From 1ea84952aeb9d8e51d07b317a0c37c3bd6a92336 Mon Sep 17 00:00:00 2001 From: Lorenc Pekaj Date: Sat, 6 Oct 2018 12:11:26 +1000 Subject: [PATCH] move toys into toys module cnr\features\toys.pwn --- .../irresistible/cnr/features/_features.pwn | 1 + gamemodes/irresistible/cnr/features/toys.pwn | 748 ++++++++++++++++++ gamemodes/sf-cnr.pwn | 708 +---------------- 3 files changed, 751 insertions(+), 706 deletions(-) create mode 100644 gamemodes/irresistible/cnr/features/toys.pwn diff --git a/gamemodes/irresistible/cnr/features/_features.pwn b/gamemodes/irresistible/cnr/features/_features.pwn index 7820260..069367d 100644 --- a/gamemodes/irresistible/cnr/features/_features.pwn +++ b/gamemodes/irresistible/cnr/features/_features.pwn @@ -18,6 +18,7 @@ // other #include "irresistible\cnr\features\shop.pwn" +#include "irresistible\cnr\features\toys.pwn" #include "irresistible\cnr\features\fps.pwn" #include "irresistible\cnr\features\radio.pwn" #include "irresistible\cnr\features\cash_cards.pwn" diff --git a/gamemodes/irresistible/cnr/features/toys.pwn b/gamemodes/irresistible/cnr/features/toys.pwn new file mode 100644 index 0000000..a88a828 --- /dev/null +++ b/gamemodes/irresistible/cnr/features/toys.pwn @@ -0,0 +1,748 @@ +/* + * Irresistible Gaming (c) 2018 + * Developed by Lorenc Pekaj + * Module: cnr\features\toys.pwn + * Purpose: toy system for players (attach objects to player) + */ + +/* ** Includes ** */ +#include < YSI\y_hooks > + +/* ** Definitions ** */ +#define MAX_TOYS ( sizeof( g_ToyData ) ) +#define MAX_TOY_UNLOCKS ( 200 ) // should be ideally MAX_TOYS + +#define CATEGORY_WATCHES ( 0 ) +#define CATEGORY_BERETS ( 1 ) +#define CATEGORY_HATS ( 2 ) +#define CATEGORY_HEADPHONES ( 3 ) +#define CATEGORY_MASKS ( 4 ) +#define CATEGORY_MOTORCYCLE ( 5 ) +#define CATEGORY_GUITARS ( 6 ) +#define CATEGORY_GLASSES ( 7 ) +#define CATEGORY_HANDHELD ( 8 ) +#define CATEGORY_WEAPONS ( 9 ) +#define CATEGORY_MISC ( 10 ) +#define CATEGORY_VIP ( 11 ) + +/* ** Variables ** */ +enum E_ATTACHED_DATA +{ + E_ENABLED, E_MODELID, E_BONE, + Float: E_OX, Float: E_OY, Float: E_OZ, + Float: E_RX, Float: E_RY, Float: E_RZ, + Float: E_SX, Float: E_SY, Float: E_SZ, + E_COLOR, E_SQL_ID +}; + +enum E_TOY_DATA +{ + E_CATEGORY, E_ID, E_NAME[ 24 ], + E_MODEL, E_PRICE, E_DEFAULT_BONE +}; + +new + g_ToyCategory[ ] [ ] = + { + { "Watches" }, { "Berets" }, { "Hats" }, { "Headphones" }, { "Masks" }, + { "Motorcycle Helmets" }, { "Guitars" }, { "Glasses" }, { "Handheld" }, + { "Weapons" }, { "Miscellaneous" }, { "V.I.P" } + }, + g_ToyData[ ] [ E_TOY_DATA ] = + { + // WATCHES + { CATEGORY_WATCHES, 0, "Rolex Datejust II", 19039, 220000, 5 }, + { CATEGORY_WATCHES, 1, "Rolex Datejust I", 19042, 160000, 5 }, + { CATEGORY_WATCHES, 2, "Rolex Explorer", 19040, 140800, 5 }, + { CATEGORY_WATCHES, 3, "Rolex Sky-Dweller", 19041, 95000, 5 }, + { CATEGORY_WATCHES, 4, "G-Shock Camo", 19053, 25000, 5 }, + { CATEGORY_WATCHES, 5, "G-Shock Navy Camo", 19048, 20000, 5 }, + { CATEGORY_WATCHES, 6, "G-Shock Pink Camo", 19049, 17500, 5 }, + { CATEGORY_WATCHES, 7, "G-Shock Orange Camo", 19051, 17500, 5 }, + { CATEGORY_WATCHES, 8, "G-Shock Purple", 19047, 10000, 5 }, + { CATEGORY_WATCHES, 9, "G-Shock Pink", 19045, 10000, 5 }, + { CATEGORY_WATCHES, 10, "G-Shock Green", 19046, 5000, 5 }, + + // BERET + { CATEGORY_BERETS, 11, "Camo Beret", 18924, 750, 2 }, + // { CATEGORY_BERETS, 12, "Gucci Black", 18921, 340, 2 }, + // { CATEGORY_BERETS, 13, "Gucci Red", 18922, 340, 2 }, + // { CATEGORY_BERETS, 14, "Gucci Blue", 18923, 340, 2 }, + + // HATS + { CATEGORY_HATS, 126, "Witch Hat", 19528, 6666, 2 }, // special + { CATEGORY_HATS, 93, "Santa Hat", 19064, 5000, 2 }, // special + { CATEGORY_HATS, 15, "Gangsta Beanie", 19067, 1300, 2 }, + { CATEGORY_HATS, 16, "Snake Skin Hat", 18973, 1000, 2 }, + { CATEGORY_HATS, 17, "Tiger Print Hat", 18970, 1000, 2 }, + { CATEGORY_HATS, 18, "Skull Beanie", 19069, 1000, 2 }, + { CATEGORY_HATS, 19, "Boxing Helmet", 18952, 900, 2 }, + // { CATEGORY_HATS, 20, "Knit Cap Grey", 18954, 800, 2 }, + // { CATEGORY_HATS, 21, "Knit Cap Black", 18953, 800, 2 }, + { CATEGORY_HATS, 22, "Dukes Hat", 18972, 800, 2 }, + { CATEGORY_HATS, 23, "Cowboy Hat", 18962, 800, 2 }, + { CATEGORY_HATS, 24, "Trucker Cap", 18961, 700, 2 }, + //{ CATEGORY_HATS, 25, "Black Bowler", 18944, 500, 2 }, + { CATEGORY_HATS, 26, "White Fedora", 19488, 500, 2 }, + //{ CATEGORY_HATS, 27, "Blue Bowler", 18945, 500, 2 }, + { CATEGORY_HATS, 28, "Island Fedora", 18946, 500, 2 }, + { CATEGORY_HATS, 29, "Bloody Fedora", 18950, 500, 2 }, + // { CATEGORY_HATS, 30, "Yellow Bowler", 18951, 500, 2 }, + { CATEGORY_HATS, 31, "Skater Bucket Hat", 18968, 500, 2 }, + //{ CATEGORY_HATS, 32, "Fishing Cap", 18969, 500, 2 }, + { CATEGORY_HATS, 33, "Black Top Hat", 19352, 500, 2 }, + { CATEGORY_HATS, 34, "White Top Hat", 19487, 500, 2 }, + { CATEGORY_HATS, 35, "Fireman Helmet", 19330, 400, 2 }, + { CATEGORY_HATS, 36, "Sheriff Hat", 19099, 300, 2 }, + { CATEGORY_HATS, 37, "Camo Cap", 18926, 240, 2 }, + { CATEGORY_HATS, 38, "Chicken Hat", 19137, 240, 2 }, + { CATEGORY_HATS, 39, "BurgerShot Hat", 19094, 240, 2 }, + { CATEGORY_HATS, 40, "Police Cap", 18636, 240, 2 }, + { CATEGORY_HATS, 41, "Gas Mask", 19472, 240, 2 }, + + // HEADPHONES + { CATEGORY_HEADPHONES, 41, "White Beats", 19421, 550, 2 }, + { CATEGORY_HEADPHONES, 42, "Black Beats", 19422, 550, 2 }, + { CATEGORY_HEADPHONES, 43, "Red Beats", 19423, 550, 2 }, + { CATEGORY_HEADPHONES, 44, "Blue Beats", 19424, 550, 2 }, + + // MASKS + { CATEGORY_MASKS, 96, "Gucci Balaclava", 19801, 10000, 2 }, + { CATEGORY_MASKS, 45, "Black Mask", 18912, 6000, 2 }, + { CATEGORY_MASKS, 46, "Green Mask", 18913, 5200, 2 }, + { CATEGORY_MASKS, 47, "Weed Bandana", 18894, 4500, 2 }, + { CATEGORY_MASKS, 48, "Gimp Mask", 19163, 300, 2 }, + { CATEGORY_MASKS, 49, "Hockey Mask White", 19036, 250, 2 }, + { CATEGORY_MASKS, 50, "Hockey Mask Red", 19037, 250, 2 }, + { CATEGORY_MASKS, 51, "Blue Bandana", 18897, 100, 2 }, + { CATEGORY_MASKS, 53, "Grove Mask", 18913, 200, 2 }, + { CATEGORY_MASKS, 54, "Zorro Mask", 18974, 100, 2 }, + + // MOTORCYCLE HELMETS + { CATEGORY_MOTORCYCLE, 87, "Fire Flame Helmet", 18645, 1000, 2 }, + { CATEGORY_MOTORCYCLE, 88, "Blue Helmet", 18976, 800, 2 }, + { CATEGORY_MOTORCYCLE, 89, "Red Helmet", 18977, 700, 2 }, + { CATEGORY_MOTORCYCLE, 90, "White Helmet", 18978, 700, 2 }, + { CATEGORY_MOTORCYCLE, 91, "Pink Helmet", 18979, 500, 2 }, + + // GUITARS + { CATEGORY_GUITARS, 55, "Warlock Guitar", 19319, 1250, 1 }, + { CATEGORY_GUITARS, 56, "Flying Guitar", 19318, 800, 1 }, + { CATEGORY_GUITARS, 57, "Bass Guitar", 19317, 400, 1 }, + + // GLASSES + { CATEGORY_GLASSES, 58, "Oakley Ferrari", 19006, 900, 2 }, + { CATEGORY_GLASSES, 59, "Armani Aviator Classic", 19022, 840, 2 }, + // { CATEGORY_GLASSES, 61, "Armani Aviator Blue" , 19023, 840, 2 }, + // { CATEGORY_GLASSES, 62, "Armani Aviator Purple", 19024, 840, 2 }, + { CATEGORY_GLASSES, 63, "Armani Aviator Pink", 19025, 840, 2 }, + // { CATEGORY_GLASSES, 64, "Armani Aviator Orange", 19027, 840, 2 }, + // { CATEGORY_GLASSES, 65, "Armani Aviator Yellow", 19028, 840, 2 }, + // { CATEGORY_GLASSES, 65, "Armani Aviator Green", 19029, 840, 2 }, + // { CATEGORY_GLASSES, 66, "Gucci Techno Yellow" , 19017, 650, 2 }, + // { CATEGORY_GLASSES, 67, "Gucci Techno Salmon" , 19018, 650, 2 }, + { CATEGORY_GLASSES, 68, "Gucci Techno Red" , 19019, 650, 2 }, + { CATEGORY_GLASSES, 69, "Gucci Techno Blue" , 19020, 650, 2 }, + { CATEGORY_GLASSES, 70, "Gucci Techno Green" , 19021, 650, 2 }, + // { CATEGORY_GLASSES, 71, "Versace Vintage", 19033, 520, 2 }, + // { CATEGORY_GLASSES, 72, "Versace Havana Wrap", 19030, 490, 2 }, + { CATEGORY_GLASSES, 73, "Oakley Whisker", 19008, 400, 2 }, + { CATEGORY_GLASSES, 76, "Versace Marble Square", 19035, 380, 2 }, + + // HANDHELD + { CATEGORY_HANDHELD, 100, "Antique Sword", 19590, 15000, 6 }, + { CATEGORY_HANDHELD, 101, "Microphone", 19610, 900, 6 }, + { CATEGORY_HANDHELD, 102, "Police Radio", 19942, 750, 6 }, + { CATEGORY_HANDHELD, 103, "Left Boxing Glove", 19555, 250, 6 }, + { CATEGORY_HANDHELD, 104, "Right Boxing Glove", 19556, 250, 5 }, + { CATEGORY_HANDHELD, 105, "Briefcase", 19624, 100, 6 }, + + // WEAPONS + { CATEGORY_WEAPONS, 125, "RPG", 359, 13337, 1 }, + { CATEGORY_WEAPONS, 124, "Heatseeker", 360, 13337, 1 }, + { CATEGORY_WEAPONS, 123, "Minigun", 362, 13337, 1 }, + { CATEGORY_WEAPONS, 121, "Spas 12", 351, 9000, 1 }, + { CATEGORY_WEAPONS, 122, "M4", 356, 9000, 1 }, + { CATEGORY_WEAPONS, 119, "Sawn-off Shotgun", 350, 8000, 1 }, + { CATEGORY_WEAPONS, 120, "Sniper", 358, 8000, 1 }, + { CATEGORY_WEAPONS, 118, "Shotgun", 349, 6000, 1 }, + { CATEGORY_WEAPONS, 117, "Desert Eagle", 348, 5000, 1 }, + { CATEGORY_WEAPONS, 116, "Rifle", 357, 3000, 1 }, + { CATEGORY_WEAPONS, 115, "Tec 9", 372, 2900, 1 }, + { CATEGORY_WEAPONS, 114, "Mac 10", 352, 2500, 1 }, + { CATEGORY_WEAPONS, 109, "Purple Dildo", 321, 690, 1 }, + { CATEGORY_WEAPONS, 