move breakcuff code to module arrest.pwn

This commit is contained in:
Lorenc Pekaj 2019-01-14 20:39:32 +11:00
parent 32715d9245
commit 001c387cfb
2 changed files with 82 additions and 5 deletions

View File

@ -8,10 +8,35 @@
/* ** Includes ** */
#include < YSI\y_hooks >
/* ** Variables ** */
static stock
bool: p_AwaitingBCAttempt [ MAX_PLAYERS char ],
p_AwaitingBCAttemptTimer [ MAX_PLAYERS ] = { -1, ... }
;
/* ** Forwards ** */
forward OnPlayerArrested( playerid, victimid, totalarrests, totalpeople );
/* ** Hooks ** */
hook OnPlayerDisconnect( playerid, reason )
{
p_AwaitingBCAttempt{ playerid } = false;
KillTimer( p_AwaitingBCAttemptTimer[ playerid ] );
p_AwaitingBCAttemptTimer[ playerid ] = -1;
return 1;
}
#if defined AC_INCLUDED
hook OnPlayerDeathEx( playerid, killerid, reason, Float: damage, bodypart )
#else
hook OnPlayerDeath( playerid, killerid, reason )
#endif
{
KillTimer( p_AwaitingBCAttemptTimer[ playerid ] );
p_AwaitingBCAttemptTimer[ playerid ] = -1;
return 1;
}
hook OnPlayerKeyStateChange( playerid, newkeys, oldkeys )
{
if ( PRESSED( KEY_LOOK_BEHIND ) ) // MMB to taze/cuff/ar
@ -330,13 +355,14 @@ stock CuffPlayer( victimid, playerid )
KillTimer( p_CuffAbuseTimer[ victimid ] );
p_CuffAbuseTimer[ victimid ] = SetTimerEx( "Uncuff", ( 60 * 1000 ), false, "d", victimid );
p_AwaitingBCAttempt[ victimid ] = true;
p_AwaitingBCAttempt{ victimid } = true;
KillTimer( p_AwaitingBCAttemptTimer[ victimid ] );
p_AwaitingBCAttemptTimer[ victimid ] = SetTimerEx( "BreakPlayerCuffsAttempt", 3000, false, "d", victimid );
}
else
{
SendClientMessageFormatted( playerid, -1, ""COL_GREEN"[CUFFED]{FFFFFF} %s(%d) just broke their cuffs off!", ReturnPlayerName( victimid ) );
SendClientMessageFormatted( playerid, -1, ""COL_GREEN"[CUFFED]{FFFFFF} %s(%d) just broke their cuffs off!", ReturnPlayerName( victimid ), victimid );
}
return 1;
}
@ -382,3 +408,56 @@ function Uncuff( playerid )
SendGlobalMessage( -1, ""COL_GREY"[SERVER]{FFFFFF} %s(%d) has been uncuffed and undetained by the anti-abuse system.", ReturnPlayerName( playerid ), playerid );
return 1;
}
stock BreakPlayerCuffs( playerid )
{
if ( !IsPlayerConnected( playerid ) ) return false;
if ( p_BobbyPins[ playerid ] < 1 )
{
ShowPlayerHelpDialog( playerid, 4000, "You can buy bobby pins at Supa Save or a 24/7 store to break cuffs." );
return false;
}
else p_BobbyPins[ playerid ] --;
if ( p_AwaitingBCAttempt{ playerid } ) p_AwaitingBCAttempt{ playerid } = false;
new probability = 60;
if ( random( 101 ) <= probability )
{
if ( ! IsPlayerCuffed( playerid ) )
{
Untaze( playerid, 10 );
GivePlayerWantedLevel( playerid, 6 );
}
else
{
if ( ! IsPlayerAttachedObjectSlotUsed( playerid, 2 ) )
return false;
TogglePlayerControllable( playerid, 1 );
RemovePlayerAttachedObject( playerid, 2 );
SetPlayerSpecialAction( playerid, SPECIAL_ACTION_NONE );
if ( ! IsPlayerInAnyVehicle( playerid ) ) {
ClearAnimations( playerid );
}
p_Cuffed{ playerid } = false;
p_BulletInvulnerbility[ playerid ] = g_iTime + 5;
}
SendServerMessage( playerid, "You have successfully broken out of your cuffs!" );
return true;
}
else
{
SendServerMessage( playerid, "You have snapped your bobby pin and failed to break out of your cuffs. Re-attempting in 3 seconds." );
p_AwaitingBCAttempt{ playerid } = true;
KillTimer( p_AwaitingBCAttemptTimer[ playerid ] );
p_AwaitingBCAttemptTimer[ playerid ] = SetTimerEx( "BreakPlayerCuffsAttempt", 3000, false, "d", playerid );
return false;
}
}
function BreakPlayerCuffsAttempt( playerid ) return BreakPlayerCuffs( playerid ), 1;

View File

@ -29,8 +29,6 @@ new
bool: p_Tazed [ MAX_PLAYERS char ],
p_LastVehicle [ MAX_PLAYERS ] = { INVALID_VEHICLE_ID, ... },
bool: p_Cuffed [ MAX_PLAYERS char ],
bool: p_AwaitingBCAttempt [ MAX_PLAYERS ],
p_AwaitingBCAttemptTimer [ MAX_PLAYERS ],
p_CuffAbuseTimer [ MAX_PLAYERS ],
p_AntiRobSpam [ MAX_PLAYERS ],
p_AntiRapeSpam [ MAX_PLAYERS ],