update wanted level module description
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@ -1,17 +1,15 @@
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/*
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* Irresistible Gaming (c) 2018
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* Developed by Lorenc Pekaj
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* Module:
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* Purpose:
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* Module: cnr\wanted_level.pwn
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* Purpose: server-sided wanted level system (hooks the natives)
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*/
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/* ** Includes ** */
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#include < YSI\y_hooks >
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/* ** Definitions ** */
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/* ** Variables ** */
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new
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new stock
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p_WantedLevel [ MAX_PLAYERS ];
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/* ** Hooks ** */
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@ -58,15 +56,6 @@ stock CNR_SetPlayerWantedLevel( playerid, level )
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// regulate player color
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SetPlayerColorToTeam( playerid );
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/*if ( p_WantedLevel[ playerid ] > 2000 ) { // 8hska7082bmahu
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p_WantedLevel[ playerid ] = 2000;
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SendClientMessageFormatted( playerid, -1, ""COL_GOLD"[WANTED LEVEL]{FFFFFF} Your wanted level has reached its maximum. Further wanted levels will not append.", wantedlevel, p_WantedLevel[ playerid ] );
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format( szBigString, 256, "[0xA1] %s(%d) :: %d :: %d\r\n", ReturnPlayerName( playerid ), playerid, p_WantedLevel[ playerid ], g_iTime );
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AddFileLogLine( "security.txt", szBigString );
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return 1;
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}*/
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// set it to the variable value
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return SetPlayerWantedLevel( playerid, p_WantedLevel[ playerid ] );
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}
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