changes textdraw colors
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@ -19,7 +19,7 @@
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#define TYPE_GIVEN ( 1 )
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#define TYPE_GIVEN ( 1 )
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#define TYPE_TAKEN ( 2 )
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#define TYPE_TAKEN ( 2 )
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#define TEXTDRAW_ADDON ( 120.0 )
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#define TEXTDRAW_ADDON ( 100.0 )
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/* ** Forwards ** */
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/* ** Forwards ** */
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forward OnPlayerFeedUpdate ( playerid );
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forward OnPlayerFeedUpdate ( playerid );
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@ -209,11 +209,11 @@ stock UpdateDamageFeed( playerid, bool: modified = false )
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if ( handle == PlayerText: INVALID_TEXT_DRAW )
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if ( handle == PlayerText: INVALID_TEXT_DRAW )
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return print("[DAMAGE FEED ERROR]: Unable to create TD (given damage)" );
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return print("[DAMAGE FEED ERROR]: Unable to create TD (given damage)" );
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PlayerTextDrawBackgroundColor(playerid, handle, 117 );
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PlayerTextDrawAlignment( playerid, handle, 2 );
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PlayerTextDrawAlignment( playerid, handle, 2 );
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PlayerTextDrawBackgroundColor( playerid, handle, 255 );
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PlayerTextDrawFont( playerid, handle, 1 );
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PlayerTextDrawFont( playerid, handle, 1 );
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PlayerTextDrawLetterSize( playerid, handle, 0.200000, 0.899999 );
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PlayerTextDrawLetterSize( playerid, handle, 0.200000, 0.899999 );
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PlayerTextDrawColor( playerid, handle, -16776961 );
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PlayerTextDrawColor( playerid, handle, 0xDD2020FF );
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PlayerTextDrawSetOutline( playerid, handle, 1 );
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PlayerTextDrawSetOutline( playerid, handle, 1 );
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PlayerTextDrawSetProportional( playerid, handle, 1 );
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PlayerTextDrawSetProportional( playerid, handle, 1 );
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PlayerTextDrawSetSelectable( playerid, handle, 0 );
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PlayerTextDrawSetSelectable( playerid, handle, 0 );
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@ -228,10 +228,11 @@ stock UpdateDamageFeed( playerid, bool: modified = false )
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if ( handle == PlayerText: INVALID_TEXT_DRAW )
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if ( handle == PlayerText: INVALID_TEXT_DRAW )
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return print("[DAMAGE FEED ERROR]: Unable to create TD (taken damage)" );
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return print("[DAMAGE FEED ERROR]: Unable to create TD (taken damage)" );
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PlayerTextDrawBackgroundColor( playerid, handle, 255 );
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PlayerTextDrawBackgroundColor(playerid, handle, 117 );
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PlayerTextDrawAlignment( playerid, handle, 2 );
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PlayerTextDrawFont( playerid, handle, 1 );
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PlayerTextDrawFont( playerid, handle, 1 );
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PlayerTextDrawLetterSize( playerid, handle, 0.200000, 0.899999 );
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PlayerTextDrawLetterSize( playerid, handle, 0.200000, 0.899999 );
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PlayerTextDrawColor( playerid, handle, 16711935 );
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PlayerTextDrawColor( playerid, handle, 1069804543 );
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PlayerTextDrawSetOutline( playerid, handle, 1 );
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PlayerTextDrawSetOutline( playerid, handle, 1 );
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PlayerTextDrawSetProportional( playerid, handle, 1 );
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PlayerTextDrawSetProportional( playerid, handle, 1 );
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PlayerTextDrawSetSelectable( playerid, handle, 0 );
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PlayerTextDrawSetSelectable( playerid, handle, 0 );
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@ -340,11 +341,11 @@ stock UpdateDamageFeedLabel( playerid )
