add airdrops

This commit is contained in:
Lorenc Pekaj 2019-02-23 18:27:19 +11:00
parent 80df4cad1c
commit 3432324b62

View File

@ -15,6 +15,7 @@
#define BR_MAX_PICKUPS ( 250 ) #define BR_MAX_PICKUPS ( 250 )
#define BR_MAX_VEHICLES ( 25 ) #define BR_MAX_VEHICLES ( 25 )
#define BR_MAX_AIRDROPS ( 25 )
#define BR_INVALID_LOBBY ( -1 ) #define BR_INVALID_LOBBY ( -1 )
#define BR_PLANE_UPDATE_RATE ( 30 ) #define BR_PLANE_UPDATE_RATE ( 30 )
@ -63,7 +64,7 @@ enum E_BR_LOBBY_STATUS
enum E_BR_LOBBY_DATA enum E_BR_LOBBY_DATA
{ {
E_NAME[ 24 ], E_HOST, E_PASSWORD[ 5 ], E_NAME[ 24 ], E_HOST,
E_LIMIT, E_AREA_ID, E_BR_LOBBY_STATUS: E_STATUS, E_LIMIT, E_AREA_ID, E_BR_LOBBY_STATUS: E_STATUS,
E_ENTRY_FEE, E_PRIZE_POOL, E_ENTRY_FEE, E_PRIZE_POOL,
@ -77,9 +78,16 @@ enum E_BR_LOBBY_DATA
Float: E_B_MIN_Y, Float: E_B_MAX_X, Float: E_B_MAX_Y, Float: E_B_MIN_Y, Float: E_B_MAX_X, Float: E_B_MAX_Y,
E_BOMB_TICK, E_BOMB_TICK,
E_AIR_DROPS[ BR_MAX_AIRDROPS ], E_AIRDROP_TICK,
E_VEHICLES[ BR_MAX_VEHICLES ], E_VEHICLES[ BR_MAX_VEHICLES ],
}; };
enum E_BR_AIRDROP_DATA
{
E_MAP_ICON, E_PICKUP, E_OBJECT
};
enum E_BR_PICKUP_DATA enum E_BR_PICKUP_DATA
{ {
E_PICKUP, E_WEAPON_ID, E_PICKUP, E_WEAPON_ID,
@ -111,6 +119,7 @@ static stock
// lobby data & info // lobby data & info
br_lobbyData [ BR_MAX_LOBBIES ] [ E_BR_LOBBY_DATA ], br_lobbyData [ BR_MAX_LOBBIES ] [ E_BR_LOBBY_DATA ],
br_lobbyPickupData [ BR_MAX_LOBBIES ] [ BR_MAX_PICKUPS ] [ E_BR_PICKUP_DATA ], br_lobbyPickupData [ BR_MAX_LOBBIES ] [ BR_MAX_PICKUPS ] [ E_BR_PICKUP_DATA ],
br_lobbyAirdropData [ BR_MAX_LOBBIES ] [ BR_MAX_AIRDROPS ] [ E_BR_AIRDROP_DATA ],
//br_wallBorderObjectUp [ BR_MAX_LOBBIES ] [ 4 ] [ 4 ], //br_wallBorderObjectUp [ BR_MAX_LOBBIES ] [ 4 ] [ 4 ],
//br_wallBorderObjectDown [ BR_MAX_LOBBIES ] [ 4 ] [ 4 ], //br_wallBorderObjectDown [ BR_MAX_LOBBIES ] [ 4 ] [ 4 ],
//br_wallBorderObjectLeft [ BR_MAX_LOBBIES ] [ 4 ] [ 4 ], //br_wallBorderObjectLeft [ BR_MAX_LOBBIES ] [ 4 ] [ 4 ],
@ -153,6 +162,32 @@ hook OnPlayerDisconnect( playerid, reason )
return 1; return 1;
} }
hook OnDynamicObjectMoved( objectid )
{
foreach ( new lobbyid : battleroyale )
{
for ( new a = 0; a < BR_MAX_AIRDROPS; a ++ )
{
if ( br_lobbyAirdropData[ lobbyid ] [ a ] [ E_OBJECT ] == objectid )
{
new Float: X, Float: Y, Float: Z;
// create pickup
if ( GetDynamicObjectPos( objectid, X, Y, Z ) ) {
br_lobbyAirdropData[ lobbyid ] [ a ] [ E_PICKUP ] = CreateDynamicPickup( 19300, 1, X, Y, Z - 7.5, .worldid = BR_GetWorld( lobbyid ) );
}
// update for the players in lobby
foreach ( new playerid : battleroyaleplayers< lobbyid > ) {
Streamer_Update( playerid, STREAMER_TYPE_OBJECT );
}
return 1;
}
}
}
return 1;
}
hook OnPlayerPickUpDynPickup( playerid, pickupid ) hook OnPlayerPickUpDynPickup( playerid, pickupid )
{ {
