diff --git a/gamemodes/irresistible/cnr/features/fires.pwn b/gamemodes/irresistible/cnr/features/fires.pwn index 4ebc0dc..0d53b58 100644 --- a/gamemodes/irresistible/cnr/features/fires.pwn +++ b/gamemodes/irresistible/cnr/features/fires.pwn @@ -11,7 +11,7 @@ /* ** Definitions ** */ #define MAX_FIRES ( 10 ) -#define FIRE_EXTINGUISH_PAYOUT ( 4000 ) +#define FIRE_EXTINGUISH_PAYOUT ( 6000 ) /* ** Variables ** */ enum E_FIRE_DATA @@ -91,7 +91,7 @@ hook OnPlayerUpdateEx( playerid ) ach_HandleExtinguishedFires( playerid ); SendClientMessageToAllFormatted( -1, "{A83434}[FIREMAN]"COL_WHITE" %s(%d) has earned "COL_GOLD"%s"COL_WHITE" for extinguishing a house fire.", ReturnPlayerName( playerid ), playerid, cash_format( money_earned ) ); GivePlayerScore( playerid, 2 ); - //GivePlayerExperience( playerid, E_FIREMAN ); + GivePlayerExperience( playerid, E_ROLEPLAY, 0.5 ); GivePlayerCash( playerid, money_earned ); StockMarket_UpdateEarnings( E_STOCK_GOVERNMENT, money_earned, 0.15 ); HouseFire_Remove( i ); diff --git a/gamemodes/irresistible/cnr/features/minijobs/lumberjack.pwn b/gamemodes/irresistible/cnr/features/minijobs/lumberjack.pwn index 7805aa7..3ed192f 100644 --- a/gamemodes/irresistible/cnr/features/minijobs/lumberjack.pwn +++ b/gamemodes/irresistible/cnr/features/minijobs/lumberjack.pwn @@ -243,6 +243,7 @@ CMD:wood( playerid, params[ ] ) g_treeData[ i ] [ E_CHOPPED ] = true; count++; GivePlayerCash( playerid, 250 ); + GivePlayerExperience( playerid, E_ROLEPLAY, 0.2 ); SendServerMessage( playerid, "Tree successfully chopped into smaller pieces. Go to the wood chipper and type "COL_ORANGE"/wood chip{FFFFFF}!" ); break; }