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2286 , 2002.845947 , 1914.886962 , 85.404998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 2254 , " picture_frame_clip " , " CJ_PAINTING8 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2286 , 2005.655029 , 1914.886962 , 85.404998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 2254 , " picture_frame_clip " , " CJ_PAINTING27 " , 0 );
CreateDynamicObject ( 2257 , 1991.749023 , 1904.250976 , 85.944999 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18749 , 1998.840942 , 1914.598022 , 84.775001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19355 , 1991.354003 , 1894.404052 , 85.794998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , " Kitchen " , 130 , " Times new roman " , 110 , 0 , - 16777216 , 0 , 1 );
CreateDynamicObject ( 948 , 1992.740966 , 1902.876953 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2754 , 1991.400024 , 1894.937988 , 84.144996 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1829 , 1985.767944 , 1899.942993 , 83.764999 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2484 , 1984.967041 , 1897.541015 , 85.105003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 16779 , 1983.197998 , 1898.536010 , 87.355003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2231 , 1993.932006 , 1885.796997 , 86.476997 , 29.000000 , 0.000000 , 135.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2231 , 2008.012939 , 1885.258056 , 86.503997 , 29.000000 , 0.000000 , - 135.100006 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2231 , 2008.227050 , 1914.655029 , 86.469001 , 22.299999 , 0.000000 , - 36.599998 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19617 , 1983.411987 , 1905.355957 , 85.315002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 14820 , 2005.979003 , 1899.894042 , 84.245002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
tmpVariable = CreateDynamicObject ( 2623 , 2006.964965 , 1899.906982 , 84.796997 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 0 , 10226 , " sfeship1 " , " CJ_WOOD5 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 10226 , " sfeship1 " , " CJ_WOOD5 " , 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2230 , 2006.300048 , 1900.922973 , 83.684997 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 2 , 10226 , " sfeship1 " , " CJ_WOOD5 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2230 , 2006.329956 , 1898.230957 , 83.684997 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 2 , 10226 , " sfeship1 " , " CJ_WOOD5 " , 0 );
CreateDynamicObject ( 1834 , 1994.189941 , 1886.821044 , 84.105003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19128 , 2001.900024 , 1897.698974 , 83.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19128 , 2001.900024 , 1901.671020 , 83.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19172 , 2008.134033 , 1899.899047 , 85.644996 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19174 , 1987.495971 , 1893.463012 , 85.815002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2284 , 1983.113037 , 1892.996948 , 85.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2281 , 1980.839965 , 1890.355957 , 85.425003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19173 , 2005.635986 , 1899.865966 , 83.694999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , " Streaming " , 130 , " David " , 70 , 0 , - 1 , 0 , 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2898 , 1983.770996 , 1909.444946 , 83.264999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT ), 0 , 10412 , " hotel1 " , " carpet_red_256 " , - 16 );
CreateDynamicActor ( 172 , 2006.579956 , 1891.839965 , 84.277000 , 90.000000 , 1 , 100.0 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreatePokerTable ( 100000 , 2000 , 2004.244018 , 1906.128051 , 83.665000 , 4 , VISAGE_APARTMENT_WORLD [ 8 ], VISAGE_APARTMENT_INT );
CreateBlackjackTable ( 50000 , 1995.291992 , 1901.633056 , 84.285003 , 90.000000 , VISAGE_APARTMENT_WORLD [ 8 ] );
CreateRouletteTable ( 2005.384033 , 1911.152954 , 84.315002 , 0.000000 , VISAGE_APARTMENT_WORLD [ 8 ] );
// Shini Apartment
tmpVariable = CreateDynamicObject ( 2608 , 1992.967041 , 1904.390014 , 85.084999 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 1 , 16646 , " a51_alpha " , " stanwind_nt " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 2 , 16646 , " a51_alpha " , " stanwind_nt " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 3 , 16646 , " a51_alpha " , " stanwind_nt " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 4 , 16646 , " a51_alpha " , " stanwind_nt " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 5 , 16646 , " a51_alpha " , " stanwind_nt " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 14624 , " mafcasmain " , " cof_wood2 " , 0 );
tmpVariable = CreateDynamicObject ( 2608 , 1990.324951 , 1904.390014 , 85.084999 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 1 , 16646 , " a51_alpha " , " stanwind_nt " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 2 , 16646 , " a51_alpha " , " stanwind_nt " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 3 , 16646 , " a51_alpha " , " stanwind_nt " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 4 , 16646 , " a51_alpha " , " stanwind_nt " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 5 , 16646 , " a51_alpha " , " stanwind_nt " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 0 , 14624 , " mafcasmain " , " cof_wood2 " , 0 );
