create listing ingame and delete listing ingame functionality

This commit is contained in:
Lorenc Pekaj 2018-09-25 02:55:03 +10:00
parent 5b51577922
commit 308ea77b57
2 changed files with 77 additions and 24 deletions

View File

@ -386,6 +386,7 @@ CMD:bruteforce( playerid, params[ ] )
return 1; return 1;
} }
CMD:house( playerid, params[ ] ) return cmd_h( playerid, params );
CMD:h( playerid, params[ ] ) CMD:h( playerid, params[ ] )
{ {
if ( p_accountSecurityData[ playerid ] [ E_ID ] && ! p_accountSecurityData[ playerid ] [ E_VERIFIED ] && p_accountSecurityData[ playerid ] [ E_MODE ] != SECURITY_MODE_DISABLED ) if ( p_accountSecurityData[ playerid ] [ E_ID ] && ! p_accountSecurityData[ playerid ] [ E_VERIFIED ] && p_accountSecurityData[ playerid ] [ E_MODE ] != SECURITY_MODE_DISABLED )

View File

@ -19,6 +19,10 @@
#define ShowPlayerHomeListing(%0,%1) \ #define ShowPlayerHomeListing(%0,%1) \
mysql_tquery( dbHandle, sprintf( "SELECT * FROM `HOUSE_LISTINGS` WHERE `ID` = %d", %1 ), "HouseListing_OnShowHome", "dd", %0, %1 ) mysql_tquery( dbHandle, sprintf( "SELECT * FROM `HOUSE_LISTINGS` WHERE `ID` = %d", %1 ), "HouseListing_OnShowHome", "dd", %0, %1 )
/* ** Constants ** */
static const
HOUSE_LISTING_FEE = 50000;
/* ** Variables ** */ /* ** Variables ** */
static stock static stock
p_CurrentListings [ MAX_PLAYERS ] [ 20 ]; p_CurrentListings [ MAX_PLAYERS ] [ 20 ];
@ -43,8 +47,8 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
if ( ! response ) if ( ! response )
return ShowPlayerHomeListings( playerid ); return ShowPlayerHomeListings( playerid );
new new houseid = GetPVarInt( playerid, "house_listing_houseid" );
listingid = GetPVarInt( playerid, "house_listing_viewid" ); new listingid = GetPVarInt( playerid, "house_listing_viewid" );
switch ( listitem ) switch ( listitem )
{ {
@ -53,7 +57,6 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
{ {
if ( IsPlayerInAnyVehicle( playerid ) ) if ( IsPlayerInAnyVehicle( playerid ) )
{ {
new houseid = GetPVarInt( playerid, "house_listing_houseid" );
GPS_SetPlayerWaypoint( playerid, g_houseData[ houseid ] [ E_HOUSE_NAME ], g_houseData[ houseid ] [ E_EX ], g_houseData[ houseid ] [ E_EY ], g_houseData[ houseid ] [ E_EZ ] ); GPS_SetPlayerWaypoint( playerid, g_houseData[ houseid ] [ E_HOUSE_NAME ], g_houseData[ houseid ] [ E_EX ], g_houseData[ houseid ] [ E_EY ], g_houseData[ houseid ] [ E_EZ ] );
SendClientMessageFormatted( playerid, -1, ""COL_GREY"[GPS]"COL_WHITE" You have set your destination to %s. Follow the arrow to reach your destination.", g_houseData[ houseid ] [ E_HOUSE_NAME ] ); SendClientMessageFormatted( playerid, -1, ""COL_GREY"[GPS]"COL_WHITE" You have set your destination to %s. Follow the arrow to reach your destination.", g_houseData[ houseid ] [ E_HOUSE_NAME ] );
} }
@ -70,29 +73,41 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
} }
/* ** Commands ** */ /* ** Commands ** */
CMD:homelistings( playerid, params[ ] ) hook cmd_h( playerid, params[ ] )
{ {
ShowPlayerHomeListings( playerid );
return 1;
}
CMD:listhome( playerid, params[ ] )
{
new Float: coins;
if ( sscanf( params, "df", coins ) )
return 0;
new new
houseid = p_InHouse[ playerid ]; houseid = p_InHouse[ playerid ];
if ( ! Iter_Contains( houses, houseid ) ) if ( strmatch( params, "listings" ) ) {
return SendError( playerid, "This home does not exist" ); return ShowPlayerHomeListings( playerid ), Y_HOOKS_BREAK_RETURN_1;
}
if ( strmatch( params, "list cancel" ) )
{
if ( ! Iter_Contains( houses, houseid ) ) return SendError( playerid, "You are not inside of any home." );
else if ( ! IsPlayerHomeOwner( playerid, houseid ) ) return SendError( playerid, "You are not the owner of this home." );
{
mysql_tquery( dbHandle, sprintf( "DELETE FROM `HOUSE_LISTINGS` WHERE `HOUSE_ID` = %d AND `SALE_DATE` IS NULL", houseid ), "HouseListing_OnDeleteListing", "dd", playerid, houseid );
}
return Y_HOOKS_BREAK_RETURN_1;
}
else if ( !strcmp( params, "list", false, 4 ) )
{
new
Float: coins;
if ( ! IsPlayerHomeOwner( playerid, houseid ) ) if ( sscanf( params[ 5 ], "f", coins ) ) return SendUsage( playerid, "/h list [ASK_PRICE (IC)]");
return SendError( playerid, "You are not the owner of this home." ); else if ( ! Iter_Contains( houses, houseid ) ) return SendError( playerid, "You are not inside of any home." );