new new
@ -160,6 +195,29 @@ hook OnPlayerPickUpDynPickup( playerid, pickupid )
if ( BR_IsValidLobby( lobbyid ) ) if ( BR_IsValidLobby( lobbyid ) )
{ {
for ( new a = 0; a < BR_MAX_AIRDROPS; a ++ )
{
if ( br_lobbyAirdropData[ lobbyid ] [ a ] [ E_PICKUP ] == pickupid )
{
// set player health and armour
PlayerPlaySound( playerid, 1150, 0.0, 0.0, 0.0 );
SetPlayerHealth( playerid, 100.0 );
SetPlayerArmour( playerid, 100.0 );
// destroy the entities
DestroyDynamicMapIcon( br_lobbyAirdropData[ lobbyid ] [ a ] [ E_MAP_ICON ] );
br_lobbyAirdropData[ lobbyid ] [ a ] [ E_MAP_ICON ] = -1;
DestroyDynamicPickup( br_lobbyAirdropData[ lobbyid ] [ a ] [ E_PICKUP ] );
br_lobbyAirdropData[ lobbyid ] [ a ] [ E_PICKUP ] = -1;
DestroyDynamicObject( br_lobbyAirdropData[ lobbyid ] [ a ] [ E_OBJECT ] );
br_lobbyAirdropData[ lobbyid ] [ a ] [ E_OBJECT ] = -1;
return 1;
}
}
// pickup noise
for ( new i = 0; i < sizeof ( br_lobbyPickupData [ ] ); i ++ ) if ( br_lobbyPickupData[ lobbyid ] [ i ] [ E_PICKUP ] != -1 ) for ( new i = 0; i < sizeof ( br_lobbyPickupData [ ] ); i ++ ) if ( br_lobbyPickupData[ lobbyid ] [ i ] [ E_PICKUP ] != -1 )
{ {
if ( br_lobbyPickupData[ lobbyid ] [ i ] [ E_PICKUP ] == pickupid ) if ( br_lobbyPickupData[ lobbyid ] [ i ] [ E_PICKUP ] == pickupid )
@ -446,29 +504,8 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
} }
} }
// lobby pw
case 1:
{
new
password[ 5 ];
if ( sscanf( inputtext, "s[24]", password ) )
{
erase( br_lobbyData[ lobbyid ] [ E_PASSWORD ] );
BattleRoyale_SendMessage( lobbyid, "%s has removed the password requirement for the lobby.", ReturnPlayerName( playerid ) );
return BattleRoyale_EditLobby( playerid, lobbyid );
}
else if ( strlen( password ) >= 5 ) SendError( playerid, "You must enter a password between 1 and 5 characters." );
else
{
BattleRoyale_SendMessage( lobbyid, "%s has set a lobby password.", ReturnPlayerName( playerid ) );
strcpy( br_lobbyData[ lobbyid ] [ E_PASSWORD ], password );
return BattleRoyale_EditLobby( playerid, lobbyid );
}
}
// limit // limit
case 2: case 1:
{ {
new new
limit; limit;
@ -484,7 +521,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
} }
// entry_fee // entry_fee
case 4: case 3:
{ {
new new
entry_fee; entry_fee;
@ -506,7 +543,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
} }
// health // health
case 5: case 4:
{ {
new new
Float: health; Float: health;
@ -522,7 +559,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
} }
// armour // armour
case 6: case 5:
{ {
new new
Float: armour; Float: armour;
@ -564,6 +601,9 @@ CMD:battleroyale( playerid, params[ ] )
return SendError( playerid, "You need at least 2 players in your lobby to start this match." ); return SendError( playerid, "You need at least 2 players in your lobby to start this match." );