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if ( g_damageGiven[ playerid ][ givenid ][ E_ISSUER ] == INVALID_PLAYER_ID )
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if ( g_damageGiven[ playerid ][ givenid ][ E_ISSUER ] == INVALID_PLAYER_ID )
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{
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{
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format( szLabel, sizeof( szLabel ), "%s~g~~h~%s ~w~+%.2f~n~", szLabel, szWeapon, g_damageGiven[ playerid ][ givenid ][ E_AMOUNT ] );
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format( szLabel, sizeof( szLabel ), "%s%s ~w~+%.2f~n~", szLabel, szWeapon, g_damageGiven[ playerid ][ givenid ][ E_AMOUNT ] );
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}
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}
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else
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else
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{
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{
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format( szLabel, sizeof( szLabel ), "%s~g~~h~%s - %s ~w~+%.2f~n~", szLabel, szWeapon, g_damageGiven[ playerid ][ givenid ][ E_NAME ], g_damageGiven[ playerid ][ givenid ][ E_AMOUNT ] );
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format( szLabel, sizeof( szLabel ), "%s%s - %s ~w~+%.2f~n~", szLabel, szWeapon, g_damageGiven[ playerid ][ givenid ][ E_NAME ], g_damageGiven[ playerid ][ givenid ][ E_AMOUNT ] );
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}
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}
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}
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}
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@ -382,11 +383,11 @@ stock UpdateDamageFeedLabel( playerid )
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if ( g_damageTaken[ playerid ][ takenid ][ E_ISSUER ] == INVALID_PLAYER_ID )
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if ( g_damageTaken[ playerid ][ takenid ][ E_ISSUER ] == INVALID_PLAYER_ID )
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{
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{
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format( szLabel, sizeof( szLabel ), "%s~b~~h~%s ~w~-%.2f~n~", szLabel, szWeapon, g_damageTaken[ playerid ][ takenid ][ E_AMOUNT ] + 0.009 );
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format( szLabel, sizeof( szLabel ), "%s%s ~w~-%.2f~n~", szLabel, szWeapon, g_damageTaken[ playerid ][ takenid ][ E_AMOUNT ] );
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}
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}
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else
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else
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{
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{
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format( szLabel, sizeof( szLabel ), "%s~b~~h~%s - %s ~w~-%.2f~n~", szLabel, szWeapon, g_damageTaken[ playerid ][ takenid ][ E_NAME ], g_damageTaken[ playerid ][ takenid ][ E_AMOUNT ] + 0.009 );
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format( szLabel, sizeof( szLabel ), "%s%s - %s ~w~-%.2f~n~", szLabel, szWeapon, g_damageTaken[ playerid ][ takenid ][ E_NAME ], g_damageTaken[ playerid ][ takenid ][ E_AMOUNT ] );
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}
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}
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}
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}
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@ -479,16 +480,7 @@ stock ShowSoundsMenu( playerid )
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ShowPlayerDialog( playerid, DIALOG_MODIFY_HITSOUND, DIALOG_STYLE_LIST, ""COL_WHITE"Hitmarker Sound", szSounds, "Select", "Close" );
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ShowPlayerDialog( playerid, DIALOG_MODIFY_HITSOUND, DIALOG_STYLE_LIST, ""COL_WHITE"Hitmarker Sound", szSounds, "Select", "Close" );
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}
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}
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/* ** Commands ** */
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/* ** Commands ** */
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/*CMD:feed( playerid, params[ ] )
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{
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p_FeedActive{ playerid } = !p_FeedActive{ playerid };
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SendServerMessage( playerid, "You have %s the damage feed.", p_FeedActive{ playerid } ? ( "toggled" ) : ( "un-toggled" ) );
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return 1;
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}*/
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CMD:hitmarker( playerid, params[ ] )
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CMD:hitmarker( playerid, params[ ] )
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{
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{
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if ( p_VIPLevel[ playerid ] < 1 )
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if ( p_VIPLevel[ playerid ] < 1 )
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