modulize bribes

This commit is contained in:
Lorenc Pekaj 2018-10-10 14:46:38 +11:00
parent f392745ec6
commit 233b913fe6
4 changed files with 160 additions and 118 deletions

View File

@ -543,6 +543,7 @@ CMD:reconnectchuff( playerid, params[ ] )
} }
#endif #endif
#if defined __cnr__features__bribes
CMD:createbribe( playerid, params[ ] ) CMD:createbribe( playerid, params[ ] )
{ {
new new
@ -563,7 +564,9 @@ CMD:createbribe( playerid, params[ ] )
} }
return 1; return 1;
} }
#endif
#if defined __cnr__features__bribes
CMD:destroybribe( playerid, params[ ] ) CMD:destroybribe( playerid, params[ ] )
{ {
new new
@ -573,7 +576,7 @@ CMD:destroybribe( playerid, params[ ] )
if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); if ( p_AdminLevel[ playerid ] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, "d", bID ) ) return SendUsage( playerid, "/destroybribe [BRIBE_ID]" ); else if ( sscanf( params, "d", bID ) ) return SendUsage( playerid, "/destroybribe [BRIBE_ID]" );
else if ( bID < 0 || bID > MAX_BRIBES ) return SendError( playerid, "Invalid Bribe ID." ); else if ( bID < 0 || bID > MAX_BRIBES ) return SendError( playerid, "Invalid Bribe ID." );
else if ( !Iter_Contains( BribeCount, bID ) ) return SendError( playerid, "Invalid Bribe ID." ); else if ( ! Bribe_IsValid( bID ) ) return SendError( playerid, "Invalid Bribe ID." );
else else
{ {
SaveToAdminLog( playerid, bID, "destroyed bribe" ); SaveToAdminLog( playerid, bID, "destroyed bribe" );
@ -583,6 +586,7 @@ CMD:destroybribe( playerid, params[ ] )
} }
return 1; return 1;
} }
#endif
CMD:createcar( playerid, params[ ] ) CMD:createcar( playerid, params[ ] )
{ {

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@ -33,6 +33,7 @@
#include "irresistible\cnr\features\spikestrips.pwn" #include "irresistible\cnr\features\spikestrips.pwn"
#include "irresistible\cnr\features\perks.pwn" #include "irresistible\cnr\features\perks.pwn"
#include "irresistible\cnr\features\weapon_locker.pwn" #include "irresistible\cnr\features\weapon_locker.pwn"
#include "irresistible\cnr\features\bribes.pwn"
// disabled // disabled
// #include "irresistible\cnr\features\eastereggs.pwn" // #include "irresistible\cnr\features\eastereggs.pwn"

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@ -0,0 +1,153 @@
/*
* Irresistible Gaming (c) 2018
* Developed by Lorenc Pekaj
* Module: cnr\features\bribes.pwn
* Purpose: pickupable bribes that reduce a player's wanted level
*/
/* ** Error checking ** */
#if !defined __cnr__features__bribes
#define __cnr__features__bribes
#endif
/* ** Includes ** */
#include < YSI\y_hooks >
/* ** Definitions ** */
#define MAX_BRIBES ( 200 )
#define MAX_BRIBE_WAIT ( 300 )
/* ** Variables ** */
enum E_BRIBE_DATA
{
bool: E_DISABLED, E_PICKUP[ 2 ], Text3D: E_LABEL,
Float: E_X, Float: E_Y, Float: E_Z,
E_TIMESTAMP
};
static stock
g_bribeData [ MAX_BRIBES ] [ E_BRIBE_DATA ],
Iterator: BribeCount < MAX_BRIBES >
;
/* ** Hooks ** */
hook OnScriptInit( )
{
mysql_function_query( dbHandle, "SELECT * FROM `BRIBES`", true, "OnBribeLoad", "" );
return 1;
}
hook OnServerUpdate( )
{