} }
#endif #endif
if ( ! BR_IsHost( playerid, lobbyid ) ) {
return SendError( playerid, "You cannot edit this lobby as you are no longer the host." );
}
return BattleRoyale_StartGame( lobbyid ); return BattleRoyale_StartGame( lobbyid );
} }
else if ( strmatch ( params, "leave" ) ) else if ( strmatch ( params, "leave" ) )
@ -585,8 +625,13 @@ CMD:battleroyale( playerid, params[ ] )
{ {
GivePlayerCash( playerid, -amount ); GivePlayerCash( playerid, -amount );
br_lobbyData[ lobbyid ] [ E_PRIZE_POOL ] += amount; br_lobbyData[ lobbyid ] [ E_PRIZE_POOL ] += amount;
if ( amount >= 100000 ) {
BattleRoyale_SendMessageAll( "%s(%d) has contributed %s to the %s lobby (total %s).", ReturnPlayerName( playerid ), playerid, cash_format( amount ), br_lobbyData[ lobbyid ] [ E_NAME ], cash_format( br_lobbyData[ lobbyid ] [ E_PRIZE_POOL ] ) );
} else {
BattleRoyale_SendMessage( lobbyid, "%s(%d) has contributed %s to the lobby (total %s).", ReturnPlayerName( playerid ), playerid, cash_format( amount ), cash_format( br_lobbyData[ lobbyid ] [ E_PRIZE_POOL ] ) ); BattleRoyale_SendMessage( lobbyid, "%s(%d) has contributed %s to the lobby (total %s).", ReturnPlayerName( playerid ), playerid, cash_format( amount ), cash_format( br_lobbyData[ lobbyid ] [ E_PRIZE_POOL ] ) );
} }
}
return 1; return 1;
} }
return SendUsage( playerid, "/battleroyale [DONATE/EDIT/START/LEAVE]" ); return SendUsage( playerid, "/battleroyale [DONATE/EDIT/START/LEAVE]" );
@ -601,7 +646,6 @@ static stock BattleRoyale_CreateLobby( playerid )
if ( lobbyid != ITER_NONE ) if ( lobbyid != ITER_NONE )
{ {
strcpy( br_lobbyData[ lobbyid ] [ E_NAME ], "Battle Royale Lobby" ); strcpy( br_lobbyData[ lobbyid ] [ E_NAME ], "Battle Royale Lobby" );
erase( br_lobbyData[ lobbyid ] [ E_PASSWORD ] );
br_lobbyData[ lobbyid ] [ E_LIMIT ] = 12; br_lobbyData[ lobbyid ] [ E_LIMIT ] = 12;
br_lobbyData[ lobbyid ] [ E_AREA_ID ] = 0; br_lobbyData[ lobbyid ] [ E_AREA_ID ] = 0;
@ -634,7 +678,6 @@ static stock BattleRoyale_EditLobby( playerid, lobbyid )
format( format(
szLargeString, sizeof( szLargeString ), szLargeString, sizeof( szLargeString ),
"Lobby Name\t"COL_GREY"%s\n" \ "Lobby Name\t"COL_GREY"%s\n" \
"Password\t"COL_GREY"%s\n" \
"Player Limit\t"COL_GREY"%d\n" \ "Player Limit\t"COL_GREY"%d\n" \
"Area\t"COL_GREY"%s\n" \ "Area\t"COL_GREY"%s\n" \
"Entry Fee\t"COL_GREEN"%s\n" \ "Entry Fee\t"COL_GREEN"%s\n" \
@ -644,7 +687,6 @@ static stock BattleRoyale_EditLobby( playerid, lobbyid )
"CAC Only\t%s\n" \ "CAC Only\t%s\n" \
""COL_GREEN"Start Match\t"COL_GREEN">>>", ""COL_GREEN"Start Match\t"COL_GREEN">>>",
br_lobbyData[ lobbyid ] [ E_NAME ], br_lobbyData[ lobbyid ] [ E_NAME ],
br_lobbyData[ lobbyid ] [ E_PASSWORD ],
br_lobbyData[ lobbyid ] [ E_LIMIT ], br_lobbyData[ lobbyid ] [ E_LIMIT ],
