setlevel was not working for level 6 ... moved server defs to _config

This commit is contained in:
Lorenc Pekaj 2018-09-15 12:05:53 +10:00
parent 0a18215da9
commit 22f69ca1be
3 changed files with 8 additions and 9 deletions

View File

@ -260,7 +260,7 @@ CMD:setlevel( playerid, params[ ] )
iLevel
;
if ( !IsPlayerAdmin( playerid ) && p_AdminLevel[ playerid ] < 6 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "d", pID, iLevel ) ) SendUsage( playerid, "/setlevel [PLAYER_ID] [LEVEL]");
else if ( sscanf( params, "ud", pID, iLevel ) ) SendUsage( playerid, "/setlevel [PLAYER_ID] [LEVEL]");
else if ( iLevel < 0 || iLevel > 6 ) return SendError( playerid, "Please specify an administration level between 0 and 6." );
else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
else

View File

@ -8,3 +8,9 @@
/* ** Includes ** */
#include "irresistible\config\database.pwn" // keep #1
#include "irresistible\config\colors.pwn"
/* ** Configuration ** */
#define FILE_BUILD "v11.36.105"
#define SERVER_NAME "San Fierro Cops And Robbers (0.3.7)"
#define SERVER_WEBSITE "www.sfcnr.com"
#define SERVER_IP "54.36.127.43:7777"

View File

@ -112,13 +112,6 @@ new bool: False = false;
#define CreateBillboard(%0,%1,%2,%3,%4) SetDynamicObjectMaterialText(CreateDynamicObject(7246,%1,%2,%3,0,0,%4),0,(%0),120,"Arial",24,0,-1,-16777216,1)
/* ** Configuration ** */
#define FILE_BUILD "v11.36.105"
#define SERVER_NAME "San Fierro Cops And Robbers (0.3.7)"
#define SERVER_WEBSITE "www.sfcnr.com"
#define SERVER_IP "192.169.82.202:7777"
//#define MAX_WEAPONS 54
#define MAX_CLASS_BAN_WARNS 3
#define MAX_CAR_MODS 15
@ -14549,7 +14542,7 @@ function OnSafeHelperUpdate( playerid, robberyid )
Float: distance = distanceFromSafe( playerid, robberyid )
;
if ( robberyid == INVALID_OBJECT_ID || distance > 100.0 || !IsPlayerConnected( playerid ) || !IsPlayerSpawned( playerid ) )
if ( robberyid == INVALID_OBJECT_ID || distance > 100.0 || ! IsPlayerConnected( playerid ) || ! IsPlayerSpawned( playerid ) || IsPlayerInCasino( playerid ) || IsPlayerPlayingPool( playerid ) )
{
p_SafeHelperTimer[ playerid ] = -1;
HidePlayerHelpDialog( playerid );