move game day code into its own module

This commit is contained in:
Lorenc Pekaj 2019-01-02 02:51:02 +11:00
parent 16b12b4610
commit 1427fc0196
9 changed files with 118 additions and 66 deletions

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@ -119,7 +119,7 @@ CMD:time( playerid, params[ ] )
if ( sscanf( params, "d", timeid ) ) if ( sscanf( params, "d", timeid ) )
return SendUsage( playerid, "/time [SECONDS]" ); return SendUsage( playerid, "/time [SECONDS]" );
g_WorldClockSeconds = timeid; SetWorldClock( timeid );
return 1; return 1;
} }

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@ -421,8 +421,7 @@ CMD:weather( playerid, params[ ] )
if ( sscanf( params, "d", weatherid ) ) if ( sscanf( params, "d", weatherid ) )
return SendUsage( playerid, "/weather [WEATHER_ID]" ); return SendUsage( playerid, "/weather [WEATHER_ID]" );
g_WorldWeather = weatherid; SetWorldWeather( weatherid );
SaveToAdminLogFormatted( playerid, 0, "weather %d", weatherid ); SaveToAdminLogFormatted( playerid, 0, "weather %d", weatherid );
AddAdminLogLineFormatted( "%s(%d) has changed the weather to %d", ReturnPlayerName( playerid ), playerid, weatherid ); AddAdminLogLineFormatted( "%s(%d) has changed the weather to %d", ReturnPlayerName( playerid ), playerid, weatherid );
SendGlobalMessage( -1, ""COL_PINK"[ADMIN]"COL_WHITE" %s(%d) has changed the weather to %d!", ReturnPlayerName( playerid ), playerid, weatherid ); SendGlobalMessage( -1, ""COL_PINK"[ADMIN]"COL_WHITE" %s(%d) has changed the weather to %d!", ReturnPlayerName( playerid ), playerid, weatherid );

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@ -28,6 +28,7 @@
// other // other
#include "irresistible\cnr\features\ammunation.pwn" #include "irresistible\cnr\features\ammunation.pwn"
#include "irresistible\cnr\features\game_day.pwn"
#include "irresistible\cnr\features\movie_mode.pwn" #include "irresistible\cnr\features\movie_mode.pwn"
#include "irresistible\cnr\features\passive_mode.pwn" #include "irresistible\cnr\features\passive_mode.pwn"
#include "irresistible\cnr\features\server_rules.pwn" #include "irresistible\cnr\features\server_rules.pwn"

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@ -0,0 +1,99 @@
/*
* Irresistible Gaming (c) 2018
* Developed by Lorenc
* Module: cnr\features\game_day.pwn
* Purpose: adds a game week day after 24:00 elapses
*/
/* ** Includes ** */
#include < YSI\y_hooks >
/* ** Variables ** */
static stock
Text: g_WorldDayTD = Text: INVALID_TEXT_DRAW,
g_WorldClockSeconds = 0,
g_WorldDayCount = 0,
g_WorldWeather = 10
;
/* ** Hooks ** */
hook OnScriptInit( )
{
g_WorldDayTD = TextDrawCreate(501.000000, 6.000000, "Monday");
TextDrawBackgroundColor(g_WorldDayTD, 255);
TextDrawFont(g_WorldDayTD, 3);
TextDrawLetterSize(g_WorldDayTD, 0.519998, 1.499999);
TextDrawSetOutline(g_WorldDayTD, 2);
TextDrawSetProportional(g_WorldDayTD, 1);
return 1;
}
hook OnPlayerTickSecond( playerid )
{
SetPlayerWeather( playerid, ( GetPlayerInterior( playerid ) || GetPlayerVirtualWorld( playerid ) ) ? 1 : g_WorldWeather );
UpdatePlayerTime( playerid );
return 1;
}
hook OnServerTickSecond( )
{
// set the world time at the query
SendRconCommand( sprintf( "worldtime %s, %s", GetDayToString( g_WorldDayCount ), TimeConvert( g_WorldClockSeconds++ ) ) );
if ( g_WorldClockSeconds >= 1440 )
{
// call a function when the server day ends
CallLocalFunction( "OnServerGameDayEnd", "" );
// set weather
g_WorldWeather = randarg( 10, 11, 12 );
g_WorldClockSeconds = 0;
g_WorldDayCount = ( g_WorldDayCount == 6 ? 0 : g_WorldDayCount + 1 );
TextDrawSetString( g_WorldDayTD, GetDayToString( g_WorldDayCount ) );
}
return 1;
}
hook OnPlayerLoadTextdraws( playerid )
{
TextDrawShowForPlayer( playerid, g_WorldDayTD );
return 1;
}
hook OnPlayerUnloadTextdraws( playerid )
{
TextDrawHideForPlayer( playerid, g_WorldDayTD );
return 1;
}
/* ** Functions ** */
stock GetDayToString( day )
{
static
string[ 10 ];
switch( day )
{
case 0: string = "Monday";
case 1: string = "Tuesday";
case 2: string = "Wednesday";
case 3: string = "Thursday";
case 4: string = "Friday";
case 5: string = "Saturday";
case 6: string = "Sunday";
default: string = "Bugged";
}
return string;
}
stock UpdatePlayerTime( playerid ) {
return SetPlayerTime( playerid, floatround( g_WorldClockSeconds / 60 ), g_WorldClockSeconds - floatround( ( g_WorldClockSeconds / 60 ) * 60 ) );
}
stock SetWorldWeather( weatherid ) {
g_WorldWeather = weatherid;
}
stock SetWorldClock( seconds ) {
g_WorldClockSeconds = ! ( 0 <= seconds <= 1440 ) ? 0 : seconds;
}