br_areaData[ br_lobbyData[ lobbyid ] [ E_AREA_ID ] ] [ E_NAME ], br_areaData[ br_lobbyData[ lobbyid ] [ E_AREA_ID ] ] [ E_NAME ],
cash_format( br_lobbyData[ lobbyid ] [ E_ENTRY_FEE ] ), cash_format( br_lobbyData[ lobbyid ] [ E_ENTRY_FEE ] ),
@ -838,6 +880,8 @@ static stock BattleRoyale_StartGame( lobbyid )
// plane movement // plane movement
br_lobbyData[ lobbyid ] [ E_PLANE_ROTATION ] = 0.0; br_lobbyData[ lobbyid ] [ E_PLANE_ROTATION ] = 0.0;
DestroyDynamicObject( br_lobbyData[ lobbyid ] [ E_PLANE ] );
br_lobbyData[ lobbyid ] [ E_PLANE ] = CreateDynamicObject( 14553, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, .worldid = -1, .interiorid = -1 ); br_lobbyData[ lobbyid ] [ E_PLANE ] = CreateDynamicObject( 14553, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, .worldid = -1, .interiorid = -1 );
KillTimer( br_lobbyData[ lobbyid ] [ E_PLANE_TIMER ] ); KillTimer( br_lobbyData[ lobbyid ] [ E_PLANE_TIMER ] );
@ -854,6 +898,7 @@ static stock BattleRoyale_StartGame( lobbyid )
// destroy border walls // destroy border walls
BattleRoyale_DestroyBorder( lobbyid ); BattleRoyale_DestroyBorder( lobbyid );
BattleRoyale_DestroyAirdrops( lobbyid );
// create border walls // create border walls
BattleRoyale_CreateBorder( lobbyid ); BattleRoyale_CreateBorder( lobbyid );
@ -959,10 +1004,10 @@ function BattleRoyale_GameUpdate( lobbyid )
return BattleRoyale_EndGame( lobbyid ); return BattleRoyale_EndGame( lobbyid );
} }
// rocket
new new
tick_count = GetServerTime( ); tick_count = GetServerTime( );
// rocket
if ( br_lobbyData[ lobbyid ] [ E_BOMB_TICK ] < tick_count ) if ( br_lobbyData[ lobbyid ] [ E_BOMB_TICK ] < tick_count )
{ {
new Float: X = fRandomEx( br_lobbyData[ lobbyid ] [ E_B_MIN_X ], br_lobbyData[ lobbyid ] [ E_B_MAX_X ] ); new Float: X = fRandomEx( br_lobbyData[ lobbyid ] [ E_B_MIN_X ], br_lobbyData[ lobbyid ] [ E_B_MAX_X ] );
@ -984,6 +1029,13 @@ function BattleRoyale_GameUpdate( lobbyid )
br_lobbyData[ lobbyid ] [ E_BOMB_TICK ] = tick_count + 10; br_lobbyData[ lobbyid ] [ E_BOMB_TICK ] = tick_count + 10;
SetTimerEx( "BattleRoyale_ExplodeBomb", move_speed, false, "dddfff", lobbyid, rocket, flare, X, Y, Z ); SetTimerEx( "BattleRoyale_ExplodeBomb", move_speed, false, "dddfff", lobbyid, rocket, flare, X, Y, Z );
} }
// airdrop
if ( br_lobbyData[ lobbyid ] [ E_AIRDROP_TICK ] < tick_count )
{
BattleRoyale_CreateAirdrop( lobbyid );
br_lobbyData[ lobbyid ] [ E_AIRDROP_TICK ] = tick_count + 60;
}
return 1; return 1;
} }
@ -1101,6 +1153,7 @@ static stock BattleRoyale_DestroyLobby( lobbyid )
BattleRoyale_DestroyBorder( lobbyid ); BattleRoyale_DestroyBorder( lobbyid );
BattleRoyale_DestroyEntities( lobbyid ); BattleRoyale_DestroyEntities( lobbyid );
BattleRoyale_DestroyAirdrops( lobbyid );