CreateDynamicObject ( 2010 , 1991.605957 , 1904.418945 , 83.252998 , 0.000000 , 0.000000 , - 60.700000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18932 , 1990.000976 , 1904.390014 , 84.574996 , 0.000000 , - 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18929 , 1989.651000 , 1904.390014 , 84.574996 , 0.000000 , - 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18928 , 1990.350952 , 1904.390014 , 84.574996 , 0.000000 , - 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18930 , 1990.701049 , 1904.390014 , 84.574996 , 0.000000 , - 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18931 , 1991.051025 , 1904.390014 , 84.574996 , 0.000000 , - 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18927 , 1989.651000 , 1904.390014 , 85.074996 , 0.000000 , - 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18934 , 1989.970947 , 1904.390014 , 85.074996 , 0.000000 , - 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18935 , 1990.291015 , 1904.390014 , 85.074996 , 0.000000 , - 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18933 , 1990.610961 , 1904.390014 , 85.074996 , 0.000000 , - 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18928 , 1990.931030 , 1904.390014 , 85.074996 , 0.000000 , - 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18951 , 1989.620971 , 1904.390014 , 85.525001 , 0.000000 , - 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18947 , 1989.964965 , 1904.390014 , 85.525001 , 0.000000 , - 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18948 , 1990.308959 , 1904.390014 , 85.525001 , 0.000000 , - 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18949 , 1990.652954 , 1904.390014 , 85.525001 , 0.000000 , - 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18950 , 1990.996948 , 1904.390014 , 85.525001 , 0.000000 , - 90.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11727 , 1991.634033 , 1904.213012 , 86.165000 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1736 , 1983.723999 , 1909.395019 , 86.722999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11713 , 1989.125976 , 1903.714965 , 84.855003 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1823 , 2004.828979 , 1910.022949 , 83.282997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1822 , 2001.576049 , 1910.619995 , 83.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 14820 , 2006.135009 , 1899.879028 , 84.235000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2778 , 1991.800048 , 1914.360961 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1706 , 2004.806030 , 1913.192993 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 14651 , 1998.987060 , 1888.619995 , 85.535003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
tmpVariable = CreateDynamicObject ( 2623 , 2007.113037 , 1899.917968 , 84.815002 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 0 , 14624 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14624 , " mafcasmain " , " cof_wood2 " , 1 );
CreateDynamicObject ( 19295 , 2009.584960 , 1899.756958 , 89.915000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19296 , 2007.654052 , 1899.756958 , 90.114997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2230 , 2006.472045 , 1898.253051 , 83.875000 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT ), 2 , 14624 , " mafcasmain " , " cof_wood2 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2230 , 2006.472045 , 1900.943969 , 83.875000 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT ), 2 , 14624 , " mafcasmain " , " cof_wood2 " , - 16 );
CreateDynamicObject ( 11719 , 1980.659057 , 1898.214965 , 84.324996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19625 , 1980.629028 , 1898.214965 , 84.324996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1706 , 2005.827026 , 1908.880981 , 83.275001 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1823 , 2004.828979 , 1910.973022 , 83.282997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1705 , 2001.767944 , 1912.220947 , 83.275001 , 0.000000 , 0.000000 , 42.599998 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1705 , 2002.293945 , 1909.386962 , 83.275001 , 0.000000 , 0.000000 , 136.600006 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19128 , 2002.296997 , 1902.066040 , 83.235000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19128 , 2002.296997 , 1898.087036 , 83.235000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2681 , 1990.249023 , 1914.360961 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2779 , 1988.688964 , 1914.360961 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1716 , 1990.582031 , 1913.776977 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1716 , 1989.031005 , 1913.776977 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1716 , 1992.052978 , 1913.776977 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19355 , 1994.052978 , 1901.660034 , 85.794998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT ), 0 , " Shinis Apartment " , 130 , " Times new Roman " , 70 , 0 , - 1 , 0 , 1 );
