diff --git a/gamemodes/irresistible/cnr/features/perks.pwn b/gamemodes/irresistible/cnr/features/perks.pwn index ea67532..bf1adb6 100644 --- a/gamemodes/irresistible/cnr/features/perks.pwn +++ b/gamemodes/irresistible/cnr/features/perks.pwn @@ -15,7 +15,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) { switch( listitem ) { - case 0: ShowPlayerDialog( playerid, DIALOG_PERKS_P, DIALOG_STYLE_TABLIST_HEADERS, "{FFFFFF}Game Perks", ""COL_WHITE"Item Name\t"COL_WHITE"Total Level Req.\t"COL_WHITE"Cost ($)\nUnlimited Ammunition\t"COL_GOLD"50\t"COL_GREEN"$9,900\nStealth Mode\t"COL_GOLD"100\t"COL_GREEN"$15,000", "Select", "Back" ); + case 0: ShowPlayerDialog( playerid, DIALOG_PERKS_P, DIALOG_STYLE_TABLIST_HEADERS, "{FFFFFF}Game Perks", ""COL_WHITE"Item Name\t"COL_WHITE"Total Level Req.\t"COL_WHITE"Cost ($)\nUnlimited Ammunition\t"COL_GOLD"50\t"COL_GREEN"$9,900\nStealth Mode\t"COL_GOLD"75\t"COL_GREEN"$15,000", "Select", "Back" ); case 1: ShowPlayerDialog( playerid, DIALOG_PERKS_V, DIALOG_STYLE_TABLIST_HEADERS, "{FFFFFF}Game Perks", ""COL_WHITE"Item Name\t"COL_WHITE"Total Level Req.\t"COL_WHITE"Cost ($)\nFix & Flip vehicle\t"COL_GOLD"75\t"COL_GREEN"$9,900\nRepair Vehicle\t"COL_GOLD"75\t"COL_GREEN"$7,500\nAdd NOS\t"COL_GOLD"50\t"COL_GREEN"$3,000\nFlip vehicle\t"COL_GOLD"40\t"COL_GREEN"$2,500", "Select", "Back" ); } } @@ -55,7 +55,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) case 1: { - if ( total_level < 10 ) { + if ( total_level < 75 ) { return SendError( playerid, "Your total level must be at least 75 to use this (/level)." ); }