KillTimer( br_lobbyData[ lobbyid ] [ E_GAME_TIMER ] ); KillTimer( br_lobbyData[ lobbyid ] [ E_GAME_TIMER ] );
br_lobbyData[ lobbyid ] [ E_GAME_TIMER ] = -1; br_lobbyData[ lobbyid ] [ E_GAME_TIMER ] = -1;
@ -1419,3 +1472,51 @@ static stock BattleRoyale_InitLobbyObjects( )
SetDynamicObjectMaterialText( CreateDynamicObject( 19327, -4943.875000, 2034.607055, 4.974999, -1.899999, 1.000000, -132.100006, -1, -1, -1 ), 0, "Chickenwing", 130, "Arial", 80, 1, -65022, 0, 1 ); SetDynamicObjectMaterialText( CreateDynamicObject( 19327, -4943.875000, 2034.607055, 4.974999, -1.899999, 1.000000, -132.100006, -1, -1, -1 ), 0, "Chickenwing", 130, "Arial", 80, 1, -65022, 0, 1 );
SetDynamicObjectMaterialText( CreateDynamicObject( 19327, -4955.777832, 2010.151000, 4.922999, -1.200000, 0.500000, 163.899993, -1, -1, -1 ), 0, "RichxKID", 130, "Arial", 90, 1, -65022, 0, 1 ); SetDynamicObjectMaterialText( CreateDynamicObject( 19327, -4955.777832, 2010.151000, 4.922999, -1.200000, 0.500000, 163.899993, -1, -1, -1 ), 0, "RichxKID", 130, "Arial", 90, 1, -65022, 0, 1 );
} }
static stock BattleRoyale_DestroyAirdrops( lobbyid )
{
for ( new i = 0; i < BR_MAX_AIRDROPS; i ++ )
{
DestroyDynamicMapIcon( br_lobbyAirdropData[ lobbyid ] [ i ] [ E_MAP_ICON ] );
br_lobbyAirdropData[ lobbyid ] [ i ] [ E_MAP_ICON ] = -1;
DestroyDynamicPickup( br_lobbyAirdropData[ lobbyid ] [ i ] [ E_PICKUP ] );
br_lobbyAirdropData[ lobbyid ] [ i ] [ E_PICKUP ] = -1;
DestroyDynamicObject( br_lobbyAirdropData[ lobbyid ] [ i ] [ E_OBJECT ] );
br_lobbyAirdropData[ lobbyid ] [ i ] [ E_OBJECT ] = -1;
}
}
static stock BattleRoyale_CreateAirdrop( lobbyid )
{
for ( new i = 0; i < BR_MAX_AIRDROPS; i ++ )
{
if ( br_lobbyAirdropData[ lobbyid ] [ i ] [ E_MAP_ICON ] == -1 )
{
// store coordinates
new Float: X = fRandomEx( br_lobbyData[ lobbyid ] [ E_B_MIN_X ], br_lobbyData[ lobbyid ] [ E_B_MAX_X ] );
new Float: Y = fRandomEx( br_lobbyData[ lobbyid ] [ E_B_MIN_Y ], br_lobbyData[ lobbyid ] [ E_B_MAX_Y ] );
new Float: Z;
MapAndreas_FindZ_For2DCoord( X, Y, Z );
new worldid = BR_GetWorld( lobbyid );
// move a parachute to the ground
br_lobbyAirdropData[ lobbyid ] [ i ] [ E_OBJECT ] = CreateDynamicObject( 18849, X, Y, Z + 250.0, 0.0, 0.0, 0.0, .worldid = worldid );
MoveDynamicObject( br_lobbyAirdropData[ lobbyid ] [ i ] [ E_OBJECT ], X, Y, Z + 7.5, 10.0 );
// map icon for everyone
br_lobbyAirdropData[ lobbyid ] [ i ] [ E_MAP_ICON ] = CreateDynamicMapIcon( X, Y, Z, 0, COLOR_GREEN, worldid, -1, 0, 6000.0, MAPICON_GLOBAL );
// show the map icons for the players
foreach ( new playerid : battleroyaleplayers< lobbyid > ) {
Streamer_ToggleItem( playerid, STREAMER_TYPE_MAP_ICON, br_lobbyAirdropData[ lobbyid ] [ i ] [ E_MAP_ICON ], true );
Streamer_Update( playerid, STREAMER_TYPE_OBJECT );
}
return 1;
}
}
return 1;
}