CreateDynamicObject ( 633 , 2007.755004 , 1885.885009 , 84.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 633 , 1994.614013 , 1886.135009 , 84.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2600 , 2004.015991 , 1886.296997 , 84.044998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2600 , 2007.947021 , 1889.098022 , 84.044998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2256 , 2005.026000 , 1914.906005 , 85.565002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1981.363037 , 1884.891967 , 86.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1981.385009 , 1884.891967 , 83.974998 , 0.000000 , 180.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1983.863037 , 1884.891967 , 86.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1986.363037 , 1884.891967 , 86.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1988.863037 , 1884.891967 , 86.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1991.363037 , 1884.891967 , 86.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1993.863037 , 1884.891967 , 86.184997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1983.885009 , 1884.891967 , 83.974998 , 0.000000 , 180.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1986.385009 , 1884.891967 , 83.974998 , 0.000000 , 180.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1988.885009 , 1884.891967 , 83.974998 , 0.000000 , 180.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1991.385009 , 1884.891967 , 83.974998 , 0.000000 , 180.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1993.885009 , 1884.891967 , 83.974998 , 0.000000 , 180.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1992.854980 , 1884.952026 , 83.474998 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1990.624023 , 1884.952026 , 83.474998 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1988.395019 , 1884.952026 , 83.474998 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1986.176025 , 1884.952026 , 83.474998 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1983.953979 , 1884.952026 , 83.474998 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1981.723999 , 1884.952026 , 83.474998 , 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1992.854980 , 1884.952026 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1990.625000 , 1884.952026 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1988.395996 , 1884.952026 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1986.175048 , 1884.952026 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1983.953979 , 1884.952026 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1897 , 1981.724975 , 1884.952026 , 87.324996 , - 90.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1979.843017 , 1889.392944 , 88.184997 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT ), 0 , 14563 , " triad_main " , " casinowall1 " , - 260011385 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18766 , 1981.291992 , 1889.392944 , 82.794998 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT ), 0 , 14563 , " triad_main " , " casinowall1 " , - 260011385 );
CreateDynamicObject ( 19937 , 1986.072998 , 1890.303955 , 83.285003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19937 , 1986.072998 , 1888.394042 , 83.285003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
tmpVariable = CreateDynamicObject ( 19786 , 1986.182983 , 1889.354003 , 84.945999 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 0 , 1214 , " metal " , " CJ_FRAME_Glass " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 14738 , " whorebar " , " AH_whoredoor " , 0 );
CreateDynamicObject ( 2233 , 1986.469970 , 1891.389038 , 83.294998 , 0.000000 , 0.000000 , - 73.900001 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2233 , 1986.260009 , 1886.673950 , 83.294998 , 0.000000 , 0.000000 , - 107.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2206 , 1992.436035 , 1888.381958 , 83.264999 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2298 , 1984.286010 , 1888.067016 , 83.275001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT ), 2 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 260011385 );
CreateDynamicObject ( 19893 , 1992.437988 , 1887.379028 , 84.214996 , 0.000000 , 0.000000 , - 97.900001 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2196 , 1992.151977 , 1887.219970 , 84.194999 , 0.000000 , 0.000000 , 95.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1714 , 1991.379028 , 1887.541015 , 83.264999 , 0.000000 , 0.000000 , 78.500000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19327 , 1980.354003 , 1889.407958 , 85.565002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT ), 0 , 14737 , " whorewallstuff " , " ah_painting2 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19328 , 1983.213012 , 1893.472045 , 85.605003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT ), 0 , 2255 , " picture_frame_clip " , " CJ_PAINTING9 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19328 , 1985.692993 , 1893.472045 , 85.605003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT ), 0 , 14737 , " whorewallstuff " , " AH_paintbond " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19328 , 1988.204956 , 1893.472045 , 85.605003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT ), 0 , 14737 , " whorewallstuff " , " ah_painting1 " , - 16 );
