From abd26b8ef17980658dc3e1f583a261620b3c0f6b Mon Sep 17 00:00:00 2001 From: Steven Howard Date: Thu, 13 Sep 2018 00:01:49 +0100 Subject: [PATCH] fixed bugs when player enters password into a house and automatically spawns outside the house http://forum.sfcnr.com/showthread.php?58726-House-password-bug --- gamemodes/irresistible/cnr/features/houses/house.pwn | 1 + 1 file changed, 1 insertion(+) diff --git a/gamemodes/irresistible/cnr/features/houses/house.pwn b/gamemodes/irresistible/cnr/features/houses/house.pwn index 38c8c44..0bbd6b8 100644 --- a/gamemodes/irresistible/cnr/features/houses/house.pwn +++ b/gamemodes/irresistible/cnr/features/houses/house.pwn @@ -338,6 +338,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) if ( !IsPlayerInRangeOfPoint( playerid, 3.0, g_houseData[ i ] [ E_EX ], g_houseData[ i ] [ E_EY ], g_houseData[ i ] [ E_EZ ] ) ) return SendError( playerid, "You are not near the house entrance!" ); SendServerMessage( playerid, "Password correct. Access has been granted." ); p_InHouse[ playerid ] = i; + UpdatePlayerEntranceExitTick( playerid ); SetPlayerPos( playerid, g_houseData[ i ] [ E_TX ], g_houseData[ i ] [ E_TY ], g_houseData[ i ] [ E_TZ ] ); SetPlayerVirtualWorld( playerid, g_houseData[ i ] [ E_WORLD ] ); SetPlayerInterior( playerid, g_houseData[ i ] [ E_INTERIOR_ID ] );