108, "Parachute", 371, 600, 1 }, + { CATEGORY_WEAPONS, 107, "Pool Cue", 338, 400, 1 }, + { CATEGORY_WEAPONS, 106, "Brass Knuckles", 331, 250, 1 }, + + // MISC + { CATEGORY_MISC, 99, "Gold Bar", 19941, 38000, 1 }, + { CATEGORY_MISC, 74, "Cowboy Boots", 11735, 3000, 1 }, + { CATEGORY_MISC, 77, "Marijuana Roll", 2901, 2000, 1 }, + { CATEGORY_MISC, 75, "Pistol Holster", 19773, 1000, 1 }, + { CATEGORY_MISC, 79, "Police Light", 19419, 600, 1 }, + { CATEGORY_MISC, 94, "Xmas Box 1", 19054, 500, 1 }, + { CATEGORY_MISC, 95, "Xmas Box 2", 19056, 500, 1 }, + { CATEGORY_MISC, 80, "Surf Board", 2406, 250, 1 }, + { CATEGORY_MISC, 97, "Skateboard", 19878, 200, 1 }, + { CATEGORY_MISC, 81, "Glider", 2512, 150, 1 }, + { CATEGORY_MISC, 82, "Plane", 2510, 120, 1 }, + { CATEGORY_MISC, 98, "Hiker Backpack", 19559, 100, 1 }, + { CATEGORY_MISC, 78, "Backpack", 3026, 90, 1 }, + { CATEGORY_MISC, 83, "Rubbish Bin", 1343, 80, 1 }, + { CATEGORY_MISC, 84, "Chainsaw Dildo", 19086, 69, 5 }, + { CATEGORY_MISC, 85, "Easter Egg", 19344, 50, 2 }, + { CATEGORY_MISC, 86, "Hippobin", 1371, 50, 1 }, + { CATEGORY_MISC, 92, "Pumpkin", 19320, 10, 1 }, + + // VIP + { CATEGORY_VIP, -1, "Small Fire", 18688, 0, 1 }, + { CATEGORY_VIP, -1, "Dynamite", 1654, 0, 6 }, + { CATEGORY_VIP, -1, "Caution Barrel", 1218, 0, 1 }, + { CATEGORY_VIP, -1, "Gas Tank", 918, 0, 1 }, + { CATEGORY_VIP, -1, "Parrot", 19079, 0, 15 }, + { CATEGORY_VIP, -1, "Money Stack", 1212, 0, 6 }, + { CATEGORY_VIP, -1, "Turtle", 1609, 0, 1 }, + { CATEGORY_VIP, -1, "S.W.A.T Helmet", 19141, 0, 2 }, + { CATEGORY_VIP, -1, "S.W.A.T Armour", 19142, 0, 1 }, + { CATEGORY_VIP, -1, "Construction Vest", 19904, 0, 1 }, + { CATEGORY_VIP, -1, "Sledge Hammer", 19631, 0, 5 }, + { CATEGORY_VIP, -1, "Laser Sight", 18643, 0, 5 }, + { CATEGORY_VIP, -1, "Better Santa Hat", 19065, 0, 2 } + }, + p_AttachedObjectsData [ MAX_PLAYERS ] [ 3 ] [ E_ATTACHED_DATA ], + p_ToySlotSelected [ MAX_PLAYERS char ], + p_ToyCategorySelected [ MAX_PLAYERS char ], + p_ToyIDSelected [ MAX_PLAYERS char ], + bool: p_ToyUnlocked [ MAX_PLAYERS ] [ MAX_TOY_UNLOCKS char ] +; + +/* ** Hooks ** */ +hook OnPlayerDisconnect( playerid, reason ) +{ + for ( new i = 0; i < MAX_TOY_UNLOCKS; i ++ ) + { + p_ToyUnlocked[ playerid ] { i } = false; + + // reset attached toy data in the loop .. reusing it + if ( i < sizeof( p_AttachedObjectsData[ ] ) ) { + resetPlayerToys( playerid, i ); + } + } + return 1; +} + +hook OnPlayerSpawn( playerid ) +{ + reloadPlayerToys( playerid ); + return 1; +} + +hook OnPlayerLogin( playerid ) +{ + new + accountid = GetPlayerAccountID( playerid ); + + mysql_function_query( dbHandle, sprintf( "SELECT * FROM `TOY_UNLOCKS` WHERE `USER_ID`=%d", accountid ), true, "OnToyLoad", "d", playerid ); + mysql_function_query( dbHandle, sprintf( "SELECT * FROM `TOYS` WHERE `USER_ID`=%d", accountid ), true, "OnToyOffsetLoad", "d", playerid ); + return 1; +} + +hook OnPlayerEnterDynamicCP( playerid, checkpointid ) +{ + if ( checkpointid == g_Checkpoints[ CP_PAWNSHOP ] ) { + return ShowPlayerDialog( playerid, DIALOG_TOYS_BUY, DIALOG_STYLE_LIST, "{FFFFFF}Purchase Toys", getToyCategories( .pawnshop = true ), "Select", "Cancel" ); + } + return 1; +} + +hook OnPlayerEditAttachedObj( playerid, response, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ ) +{ + new slot = p_ToySlotSelected{ playerid }; + new color = p_AttachedObjectsData[ playerid ] [ slot ] [ E_COLOR ]; + + if ( response ) + { + new bool: modded; + + if ( fScaleX < 0.1 || fScaleX > 2.5 ) fScaleX = 1.0, modded = true; + if ( fScaleY < 0.1 || fScaleY > 2.5 ) fScaleY = 1.0, modded = true; + if ( fScaleZ < 0.1 || fScaleZ > 2.5 ) fScaleZ = 1.0, modded = true; + if ( modded ) SendServerMessage( playerid, "Some scaling parts were either too small, or too big. They have been scaled to the default size." ); + + p_AttachedObjectsData[ playerid ] [ slot ] [ E_BONE ] = boneid; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_OX ] = fOffsetX; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_OY ] = fOffsetY; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_OZ ] = fOffsetZ; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_RX ] = fRotX; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_RY ] = fRotY; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_RZ ] = fRotZ; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_SX ] = fScaleX; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_SY ] = fScaleY; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_SZ ] = fScaleZ; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_MODELID ] = modelid; + + RemovePlayerAttachedObject( playerid, index ); + SetPlayerAttachedObject( playerid, index, modelid, boneid, fOffsetX, fOffsetY, fOffsetZ, fRotX, fRotY, fRotZ, fScaleX, fScaleY, fScaleZ, color, color ); + + format( szBigString, sizeof( szBigString ), "UPDATE `TOYS` SET `OX`=%f,`OY`=%f,`OZ`=%f,`RX`=%f,`RY`=%f,`RZ`=%f,`SX`=%f,`SY`=%f,`SZ`=%f WHERE `ID`=%d", fOffsetX, fOffsetY, fOffsetZ, fRotX, fRotY, fRotZ, fScaleX, fScaleY, fScaleZ, p_AttachedObjectsData[ playerid ] [ slot ] [ E_SQL_ID ] ); + mysql_single_query( szBigString ); + + //printf("SetPlayerAttachedObject( playerid, %d, %d, %d, %f, %f, %f, %f, %f, %f, %f, %f, %f );",index, modelid, boneid, fOffsetX, fOffsetY, fOffsetZ, fRotX, fRotY, fRotZ, fScaleX, fScaleY, fScaleZ ); + } + else + { + // User Cancelled + RemovePlayerAttachedObject( playerid, index ); + SetPlayerAttachedObject( playerid, index, p_AttachedObjectsData[ playerid ] [ slot ] [ E_MODELID ], p_AttachedObjectsData[ playerid ] [ slot ] [ E_BONE ], + p_AttachedObjectsData[ playerid ] [ slot ] [ E_OX ], p_AttachedObjectsData[ playerid ] [ slot ] [ E_OY ], p_AttachedObjectsData[ playerid ] [ slot ] [ E_OZ ], + p_AttachedObjectsData[ playerid ] [ slot ] [ E_RX ], p_AttachedObjectsData[ playerid ] [ slot ] [ E_RY ], p_AttachedObjectsData[ playerid ] [ slot ] [ E_RZ ], + p_AttachedObjectsData[ playerid ] [ slot ] [ E_SX ], p_AttachedObjectsData[ playerid ] [ slot ] [ E_SY ], p_AttachedObjectsData[ playerid ] [ slot ] [ E_SZ ], + color, color + ); + } + showToyEditMenu( playerid, slot ); + return 1; +} + +hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) +{ + if ( dialogid == DIALOG_TOYS_MAIN && response ) + { + if ( !listitem ) + { + if ( !p_AttachedObjectsData[ playerid ] [ 0 ] [ E_ENABLED ] && !p_AttachedObjectsData[ playerid ] [ 1 ] [ E_ENABLED ] && !p_AttachedObjectsData[ playerid ] [ 2 ] [ E_ENABLED ] ) + return SendError( playerid, "All attached toys are already disabled." ); + + format( szNormalString, sizeof( szNormalString ), "UPDATE `TOYS` SET `ENABLED`=0 WHERE `USER_ID`=%d", p_AccountID[ playerid ] ); + mysql_single_query( szNormalString ); + + RemovePlayerAttachedObject( playerid, 9 ); + RemovePlayerAttachedObject( playerid, 8 ); + RemovePlayerAttachedObject( playerid, 7 ); + p_AttachedObjectsData[ playerid ] [ 0 ] [ E_ENABLED ] = 0; + p_AttachedObjectsData[ playerid ] [ 1 ] [ E_ENABLED ] = 0; + p_AttachedObjectsData[ playerid ] [ 2 ] [ E_ENABLED ] = 0; + return SendServerMessage( playerid, "All attached toys have been disabled." ); + } + + p_ToySlotSelected{ playerid } = listitem - 1; + if ( p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_BONE ] ) { + showToyEditMenu( playerid, p_ToySlotSelected{ playerid } ); + } else { + ShowPlayerDialog( playerid, DIALOG_TOYS, DIALOG_STYLE_LIST, "{FFFFFF}Toys", getToyCategories( ), "Select", "Back" ); + } + } + else if ( dialogid == DIALOG_TOYS_ITEMS ) + { + if ( !response ) + return ShowPlayerDialog( playerid, DIALOG_TOYS, DIALOG_STYLE_LIST, "{FFFFFF}Toys", getToyCategories( ), "Select", "Back" ); + + for( new id, x = 0; id < MAX_TOYS; id++ ) + { + if ( g_ToyData[ id ] [ E_CATEGORY ] == p_ToyCategorySelected{ playerid } ) + { + if ( x == listitem ) + { + p_ToyIDSelected{ playerid } = id; + + if ( g_ToyData[ id ] [ E_ID ] == -1 ) + { + showToyCategoryItems( playerid, p_ToyCategorySelected{ playerid } ); + + if ( p_VIPLevel[ playerid ] < VIP_REGULAR ) + return SendError( playerid, "You must be a V.I.P to use this, to become one visit "COL_GREY"donate.sfcnr.com" ), 1; + + if ( ( ( p_VIPExpiretime[ playerid ] - g_iTime ) / 86400 ) < 3 ) + return SendError( playerid, "You need more than 3 days of V.I.P in order to complete this." ), 1; + } + + if ( g_ToyData[ id ] [ E_ID ] != -1 && !p_ToyUnlocked[ playerid ] { g_ToyData[ id ] [ E_ID ] } ) + { + showToyCategoryItems( playerid, p_ToyCategorySelected{ playerid } ); + return SendError( playerid, "You have not unlocked this toy." ); + } + + SendServerMessage( playerid, "You have selected "COL_GREY"%s"COL_WHITE". Proceed with bone selection to place the toy.", g_ToyData[ id ] [ E_NAME ] ); + ShowPlayerDialog( playerid, DIALOG_TOYS_BONE, DIALOG_STYLE_LIST, "{FFFFFF}Toys - Bones", ""COL_GREY"Use Default Bone\nSpine\nHead\nLeft Upper Arm\nRight Upper Arm\nLeft Hand\nRight Hand\nLeft Thigh\nRight Thigh\nLeft Foot\nRight