foreach ( new bribeid : BribeCount ) if ( GetServerTime( ) > g_bribeData[ bribeid ] [ E_TIMESTAMP ] && g_bribeData[ bribeid ] [ E_DISABLED ] ) // Replenish Bribes
{
UpdateDynamic3DTextLabelText( g_bribeData[ bribeid ] [ E_LABEL ], COLOR_GOLD, sprintf( "Bribe(%d)", bribeid ) );
g_bribeData[ bribeid ] [ E_DISABLED ] = false;
}
return 1;
}
hook OnPlayerPickUpDynPickup( playerid, pickupid )
{
if ( GetPlayerClass( playerid ) != CLASS_POLICE )
{
foreach ( new bribeid : BribeCount ) if ( g_bribeData[ bribeid ] [ E_PICKUP ] [ 0 ] == pickupid || g_bribeData[ bribeid ] [ E_PICKUP ] [ 1 ] == pickupid )
{
if ( !( g_bribeData[ bribeid ] [ E_DISABLED ] == true || p_WantedLevel[ playerid ] <= 0 || IsPlayerCuffed( playerid ) || GetPlayerState( playerid ) == PLAYER_STATE_SPECTATING ) ) // || IsPlayerDetained( playerid )
{
new
iWanted = 2;
// Play a sound so it matches the vehicle pickup
if ( g_bribeData[ bribeid ] [ E_PICKUP ] [ 0 ] == pickupid )
PlayerPlaySound( playerid, 1138, 0.0, 0.0, 5.0 );
// Expire the bribe
g_bribeData[ bribeid ] [ E_TIMESTAMP ] = GetServerTime( ) + MAX_BRIBE_WAIT;
g_bribeData[ bribeid ] [ E_DISABLED ] = true;
UpdateDynamic3DTextLabelText( g_bribeData[ bribeid ] [ E_LABEL ], COLOR_GOLD, sprintf( "Bribe(%d)\n"COL_RED"Currently Expired!", bribeid ) );
// Remove a custom wanted level
if ( p_WantedLevel[ playerid ] > 1800 ) iWanted = 128;
else if ( p_WantedLevel[ playerid ] > 1000 ) iWanted = 64;
else if ( p_WantedLevel[ playerid ] > 500 ) iWanted = 32;
else if ( p_WantedLevel[ playerid ] > 250 ) iWanted = 16;
else if ( p_WantedLevel[ playerid ] > 100 ) iWanted = 8;
else if ( p_WantedLevel[ playerid ] > 50 ) iWanted = 4;
return GivePlayerWantedLevel( playerid, p_WantedLevel[ playerid ] <= 1 ? -1 : -iWanted );
}
}
return 1;
}
return 1;
}
/* ** SQL Threads ** */
thread OnBribeLoad( )
{
new
rows, fields, i = -1,
loadingTick = GetTickCount( )
;
cache_get_data( rows, fields );
if ( rows )
{
while( ++i < rows )
{
CreateBribe(
cache_get_field_content_float( i, "X", dbHandle ),
cache_get_field_content_float( i, "Y", dbHandle ),
cache_get_field_content_float( i, "Z", dbHandle ),
cache_get_field_content_int( i, "ID", dbHandle )
);
}
}
printf( "[BRIBES]: %d bribes have been loaded. (Tick: %dms)", i, GetTickCount( ) - loadingTick );
return 1;
}
/* ** Functions ** */
stock CreateBribe( Float: fX, Float: fY, Float: fZ, iExistingID = ITER_NONE )
{
new
bID = iExistingID != ITER_NONE ? iExistingID : Iter_Free(BribeCount);
if ( Iter_Contains( BribeCount, iExistingID ) )
bID = ITER_NONE; // In the unlikelihood...
if ( bID != -1 )
{
Iter_Add( BribeCount, bID );
g_bribeData[ bID ] [ E_X ] = fX;
g_bribeData[ bID ] [ E_Y ] = fY;
g_bribeData[ bID ] [ E_Z ] = fZ;
g_bribeData[ bID ] [ E_PICKUP ] [ 0 ] = CreateDynamicPickup( 1247, 15, fX, fY, fZ );
g_bribeData[ bID ] [ E_PICKUP ] [ 1 ] = CreateDynamicPickup( 19300, 14, fX, fY, fZ );
g_bribeData[ bID ] [ E_LABEL ] = CreateDynamic3DTextLabel( sprintf( "Bribe(%d)", bID ), COLOR_GOLD, fX, fY, fZ, 15.0 );
if ( iExistingID == ITER_NONE ) {
mysql_single_query( sprintf( "INSERT INTO `BRIBES` VALUES (%d,%f,%f,%f)", bID, fX, fY, fZ ) );
}
}
return bID;
}
stock DestroyBribe( bID )
{
if ( bID == -1 || ! Iter_Contains( BribeCount, bID ) ) {
