diff --git a/gamemodes/irresistible/cnr/features/damage_feed.pwn b/gamemodes/irresistible/cnr/features/damage_feed.pwn index 0951f52..e05c372 100644 --- a/gamemodes/irresistible/cnr/features/damage_feed.pwn +++ b/gamemodes/irresistible/cnr/features/damage_feed.pwn @@ -135,7 +135,7 @@ public OnPlayerTakenDamage( playerid, issuerid, Float: amount, weaponid, bodypar GetPlayerLastShotVectors( issuerid, fromX, fromY, fromZ, toX, toY, toZ ); - g_BulletLabel[ issuerid ] = CreateDynamic3DTextLabel( sprintf( "%.0f", amount ), 0xC0C0C088, toX, toY, toZ, 100.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, GetPlayerVirtualWorld( playerid ), GetPlayerInterior( playerid ) ); + g_BulletLabel[ issuerid ] = CreateDynamic3DTextLabel( sprintf( "%.0f", amount ), 0xDD202088, toX, toY, toZ, 100.0, playerid, INVALID_VEHICLE_ID, 0, GetPlayerVirtualWorld( playerid ), GetPlayerInterior( playerid ) ); Streamer_Update( issuerid, STREAMER_TYPE_3D_TEXT_LABEL ); g_BulletTimer[ issuerid ] = SetTimerEx( "OnHideBulletLabel", 3000, false, "d", issuerid ); @@ -149,7 +149,7 @@ public OnPlayerTakenDamage( playerid, issuerid, Float: amount, weaponid, bodypar if ( GetPlayerArmour( playerid, fArmour ) ) { - SetPlayerAttachedObject(playerid, 4, fArmour == 0 ? ( 1240 ) : ( 1242 ), 2, 0.799999, -0.004999, 0.034999, 4.499999, 83.500030, -3.799998, 1.000000, 1.000000, 1.026999); + SetPlayerAttachedObject(playerid, 4, fArmour == 0 ? ( 1240 ) : ( 1242 ), 1, 1.400000, -0.004999, 0.034999, 4.499999, 83.500030, -3.799998, 1.000000, 1.000000, 1.026999); SetTimerEx( "HideDamageObject", 1000, false, "d", playerid ); Streamer_Update(playerid, STREAMER_TYPE_OBJECT );