CreateDynamicObject ( 3503 , 1981.071044 , 1892.733032 , 84.595001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19571 , 2005.340942 , 1910.810058 , 83.815002 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19571 , 2005.340942 , 1911.670043 , 83.815002 , 90.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
tmpVariable = CreateDynamicActor ( 178 , 2006.780029 , 1899.910034 , 84.277000 , 90.000000 , 1 , 100.0 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
ApplyDynamicActorAnimation ( tmpVariable , " strip " , " PUN_HOLLER " , 4.1 , 1 , 1 , 1 , 1 , 0 );
CreateDynamicActor ( 237 , 1984.270019 , 1896.339965 , 84.285003 , - 90.000000 , 1 , 100.0 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
tmpVariable = CreateDynamicActor ( 246 , 1981.209960 , 1898.030029 , 84.285003 , 90.000000 , 1 , 100.0 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
ApplyDynamicActorAnimation ( tmpVariable , " FOOD " , " SHP_Thank " , 4.1 , 1 , 1 , 1 , 1 , 0 );
tmpVariable = CreateDynamicActor ( 87 , 1981.420043 , 1892.569946 , 84.285003 , - 108.599998 , 1 , 100.0 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
ApplyDynamicActorAnimation ( tmpVariable , " STRIP " , " STR_Loop_B " , 4.1 , 1 , 1 , 1 , 1 , 0 );
tmpVariable = CreateDynamicActor ( 214 , 2005.540039 , 1908.880004 , 84.955001 , 80.599998 , 1 , 100.0 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
ApplyDynamicActorAnimation ( tmpVariable , " BEACH " , " Lay_Bac_Loop " , 4.1 , 1 , 1 , 1 , 1 , 0 );
CreatePokerTable ( 100000 , 2000 , 2003.521240 , 1892.146850 , 83.654998 , 4 , VISAGE_APARTMENT_WORLD [ 9 ], VISAGE_APARTMENT_INT );
CreateBlackjackTable ( 50000 , 1995.287963 , 1901.667968 , 84.275001 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ] );
CreateRouletteTable ( 1996.678955 , 1911.754028 , 84.305000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 9 ] );
// Veloxity_ Apartment
CreateDynamicObject ( 339 , 2008.173950 , 1899.629028 , 86.485000 , 0.000000 , 45.000000 , 101.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 339 , 2008.110961 , 1900.157958 , 86.485000 , - 1.000000 , - 320.000000 , 274.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2233 , 1993.900024 , 1900.006958 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1609 , 2007.926025 , 1899.999023 , 84.775001 , 90.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2906 , 1980.696044 , 1898.010986 , 84.363998 , - 4.400000 , - 1.600000 , 176.399993 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2908 , 1986.005004 , 1898.262939 , 84.394996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14446 , 1982.119018 , 1889.348022 , 83.845001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19437 , 1984.165039 , 1909.369018 , 83.212997 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT ), 0 , 8839 , " vgsecarshow " , " lightblue_64 " , - 252018574 );
CreateDynamicObject ( 2964 , 1998.697998 , 1888.451049 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2323 , 1981.831054 , 1891.790039 , 83.245002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
CreateDynamicObject ( 16779 , 2002.489990 , 1900.362060 , 87.394996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2323 , 1981.831054 , 1891.790039 , 83.245002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2323 , 1981.831054 , 1886.017944 , 83.245002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
CreateDynamicObject ( 19786 , 1994.022949 , 1901.682983 , 86.095001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11724 , 1994.411010 , 1901.603027 , 83.805000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11725 , 1994.437011 , 1901.610961 , 83.694999 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2323 , 1981.831054 , 1886.017944 , 83.245002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
CreateDynamicObject ( 1723 , 1999.529052 , 1904.839965 , 83.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1723 , 2001.671020 , 1898.396972 , 83.254997 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1723 , 2003.772949 , 1902.567993 , 83.254997 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1814 , 2000.050048 , 1901.081054 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19580 , 1985.504028 , 1897.422973 , 84.315002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2858 , 2000.529785 , 1901.568969 , 83.754783 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14446 , 1982.119018 , 1889.348022 , 83.845001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
CreateDynamicObject ( 2161 , 1992.916015 , 1886.287963 , 83.275001 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2161 , 1992.916015 , 1886.287963 , 84.595001 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2233 , 1993.900024 , 1904.189941 , 83.285003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2232 , 1994.328979 , 1885.817993 , 86.806999 , 161.399993 , - 0.600000 , - 45.500000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT ), 0 , 0 , " " , " " , 0 );