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@ -97,6 +97,17 @@ static stock
forward Float: GetPlayerIrresistibleCoins( playerid ); forward Float: GetPlayerIrresistibleCoins( playerid );
/* ** Hooks ** */ /* ** Hooks ** */
#if defined SERVER_PLS_DONATE_MP3
hook OnServerGameDayEnd( )
{
foreach ( new p : Player ) if ( ! p_VIPLevel[ p ] && ! IsPlayerUsingRadio( p ) )
{
PlayAudioStreamForPlayer( p, SERVER_PLS_DONATE_MP3 );
}
return 1;
}
#endif
hook OnPlayerUpdateEx( playerid ) hook OnPlayerUpdateEx( playerid )
{ {
CheckPlayerVipExpiry( playerid ); CheckPlayerVipExpiry( playerid );

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@ -14,9 +14,6 @@ new
rl_ZoneUpdate = 0xFF, rl_ZoneUpdate = 0xFF,
rl_AutoVehicleRespawner = 0xFF, rl_AutoVehicleRespawner = 0xFF,
bool: g_adminSpawnedCar [ MAX_VEHICLES char ], bool: g_adminSpawnedCar [ MAX_VEHICLES char ],
g_WorldClockSeconds = 0,
g_WorldDayCount = 0,
g_WorldWeather = 10,
g_PingLimit = 1024, g_PingLimit = 1024,
g_circleall_CD = false, g_circleall_CD = false,
log__Text [ 6 ][ 90 ], log__Text [ 6 ][ 90 ],

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@ -13,7 +13,6 @@ new
Text: g_ObjectLoadTD = Text: INVALID_TEXT_DRAW, Text: g_ObjectLoadTD = Text: INVALID_TEXT_DRAW,
Text: g_WebsiteTD = Text: INVALID_TEXT_DRAW, Text: g_WebsiteTD = Text: INVALID_TEXT_DRAW,
Text: g_MotdTD = Text: INVALID_TEXT_DRAW, Text: g_MotdTD = Text: INVALID_TEXT_DRAW,
Text: g_WorldDayTD = Text: INVALID_TEXT_DRAW,
Text: g_AchievementTD [ 4 ] = { Text: INVALID_TEXT_DRAW, ... }, Text: g_AchievementTD [ 4 ] = { Text: INVALID_TEXT_DRAW, ... },
Text: g_AdminLogTD = Text: INVALID_TEXT_DRAW, Text: g_AdminLogTD = Text: INVALID_TEXT_DRAW,
Text: g_AdminOnDutyTD = Text: INVALID_TEXT_DRAW, Text: g_AdminOnDutyTD = Text: INVALID_TEXT_DRAW,
@ -139,13 +138,6 @@ hook OnScriptInit( )
TextDrawSetProportional(g_AchievementTD[ 3 ], 1); TextDrawSetProportional(g_AchievementTD[ 3 ], 1);
TextDrawSetShadow(g_AchievementTD[ 3 ], 1); TextDrawSetShadow(g_AchievementTD[ 3 ], 1);
g_WorldDayTD = TextDrawCreate(501.000000, 6.000000, "Monday");
TextDrawBackgroundColor(g_WorldDayTD, 255);
TextDrawFont(g_WorldDayTD, 3);
TextDrawLetterSize(g_WorldDayTD, 0.519998, 1.499999);
TextDrawSetOutline(g_WorldDayTD, 2);
TextDrawSetProportional(g_WorldDayTD, 1);
g_MotdTD = TextDrawCreate(320.000000, 426.000000, "_"); g_MotdTD = TextDrawCreate(320.000000, 426.000000, "_");
TextDrawAlignment(g_MotdTD, 2); TextDrawAlignment(g_MotdTD, 2);
TextDrawBackgroundColor(g_MotdTD, 117); TextDrawBackgroundColor(g_MotdTD, 117);

