fix styling with vd dialog
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@ -643,12 +643,12 @@ static stock GangVehicles_ShowBuyableList( playerid, type_id )
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static
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static
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buyable_vehicles[ 1400 ], i;
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buyable_vehicles[ 1400 ], i;
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for ( i = 0, buyable_vehicles[ 0 ] = '\0'; i < sizeof( g_BuyableVehicleData ); i ++ ) if ( g_BuyableVehicleData[ i ] [ E_TYPE ] == type_id ) {
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for ( i = 0, buyable_vehicles = ""COL_WHITE"Vehicle\t"COL_WHITE"Price ($)\n"; i < sizeof( g_BuyableVehicleData ); i ++ ) if ( g_BuyableVehicleData[ i ] [ E_TYPE ] == type_id ) {
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format( buyable_vehicles, sizeof( buyable_vehicles ), "%s"COL_GOLD"%s%s%s\t%s\n", buyable_vehicles, cash_format( g_BuyableVehicleData[ i ] [ E_PRICE ] * GANG_VEHICLE_PRICE_FACTOR ), g_BuyableVehicleData[ i ] [ E_VIP ] ? ( "" ) : ( #COL_WHITE ), g_BuyableVehicleData[ i ] [ E_PRICE ] < 100000 ? ( "\t" ) : ( "" ), g_BuyableVehicleData[ i ] [ E_NAME ] );
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format( buyable_vehicles, sizeof( buyable_vehicles ), "%s%s%s\t"COL_GREEN"%s\n", buyable_vehicles, g_BuyableVehicleData[ i ] [ E_VIP ] ? ( COL_GOLD ) : ( COL_WHITE ), g_BuyableVehicleData[ i ] [ E_NAME ], cash_format( g_BuyableVehicleData[ i ] [ E_PRICE ] * GANG_VEHICLE_PRICE_FACTOR ) );
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}
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}
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SetPVarInt( playerid, "vehicle_preview", type_id );
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SetPVarInt( playerid, "vehicle_preview", type_id );
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return ShowPlayerDialog( playerid, DIALOG_GANG_VD_BUY, DIALOG_STYLE_LIST, "{FFFFFF}Vehicle Dealership", buyable_vehicles, "Select", "Back" );
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return ShowPlayerDialog( playerid, DIALOG_GANG_VD_BUY, DIALOG_STYLE_TABLIST_HEADERS, "{FFFFFF}Vehicle Dealership", buyable_vehicles, "Select", "Back" );
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}
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}
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stock GetGangVehicleData( vehicleid, &gangid, &slotid ) {
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stock GetGangVehicleData( vehicleid, &gangid, &slotid ) {
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@ -413,17 +413,13 @@ stock ShowBuyableVehiclesList( playerid, dialogid = DIALOG_VEHDEALER, secondary_
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stock ShowBuyableVehiclesTypeDialog( playerid, type_id )
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stock ShowBuyableVehiclesTypeDialog( playerid, type_id )
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{
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{
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static
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static
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szBuyableVehicles[ 1400 ];
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buyable_vehicles[ 1400 ], i;
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erase( szBuyableVehicles );
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for ( i = 0, buyable_vehicles = ""COL_WHITE"Vehicle\t"COL_WHITE"Price ($)\n"; i < sizeof( g_BuyableVehicleData ); i ++ ) if ( g_BuyableVehicleData[ i ] [ E_TYPE ] == type_id ) {
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format( buyable_vehicles, sizeof( buyable_vehicles ), "%s%s%s\t"COL_GREEN"%s\n", buyable_vehicles, g_BuyableVehicleData[ i ] [ E_VIP ] ? ( COL_GOLD ) : ( COL_WHITE ), g_BuyableVehicleData[ i ] [ E_NAME ], cash_format( g_BuyableVehicleData[ i ] [ E_PRICE ] ) );
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for( new i; i < sizeof( g_BuyableVehicleData ); i++ )
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{
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if ( g_BuyableVehicleData[ i ] [ E_TYPE ] == type_id )
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format( szBuyableVehicles, sizeof( szBuyableVehicles ), "%s"COL_GOLD"%s%s%s\t%s\n", szBuyableVehicles, cash_format( g_BuyableVehicleData[ i ] [ E_PRICE ] ), g_BuyableVehicleData[ i ] [ E_VIP ] ? ( "" ) : ( #COL_WHITE ), g_BuyableVehicleData[ i ] [ E_PRICE ] < 100000 ? ( "\t" ) : ( "" ), g_BuyableVehicleData[ i ] [ E_NAME ] );
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}
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}
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ShowPlayerDialog( playerid, DIALOG_VEHDEALER_BUY, DIALOG_STYLE_LIST, "{FFFFFF}Vehicle Dealership", szBuyableVehicles, "Options", "Cancel" );
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ShowPlayerDialog( playerid, DIALOG_VEHDEALER_BUY, DIALOG_STYLE_TABLIST_HEADERS, "{FFFFFF}Vehicle Dealership", buyable_vehicles, "Options", "Cancel" );
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SetPVarInt( playerid, "vehicle_preview", type_id );
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SetPVarInt( playerid, "vehicle_preview", type_id );
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return 1;
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return 1;
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}
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}
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