making use of TogglePlayerSetting instead of DisablePassiveMode

This commit is contained in:
Lorenc Pekaj 2018-12-27 12:51:45 +11:00
parent 30b9846d10
commit 0be53aab7c
3 changed files with 4 additions and 8 deletions

View File

@ -210,7 +210,7 @@
#define DIALOG_COMPONENTS_SELL 1200 #define DIALOG_COMPONENTS_SELL 1200
#define DIALOG_HOUSE_SELL 1201 #define DIALOG_HOUSE_SELL 1201
#define DIALOG_BUSINESS_SELL_CONFIRM 1202 #define DIALOG_BUSINESS_SELL_CONFIRM 1202
#define DIALOG_PASSIVE_MODE 1203 //#define DIALOG_PASSIVE_MODE 1203
#define DIALOG_NEXT_PAGE_VIP 1204 #define DIALOG_NEXT_PAGE_VIP 1204
/* ** Hooks ** */ /* ** Hooks ** */

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@ -197,8 +197,4 @@ stock IsPlayerSettingToggled( playerid, settingid ) {
stock IsPlayerVIPSkinToggled( playerid ) { stock IsPlayerVIPSkinToggled( playerid ) {
return p_PlayerSettings[ playerid ] { SETTING_VIPSKIN }; return p_PlayerSettings[ playerid ] { SETTING_VIPSKIN };
}
stock DisablePassiveMode( playerid ) {
return p_PlayerSettings[ playerid ] { SETTING_PASSIVE_MODE } = true;
} }

View File

@ -1293,7 +1293,7 @@ public OnPlayerWeaponShot( playerid, weaponid, hittype, hitid, Float: fX, Float:
{ {
continue; continue;
} }
} }
return ShowPlayerHelpDialog( playerid, 2000, "You cannot damage an innocent player's vehicle unless they have wanted players alongside them!" ), 0; return ShowPlayerHelpDialog( playerid, 2000, "You cannot damage an innocent player's vehicle unless they have wanted players alongside them!" ), 0;
@ -2049,7 +2049,7 @@ public OnPlayerText( playerid, text[ ] )
} }
} }
DCC_SendChannelMessageFormatted( discordGeneralChan, "**%s(%d):** %s", ReturnPlayerName( playerid ), playerid, text ); // p_Class[ playerid ] == CLASS_POLICE ? 12 : 4 DCC_SendChannelMessageFormatted( discordGeneralChan, "**%s(%d):** %s", ReturnPlayerName( playerid ), playerid, text ); // p_Class[ playerid ] == CLASS_POLICE ? 12 : 4
foreach ( new iPlayer : Player ) foreach ( new iPlayer : Player )
{ {
if ( IsPlayerSettingToggled( iPlayer, SETTING_CHAT_ID ) ) if ( IsPlayerSettingToggled( iPlayer, SETTING_CHAT_ID ) )
@ -5993,7 +5993,7 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
//p_CitySet{ playerid } = false; //p_CitySet{ playerid } = false;
p_SpawningCity{ playerid } = CITY_SF; p_SpawningCity{ playerid } = CITY_SF;
DisablePassiveMode( playerid ); TogglePlayerSetting( playerid, SETTING_PASSIVE_MODE, true );
p_Uptime[ playerid ] = 0; p_Uptime[ playerid ] = 0;
ShowAchievement( playerid, "Registering to SF-CnR!", 1 ); ShowAchievement( playerid, "Registering to SF-CnR!", 1 );
p_PlayerLogged{ playerid } = true; p_PlayerLogged{ playerid } = true;