sfcnr/includes/merrandom.inc

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2023-12-28 22:48:17 +00:00
/* MerRandom 2.1 Pawn Include
* Scripted by Cyber_Punk <EFBFBD> 2009-2010
* Thanks to Tannz0rz for C++ Coaching :P
* Huge Thanks to Agner Fog for his Mersenne Twister Assembly code!!!
* This file is provided as is (no warranties).
*/
#if defined _merrandom_included
#endinput
#endif
#define _merrandom_included
#pragma library merrandom
native MRandom(max); // Get an integer in the range 0 to n (for n < 2^32-1)
native MRandRange(min, max); // Get an integer in a specified range
native MRandFloatRange(Float:min, Float:max, &Float:result); // Get a float in the range *return it in a Float variable...