inhibit spectating players to duel and disable visage duel coords since bugged
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6a70f95350
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06b5a55720
@ -54,8 +54,8 @@ new
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{"Santa Maria Beach", {369.75770, -1831.576, 7.67190}, {369.65890, -1871.215, 7.67190}},
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{"Greenglass College", {1078.0353, 1084.4989, 10.8359}, {1095.4019, 1064.7239, 10.8359}},
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{"Baseball Arena", {1393.0995, 2177.4585, 9.75780}, {1377.7881, 2195.4214, 9.75780}},
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{"The Visage", {1960.4512, 1907.6881, 130.937}, {1969.4047, 1923.2622, 130.937}},
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{" Mount Chilliad", {-2318.471, -1632.880, 483.703}, {-2329.174, -1604.657, 483.760}},
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//{"The Visage", {1960.4512, 1907.6881, 130.937}, {1969.4047, 1923.2622, 130.937}},
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{"Mount Chilliad", {-2318.471, -1632.880, 483.703}, {-2329.174, -1604.657, 483.760}},
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{"The Farm", {-1044.856, -996.8120, 129.218}, {-1125.599, -996.7523, 129.218}},
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{"Tennis Courts", {755.93790, -1280.710, 13.5565}, {755.93960, -1238.688, 13.5516}},
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{"Underwater World", {520.59600, -2125.663, -28.257}, {517.96600, -2093.610, -28.257}},
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@ -126,6 +126,10 @@ hook SetPlayerRandomSpawn(playerid)
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hook OnPlayerEnterDynamicCP(playerid, checkpointid)
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{
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if (GetPlayerState(playerid) == PLAYER_STATE_SPECTATING) {
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return 1;
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}
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if (checkpointid == g_DuelCheckpoint)
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{
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ShowPlayerDuelMenu(playerid);
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