CreateDynamicObject ( 2232 , 2008.240966 , 1885.421997 , 86.755996 , 18.100000 , 179.699996 , - 139.699996 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2600 , 2007.569946 , 1908.994018 , 84.016998 , 0.000000 , 0.000000 , 130.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2232 , 2007.766967 , 1914.479003 , 86.824996 , 18.100000 , 179.699996 , 330.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2001 , 1994.477050 , 1885.854003 , 83.257003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2161 , 1992.916015 , 1885.927001 , 87.285003 , 0.000000 , 180.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2241 , 2007.761962 , 1885.853027 , 83.785003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2161 , 1992.916015 , 1889.910034 , 83.275001 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1895 , 1991.517944 , 1904.314941 , 85.123001 , 0.000000 , 0.000000 , - 179.800003 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19437 , 1985.776000 , 1909.369018 , 83.212997 , 0.000000 , 90.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT ), 0 , 8839 , " vgsecarshow " , " lightblue_64 " , - 252018574 );
CreateDynamicObject ( 3104 , 1999.286987 , 1888.312988 , 84.285003 , - 38.599998 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 3105 , 1998.151000 , 1888.384033 , 84.285003 , - 45.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 3000 , 1999.474975 , 1888.764038 , 84.205001 , 82.500000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 338 , 1997.275024 , 1888.095947 , 83.411003 , 17.700000 , - 8.899999 , 100.400001 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 18688 , 1994.331054 , 1901.467041 , 81.785003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 15038 , 2007.630981 , 1914.468017 , 83.897003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 11724 , 1992.532958 , 1887.912963 , 83.785003 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
CreateDynamicObject ( 2161 , 1992.916015 , 1889.910034 , 84.584999 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2161 , 1992.916015 , 1889.909057 , 85.885002 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2161 , 1992.956054 , 1888.548950 , 87.275001 , 0.000000 , 180.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2161 , 1992.916015 , 1887.238037 , 87.275001 , 0.000000 , 180.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19632 , 1992.571044 , 1887.899047 , 83.524002 , - 70.599998 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11725 , 1992.409057 , 1887.921020 , 83.665000 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19786 , 1992.922973 , 1887.916992 , 85.165000 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT ), 0 , 10789 , " xenon_sfse " , " ws_white_wall1 " , - 259308269 );
CreateDynamicObject ( 16779 , 1985.288940 , 1889.286010 , 87.404998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19172 , 1980.343017 , 1889.343994 , 86.095001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2165 , 1986.828002 , 1885.921020 , 83.275001 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2356 , 1986.665039 , 1887.214965 , 83.294998 , 0.000000 , 0.000000 , 155.199996 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2002 , 1984.881958 , 1886.032958 , 83.264999 , 0.000000 , 1.200000 , 157.800003 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1727 , 1988.870971 , 1887.140014 , 83.264999 , 0.000000 , 0.000000 , 110.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1727 , 1988.381958 , 1888.637939 , 83.324996 , 0.000000 , 0.000000 , 70.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1827 , 1990.395996 , 1888.362060 , 83.235000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2801 , 1990.306030 , 1888.435058 , 83.305000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2251 , 1980.765014 , 1893.017944 , 85.095001 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2251 , 1980.765014 , 1885.864990 , 85.095001 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2105 , 1980.696044 , 1892.093017 , 84.714996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2105 , 1980.696044 , 1886.569946 , 84.714996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 14455 , 1989.057983 , 1893.280029 , 84.955001 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2010 , 1983.735961 , 1893.213012 , 83.264999 , 0.000000 , 0.000000 , 134.500000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2010 , 1990.156005 , 1893.144042 , 83.305000 , 0.000000 , 0.000000 , - 176.699996 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 639 , 1983.884033 , 1884.715942 , 85.855003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 639 , 1989.666015 , 1884.715942 , 85.855003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11690 , 2004.662963 , 1894.484985 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1720 , 2003.558959 , 1894.516967 , 83.264999 , 0.000000 , 0.000000 , 90.099998 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1720 , 2004.817016 , 1895.519042 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1720 , 2005.639038 , 1894.521972 , 83.264999 , 0.000000 , 0.000000 , 270.