fix /reconnectchuff

This commit is contained in:
Lorenc Pekaj 2018-09-25 13:32:36 +10:00
parent 5231ca0ac0
commit 06fd6b742b
2 changed files with 14 additions and 2 deletions

View File

@ -528,7 +528,15 @@ CMD:reconnectchuff( playerid, params[ ] )
if ( p_AdminLevel[ playerid ] < 5 )
return SendError( playerid, ADMIN_COMMAND_REJECT );
ConnectNPC( SECURE_TRUCK_DRIVER_NAME, "secureguard" );
new
chuffsecid = GetSecurityDriverPlayer( );
if ( chuffsecid != INVALID_PLAYER_ID ) {
Kick( chuffsecid );
} else {
ConnectNPC( SECURE_TRUCK_DRIVER_NAME, "secureguard" );
}
AddAdminLogLineFormatted( "%s(%d) has attempted to reconnect %s", ReturnPlayerName( playerid ), playerid, SECURE_TRUCK_DRIVER_NAME );
SendServerMessage( playerid, "You are now attempting to reconnect %s.", SECURE_TRUCK_DRIVER_NAME );
return 1;

View File

@ -279,10 +279,14 @@ stock allSecurityOffsetsShot( ) {
return 1;
}
stock IsSecurityDriverAFK( ) { // Damn thing bugged with range of point
new
Float: Z;
return ( GetPlayerPos( g_secureTruckDriver, Z, Z, Z ) && Z > 1000.0 );
}
stock GetSecurityDriverPlayer( )
{
return IsPlayerConnected( g_secureTruckDriver ) && IsPlayerNPC( g_secureTruckDriver ) ? g_secureTruckDriver : INVALID_PLAYER_ID;
}