return 0;
}
Iter_Remove( BribeCount, bID );
DestroyDynamic3DTextLabel( g_bribeData[ bID ] [ E_LABEL ] );
DestroyDynamicPickup( g_bribeData[ bID ] [ E_PICKUP ] [ 0 ] );
DestroyDynamicPickup( g_bribeData[ bID ] [ E_PICKUP ] [ 1 ] );
mysql_single_query( sprintf( "DELETE FROM `BRIBES` WHERE `ID`=%d", bID ) );
return 1;
}
stock Bribe_IsValid( bribeid ) {
return ( 0 <= bribeid < MAX_BRIBES ) && Iter_Contains( BribeCount, bribeid );
}

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@ -127,24 +127,6 @@ new stock
DCC_Role: discordRoleVoice DCC_Role: discordRoleVoice
; ;
/* ** Bribe Data ** */
#define MAX_BRIBES ( 200 )
#define MAX_BRIBE_WAIT ( 300000 )
enum E_BRIBE_DATA
{
bool: E_DISABLED, E_PICKUP[ 2 ], Text3D: E_LABEL,
Float: E_X, Float: E_Y, Float: E_Z,
E_TIMESTAMP
};
new
g_bribeData [ MAX_BRIBES ] [ E_BRIBE_DATA ],
// Iterator
Iterator:BribeCount< MAX_BRIBES >
;
/* ** Gate System ** */ /* ** Gate System ** */
#define MAX_GATES ( 300 ) #define MAX_GATES ( 300 )
@ -1028,7 +1010,7 @@ public OnGameModeInit()
#endif #endif
// mysql_function_query( dbHandle, "SELECT * FROM `HOUSES`", true, "OnHouseLoad", "" ); // mysql_function_query( dbHandle, "SELECT * FROM `HOUSES`", true, "OnHouseLoad", "" );
mysql_function_query( dbHandle, "SELECT * FROM `BRIBES`", true, "OnBribeLoad", "" ); // mysql_function_query( dbHandle, "SELECT * FROM `BRIBES`", true, "OnBribeLoad", "" );
mysql_function_query( dbHandle, "SELECT * FROM `APARTMENTS`", true, "OnApartmentLoad", "" ); mysql_function_query( dbHandle, "SELECT * FROM `APARTMENTS`", true, "OnApartmentLoad", "" );
// mysql_function_query( dbHandle, "SELECT * FROM `FURNITURE`", true, "OnFurnitureLoad", "" ); // mysql_function_query( dbHandle, "SELECT * FROM `FURNITURE`", true, "OnFurnitureLoad", "" );
mysql_function_query( dbHandle, "SELECT * FROM `GATES`", true, "OnGatesLoad", "" ); mysql_function_query( dbHandle, "SELECT * FROM `GATES`", true, "OnGatesLoad", "" );
@ -1685,10 +1667,6 @@ public OnServerUpdateTimer( )
ClearInactiveWeaponDrops( g_iTime ); ClearInactiveWeaponDrops( g_iTime );
#endif #endif
// Replenish Bribes
foreach(new bribeid : BribeCount) if ( ( GetTickCount( ) - g_bribeData[ bribeid ] [ E_TIMESTAMP ] ) > MAX_BRIBE_WAIT && g_bribeData[ bribeid ] [ E_DISABLED ] == true )
UpdateDynamic3DTextLabelText( g_bribeData[ bribeid ] [ E_LABEL ], COLOR_GOLD, sprintf( "Bribe(%d)", bribeid ) ), g_bribeData[ bribeid ] [ E_DISABLED ] = false;
// Replenish Atms // Replenish Atms
foreach ( new i : atms ) if ( g_atmData[ i ] [ E_DISABLED ] && g_iTime > g_atmData[ i ] [ E_TIMESTAMP ] ) { foreach ( new i : atms ) if ( g_atmData[ i ] [ E_DISABLED ] && g_iTime > g_atmData[ i ] [ E_TIMESTAMP ] ) {
UpdateDynamic3DTextLabelText( g_atmData[ i ] [ E_LABEL ], COLOR_GOLD, "[ATM]\n"COL_GREY"100%" ); UpdateDynamic3DTextLabelText( g_atmData[ i ] [ E_LABEL ], COLOR_GOLD, "[ATM]\n"COL_GREY"100%" );
@ -10264,34 +10242,6 @@ public OnPlayerPickUpDynamicPickup( playerid, pickupid )
} }
} }
// Bribes
foreach(new bribeid : BribeCount) if ( g_bribeData[ bribeid ] [ E_PICKUP ] [ 0 ] == pickupid || g_bribeData[ bribeid ] [ E_PICKUP ] [ 1 ] == pickupid )
{
