diff --git a/gamemodes/irresistible/cnr/features/vip/coin_market.pwn b/gamemodes/irresistible/cnr/features/vip/coin_market.pwn index 2ba784b..ad508f3 100644 --- a/gamemodes/irresistible/cnr/features/vip/coin_market.pwn +++ b/gamemodes/irresistible/cnr/features/vip/coin_market.pwn @@ -493,7 +493,7 @@ CMD:irresistiblecoins( playerid, params[ ] ) if ( sscanf( params[ 5 ],"uf", senttoid, coins ) ) return SendUsage( playerid, "/irresistiblecoins send [PLAYER_ID] [COINS]" ); else if ( !IsPlayerConnected( senttoid ) || IsPlayerNPC( senttoid ) ) return SendError( playerid, "Invalid Player ID." ); - else if ( p_VIPLevel[ playerid ] < VIP_REGULAR ) return SendError( playerid, "You are not a Regular V.I.P, to become one visit "COL_GREY"donate.sfcnr.com" ); + else if ( p_VIPLevel[ playerid ] < VIP_BRONZE ) return SendError( playerid, "You are not a Bronze V.I.P, to become one visit "COL_GREY"donate.sfcnr.com" ); else if ( coins < 0.1 || coins > 10000.0 ) return SendError( playerid, "You can only send between 0.1 and 10,000.0 coins at a single time." ); else if ( coins > 99999999 || coins < 0 ) return SendError( playerid, "You can only send between 0.1 and 5,000.0 coins at a single time." ); // Making cash go over billions... else if ( GetPlayerIrresistibleCoins( playerid ) < coins ) return SendError( playerid, "You do not have this number of coins to send." ); diff --git a/scriptfiles/changelogs/cnr/v11.60.190.txt b/scriptfiles/changelogs/cnr/v11.60.190.txt index 26ff37d..6506fee 100644 --- a/scriptfiles/changelogs/cnr/v11.60.190.txt +++ b/scriptfiles/changelogs/cnr/v11.60.190.txt @@ -1,4 +1,5 @@ (+) Cloudy's advanced event system has been added. (+) Night's discord implementation has been added. (/) Players will lose only 5% of their stock if it drops 80% in a day. -(/) Full reversion of the turf war system to how it was pre-hardpoint. \ No newline at end of file +(/) Full reversion of the turf war system to how it was pre-hardpoint. +(/) You need Bronze V.I.P to send Irresistible Coins. \ No newline at end of file