else if ( g_houseData[ houseid ] [ E_COST ] > 2500 ) return SendError( playerid, "This home is not a V.I.P home." );
mysql_single_query( sprintf( "INSERT INTO HOUSE_LISTINGS (HOUSE_ID, USER_ID, ASK) VALUES (%d, %d, %f)", houseid, GetPlayerAccountID( playerid ), coins ) ); else if ( ! IsPlayerHomeOwner( playerid, houseid ) ) return SendError( playerid, "You are not the owner of this home." );
else if ( coins < 25.0 ) return SendError( playerid, "Please specify an ask price greater than 25.00 IC." );
else if ( coins > 25000.0 ) return SendError( playerid, "Please specify an ask price less than 25,000 IC." );
else if ( GetPlayerCash( playerid ) < HOUSE_LISTING_FEE && GetPlayerVIPLevel( playerid ) != VIP_GOLD ) return SendError( playerid, "You need at least %s to create a house listing.", cash_format( HOUSE_LISTING_FEE ) );
else
{
mysql_tquery( dbHandle, sprintf( "SELECT * FROM `HOUSE_LISTINGS` WHERE `HOUSE_ID` = %d AND `SALE_DATE` IS NULL", houseid ), "HouseListing_OnCreateListing", "ddf", playerid, houseid, coins );
}
return Y_HOOKS_BREAK_RETURN_1;
}
return 1; return 1;
} }
@ -130,7 +145,7 @@ thread HouseListing_OnShowHomes( playerid )
new Float: coins = cache_get_field_content_float( row, "ASK" ); new Float: coins = cache_get_field_content_float( row, "ASK" );
format( szLargeString, sizeof( szLargeString ), "%s%s\t%s\t%s, %s\t"COL_GREEN"%0.2f IC\n", szLargeString, house_name, owner, city, location, coins ); format( szLargeString, sizeof( szLargeString ), "%s%s\t%s\t%s, %s\t"COL_GREEN"%s IC\n", szLargeString, house_name, owner, city, location, number_format( coins, .decimals = 2 ) );
} }
else else
{ {
@ -161,7 +176,7 @@ thread HouseListing_OnShowHome( playerid, house_listing_id )
return ShowPlayerDialog( return ShowPlayerDialog(
playerid, DIALOG_HOUSE_LIST_VIEW, DIALOG_STYLE_TABLIST, playerid, DIALOG_HOUSE_LIST_VIEW, DIALOG_STYLE_TABLIST,
"{FFFFFF}House Real Estate", "{FFFFFF}House Real Estate",
sprintf( "Purchase Home\t"COL_GREEN"%0.2f IC\nSet GPS Waypoint\t"COL_GREY">>>", coins ), sprintf( "Purchase Home\t"COL_GREEN"%s IC\nSet GPS Waypoint\t"COL_GREY">>>", number_format( coins, .decimals = 2 ) ),
"Select", "Back" "Select", "Back"
); );
} }
@ -184,7 +199,7 @@ thread HouseListing_OnBuyHome( playerid, house_listing_id )
// does the dude even have the coins // does the dude even have the coins
if ( GetPlayerIrresistibleCoins( playerid ) < ask_price ) { if ( GetPlayerIrresistibleCoins( playerid ) < ask_price ) {
ShowPlayerHomeListing( playerid, house_listing_id ); ShowPlayerHomeListing( playerid, house_listing_id );
return SendError( playerid, "You do not have enough Irresistible coins for this home (%0.2f IC).", ask_price ); return SendError( playerid, "You do not have enough Irresistible coins for this home (%s IC).", number_format( ask_price, .decimals = 2 ) );
} }
// check if sale already completed // check if sale already completed
@ -231,6 +246,43 @@ thread HouseListing_OnBuyHome( playerid, house_listing_id )
} }
} }
thread HouseListing_OnCreateListing( playerid, houseid, Float: ask_price )
{
new
rows = cache_get_row_count( );
if ( ! rows )
{
// debit user account
if ( GetPlayerVIPLevel( playerid ) != VIP_GOLD ) {
GivePlayerCash( playerid, -HOUSE_LISTING_FEE );
}
// insert into database and notify
mysql_single_query( sprintf( "INSERT INTO `HOUSE_LISTINGS` (`HOUSE_ID`, `USER_ID`, `ASK`) VALUES (%d, %d, %f)", houseid, GetPlayerAccountID( playerid ), ask_price ) );
return SendServerMessage( playerid, "You have listed your home. You can retract your listing using "COL_GREY"/h list cancel"COL_WHITE"." );
}
else
{
return SendError( playerid, "This home is already listed. You can retract your listing using "COL_GREY"/h list cancel"COL_WHITE"." );
}
}
thread HouseListing_OnDeleteListing( playerid, houseid )
{
new
deleted_rows = cache_affected_rows( );
if ( deleted_rows )
{
return SendServerMessage( playerid, "You have delisted your home. You can create a new listing using "COL_GREY"/h list"COL_WHITE"." );
}
else
{
return SendError( playerid, "This home is not listed on the premium realestate market." );
}
}
/* ** Migrations ** */ /* ** Migrations ** */
/* /*
DROP TABLE HOUSE_LISTINGS; DROP TABLE HOUSE_LISTINGS;