Foot\nRight Calf\nLeft Calf\nLeft Forearm\nRight Forearm\nLeft Clavicle\nRight Clavicle\nNeck\nJaw", "Select", "Back" ); + break; + } + x ++; + } + } + } + else if ( dialogid == DIALOG_TOYS_ITEMS_BUY ) + { + if ( !response ) + return ShowPlayerDialog( playerid, DIALOG_TOYS_BUY, DIALOG_STYLE_LIST, "{FFFFFF}Purchase Toys", getToyCategories( .pawnshop = true ), "Select", "Cancel" ); + + for( new id, x = 0; id < MAX_TOYS; id++ ) + { + if ( g_ToyData[ id ] [ E_CATEGORY ] == p_ToyCategorySelected{ playerid } ) + { + if ( x == listitem ) + { + if ( p_ToyUnlocked[ playerid ] { g_ToyData[ id ] [ E_ID ] } ) + { + showToyCategoryItems( playerid, p_ToyCategorySelected{ playerid }, .pawnshop = true ); + return SendError( playerid, "You have already bought this toy." ); + } + + if ( GetPlayerCash( playerid ) < g_ToyData[ id ] [ E_PRICE ] ) + { + showToyCategoryItems( playerid, p_ToyCategorySelected{ playerid }, .pawnshop = true ); + return SendError( playerid, "You cannot afford this toy." ); + } + + UnlockPlayerToy( playerid, g_ToyData[ id ] [ E_ID ] ); + GivePlayerCash( playerid, -g_ToyData[ id ] [ E_PRICE ] ); + showToyCategoryItems( playerid, p_ToyCategorySelected{ playerid }, .pawnshop = true ); + SendServerMessage( playerid, "You have bought a "COL_GREY"%s"COL_WHITE" for "COL_GOLD"%s"COL_WHITE".", g_ToyData[ id ] [ E_NAME ], cash_format( g_ToyData[ id ] [ E_PRICE ] ) ); + break; + } + x ++; + } + } + } + else if ( dialogid == DIALOG_TOYS_BONE || dialogid == DIALOG_TOYS_BONE_EDIT ) + { + new + iSlot = p_ToySlotSelected{ playerid }; + + if ( !response && dialogid == DIALOG_TOYS_BONE ) + return showToyCategoryItems( playerid, p_ToyCategorySelected{ playerid } ); + + if ( !response && dialogid == DIALOG_TOYS_BONE_EDIT ) + return showToyEditMenu( playerid, iSlot ); + + if ( !listitem ) { + p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_BONE ] = g_ToyData[ p_ToyIDSelected{ playerid } ] [ E_DEFAULT_BONE ]; + SendServerMessage( playerid, "You have now placed your toy on the default bone." ); + } + else { + p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_BONE ] = listitem; + SendServerMessage( playerid, "You have now placed your toy on this bone." ); + } + + RemovePlayerAttachedObject( playerid, 7 + iSlot ); + SetPlayerAttachedObject( playerid, 7 + iSlot, g_ToyData[ p_ToyIDSelected{ playerid } ] [ E_MODEL ], p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_BONE ] ); + + p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_ENABLED ] = 1; + p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_MODELID ] = g_ToyData[ p_ToyIDSelected{ playerid } ] [ E_MODEL ]; + + if ( dialogid == DIALOG_TOYS_BONE ) { + format( szBigString, sizeof( szBigString ), "INSERT INTO `TOYS`(`USER_ID`,`SLOT_ID`,`ENABLED`,`MODEL_ID`,`BONE`) VALUES (%d,%d,1,%d,%d)", p_AccountID[ playerid ], iSlot, g_ToyData[ p_ToyIDSelected{ playerid } ] [ E_MODEL ], p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_BONE ] ); + mysql_function_query( dbHandle, szBigString, true, "OnPlayerAddToy", "dd", playerid, iSlot ); + } else { + format( szNormalString, sizeof( szNormalString ), "UPDATE `TOYS` SET `BONE`=%d,`OX`=0,`OY`=0,`OZ`=0,`RX`=0,`RY`=0,`RZ`=0,`SX`=1,`SY`=1,`SZ`=1 WHERE `ID`=%d", p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_BONE ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_SQL_ID ] ); + mysql_single_query( szNormalString ); + } + + showToyEditMenu( playerid, iSlot ); + } + else if ( dialogid == DIALOG_TOYS_COLOR ) + { + new + slot = p_ToySlotSelected{ playerid }; + + if ( !response ) + return showToyEditMenu( playerid, slot ); + + new + hexcode[ 7 ]; + + if ( sscanf( inputtext, "S(000000)[7]", hexcode ) ) SendError( playerid, "Please ensure your hex is 6 characters at maximum (RRGGBB)." ); + else if ( ! isHex( hexcode ) ) SendError( playerid, "This is not a valid hex code." ); + else + { + if ( strmatch( hexcode, "000000" ) ) + { + p_AttachedObjectsData[ playerid ] [ slot ] [ E_COLOR ] = 0; + mysql_single_query( sprintf( "UPDATE `TOYS` SET `COLOR`=0 WHERE `ID`=%d", p_AttachedObjectsData[ playerid ] [ slot ] [ E_SQL_ID ] ) ); + SendServerMessage( playerid, "You have reset your toy's color." ); + } + else + { + new + final_hex; + + if ( ! sscanf( sprintf( "0xFF%s", hexcode ), "h", final_hex ) ) + { + p_AttachedObjectsData[ playerid ] [ slot ] [ E_COLOR ] = final_hex; + mysql_single_query( sprintf( "UPDATE `TOYS` SET `COLOR`=%d WHERE `ID`=%d", p_AttachedObjectsData[ playerid ] [ slot ] [ E_COLOR ], p_AttachedObjectsData[ playerid ] [ slot ] [ E_SQL_ID ] ) ); + SendServerMessage( playerid, "You have set your toy's color to {%s}%s"COL_WHITE".", hexcode, hexcode ); + } + else SendError( playerid, "This is not a valid hex code." ); + } + return reloadPlayerToys( playerid ); + } + return showToyEditMenu( playerid, slot ); + } + else if ( dialogid == DIALOG_TOYS_EDIT ) + { + if ( !response ) + return cmd_toys( playerid, "" ); + + switch( listitem ) + { + case 0: + { + if ( !p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_ENABLED ] ) { + SendError( playerid, "You cannot edit a disabled toy." ); + return showToyEditMenu( playerid, p_ToySlotSelected{ playerid } ); + } + + EditAttachedObject( playerid, 7 + p_ToySlotSelected{ playerid } ); + SendServerMessage( playerid, "You are now editing a toy." ); + } + case 1: + { + if ( !p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_ENABLED ] ) { + SendError( playerid, "You cannot reselect a bone of a disabled toy." ); + return showToyEditMenu( playerid, p_ToySlotSelected{ playerid } ); + } + + ShowPlayerDialog( playerid, DIALOG_TOYS_BONE_EDIT, DIALOG_STYLE_LIST, "{FFFFFF}Toys - Bones", ""COL_GREY"Use Default Bone\nSpine\nHead\nLeft Upper Arm\nRight Upper Arm\nLeft Hand\nRight Hand\nLeft Thigh\nRight Thigh\nLeft Foot\nRight Foot\nRight Calf\nLeft Calf\nLeft Forearm\nRight Forearm\nLeft Clavicle\nRight Clavicle\nNeck\nJaw", "Select", "Back" ); + SendServerMessage( playerid, "You are now reselecting your toy's bone." ); + } + case 2: + { + if ( !p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_ENABLED ] ) { + SendError( playerid, "You cannot set the color of a disabled toy." ); + return showToyEditMenu( playerid, p_ToySlotSelected{ playerid } ); + } + + ShowPlayerDialog( playerid, DIALOG_TOYS_COLOR, DIALOG_STYLE_INPUT, "{FFFFFF}Toys - Color", ""COL_WHITE"Please specify the color (hex) code as "COL_RED"RR"COL_GREEN"GG"COL_BLUE"BB"COL_WHITE" below:", "Select", "Back" ); + SendServerMessage( playerid, "You are now editing your toy's color, enter nothing or 000000 to reset it." ); + } + case 3: + { + p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_ENABLED ] = !p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_ENABLED ]; + + if ( !p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_ENABLED ] ) + { + RemovePlayerAttachedObject( playerid, 7 + p_ToySlotSelected{ playerid } ); + SendServerMessage( playerid, "You have disabled this toy." ); + } + else + { + RemovePlayerAttachedObject( playerid, 7 + p_ToySlotSelected{ playerid } ); // Just incase. + SetPlayerAttachedObject( playerid, 7 + p_ToySlotSelected{ playerid }, p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_MODELID ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_BONE ], + p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_OX ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_OY ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_OZ ], + p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_RX ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_RY ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_RZ ], + p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_SX ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_SY ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_SZ ], + p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_COLOR ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_COLOR ] + ); + SendServerMessage( playerid, "You have enabled this toy." ); + } + + format( szNormalString, sizeof( szNormalString ), "UPDATE `TOYS` SET `ENABLED`=%d WHERE `ID`=%d", p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_ENABLED ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_SQL_ID ] ); + mysql_single_query( szNormalString ); + + showToyEditMenu( playerid, p_ToySlotSelected{ playerid } ); + } + case 4: + { + RemovePlayerAttachedObject( playerid, 7 + p_ToySlotSelected{ playerid } ); + p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_BONE ] = 0; + p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_MODELID ] = 0; + + format( szNormalString, sizeof( szNormalString ), "DELETE FROM `TOYS` WHERE `ID`=%d", p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_SQL_ID ] ); + mysql_single_query( szNormalString ); + + SendServerMessage( playerid, "You have removed this toy." ); + cmd_toys( playerid, "" ); + } + } + } + else if ( dialogid == DIALOG_TOYS ) { + if ( !response ) + return cmd_toys( playerid, "" ); + + p_ToyCategorySelected{ playerid } = listitem; + showToyCategoryItems( playerid, listitem ); + } + else if ( dialogid == DIALOG_TOYS_BUY && response ) { + p_ToyCategorySelected{ playerid } = listitem; + showToyCategoryItems( playerid, listitem, .pawnshop = true ); + } + return 1; +} + +/* ** Commands ** */ +CMD:toys( playerid, params[ ] ) +{ + if ( !IsPlayerSpawned( playerid ) ) return SendError( playerid, "You cannot use this command while you are not spawned." ); + + new + iToy[ 3 ] [ 24 ] = { { "None" }, { "None" }, { "None" } }; + + for( new i = 0; i < sizeof( g_ToyData ); i++ ) { + for( new x = 0; x < sizeof( iToy ); x++ ) { + if ( g_ToyData[ i ] [ E_MODEL ] == p_AttachedObjectsData[ playerid ] [ x ] [ E_MODELID ] ) + strcpy( iToy[ x ], g_ToyData[ i ] [ E_NAME ] ); + } + } + + format( szNormalString, sizeof( szNormalString ), ""COL_GREY"Disable All Toys\nSlot 1 (%s)\nSlot 2 (%s)\nSlot 3 (%s)", iToy[ 0 ], iToy[ 1 ], iToy[ 2 ] ); + ShowPlayerDialog( playerid, DIALOG_TOYS_MAIN, DIALOG_STYLE_LIST, "{FFFFFF}Toys", szNormalString, "Select", "Close" ); + return 1; +} + +/* ** SQL Threads ** */ +thread OnToyLoad( playerid ) +{ + if ( !IsPlayerConnected( playerid ) ) + return 0; + + new + rows, fields, i = -1 + ; + + cache_get_data( rows, fields ); + if ( rows ) { + while( ++i < rows ) { + new iToy = cache_get_field_content_int( i, "TOY_ID", dbHandle ); + + if ( iToy < MAX_TOY_UNLOCKS ) // Must be something wrong otherwise... + p_ToyUnlocked[ playerid ] { iToy } = true; + } + } + return 1; +} + +thread OnToyOffsetLoad( playerid ) +{ + if ( !IsPlayerConnected( playerid ) ) + return 0; + + new + rows, fields, i = -1 + ; + + cache_get_data( rows, fields ); + if ( rows ) { + while( ++i < rows ) { + new + iSlot = cache_get_field_content_int( i, "SLOT_ID", dbHandle ); + + if ( iSlot < sizeof( p_AttachedObjectsData[ ] ) ) { + p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_SQL_ID ] = cache_get_field_content_int( i, "ID", dbHandle ); + p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_ENABLED ] = cache_get_field_content_int( i, "ENABLED", dbHandle ); + p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_MODELID ] = cache_get_field_content_int( i, "MODEL_ID", dbHandle ); + p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_BONE ] = cache_get_field_content_int( i, "BONE", dbHandle ); + p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_OX ] = cache_get_field_content_float( i, "OX", dbHandle ); + p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_OY ] = cache_get_field_content_float( i, "OY", dbHandle ); + p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_OZ ] = cache_get_field_content_float( i, "OZ", dbHandle ); + p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_RX ] = cache_get_field_content_float( i, "RX", dbHandle ); + p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_RY ] = cache_get_field_content_float( i, "RY", dbHandle ); + p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_RZ ] = cache_get_field_content_float( i, "RZ", dbHandle ); + p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_SX ] = cache_get_field_content_float( i, "SX", dbHandle ); + p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_SY ] = cache_get_field_content_float( i, "SY", dbHandle ); + p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_SZ ] = cache_get_field_content_float( i, "SZ", dbHandle ); + p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_COLOR ] = cache_get_field_content_int( i, "COLOR", dbHandle ); + } + } + } + return 1; +} + +thread OnPlayerAddToy( playerid, slotid ) { + p_AttachedObjectsData[ playerid ] [ slotid ] [ E_SQL_ID ] = cache_insert_id( ); + return 1; +} + + +/* ** Functions ** */ +stock getToyCategories( bool: pawnshop = false ) +{ + static + szToyCategory[ 150 ], + szPawnCategory[ 150 ]; + + if ( szToyCategory[ 0 ] == '\0' ) { + for( new i = 0; i < sizeof( g_ToyCategory ); i++ ) + format( szToyCategory, sizeof( szToyCategory ), "%s%s\n", szToyCategory, g_ToyCategory[ i ] ); + } + + if ( szPawnCategory[ 0 ] == '\0' ) { + for( new i = 0; i < sizeof( g_ToyCategory ); i++ ) if ( i != CATEGORY_VIP ) + format( szPawnCategory, sizeof( szPawnCategory ), "%s%s\n", szPawnCategory, g_ToyCategory[ i ] ); + } + + return pawnshop ? szPawnCategory : szToyCategory; +} + +stock showToyCategoryItems( playerid, category, bool: pawnshop = false ) +{ + erase( szLargeString ); + + for( new i = 0; i < sizeof( g_ToyData ); i++ ) + { + if ( g_ToyData[ i ] [ E_CATEGORY ] == category ) + { + if ( pawnshop ) { + format( szLargeString, sizeof( szLargeString ), "%s%s%s\t"COL_GOLD"%s\n", szLargeString, p_ToyUnlocked[ playerid ] { g_ToyData[ i ] [ E_ID ] } ? ( #COL_LGREEN ) : ( #COL_WHITE ), g_ToyData[ i ] [ E_NAME ], cash_format( g_ToyData[ i ] [ E_PRICE ] ) ); + } else { + format( szLargeString, sizeof( szLargeString ), "%s%s%s\n", szLargeString, g_ToyData[ i ] [ E_ID ] != -1 ? ( !p_ToyUnlocked[ playerid ] { g_ToyData[ i ] [ E_ID ] } ? ( "{3D3D3D}" ) : ( "{FFFFFF}" ) ) : ( COL_GOLD ), g_ToyData[ i ] [ E_NAME ] ); + } + } + } + + if ( pawnshop ) { + return ShowPlayerDialog( playerid, DIALOG_TOYS_ITEMS_BUY, DIALOG_STYLE_TABLIST, pawnshop ? ( "{FFFFFF}Purchase Toys" ) : ( "{FFFFFF}Toys" ), szLargeString, "Select", "Back" ); + } else { + return ShowPlayerDialog( playerid, DIALOG_TOYS_ITEMS, DIALOG_STYLE_LIST, pawnshop ? ( "{FFFFFF}Purchase Toys" ) : ( "{FFFFFF}Toys" ), szLargeString, "Select", "Back" ); + } +} + +stock UnlockPlayerToy( playerid, toy_id ) +{ + if ( toy_id > MAX_TOY_UNLOCKS ) + return; + + p_ToyUnlocked[ playerid ] { toy_id } = true; + format( szNormalString, 72, "INSERT INTO `TOY_UNLOCKS`(`USER_ID`, `TOY_ID`) VALUES (%d, %d)", p_AccountID[ playerid ], toy_id); + mysql_single_query( szNormalString ); +} + +stock resetPlayerToys( playerid, slot ) { + p_AttachedObjectsData[ playerid ] [ slot ] [ E_ENABLED ] = 0; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_MODELID ] = 0; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_BONE ] = 0; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_OX ] = 0.0; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_OY ] = 0.0; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_OZ ] = 0.0; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_RX ] = 0.0; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_RY ] = 0.0; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_RZ ] = 0.0; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_SX ] = 0.0; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_SY ] = 0.0; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_SZ ] = 0.0; + p_AttachedObjectsData[ playerid ] [ slot ] [ E_COLOR ] = 0; +} + +stock showToyEditMenu( playerid, slot ) +{ + if ( p_AttachedObjectsData[ playerid ] [ slot ] [ E_ENABLED ] ) { + return ShowPlayerDialog( playerid, DIALOG_TOYS_EDIT, DIALOG_STYLE_LIST, "{FFFFFF}Toys", ""COL_WHITE"Edit Toy Position\n"COL_WHITE"Edit Toy Bone\n"COL_WHITE"Edit Toy Color\nDisable Toy\n"COL_LRED"Remove Toy", "Select", "Back" ); + } else { + return ShowPlayerDialog( playerid, DIALOG_TOYS_EDIT, DIALOG_STYLE_LIST, "{FFFFFF}Toys", ""COL_BLACK"Edit Toy Position\n"COL_BLACK"Edit Toy Bone\n"COL_BLACK"Edit Toy Color\nEnable Toy", "Select", "Back" ); + } +} + +stock reloadPlayerToys( playerid ) +{ + for ( new i = 0; i < sizeof ( p_AttachedObjectsData[ ] ); i ++ ) { + if ( p_AttachedObjectsData[ playerid ] [ i ] [ E_ENABLED ] ) { + RemovePlayerAttachedObject( playerid, 7 + i ); + SetPlayerAttachedObject( playerid, 7 + i, p_AttachedObjectsData[ playerid ] [ i ] [ E_MODELID ], p_AttachedObjectsData[ playerid ] [ i ] [ E_BONE ], + p_AttachedObjectsData[ playerid ] [ i ] [ E_OX ], p_AttachedObjectsData[ playerid ] [ i ] [ E_OY ], p_AttachedObjectsData[ playerid ] [ i ] [ E_OZ ], + p_AttachedObjectsData[ playerid ] [ i ] [ E_RX ], p_AttachedObjectsData[ playerid ] [ i ] [ E_RY ], p_AttachedObjectsData[ playerid ] [ i ] [ E_RZ ], + p_AttachedObjectsData[ playerid ] [ i ] [ E_SX ], p_AttachedObjectsData[ playerid ] [ i ] [ E_SY ], p_AttachedObjectsData[ playerid ] [ i ] [ E_SZ ], + p_AttachedObjectsData[ playerid ] [ i ] [ E_COLOR ], p_AttachedObjectsData[ playerid ] [ i ] [ E_COLOR ] + ); + } + } + return 1; +} diff --git a/gamemodes/sf-cnr.pwn b/gamemodes/sf-cnr.pwn index d960bf2..8dbfdd5 100644 --- a/gamemodes/sf-cnr.pwn +++ b/gamemodes/sf-cnr.pwn @@ -358,214 +358,6 @@ new } ; -/* ** Toy System ** */ -#define MAX_TOYS ( sizeof( g_ToyData ) ) -#define MAX_TOY_UNLOCKS ( 200 ) // should be ideally MAX_TOYS - -#define CATEGORY_WATCHES ( 0 ) -#define CATEGORY_BERETS ( 1 ) -#define CATEGORY_HATS ( 2 ) -#define CATEGORY_HEADPHONES ( 3 ) -#define CATEGORY_MASKS ( 4 ) -#define CATEGORY_MOTORCYCLE ( 5 ) -#define CATEGORY_GUITARS ( 6 ) -#define CATEGORY_GLASSES ( 7 ) -#define CATEGORY_HANDHELD ( 8 ) -#define CATEGORY_WEAPONS ( 9 ) -#define CATEGORY_MISC ( 10 ) -#define