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@ -26,6 +26,7 @@
#define SERVER_TWITTER_FEED_URL "files.sfcnr.com/cnr_twitter.php" // used for /twitter (cnr\commands\cmd_twitter.pwn) #define SERVER_TWITTER_FEED_URL "files.sfcnr.com/cnr_twitter.php" // used for /twitter (cnr\commands\cmd_twitter.pwn)
#define SERVER_HELP_API_URL "sfcnr.com/api/player/help" // used for /help (cnr\commands\cmd_help.pwn) #define SERVER_HELP_API_URL "sfcnr.com/api/player/help" // used for /help (cnr\commands\cmd_help.pwn)
#define SERVER_CHANGES_FILE "updates.txt" // used for /changes (cnr\commands\cmd_changes.pwn) #define SERVER_CHANGES_FILE "updates.txt" // used for /changes (cnr\commands\cmd_changes.pwn)
#define SERVER_PLS_DONATE_MP3 "http://files.sfcnr.com/game_sounds/pls_donate.mp3" // used for advertising vip (cnr\vip\coin_market.pwn)
/* ** Hooks ** */ /* ** Hooks ** */
hook OnScriptInit( ) hook OnScriptInit( )

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@ -55,8 +55,6 @@ native gpci ( playerid, serial[ ], len );
#include "irresistible\_main.pwn" #include "irresistible\_main.pwn"
/* ** Useful macros ** */ /* ** Useful macros ** */
#define UpdatePlayerTime(%0) SetPlayerTime(%0,floatround(g_WorldClockSeconds/60),g_WorldClockSeconds-floatround((g_WorldClockSeconds/60)*60))
#define Ach_Unlock(%0,%1) (%0 >= %1 ?("{6EF83C}"):("{FFFFFF}")) #define Ach_Unlock(%0,%1) (%0 >= %1 ?("{6EF83C}"):("{FFFFFF}"))
#define Achievement:: ach_ #define Achievement:: ach_
@ -392,25 +390,6 @@ public OnServerUpdateTimer( )
public OnServerSecondTick( ) public OnServerSecondTick( )
{ {
SendRconCommand( sprintf( "worldtime %s, %s", GetDayToString( g_WorldDayCount ), TimeConvert( g_WorldClockSeconds++ ) ) );
if ( g_WorldClockSeconds >= 1440 )
{
// call a function when the server day ends
CallLocalFunction( "OnServerGameDayEnd", "" );
g_WorldWeather = randarg( 10, 11, 12 );
g_WorldClockSeconds = 0;
g_WorldDayCount = ( g_WorldDayCount == 6 ? 0 : g_WorldDayCount + 1 );
TextDrawSetString( g_WorldDayTD, GetDayToString( g_WorldDayCount ) );
foreach(new p : Player) {
if ( !p_VIPLevel[ p ] && !IsPlayerUsingRadio( p ) ) {
PlayAudioStreamForPlayer( p, "http://files.sfcnr.com/game_sounds/pls_donate.mp3" );
}
}
}
// call local function // call local function
CallLocalFunction( "OnServerTickSecond", "" ); CallLocalFunction( "OnServerTickSecond", "" );
@ -420,9 +399,6 @@ public OnServerSecondTick( )
if ( ! p_PlayerLogged{ playerid } ) if ( ! p_PlayerLogged{ playerid } )
continue; continue;
SetPlayerWeather( playerid, ( GetPlayerInterior( playerid ) || GetPlayerVirtualWorld( playerid ) ) ? 1 : g_WorldWeather );
UpdatePlayerTime( playerid );
// Callback // Callback
CallLocalFunction( "OnPlayerTickSecond", "d", playerid ); CallLocalFunction( "OnPlayerTickSecond", "d", playerid );
@ -461,7 +437,6 @@ public OnPlayerRequestClass( playerid, classid )
TextDrawHideForPlayer( playerid, g_MotdTD ); TextDrawHideForPlayer( playerid, g_MotdTD );
PlayerTextDrawHide( playerid, g_ZoneOwnerTD[ playerid ] ); PlayerTextDrawHide( playerid, g_ZoneOwnerTD[ playerid ] );
TextDrawHideForPlayer( playerid, g_AdminOnDutyTD ); TextDrawHideForPlayer( playerid, g_AdminOnDutyTD );
TextDrawHideForPlayer( playerid, g_WorldDayTD );
PlayerTextDrawHide( playerid, p_LocationTD[ playerid ] ); PlayerTextDrawHide( playerid, p_LocationTD[ playerid ] );
PlayerTextDrawHide( playerid, p_PlayerRankTD[ playerid ] ); PlayerTextDrawHide( playerid, p_PlayerRankTD[ playerid ] );
PlayerTextDrawHide( playerid, p_PlayerRankTextTD[ playerid ] ); PlayerTextDrawHide( playerid, p_PlayerRankTextTD[ playerid ] );
@ -732,7 +707,6 @@ public OnPlayerSpawn( playerid )
TextDrawShowForPlayer( playerid, g_WebsiteTD ); TextDrawShowForPlayer( playerid, g_WebsiteTD );
TextDrawShowForPlayer( playerid, g_MotdTD ); TextDrawShowForPlayer( playerid, g_MotdTD );
PlayerTextDrawShow( playerid, g_ZoneOwnerTD[ playerid ] ); PlayerTextDrawShow( playerid, g_ZoneOwnerTD[ playerid ] );
TextDrawShowForPlayer( playerid, g_WorldDayTD );
if ( p_AdminOnDuty{ playerid } ) TextDrawShowForPlayer( playerid, g_AdminOnDutyTD ); if ( p_AdminOnDuty{ playerid } ) TextDrawShowForPlayer( playerid, g_AdminOnDutyTD );
if ( p_AdminLog{ playerid } ) TextDrawShowForPlayer( playerid, g_AdminLogTD ); if ( p_AdminLog{ playerid } ) TextDrawShowForPlayer( playerid, g_AdminLogTD );
if ( IsDoubleXP( ) ) TextDrawShowForPlayer( playerid, g_DoubleXPTD ); if ( IsDoubleXP( ) ) TextDrawShowForPlayer( playerid, g_DoubleXPTD );
@ -1308,7 +1282,6 @@ public OnPlayerDeath( playerid, killerid, reason )
TextDrawHideForPlayer( playerid, g_MotdTD ); TextDrawHideForPlayer( playerid, g_MotdTD );
PlayerTextDrawHide( playerid, g_ZoneOwnerTD[ playerid ] ); PlayerTextDrawHide( playerid, g_ZoneOwnerTD[ playerid ] );
TextDrawHideForPlayer( playerid, g_AdminOnDutyTD ); TextDrawHideForPlayer( playerid, g_AdminOnDutyTD );
TextDrawHideForPlayer( playerid, g_WorldDayTD );
TextDrawHideForPlayer( playerid, g_AdminLogTD ); TextDrawHideForPlayer( playerid, g_AdminLogTD );
TextDrawHideForPlayer( playerid, g_DoubleXPTD ); TextDrawHideForPlayer( playerid, g_DoubleXPTD );
PlayerTextDrawHide( playerid, p_PlayerRankTD[ playerid ] ); PlayerTextDrawHide( playerid, p_PlayerRankTD[ playerid ] );
@ -2811,7 +2784,6 @@ public OnPlayerLoadTextdraws( playerid )
if ( p_WantedLevel[ playerid ] ) PlayerTextDrawShow( playerid, p_WantedLevelTD[ playerid ] ); if ( p_WantedLevel[ playerid ] ) PlayerTextDrawShow( playerid, p_WantedLevelTD[ playerid ] );
TextDrawShowForPlayer( playerid, g_MotdTD ); TextDrawShowForPlayer( playerid, g_MotdTD );
if ( p_AdminOnDuty{ playerid } ) TextDrawShowForPlayer( playerid, g_AdminOnDutyTD ); if ( p_AdminOnDuty{ playerid } ) TextDrawShowForPlayer( playerid, g_AdminOnDutyTD );
TextDrawShowForPlayer( playerid, g_WorldDayTD );
PlayerTextDrawShow( playerid, g_ZoneOwnerTD[ playerid ] ); PlayerTextDrawShow( playerid, g_ZoneOwnerTD[ playerid ] );
return 1; return 1;
} }
@ -2825,7 +2797,6 @@ public OnPlayerUnloadTextdraws( playerid )
TextDrawHideForPlayer( playerid, g_AdminOnDutyTD ); TextDrawHideForPlayer( playerid, g_AdminOnDutyTD );
TextDrawHideForPlayer( playerid, g_DoubleXPTD ); TextDrawHideForPlayer( playerid, g_DoubleXPTD );
TextDrawHideForPlayer( playerid, g_MotdTD ); TextDrawHideForPlayer( playerid, g_MotdTD );
TextDrawHideForPlayer( playerid, g_WorldDayTD );
return 1; return 1;
} }
@ -6304,25 +6275,6 @@ stock mysql_escape( string[ ] )
return szEscaped; return szEscaped;
} }
stock GetDayToString( day )
{
static
string[ 10 ];
switch( day )
{
case 0: string = "Monday";
case 1: string = "Tuesday";
case 2: string = "Wednesday";
case 3: string = "Thursday";
case 4: string = "Friday";
case 5: string = "Saturday";
case 6: string = "Sunday";
default: string = "Bugged";
}
return string;
}
stock ShowAchievement( playerid, achievement[ ], score = -1 ) stock ShowAchievement( playerid, achievement[ ], score = -1 )
{ {