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1720 , 2004.687988 , 1893.442016 , 83.264999 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1664 , 2004.625000 , 1893.906005 , 84.205001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1664 , 2004.625000 , 1895.036987 , 84.205001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1212 , 2004.629028 , 1894.430053 , 84.056999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2010 , 1994.365966 , 1894.034057 , 83.294998 , 0.000000 , 0.000000 , 140.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2253 , 1983.739990 , 1910.972045 , 83.553001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2253 , 1983.668945 , 1907.780029 , 83.553001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11713 , 1983.464965 , 1905.215942 , 85.235000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterialText ( CreateDynamicObject ( 19325 , 1989.410766 , 1914.895507 , 85.692817 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT ), 0 , " Veloxity's Apartment " , 120 , " Times New Roman " , 64 , 1 , - 16777216 , 0 , 1 );
CreatePokerTable ( 100000 , 2000 , 2003.975219 , 1889.492553 , 83.664772 , 4 , VISAGE_APARTMENT_WORLD [ 10 ], VISAGE_APARTMENT_INT );
CreateBlackjackTable ( 50000 , 2004.537963 , 1912.535034 , 84.264999 , 0.000000 , VISAGE_APARTMENT_WORLD [ 10 ] );
CreateRouletteTable ( 1998.226074 , 1912.094970 , 84.315002 , 90.000000 , VISAGE_APARTMENT_WORLD [ 10 ] );
// Zach Apartment
CreateDynamicObject ( 2833 , 1999.135986 , 1886.714965 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2833 , 2002.697998 , 1886.714965 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2082 , 2000.930053 , 1886.744018 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1727 , 2003.681030 , 1887.312011 , 83.264999 , 0.000000 , 0.000000 , 200.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1727 , 2000.004028 , 1887.020996 , 83.264999 , 0.000000 , 0.000000 , 160.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 3806 , 2006.870971 , 1884.599975 , 83.495002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 3806 , 2009.072021 , 1886.730957 , 83.495002 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 3806 , 1996.209960 , 1884.599975 , 83.495002 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
tmpVariable = CreateDynamicObject ( 18090 , 2001.792968 , 1913.066040 , 85.824996 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( tmpVariable , 1 , 16150 , " ufo_bar " , " GEwhite1_64 " , 1 );
SetDynamicObjectMaterial ( tmpVariable , 2 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( tmpVariable , 3 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( tmpVariable , 4 , 16150 , " ufo_bar " , " GEwhite1_64 " , 0 );
SetDynamicObjectMaterial ( tmpVariable , 5 , 16150 , " ufo_bar " , " GEwhite1_64 " , 1 );
SetDynamicObjectMaterial ( tmpVariable , 6 , 16150 , " ufo_bar " , " GEwhite1_64 " , 1 );
SetDynamicObjectMaterial ( tmpVariable , 7 , 16150 , " ufo_bar " , " GEwhite1_64 " , 1 );
SetDynamicObjectMaterial ( tmpVariable , 8 , 16150 , " ufo_bar " , " GEwhite1_64 " , 1 );
SetDynamicObjectMaterial ( tmpVariable , 9 , 16150 , " ufo_bar " , " GEwhite1_64 " , 1 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.656982 , 1911.968994 , 84.277000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2006.145996 , 1911.968994 , 84.277000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 1491 , 2006.636962 , 1911.863037 , 83.257003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.656982 , 1912.948974 , 84.277000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2008.656982 , 1913.948974 , 84.277000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2007.656982 , 1911.968994 , 98.257003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18980 , 2006.946044 , 1911.968994 , 98.257003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , - 16 );
CreateDynamicObject ( 19824 , 2000.628051 , 1914.619995 , 84.922996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19824 , 2001.427978 , 1914.619995 , 84.932998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19824 , 2001.427978 , 1914.619995 , 84.922996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2298 , 1984.293945 , 1887.942016 , 83.224998 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2106 , 1980.550048 , 1890.630004 , 83.745002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2106 , 1980.550048 , 1887.928955 , 83.745002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2826 , 1983.421997 , 1887.911010 , 83.285003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2108 , 1981.279052 , 1886.188964 , 83.294998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2108 , 1981.279052 , 1892.592041 , 83.294998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2241 , 1992.588989 , 1885.708984 , 83.735000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2126 , 2004.488037 , 1899.417968 , 83.264999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1726 , 2003.958007 , 1901.948974 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1726 , 2005.979003 , 1897.776000 , 83.275001 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2255 , 1992.444946 , 1888.197021 , 85.764999 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2235 , 2007.285034 , 1885.451049 , 83.245002 , 0.000000 , 0.000000 , 45.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 10226 , " sfeship1 " , " CJ_WOOD5 " , - 16 );