CATEGORY_VIP ( 11 ) - -enum E_ATTACHED_DATA -{ - E_ENABLED, E_MODELID, E_BONE, - Float: E_OX, Float: E_OY, Float: E_OZ, - Float: E_RX, Float: E_RY, Float: E_RZ, - Float: E_SX, Float: E_SY, Float: E_SZ, - E_COLOR, E_SQL_ID -}; - -enum E_TOY_DATA -{ - E_CATEGORY, E_ID, E_NAME[ 24 ], - E_MODEL, E_PRICE, E_DEFAULT_BONE -}; - -new - g_ToyCategory[ ] [ ] = - { - { "Watches" }, { "Berets" }, { "Hats" }, { "Headphones" }, { "Masks" }, - { "Motorcycle Helmets" }, { "Guitars" }, { "Glasses" }, { "Handheld" }, - { "Weapons" }, { "Miscellaneous" }, { "V.I.P" } - }, - g_ToyData[ ] [ E_TOY_DATA ] = - { - // WATCHES - { CATEGORY_WATCHES, 0, "Rolex Datejust II", 19039, 220000, 5 }, - { CATEGORY_WATCHES, 1, "Rolex Datejust I", 19042, 160000, 5 }, - { CATEGORY_WATCHES, 2, "Rolex Explorer", 19040, 140800, 5 }, - { CATEGORY_WATCHES, 3, "Rolex Sky-Dweller", 19041, 95000, 5 }, - { CATEGORY_WATCHES, 4, "G-Shock Camo", 19053, 25000, 5 }, - { CATEGORY_WATCHES, 5, "G-Shock Navy Camo", 19048, 20000, 5 }, - { CATEGORY_WATCHES, 6, "G-Shock Pink Camo", 19049, 17500, 5 }, - { CATEGORY_WATCHES, 7, "G-Shock Orange Camo", 19051, 17500, 5 }, - { CATEGORY_WATCHES, 8, "G-Shock Purple", 19047, 10000, 5 }, - { CATEGORY_WATCHES, 9, "G-Shock Pink", 19045, 10000, 5 }, - { CATEGORY_WATCHES, 10, "G-Shock Green", 19046, 5000, 5 }, - - // BERET - { CATEGORY_BERETS, 11, "Camo Beret", 18924, 750, 2 }, - // { CATEGORY_BERETS, 12, "Gucci Black", 18921, 340, 2 }, - // { CATEGORY_BERETS, 13, "Gucci Red", 18922, 340, 2 }, - // { CATEGORY_BERETS, 14, "Gucci Blue", 18923, 340, 2 }, - - // HATS - { CATEGORY_HATS, 126, "Witch Hat", 19528, 6666, 2 }, // special - { CATEGORY_HATS, 93, "Santa Hat", 19064, 5000, 2 }, // special - { CATEGORY_HATS, 15, "Gangsta Beanie", 19067, 1300, 2 }, - { CATEGORY_HATS, 16, "Snake Skin Hat", 18973, 1000, 2 }, - { CATEGORY_HATS, 17, "Tiger Print Hat", 18970, 1000, 2 }, - { CATEGORY_HATS, 18, "Skull Beanie", 19069, 1000, 2 }, - { CATEGORY_HATS, 19, "Boxing Helmet", 18952, 900, 2 }, - // { CATEGORY_HATS, 20, "Knit Cap Grey", 18954, 800, 2 }, - // { CATEGORY_HATS, 21, "Knit Cap Black", 18953, 800, 2 }, - { CATEGORY_HATS, 22, "Dukes Hat", 18972, 800, 2 }, - { CATEGORY_HATS, 23, "Cowboy Hat", 18962, 800, 2 }, - { CATEGORY_HATS, 24, "Trucker Cap", 18961, 700, 2 }, - //{ CATEGORY_HATS, 25, "Black Bowler", 18944, 500, 2 }, - { CATEGORY_HATS, 26, "White Fedora", 19488, 500, 2 }, - //{ CATEGORY_HATS, 27, "Blue Bowler", 18945, 500, 2 }, - { CATEGORY_HATS, 28, "Island Fedora", 18946, 500, 2 }, - { CATEGORY_HATS, 29, "Bloody Fedora", 18950, 500, 2 }, - // { CATEGORY_HATS, 30, "Yellow Bowler", 18951, 500, 2 }, - { CATEGORY_HATS, 31, "Skater Bucket Hat", 18968, 500, 2 }, - //{ CATEGORY_HATS, 32, "Fishing Cap", 18969, 500, 2 }, - { CATEGORY_HATS, 33, "Black Top Hat", 19352, 500, 2 }, - { CATEGORY_HATS, 34, "White Top Hat", 19487, 500, 2 }, - { CATEGORY_HATS, 35, "Fireman Helmet", 19330, 400, 2 }, - { CATEGORY_HATS, 36, "Sheriff Hat", 19099, 300, 2 }, - { CATEGORY_HATS, 37, "Camo Cap", 18926, 240, 2 }, - { CATEGORY_HATS, 38, "Chicken Hat", 19137, 240, 2 }, - { CATEGORY_HATS, 39, "BurgerShot Hat", 19094, 240, 2 }, - { CATEGORY_HATS, 40, "Police Cap", 18636, 240, 2 }, - { CATEGORY_HATS, 41, "Gas Mask", 19472, 240, 2 }, - - // HEADPHONES - { CATEGORY_HEADPHONES, 41, "White Beats", 19421, 550, 2 }, - { CATEGORY_HEADPHONES, 42, "Black Beats", 19422, 550, 2 }, - { CATEGORY_HEADPHONES, 43, "Red Beats", 19423, 550, 2 }, - { CATEGORY_HEADPHONES, 44, "Blue Beats", 19424, 550, 2 }, - - // MASKS - { CATEGORY_MASKS, 96, "Gucci Balaclava", 19801, 10000, 2 }, - { CATEGORY_MASKS, 45, "Black Mask", 18912, 6000, 2 }, - { CATEGORY_MASKS, 46, "Green Mask", 18913, 5200, 2 }, - { CATEGORY_MASKS, 47, "Weed Bandana", 18894, 4500, 2 }, - { CATEGORY_MASKS, 48, "Gimp Mask", 19163, 300, 2 }, - { CATEGORY_MASKS, 49, "Hockey Mask White", 19036, 250, 2 }, - { CATEGORY_MASKS, 50, "Hockey Mask Red", 19037, 250, 2 }, - { CATEGORY_MASKS, 51, "Blue Bandana", 18897, 100, 2 }, - { CATEGORY_MASKS, 53, "Grove Mask", 18913, 200, 2 }, - { CATEGORY_MASKS, 54, "Zorro Mask", 18974, 100, 2 }, - - // MOTORCYCLE HELMETS - { CATEGORY_MOTORCYCLE, 87, "Fire Flame Helmet", 18645, 1000, 2 }, - { CATEGORY_MOTORCYCLE, 88, "Blue Helmet", 18976, 800, 2 }, - { CATEGORY_MOTORCYCLE, 89, "Red Helmet", 18977, 700, 2 }, - { CATEGORY_MOTORCYCLE, 90, "White Helmet", 18978, 700, 2 }, - { CATEGORY_MOTORCYCLE, 91, "Pink Helmet", 18979, 500, 2 }, - - // GUITARS - { CATEGORY_GUITARS, 55, "Warlock Guitar", 19319, 1250, 1 }, - { CATEGORY_GUITARS, 56, "Flying Guitar", 19318, 800, 1 }, - { CATEGORY_GUITARS, 57, "Bass Guitar", 19317, 400, 1 }, - - // GLASSES - { CATEGORY_GLASSES, 58, "Oakley Ferrari", 19006, 900, 2 }, - { CATEGORY_GLASSES, 59, "Armani Aviator Classic", 19022, 840, 2 }, - // { CATEGORY_GLASSES, 61, "Armani Aviator Blue" , 19023, 840, 2 }, - // { CATEGORY_GLASSES, 62, "Armani Aviator Purple", 19024, 840, 2 }, - { CATEGORY_GLASSES, 63, "Armani Aviator Pink", 19025, 840, 2 }, - // { CATEGORY_GLASSES, 64, "Armani Aviator Orange", 19027, 840, 2 }, - // { CATEGORY_GLASSES, 65, "Armani Aviator Yellow", 19028, 840, 2 }, - // { CATEGORY_GLASSES, 65, "Armani Aviator Green", 19029, 840, 2 }, - // { CATEGORY_GLASSES, 66, "Gucci Techno Yellow" , 19017, 650, 2 }, - // { CATEGORY_GLASSES, 67, "Gucci Techno Salmon" , 19018, 650, 2 }, - { CATEGORY_GLASSES, 68, "Gucci Techno Red" , 19019, 650, 2 }, - { CATEGORY_GLASSES, 69, "Gucci Techno Blue" , 19020, 650, 2 }, - { CATEGORY_GLASSES, 70, "Gucci Techno Green" , 19021, 650, 2 }, - // { CATEGORY_GLASSES, 71, "Versace Vintage", 19033, 520, 2 }, - // { CATEGORY_GLASSES, 72, "Versace Havana Wrap", 19030, 490, 2 }, - { CATEGORY_GLASSES, 73, "Oakley Whisker", 19008, 400, 2 }, - { CATEGORY_GLASSES, 76, "Versace Marble Square", 19035, 380, 2 }, - - // HANDHELD - { CATEGORY_HANDHELD, 100, "Antique Sword", 19590, 15000, 6 }, - { CATEGORY_HANDHELD, 101, "Microphone", 19610, 900, 6 }, - { CATEGORY_HANDHELD, 102, "Police Radio", 19942, 750, 6 }, - { CATEGORY_HANDHELD, 103, "Left Boxing Glove", 19555, 250, 6 }, - { CATEGORY_HANDHELD, 104, "Right Boxing Glove", 19556, 250, 5 }, - { CATEGORY_HANDHELD, 105, "Briefcase", 19624, 100, 6 }, - - // WEAPONS - { CATEGORY_WEAPONS, 125, "RPG", 359, 13337, 1 }, - { CATEGORY_WEAPONS, 124, "Heatseeker", 360, 13337, 1 }, - { CATEGORY_WEAPONS, 123, "Minigun", 362, 13337, 1 }, - { CATEGORY_WEAPONS, 121, "Spas 12", 351, 9000, 1 }, - { CATEGORY_WEAPONS, 122, "M4", 356, 9000, 1 }, - { CATEGORY_WEAPONS, 119, "Sawn-off Shotgun", 350, 8000, 1 }, - { CATEGORY_WEAPONS, 120, "Sniper", 358, 8000, 1 }, - { CATEGORY_WEAPONS, 118, "Shotgun", 349, 6000, 1 }, - { CATEGORY_WEAPONS, 117, "Desert Eagle", 348, 5000, 1 }, - { CATEGORY_WEAPONS, 116, "Rifle", 357, 3000, 1 }, - { CATEGORY_WEAPONS, 115, "Tec 9", 372, 2900, 1 }, - { CATEGORY_WEAPONS, 114, "Mac 10", 352, 2500, 1 }, - { CATEGORY_WEAPONS, 109, "Purple Dildo", 321, 690, 1 }, - { CATEGORY_WEAPONS, 108, "Parachute", 371, 600, 1 }, - { CATEGORY_WEAPONS, 107, "Pool Cue", 338, 400, 1 }, - { CATEGORY_WEAPONS, 106, "Brass Knuckles", 331, 250, 1 }, - - // MISC - { CATEGORY_MISC, 99, "Gold Bar", 19941, 38000, 1 }, - { CATEGORY_MISC, 74, "Cowboy Boots", 11735, 3000, 1 }, - { CATEGORY_MISC, 77, "Marijuana Roll", 2901, 2000, 1 }, - { CATEGORY_MISC, 75, "Pistol Holster", 19773, 1000, 1 }, - { CATEGORY_MISC, 79, "Police Light", 19419, 600, 1 }, - { CATEGORY_MISC, 94, "Xmas Box 1", 19054, 500, 1 }, - { CATEGORY_MISC, 95, "Xmas Box 2", 19056, 500, 1 }, - { CATEGORY_MISC, 80, "Surf Board", 2406, 250, 1 }, - { CATEGORY_MISC, 97, "Skateboard", 19878, 200, 1 }, - { CATEGORY_MISC, 81, "Glider", 2512, 150, 1 }, - { CATEGORY_MISC, 82, "Plane", 2510, 120, 1 }, - { CATEGORY_MISC, 98, "Hiker Backpack", 19559, 100, 1 }, - { CATEGORY_MISC, 78, "Backpack", 3026, 90, 1 }, - { CATEGORY_MISC, 83, "Rubbish Bin", 1343, 80, 1 }, - { CATEGORY_MISC, 84, "Chainsaw Dildo", 19086, 69, 5 }, - { CATEGORY_MISC, 85, "Easter Egg", 19344, 50, 2 }, - { CATEGORY_MISC, 86, "Hippobin", 1371, 50, 1 }, - { CATEGORY_MISC, 92, "Pumpkin", 19320, 10, 1 }, - - // VIP - { CATEGORY_VIP, -1, "Small Fire", 18688, 0, 1 }, - { CATEGORY_VIP, -1, "Dynamite", 1654, 0, 6 }, - { CATEGORY_VIP, -1, "Caution Barrel", 1218, 0, 1 }, - { CATEGORY_VIP, -1, "Gas Tank", 918, 0, 1 }, - { CATEGORY_VIP, -1, "Parrot", 19079, 0, 15 }, - { CATEGORY_VIP, -1, "Money Stack", 1212, 0, 6 }, - { CATEGORY_VIP, -1, "Turtle", 1609, 0, 1 }, - { CATEGORY_VIP, -1, "S.W.A.T Helmet", 19141, 0, 2 }, - { CATEGORY_VIP, -1, "S.W.A.T Armour", 19142, 0, 1 }, - { CATEGORY_VIP, -1, "Construction Vest", 19904, 0, 1 }, - { CATEGORY_VIP, -1, "Sledge Hammer", 19631, 0, 5 }, - { CATEGORY_VIP, -1, "Laser Sight", 18643, 0, 5 }, - { CATEGORY_VIP, -1, "Better Santa Hat", 19065, 0, 2 } - }, - p_AttachedObjectsData [ MAX_PLAYERS ] [ 3 ] [ E_ATTACHED_DATA ], - p_ToySlotSelected [ MAX_PLAYERS char ], - p_ToyCategorySelected [ MAX_PLAYERS char ], - p_ToyIDSelected [ MAX_PLAYERS char ], - bool: p_ToyUnlocked [ MAX_PLAYERS ] [ MAX_TOY_UNLOCKS char ] -; - /* ** C4 Data ** */ #define MAX_C4 ( 10 ) enum E_C4_DATA @@ -3046,9 +2838,6 @@ public OnPlayerDisconnect( playerid, reason ) DestroyDynamicMapIcon( p_PawnStoreMapIcon[ playerid ] ); p_PawnStoreMapIcon[ playerid ] = 0xFFFF; jailDoors( playerid, .remove = true, .set_closed = false ); - resetPlayerToys( playerid, 0 ); - resetPlayerToys( playerid, 1 ); - resetPlayerToys( playerid, 2 ); DestroyDynamicObject( p_HighrollersBarrier[ playerid ] [ 0 ] ), p_HighrollersBarrier[ playerid ] [ 0 ] = -1; DestroyDynamicObject( p_HighrollersBarrier[ playerid ] [ 1 ] ), p_HighrollersBarrier[ playerid ] [ 1 ] = -1; @@ -3071,7 +2860,6 @@ public OnPlayerDisconnect( playerid, reason ) if ( i < MAX_WEAPONS ) p_WeaponKills[ playerid ] [ i ] = 0; if ( i < MAX_RACES ) p_raceInvited[ playerid ] [ i ] = false; if ( i < MAX_STREAKS ) p_streakData[ playerid ] [ i ] [ E_BEST_STREAK ] = 0, p_streakData[ playerid ] [ i ] [ E_STREAK ] = 0; - if ( i < MAX_TOY_UNLOCKS ) p_ToyUnlocked[ playerid ] { i } = false; p_BlockedPM[ playerid ] [ i ] = false; } @@ -3124,7 +2912,6 @@ public OnPlayerSpawn( playerid ) p_InGarage[ playerid ] = -1; StopSound( playerid ); CancelEdit( playerid ); - reloadPlayerToys( playerid ); // Approved spawn? if ( !approveClassSpawned( playerid ) ) { @@ -6640,25 +6427,6 @@ CMD:vipjob( playerid, params[ ] ) return 1; } -CMD:toys( playerid, params[ ] ) -{ - if ( !IsPlayerSpawned( playerid ) ) return SendError( playerid, "You cannot use this command while you are not spawned." ); - - new - iToy[ 3 ] [ 24 ] = { { "None" }, { "None" }, { "None" } }; - - for( new i = 0; i < sizeof( g_ToyData ); i++ ) { - for( new x = 0; x < sizeof( iToy ); x++ ) { - if ( g_ToyData[ i ] [ E_MODEL ] == p_AttachedObjectsData[ playerid ] [ x ] [ E_MODELID ] ) - strcpy( iToy[ x ], g_ToyData[ i ] [ E_NAME ] ); - } - } - - format( szNormalString, sizeof( szNormalString ), ""COL_GREY"Disable All Toys\nSlot 1 (%s)\nSlot 2 (%s)\nSlot 3 (%s)", iToy[ 0 ], iToy[ 1 ], iToy[ 2 ] ); - ShowPlayerDialog( playerid, DIALOG_TOYS_MAIN, DIALOG_STYLE_LIST, "{FFFFFF}Toys", szNormalString, "Select", "Close" ); - return 1; -} - CMD:changes( playerid, params[ ] ) return cmd_updates( playerid, params ); // Command by Cloudy & Sponyy CMD:updates( playerid, params[ ] ) { @@ -10253,12 +10021,12 @@ public OnPlayerStateChange(playerid, newstate, oldstate) return SyncSpectation( playerid, newstate ); } -public OnPlayerLeaveDynamicCP(playerid, checkpointid) +public OnPlayerLeaveDynamicCP( playerid, checkpointid ) { return 1; } -public OnPlayerEnterDynamicCP(playerid, checkpointid) +public OnPlayerEnterDynamicCP( playerid, checkpointid ) { static aPlayer[ 1 ]; @@ -10336,9 +10104,6 @@ public OnPlayerEnterDynamicCP(playerid, checkpointid) if ( checkpointid == g_Checkpoints[ CP_247_MENU ] ) return cmd_shop( playerid, "" ); - if ( checkpointid == g_Checkpoints[ CP_PAWNSHOP ] ) - return ShowPlayerDialog( playerid, DIALOG_TOYS_BUY, DIALOG_STYLE_LIST, "{FFFFFF}Purchase Toys", getToyCategories( .pawnshop = true ), "Select", "Cancel" ); - new houseid = p_InHouse[ playerid ]; @@ -11856,55 +11621,6 @@ public OnPlayerUpdate( playerid ) return fix_NightThermalVisionHack( playerid ); } -public OnPlayerEditAttachedObject( playerid, response, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ ) -{ - new slot = p_ToySlotSelected{ playerid }; - new color = p_AttachedObjectsData[ playerid ] [ slot ] [ E_COLOR ]; - - if ( response ) - { - new bool: modded; - - if ( fScaleX < 0.1 || fScaleX > 2.5 ) fScaleX = 1.0, modded = true; - if ( fScaleY < 0.1 || fScaleY > 2.5 ) fScaleY = 1.0, modded = true; - if ( fScaleZ < 0.1 || fScaleZ > 2.5 ) fScaleZ = 1.0, modded = true; - if ( modded ) SendServerMessage( playerid, "Some scaling parts were either too small, or too big. They have been scaled to the default size." ); - - p_AttachedObjectsData[ playerid ] [ slot ] [ E_BONE ] = boneid; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_OX ] = fOffsetX; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_OY ] = fOffsetY; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_OZ ] = fOffsetZ; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_RX ] = fRotX; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_RY ] = fRotY; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_RZ ] = fRotZ; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_SX ] = fScaleX; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_SY ] = fScaleY; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_SZ ] = fScaleZ; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_MODELID ] = modelid; - - RemovePlayerAttachedObject( playerid, index ); - SetPlayerAttachedObject( playerid, index, modelid, boneid, fOffsetX, fOffsetY, fOffsetZ, fRotX, fRotY, fRotZ, fScaleX, fScaleY, fScaleZ, color, color ); - - format( szBigString, sizeof( szBigString ), "UPDATE `TOYS` SET `OX`=%f,`OY`=%f,`OZ`=%f,`RX`=%f,`RY`=%f,`RZ`=%f,`SX`=%f,`SY`=%f,`SZ`=%f WHERE `ID`=%d", fOffsetX, fOffsetY, fOffsetZ, fRotX, fRotY, fRotZ, fScaleX, fScaleY, fScaleZ, p_AttachedObjectsData[ playerid ] [ slot ] [ E_SQL_ID ] ); - mysql_single_query( szBigString ); - - //printf("SetPlayerAttachedObject( playerid, %d, %d, %d, %f, %f, %f, %f, %f, %f, %f, %f, %f );",index, modelid, boneid, fOffsetX, fOffsetY, fOffsetZ, fRotX, fRotY, fRotZ, fScaleX, fScaleY, fScaleZ ); - } - else - { - // User Cancelled - RemovePlayerAttachedObject( playerid, index ); - SetPlayerAttachedObject( playerid, index, p_AttachedObjectsData[ playerid ] [ slot ] [ E_MODELID ], p_AttachedObjectsData[ playerid ] [ slot ] [ E_BONE ], - p_AttachedObjectsData[ playerid ] [ slot ] [ E_OX ], p_AttachedObjectsData[ playerid ] [ slot ] [ E_OY ], p_AttachedObjectsData[ playerid ] [ slot ] [ E_OZ ], - p_AttachedObjectsData[ playerid ] [ slot ] [ E_RX ], p_AttachedObjectsData[ playerid ] [ slot ] [ E_RY ], p_AttachedObjectsData[ playerid ] [ slot ] [ E_RZ ], - p_AttachedObjectsData[ playerid ] [ slot ] [ E_SX ], p_AttachedObjectsData[ playerid ] [ slot ] [ E_SY ], p_AttachedObjectsData[ playerid ] [ slot ] [ E_SZ ], - color, color - ); - } - showToyEditMenu( playerid, slot ); - return 1; -} - public OnPlayerStreamIn(playerid, forplayerid) { return 1; @@ -12086,12 +11802,6 @@ thread OnAttemptPlayerLogin( playerid, password[ ] ) format( szNormalString, sizeof( szNormalString ), "SELECT * FROM `VEHICLES` WHERE `OWNER`=%d", p_AccountID[ playerid ] ); mysql_function_query( dbHandle, szNormalString, true, "OnVehicleLoad", "d", playerid ); - format( szNormalString, sizeof( szNormalString ), "SELECT * FROM `TOY_UNLOCKS` WHERE `USER_ID`=%d", p_AccountID[ playerid ] ); - mysql_function_query( dbHandle, szNormalString, true, "OnToyLoad", "d", playerid ); - - format( szNormalString, sizeof( szNormalString ), "SELECT * FROM `TOYS` WHERE `USER_ID`=%d", p_AccountID[ playerid ] ); - mysql_function_query( dbHandle, szNormalString, true, "OnToyOffsetLoad", "d", playerid ); - format( szNormalString, sizeof( szNormalString ), "SELECT * FROM `STREAKS` WHERE `USER_ID`=%d", p_AccountID[ playerid ] ); mysql_function_query( dbHandle, szNormalString, true, "OnStreaksLoad", "d", playerid ); @@ -13127,265 +12837,6 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) } } } - if ( ( dialogid == DIALOG_TOYS_MAIN ) && response ) - { - if ( !listitem ) - { - if ( !p_AttachedObjectsData[ playerid ] [ 0 ] [ E_ENABLED ] && !p_AttachedObjectsData[ playerid ] [ 1 ] [ E_ENABLED ] && !p_AttachedObjectsData[ playerid ] [ 2 ] [ E_ENABLED ] ) - return SendError( playerid, "All attached toys are already disabled." ); - - format( szNormalString, sizeof( szNormalString ), "UPDATE `TOYS` SET `ENABLED`=0 WHERE `USER_ID`=%d", p_AccountID[ playerid ] ); - mysql_single_query( szNormalString ); - - RemovePlayerAttachedObject( playerid, 9 ); - RemovePlayerAttachedObject( playerid, 8 ); - RemovePlayerAttachedObject( playerid, 7 ); - p_AttachedObjectsData[ playerid ] [ 0 ] [ E_ENABLED ] = 0; - p_AttachedObjectsData[ playerid ] [ 1 ] [ E_ENABLED ] = 0; - p_AttachedObjectsData[ playerid ] [ 2 ] [ E_ENABLED ] = 0; - return SendServerMessage( playerid, "All attached toys have been disabled." ); - } - - p_ToySlotSelected{ playerid } = listitem - 1; - if ( p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_BONE ] ) { - showToyEditMenu( playerid, p_ToySlotSelected{ playerid } ); - } else { - ShowPlayerDialog( playerid, DIALOG_TOYS, DIALOG_STYLE_LIST, "{FFFFFF}Toys", getToyCategories( ), "Select", "Back" ); - } - } - if ( ( dialogid == DIALOG_TOYS_ITEMS ) ) - { - if ( !response ) - return ShowPlayerDialog( playerid, DIALOG_TOYS, DIALOG_STYLE_LIST, "{FFFFFF}Toys", getToyCategories( ), "Select", "Back" ); - - for( new id, x = 0; id < MAX_TOYS; id++ ) - { - if ( g_ToyData[ id ] [ E_CATEGORY ] == p_ToyCategorySelected{ playerid } ) - { - if ( x == listitem ) - { - p_ToyIDSelected{ playerid } = id; - - if ( g_ToyData[ id ] [ E_ID ] == -1 ) - { - showToyCategoryItems( playerid, p_ToyCategorySelected{ playerid } ); - - if ( p_VIPLevel[ playerid ] < VIP_REGULAR ) - return SendError( playerid, "You must be a V.I.P to use this, to become one visit "COL_GREY"donate.sfcnr.com" ), 1; - - if ( ( ( p_VIPExpiretime[ playerid ] - g_iTime ) / 86400 ) < 3 ) - return SendError( playerid, "You need more than 3 days of V.I.P in order to complete this." ), 1; - } - - if ( g_ToyData[ id ] [ E_ID ] != -1 && !p_ToyUnlocked[ playerid ] { g_ToyData[ id ] [ E_ID ] } ) - { - showToyCategoryItems( playerid, p_ToyCategorySelected{ playerid } ); - return SendError( playerid, "You have not unlocked this toy." ); - } - - SendServerMessage( playerid, "You have selected "COL_GREY"%s"COL_WHITE". Proceed with bone selection to place the toy.", g_ToyData[ id ] [ E_NAME ] ); - ShowPlayerDialog( playerid, DIALOG_TOYS_BONE, DIALOG_STYLE_LIST, "{FFFFFF}Toys - Bones", ""COL_GREY"Use Default Bone\nSpine\nHead\nLeft Upper Arm\nRight Upper Arm\nLeft Hand\nRight Hand\nLeft Thigh\nRight Thigh\nLeft Foot\nRight Foot\nRight Calf\nLeft Calf\nLeft Forearm\nRight Forearm\nLeft Clavicle\nRight Clavicle\nNeck\nJaw", "Select", "Back" ); - break; - } - x ++; - } - } - } - if ( ( dialogid == DIALOG_TOYS_ITEMS_BUY ) ) - { - if ( !response ) - return ShowPlayerDialog( playerid, DIALOG_TOYS_BUY, DIALOG_STYLE_LIST, "{FFFFFF}Purchase Toys", getToyCategories( .pawnshop = true ), "Select", "Cancel" ); - - for( new id, x = 0; id < MAX_TOYS; id++ ) - { - if ( g_ToyData[ id ] [ E_CATEGORY ] == p_ToyCategorySelected{ playerid } ) - { - if ( x == listitem ) - { - if ( p_ToyUnlocked[ playerid ] { g_ToyData[ id ] [ E_ID ] } ) - { - showToyCategoryItems( playerid, p_ToyCategorySelected{ playerid }, .pawnshop = true ); - return SendError( playerid, "You have already bought this toy." ); - } - - if ( GetPlayerCash( playerid ) < g_ToyData[ id ] [ E_PRICE ] ) - { - showToyCategoryItems( playerid, p_ToyCategorySelected{ playerid }, .pawnshop = true ); - return SendError( playerid, "You cannot afford this toy." ); - } - - UnlockPlayerToy( playerid, g_ToyData[ id ] [ E_ID ] ); - GivePlayerCash( playerid, -g_ToyData[ id ] [ E_PRICE ] ); - showToyCategoryItems( playerid, p_ToyCategorySelected{ playerid }, .pawnshop = true ); - SendServerMessage( playerid, "You have bought a "COL_GREY"%s"COL_WHITE" for "COL_GOLD"%s"COL_WHITE".", g_ToyData[ id ] [ E_NAME ], cash_format( g_ToyData[ id ] [ E_PRICE ] ) ); - break; - } - x ++; - } - } - } - if ( dialogid == DIALOG_TOYS_BONE || dialogid == DIALOG_TOYS_BONE_EDIT ) - { - new - iSlot = p_ToySlotSelected{ playerid }; - - if ( !response && dialogid == DIALOG_TOYS_BONE ) - return showToyCategoryItems( playerid, p_ToyCategorySelected{ playerid } ); - - if ( !response && dialogid == DIALOG_TOYS_BONE_EDIT ) - return showToyEditMenu( playerid, iSlot ); - - if ( !listitem ) { - p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_BONE ] = g_ToyData[ p_ToyIDSelected{ playerid } ] [ E_DEFAULT_BONE ]; - SendServerMessage( playerid, "You have now placed your toy on the default bone." ); - } - else { - p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_BONE ] = listitem; - SendServerMessage( playerid, "You have now placed your toy on this bone." ); - } - - RemovePlayerAttachedObject( playerid, 7 + iSlot ); - SetPlayerAttachedObject( playerid, 7 + iSlot, g_ToyData[ p_ToyIDSelected{ playerid } ] [ E_MODEL ], p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_BONE ] ); - - p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_ENABLED ] = 1; - p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_MODELID ] = g_ToyData[ p_ToyIDSelected{ playerid } ] [ E_MODEL ]; - - if ( dialogid == DIALOG_TOYS_BONE ) { - format( szBigString, sizeof( szBigString ), "INSERT INTO `TOYS`(`USER_ID`,`SLOT_ID`,`ENABLED`,`MODEL_ID`,`BONE`) VALUES (%d,%d,1,%d,%d)", p_AccountID[ playerid ], iSlot, g_ToyData[ p_ToyIDSelected{ playerid } ] [ E_MODEL ], p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_BONE ] ); - mysql_function_query( dbHandle, szBigString, true, "OnPlayerAddToy", "dd", playerid, iSlot ); - } else { - format( szNormalString, sizeof( szNormalString ), "UPDATE `TOYS` SET `BONE`=%d,`OX`=0,`OY`=0,`OZ`=0,`RX`=0,`RY`=0,`RZ`=0,`SX`=1,`SY`=1,`SZ`=1 WHERE `ID`=%d", p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_BONE ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_SQL_ID ] ); - mysql_single_query( szNormalString ); - } - - showToyEditMenu( playerid, iSlot ); - } - if ( dialogid == DIALOG_TOYS_COLOR ) - { - new - slot = p_ToySlotSelected{ playerid }; - - if ( !response ) - return showToyEditMenu( playerid, slot ); - - new - hexcode[ 7 ]; - - if ( sscanf( inputtext, "S(000000)[7]", hexcode ) ) SendError( playerid, "Please ensure your hex is 6 characters at maximum (RRGGBB)." ); - else if ( ! isHex( hexcode ) ) SendError( playerid, "This is not a valid hex code." ); - else - { - if ( strmatch( hexcode, "000000" ) ) - { - p_AttachedObjectsData[ playerid ] [ slot ] [ E_COLOR ] = 0; - mysql_single_query( sprintf( "UPDATE `TOYS` SET `COLOR`=0 WHERE `ID`=%d", p_AttachedObjectsData[ playerid ] [ slot ] [ E_SQL_ID ] ) ); - SendServerMessage( playerid, "You have reset your toy's color." ); - } - else - { - new - final_hex; - - if ( ! sscanf( sprintf( "0xFF%s", hexcode ), "h", final_hex ) ) - { - p_AttachedObjectsData[ playerid ] [ slot ] [ E_COLOR ] = final_hex; - mysql_single_query( sprintf( "UPDATE `TOYS` SET `COLOR`=%d WHERE `ID`=%d", p_AttachedObjectsData[ playerid ] [ slot ] [ E_COLOR ], p_AttachedObjectsData[ playerid ] [ slot ] [ E_SQL_ID ] ) ); - SendServerMessage( playerid, "You have set your toy's color to {%s}%s"COL_WHITE".", hexcode, hexcode ); - } - else SendError( playerid, "This is not a valid hex code." ); - } - return reloadPlayerToys( playerid ); - } - return showToyEditMenu( playerid, slot ); - } - if ( ( dialogid == DIALOG_TOYS_EDIT ) ) - { - if ( !response ) - return cmd_toys( playerid, "" ); - - switch( listitem ) - { - case 0: - { - if ( !p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_ENABLED ] ) { - SendError( playerid, "You cannot edit a disabled toy." ); - return showToyEditMenu( playerid, p_ToySlotSelected{ playerid } ); - } - - EditAttachedObject( playerid, 7 + p_ToySlotSelected{ playerid } ); - SendServerMessage( playerid, "You are now editing a toy." ); - } - case 1: - { - if ( !p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_ENABLED ] ) { - SendError( playerid, "You cannot reselect a bone of a disabled toy." ); - return showToyEditMenu( playerid, p_ToySlotSelected{ playerid } ); - } - - ShowPlayerDialog( playerid, DIALOG_TOYS_BONE_EDIT, DIALOG_STYLE_LIST, "{FFFFFF}Toys - Bones", ""COL_GREY"Use Default Bone\nSpine\nHead\nLeft Upper Arm\nRight Upper Arm\nLeft Hand\nRight Hand\nLeft Thigh\nRight Thigh\nLeft Foot\nRight Foot\nRight Calf\nLeft Calf\nLeft Forearm\nRight Forearm\nLeft Clavicle\nRight Clavicle\nNeck\nJaw", "Select", "Back" ); - SendServerMessage( playerid, "You are now reselecting your toy's bone." ); - } - case 2: - { - if ( !p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_ENABLED ] ) { - SendError( playerid, "You cannot set the color of a disabled toy." ); - return showToyEditMenu( playerid, p_ToySlotSelected{ playerid } ); - } - - ShowPlayerDialog( playerid, DIALOG_TOYS_COLOR, DIALOG_STYLE_INPUT, "{FFFFFF}Toys - Color", ""COL_WHITE"Please specify the color (hex) code as "COL_RED"RR"COL_GREEN"GG"COL_BLUE"BB"COL_WHITE" below:", "Select", "Back" ); - SendServerMessage( playerid, "You are now editing your toy's color, enter nothing or 000000 to reset it." ); - } - case 3: - { - p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_ENABLED ] = !p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_ENABLED ]; - - if ( !p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_ENABLED ] ) - { - RemovePlayerAttachedObject( playerid, 7 + p_ToySlotSelected{ playerid } ); - SendServerMessage( playerid, "You have disabled this toy." ); - } - else - { - RemovePlayerAttachedObject( playerid, 7 + p_ToySlotSelected{ playerid } ); // Just incase. - SetPlayerAttachedObject( playerid, 7 + p_ToySlotSelected{ playerid }, p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_MODELID ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_BONE ], - p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_OX ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_OY ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_OZ ], - p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_RX ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_RY ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_RZ ], - p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_SX ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_SY ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_SZ ], - p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_COLOR ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_COLOR ] - ); - SendServerMessage( playerid, "You have enabled this toy." ); - } - - format( szNormalString, sizeof( szNormalString ), "UPDATE `TOYS` SET `ENABLED`=%d WHERE `ID`=%d", p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_ENABLED ], p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_SQL_ID ] ); - mysql_single_query( szNormalString ); - - showToyEditMenu( playerid, p_ToySlotSelected{ playerid } ); - } - case 4: - { - RemovePlayerAttachedObject( playerid, 7 + p_ToySlotSelected{ playerid } ); - p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_BONE ] = 0; - p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_MODELID ] = 0; - - format( szNormalString, sizeof( szNormalString ), "DELETE FROM `TOYS` WHERE `ID`=%d", p_AttachedObjectsData[ playerid ] [ p_ToySlotSelected{ playerid } ] [ E_SQL_ID ] ); - mysql_single_query( szNormalString ); - - SendServerMessage( playerid, "You have removed this toy." ); - cmd_toys( playerid, "" ); - } - } - } - if ( ( dialogid == DIALOG_TOYS ) ) { - if ( !response ) - return cmd_toys( playerid, "" ); - - p_ToyCategorySelected{ playerid } = listitem; - showToyCategoryItems( playerid, listitem ); - } - if ( ( dialogid == DIALOG_TOYS_BUY ) && response ) { - p_ToyCategorySelected{ playerid } = listitem; - showToyCategoryItems( playerid, listitem, .pawnshop = true ); - } if ( ( dialogid == DIALOG_VIP_WEP ) && response ) { if ( listitem == 1 && p_VIPLevel[ playerid ] < VIP_BRONZE ) return SendError( playerid, "You can only use this slot if you are a "COL_BRONZE"Bronze V.I.P{FFFFFF} or higher." ); @@ -19168,161 +18619,6 @@ stock isNotNearPlayer( playerid, nearid, Float: distance = 200.0 ) return fDistance > distance ? 1 : 0; } -stock getToyCategories( bool: pawnshop = false ) -{ - static - szToyCategory[ 150 ], - szPawnCategory[ 150 ]; - - if ( szToyCategory[ 0 ] == '\0' ) { - for( new i = 0; i < sizeof( g_ToyCategory ); i++ ) - format( szToyCategory, sizeof( szToyCategory ), "%s%s\n", szToyCategory, g_ToyCategory[ i ] ); - } - - if ( szPawnCategory[ 0 ] == '\0' ) { - for( new i = 0; i < sizeof( g_ToyCategory ); i++ ) if ( i != CATEGORY_VIP ) - format( szPawnCategory, sizeof( szPawnCategory ), "%s%s\n", szPawnCategory, g_ToyCategory[ i ] ); - } - - return pawnshop ? szPawnCategory : szToyCategory; -} - -stock showToyCategoryItems( playerid, category, bool: pawnshop = false ) -{ - erase( szLargeString ); - - for( new i = 0; i < sizeof( g_ToyData ); i++ ) - { - if ( g_ToyData[ i ] [ E_CATEGORY ] == category ) - { - if ( pawnshop ) { - format( szLargeString, sizeof( szLargeString ), "%s%s%s\t"COL_GOLD"%s\n", szLargeString, p_ToyUnlocked[ playerid ] { g_ToyData[ i ] [ E_ID ] } ? ( #COL_LGREEN ) : ( #COL_WHITE ), g_ToyData[ i ] [ E_NAME ], cash_format( g_ToyData[ i ] [ E_PRICE ] ) ); - } else { - format( szLargeString, sizeof( szLargeString ), "%s%s%s\n", szLargeString, g_ToyData[ i ] [ E_ID ] != -1 ? ( !p_ToyUnlocked[ playerid ] { g_ToyData[ i ] [ E_ID ] } ? ( "{3D3D3D}" ) : ( "{FFFFFF}" ) ) : ( COL_GOLD ), g_ToyData[ i ] [ E_NAME ] ); - } - } - } - - if ( pawnshop ) { - return ShowPlayerDialog( playerid, DIALOG_TOYS_ITEMS_BUY, DIALOG_STYLE_TABLIST, pawnshop ? ( "{FFFFFF}Purchase Toys" ) : ( "{FFFFFF}Toys" ), szLargeString, "Select", "Back" ); - } else { - return ShowPlayerDialog( playerid, DIALOG_TOYS_ITEMS, DIALOG_STYLE_LIST, pawnshop ? ( "{FFFFFF}Purchase Toys" ) : ( "{FFFFFF}Toys" ), szLargeString, "Select", "Back" ); - } -} - -stock UnlockPlayerToy( playerid, toy_id ) -{ - if ( toy_id > MAX_TOY_UNLOCKS ) - return; - - p_ToyUnlocked[ playerid ] { toy_id } = true; - format( szNormalString, 72, "INSERT INTO `TOY_UNLOCKS`(`USER_ID`, `TOY_ID`) VALUES (%d, %d)", p_AccountID[ playerid ], toy_id); - mysql_single_query( szNormalString ); -} - -stock resetPlayerToys( playerid, slot ) { - p_AttachedObjectsData[ playerid ] [ slot ] [ E_ENABLED ] = 0; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_MODELID ] = 0; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_BONE ] = 0; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_OX ] = 0.0; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_OY ] = 0.0; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_OZ ] = 0.0; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_RX ] = 0.0; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_RY ] = 0.0; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_RZ ] = 0.0; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_SX ] = 0.0; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_SY ] = 0.0; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_SZ ] = 0.0; - p_AttachedObjectsData[ playerid ] [ slot ] [ E_COLOR ] = 0; -} - -thread OnToyLoad( playerid ) -{ - if ( !IsPlayerConnected( playerid ) ) - return 0; - - new - rows, fields, i = -1 - ; - - cache_get_data( rows, fields ); - if ( rows ) { - while( ++i < rows ) { - new iToy = cache_get_field_content_int( i, "TOY_ID", dbHandle ); - - if ( iToy < MAX_TOY_UNLOCKS ) // Must be something wrong otherwise... - p_ToyUnlocked[ playerid ] { iToy } = true; - } - } - return 1; -} - -thread OnToyOffsetLoad( playerid ) -{ - if ( !IsPlayerConnected( playerid ) ) - return 0; - - new - rows, fields, i = -1 - ; - - cache_get_data( rows, fields ); - if ( rows ) { - while( ++i < rows ) { - new - iSlot = cache_get_field_content_int( i, "SLOT_ID", dbHandle ); - - if ( iSlot < sizeof( p_AttachedObjectsData[ ] ) ) { - p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_SQL_ID ] = cache_get_field_content_int( i, "ID", dbHandle ); - p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_ENABLED ] = cache_get_field_content_int( i, "ENABLED", dbHandle ); - p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_MODELID ] = cache_get_field_content_int( i, "MODEL_ID", dbHandle ); - p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_BONE ] = cache_get_field_content_int( i, "BONE", dbHandle ); - p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_OX ] = cache_get_field_content_float( i, "OX", dbHandle ); - p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_OY ] = cache_get_field_content_float( i, "OY", dbHandle ); - p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_OZ ] = cache_get_field_content_float( i, "OZ", dbHandle ); - p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_RX ] = cache_get_field_content_float( i, "RX", dbHandle ); - p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_RY ] = cache_get_field_content_float( i, "RY", dbHandle ); - p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_RZ ] = cache_get_field_content_float( i, "RZ", dbHandle ); - p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_SX ] = cache_get_field_content_float( i, "SX", dbHandle ); - p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_SY ] = cache_get_field_content_float( i, "SY", dbHandle ); - p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_SZ ] = cache_get_field_content_float( i, "SZ", dbHandle ); - p_AttachedObjectsData[ playerid ] [ iSlot ] [ E_COLOR ] = cache_get_field_content_int( i, "COLOR", dbHandle ); - } - } - } - return 1; -} - -thread OnPlayerAddToy( playerid, slotid ) { - p_AttachedObjectsData[ playerid ] [ slotid ] [ E_SQL_ID ] = cache_insert_id( ); - return 1; -} - -stock showToyEditMenu( playerid, slot ) -{ - if ( p_AttachedObjectsData[ playerid ] [ slot ] [ E_ENABLED ] ) { - return ShowPlayerDialog( playerid, DIALOG_TOYS_EDIT, DIALOG_STYLE_LIST, "{FFFFFF}Toys", ""COL_WHITE"Edit Toy Position\n"COL_WHITE"Edit Toy Bone\n"COL_WHITE"Edit Toy Color\nDisable Toy\n"COL_LRED"Remove Toy", "Select", "Back" ); - } else { - return ShowPlayerDialog( playerid, DIALOG_TOYS_EDIT, DIALOG_STYLE_LIST, "{FFFFFF}Toys", ""COL_BLACK"Edit Toy Position\n"COL_BLACK"Edit Toy Bone\n"COL_BLACK"Edit Toy Color\nEnable Toy", "Select", "Back" ); - } -} - -stock reloadPlayerToys( playerid ) -{ - for ( new i = 0; i < sizeof ( p_AttachedObjectsData[ ] ); i ++ ) { - if ( p_AttachedObjectsData[ playerid ] [ i ] [ E_ENABLED ] ) { - RemovePlayerAttachedObject( playerid, 7 + i ); - SetPlayerAttachedObject( playerid, 7 + i, p_AttachedObjectsData[ playerid ] [ i ] [ E_MODELID ], p_AttachedObjectsData[ playerid ] [ i ] [ E_BONE ], - p_AttachedObjectsData[ playerid ] [ i ] [ E_OX ], p_AttachedObjectsData[ playerid ] [ i ] [ E_OY ], p_AttachedObjectsData[ playerid ] [ i ] [ E_OZ ], - p_AttachedObjectsData[ playerid ] [ i ] [ E_RX ], p_AttachedObjectsData[ playerid ] [ i ] [ E_RY ], p_AttachedObjectsData[ playerid ] [ i ] [ E_RZ ], - p_AttachedObjectsData[ playerid ] [ i ] [ E_SX ], p_AttachedObjectsData[ playerid ] [ i ] [ E_SY ], p_AttachedObjectsData[ playerid ] [ i ] [ E_SZ ], - p_AttachedObjectsData[ playerid ] [ i ] [ E_COLOR ], p_AttachedObjectsData[ playerid ] [ i ] [ E_COLOR ] - ); - } - } - return 1; -} - stock GetVehicleDriver( vehicleid ) { foreach(new i : Player)