if ( !( g_bribeData[ bribeid ] [ E_DISABLED ] == true || p_WantedLevel[ playerid ] <= 0 || IsPlayerCuffed( playerid ) || GetPlayerState( playerid ) == PLAYER_STATE_SPECTATING ) ) // || IsPlayerDetained( playerid )
{
new
iWanted = 2;
// Play a sound so it matches the vehicle pickup
if ( g_bribeData[ bribeid ] [ E_PICKUP ] [ 0 ] == pickupid )
PlayerPlaySound( playerid, 1138, 0.0, 0.0, 5.0 );
// Expire the bribe
g_bribeData[ bribeid ] [ E_TIMESTAMP ] = GetTickCount( );
g_bribeData[ bribeid ] [ E_DISABLED ] = true;
UpdateDynamic3DTextLabelText( g_bribeData[ bribeid ] [ E_LABEL ], COLOR_GOLD, sprintf( "Bribe(%d)\n"COL_RED"Currently Expired!", bribeid ) );
// Remove a custom wanted level
if ( p_WantedLevel[ playerid ] > 1800 ) iWanted = 128;
else if ( p_WantedLevel[ playerid ] > 1000 ) iWanted = 64;
else if ( p_WantedLevel[ playerid ] > 500 ) iWanted = 32;
else if ( p_WantedLevel[ playerid ] > 250 ) iWanted = 16;
else if ( p_WantedLevel[ playerid ] > 100 ) iWanted = 8;
else if ( p_WantedLevel[ playerid ] > 50 ) iWanted = 4;
return GivePlayerWantedLevel( playerid, p_WantedLevel[ playerid ] <= 1 ? -1 : -iWanted );
}
}
} }
return 1; return 1;
} }
@ -15027,72 +14977,6 @@ stock IsPlayerFireman( playerid )
return false; return false;
} }
stock CreateBribe( Float: fX, Float: fY, Float: fZ, iExistingID = ITER_NONE )
{
new
bID = iExistingID != ITER_NONE ? iExistingID : Iter_Free(BribeCount);
if ( Iter_Contains( BribeCount, iExistingID ) )
bID = ITER_NONE; // In the unlikelihood...
if ( bID != -1 )
{
Iter_Add(BribeCount, bID);
g_bribeData[ bID ] [ E_X ] = fX;
g_bribeData[ bID ] [ E_Y ] = fY;
g_bribeData[ bID ] [ E_Z ] = fZ;
g_bribeData[ bID ] [ E_PICKUP ] [ 0 ] = CreateDynamicPickup( 1247, 15, fX, fY, fZ );
g_bribeData[ bID ] [ E_PICKUP ] [ 1 ] = CreateDynamicPickup( 19300, 14, fX, fY, fZ );
g_bribeData[ bID ] [ E_LABEL ] = CreateDynamic3DTextLabel( sprintf( "Bribe(%d)", bID ), COLOR_GOLD, fX, fY, fZ, 15.0 );
if ( iExistingID == ITER_NONE )
mysql_single_query( sprintf( "INSERT INTO `BRIBES` VALUES (%d,%f,%f,%f)", bID, fX, fY, fZ ) );
}
return bID;
}
stock DestroyBribe( bID )
{
if ( bID == -1 || !Iter_Contains( BribeCount, bID ) )
return 0;
new
query[ 40 ]
;
Iter_Remove(BribeCount, bID);
DestroyDynamic3DTextLabel( g_bribeData[ bID ] [ E_LABEL ] );
DestroyDynamicPickup( g_bribeData[ bID ] [ E_PICKUP ] [ 0 ] );
DestroyDynamicPickup( g_bribeData[ bID ] [ E_PICKUP ] [ 1 ] );
g_bribeData[ bID ] [ E_TIMESTAMP ] = -1;
format( query, sizeof( query ), "DELETE FROM `BRIBES` WHERE `ID`=%d", bID );
mysql_single_query( query );
return 1;
}
thread OnBribeLoad( )
{
new
rows, fields, i = -1,
loadingTick = GetTickCount( )
;
cache_get_data( rows, fields );
if ( rows )
{
while( ++i < rows )
{
CreateBribe(
cache_get_field_content_float( i, "X", dbHandle ),
cache_get_field_content_float( i, "Y", dbHandle ),
cache_get_field_content_float( i, "Z", dbHandle ),
cache_get_field_content_int( i, "ID", dbHandle )
);
}
}
printf( "[BRIBES]: %d bribes have been loaded. (Tick: %dms)", i, GetTickCount( ) - loadingTick );
return 1;
}
stock PutPlayerInEmptyVehicleSeat( vehicleid, playerid ) stock PutPlayerInEmptyVehicleSeat( vehicleid, playerid )
{ {
new new