CreateDynamicObject ( 2252 , 2007.276000 , 1886.187011 , 83.972999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2254 , 1993.973022 , 1887.878051 , 85.563003 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 14867 , 1987.050048 , 1893.136962 , 84.794998 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 10226 , " sfeship1 " , " CJ_WOOD5 " , 0 );
tmpVariable = CreateDynamicObject ( 2296 , 1994.406005 , 1900.701049 , 83.275001 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( tmpVariable , 7 , 10226 , " sfeship1 " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( tmpVariable , 5 , 10226 , " sfeship1 " , " CJ_WOOD5 " , - 16 );
SetDynamicObjectMaterial ( tmpVariable , 3 , 10226 , " sfeship1 " , " CJ_WOOD5 " , - 16 );
CreateDynamicObject ( 1764 , 1998.092041 , 1902.823974 , 83.264999 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 13187 , 1990.779052 , 1914.920043 , 85.464996 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 19174 , " samppictures " , " samppicture1 " , - 16 );
CreateDynamicObject ( 1765 , 1995.878051 , 1903.693969 , 83.285003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1765 , 1996.879028 , 1899.562988 , 83.285003 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 1815 , 1995.812011 , 1901.203979 , 83.294998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 10226 , " sfeship1 " , " CJ_WOOD5 " , 0 );
CreateDynamicObject ( 11686 , 2003.235961 , 1911.991943 , 83.205001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 11686 , 2000.823974 , 1911.989990 , 83.203002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 18762 , 1998.767944 , 1914.687011 , 84.682998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 12954 , " sw_furniture " , " CJ_WOOD5 " , - 16 );
CreateDynamicObject ( 15038 , 1994.326049 , 1889.291015 , 83.864997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 15038 , 1994.326049 , 1886.600952 , 83.864997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2259 , 2007.671997 , 1899.890014 , 84.985000 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2084 , 2007.895019 , 1900.079956 , 83.254997 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 16780 , 1997.743041 , 1894.781005 , 87.245002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1828 , 1986.619018 , 1889.512939 , 83.275001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2094 , 1991.411010 , 1888.694946 , 83.315002 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19786 , 1992.677978 , 1888.182006 , 84.944999 , 0.000000 , 0.000000 , - 90.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2600 , 1985.135986 , 1885.588012 , 84.055000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2206 , 1989.776977 , 1886.000976 , 83.294998 , 0.000000 , 0.000000 , 180.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19893 , 1989.196044 , 1886.064941 , 84.235000 , 0.000000 , 0.000000 , - 154.199996 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1714 , 1988.661010 , 1887.145996 , 83.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1824 , 1999.119995 , 1894.737060 , 83.735000 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19822 , 2002.904052 , 1914.661987 , 85.449996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 948 , 1996.688964 , 1914.473999 , 83.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1665 , 1996.370971 , 1901.615966 , 83.815002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1543 , 1996.633056 , 1901.569946 , 83.785003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1544 , 1996.292968 , 1901.959960 , 83.785003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 638 , 2007.733032 , 1904.369018 , 83.944999 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 2244 , 1997.743041 , 1914.552001 , 84.572998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1716 , 1999.707031 , 1911.295043 , 83.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1716 , 2001.217041 , 1911.064941 , 83.