shortening damens code
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@ -1268,32 +1268,17 @@ public OnPlayerWeaponShot( playerid, weaponid, hittype, hitid, Float: fX, Float:
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// Cops Cannot Damage Innocent Vehicles, Unless Wanted Players Occupy Alongside Them
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// Cops Cannot Damage Innocent Vehicles, Unless Wanted Players Occupy Alongside Them
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if ( p_Class[ playerid ] == CLASS_POLICE && p_WantedLevel[ iDriver ] == 0 )
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if ( p_Class[ playerid ] == CLASS_POLICE && p_WantedLevel[ iDriver ] == 0 )
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{
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{
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new
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new
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innocentVehicleID = GetPlayerVehicleID( iDriver );
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innocentVehicleID = GetPlayerVehicleID( iDriver );
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foreach ( new i : Player )
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foreach ( new i : Player ) if ( i != iDriver )
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{
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{
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if ( !IsPlayerConnected( i ) )
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continue;
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if ( i == iDriver )
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continue;
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new
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new
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iTargetVehicle = GetPlayerVehicleID( i );
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iTargetVehicle = GetPlayerVehicleID( i );
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if ( iTargetVehicle == innocentVehicleID )
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if ( iTargetVehicle == innocentVehicleID && GetPlayerWantedLevel( i ) > 0 ) {
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{
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if ( GetPlayerWantedLevel( i ) > 0 )
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return 1;
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return 1;
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}
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}
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else
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{
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continue;
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}
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}
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}
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return ShowPlayerHelpDialog( playerid, 2000, "You cannot damage an innocent player's vehicle unless they have wanted players alongside them!" ), 0;
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return ShowPlayerHelpDialog( playerid, 2000, "You cannot damage an innocent player's vehicle unless they have wanted players alongside them!" ), 0;
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