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1716 , 2002.878051 , 1911.295043 , 83.254997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1488 , 1998.749023 , 1914.114990 , 85.894996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1488 , 1998.749023 , 1914.114990 , 84.915000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19823 , 2001.141967 , 1914.681030 , 84.934997 , 0.000000 , 0.000000 , - 76.300003 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19823 , 2000.892944 , 1914.660034 , 84.934997 , 0.000000 , 0.000000 , - 118.500000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19821 , 2000.753051 , 1914.660034 , 85.464996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19821 , 2001.003051 , 1914.660034 , 85.464996 , 0.000000 , 0.000000 , 97.199996 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19818 , 2001.292968 , 1914.660034 , 85.555000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19818 , 2001.532958 , 1914.660034 , 85.555000 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2550 , 2003.574951 , 1914.173950 , 82.563003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 1676 , " wshxrefpump " , " metalic128 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2550 , 2002.593994 , 1914.173950 , 82.563003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 1676 , " wshxrefpump " , " metalic128 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2550 , 2001.623046 , 1914.173950 , 82.563003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 1676 , " wshxrefpump " , " metalic128 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2550 , 2000.651977 , 1914.173950 , 82.563003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 1676 , " wshxrefpump " , " metalic128 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 2550 , 1999.671020 , 1914.173950 , 82.563003 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 1676 , " wshxrefpump " , " metalic128 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19428 , 2004.060058 , 1914.870971 , 82.642997 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , 0 );
SetDynamicObjectMaterial ( CreateDynamicObject ( 19428 , 1999.566040 , 1914.901000 , 82.483001 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT ), 0 , 16150 , " ufo_bar " , " GEwhite1_64 " , 0 );
CreateDynamicObject ( 1512 , 2000.175048 , 1911.675048 , 84.492996 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19940 , 2001.468017 , 1914.666015 , 84.922996 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19940 , 2001.468017 , 1914.666015 , 85.462997 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19940 , 2003.089965 , 1914.666015 , 85.462997 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19940 , 2002.639038 , 1914.666015 , 84.922996 , 0.000000 , 0.000000 , 90.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1544 , 2001.853027 , 1911.968994 , 84.343002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1544 , 2002.133056 , 1911.968994 , 84.343002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1951 , 2004.484008 , 1911.993041 , 84.502998 , 0.000000 , 0.000000 , - 88.500000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 1665 , 2003.105957 , 1911.493041 , 84.322998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19921 , 2002.542968 , 1914.349975 , 84.523002 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 19896 , 2000.426025 , 1911.635986 , 84.322998 , 0.000000 , 0.000000 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateDynamicObject ( 355 , 1998.281982 , 1911.954956 , 84.282997 , 94.500000 , 100.800003 , 53.398998 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreatePokerTable ( 100000 , 2000 , 2002.390014 , 1906.432983 , 83.675003 , 4 , VISAGE_APARTMENT_WORLD [ 11 ], VISAGE_APARTMENT_INT );
CreateBlackjackTable ( 50000 , 1991.609985 , 1905.417968 , 84.282997 , 180.000000 , VISAGE_APARTMENT_WORLD [ 11 ] );
CreateRouletteTable ( 2004.093994 , 1892.959960 , 84.315002 , 0.000000 , VISAGE_APARTMENT_WORLD [ 11 ] );
}
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/* ** Migrations ** */
/*
CREATE TABLE IF NOT EXISTS `VISAGE_APARTMENTS` (
`ID` int ( 11 ) primary key auto_increment ,
`OWNER_ID` int ( 11 ),
`TITLE` varchar ( 30 ) DEFAULT " Apartment " ,
`PASSCODE` varchar ( 4 ) DEFAULT NULL ,
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`WORLD` int ( 11 ) DEFAULT NULL ,
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`GAMBLING` tinyint ( 1 ) DEFAULT 0
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);
INSERT INTO `VISAGE_APARTMENTS` ( `OWNER_ID` , `WORLD` , `GAMBLING` ) VALUES ( 690025 , 10 , 1 );
INSERT INTO `VISAGE_APARTMENTS` ( `OWNER_ID` , `WORLD` , `GAMBLING` ) VALUES ( 277833 , 11 , 1 );
INSERT INTO `VISAGE_APARTMENTS` ( `OWNER_ID` , `WORLD` , `GAMBLING` ) VALUES ( 13 , 12 , 1 );
INSERT INTO `VISAGE_APARTMENTS` ( `OWNER_ID` , `WORLD` , `GAMBLING` ) VALUES ( 30 , 13 , 0 );
INSERT INTO `VISAGE_APARTMENTS` ( `OWNER_ID` , `WORLD` , `GAMBLING` ) VALUES ( 435396 , 15 , 0 );
INSERT INTO `VISAGE_APARTMENTS` ( `OWNER_ID` , `WORLD` , `GAMBLING` ) VALUES ( 493400 , 16 , 0 );
INSERT INTO `VISAGE_APARTMENTS` ( `OWNER_ID` , `WORLD` , `GAMBLING` ) VALUES ( 483892 , 17 , 0 );
INSERT INTO `VISAGE_APARTMENTS` ( `OWNER_ID` , `WORLD` , `GAMBLING` ) VALUES ( 140 , 14 , 0 );
INSERT INTO `VISAGE_APARTMENTS` ( `OWNER_ID` , `WORLD` , `GAMBLING` ) VALUES ( 658457 , 18 , 0 );
INSERT INTO `VISAGE_APARTMENTS` ( `OWNER_ID` , `WORLD` , `GAMBLING` ) VALUES ( 314783 , 19 , 1 );
INSERT INTO `VISAGE_APARTMENTS` ( `OWNER_ID` , `WORLD` , `GAMBLING` ) VALUES ( 479950 , 20 , 0 );
INSERT INTO `VISAGE_APARTMENTS` ( `OWNER_ID` , `WORLD` , `GAMBLING` ) VALUES ( 38 , 21 , 1 );
INSERT INTO `VISAGE_APARTMENTS` ( `OWNER_ID` , `WORLD` , `GAMBLING` ) VALUES ( 25 , 22 , 1 );
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*/