From 349c5088149375b7aebee91f850d4b320afe1498 Mon Sep 17 00:00:00 2001 From: Lorenc Pekaj Date: Wed, 19 Sep 2018 22:58:43 +1000 Subject: [PATCH] update changelog and set breakcuff success to 50% --- gamemodes/sf-cnr.pwn | 2 +- scriptfiles/updates.txt | 4 ++++ 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/gamemodes/sf-cnr.pwn b/gamemodes/sf-cnr.pwn index fa05b72..ebc4f9d 100644 --- a/gamemodes/sf-cnr.pwn +++ b/gamemodes/sf-cnr.pwn @@ -25660,7 +25660,7 @@ stock BreakPlayerCuffs( playerid ) for ( attempts = 1; attempts < p_BobbyPins[ playerid ]; attempts ++ ) { - if ( random( 101 ) < 60 ) { + if ( random( 101 ) < 50 ) { success = true; break; } diff --git a/scriptfiles/updates.txt b/scriptfiles/updates.txt index 37fc87e..631bff9 100644 --- a/scriptfiles/updates.txt +++ b/scriptfiles/updates.txt @@ -1,7 +1,11 @@ (+) Adds pool system minigame, like in singleplayer. (+) Adds pilot minijob, accessible using "/pilot" in specific plane models. +(+) Adds traindriver minijob, accessible using "/train" in a train. (+) Adds "/p" to be able to chat inside the paintball lobby (+) Adds "/b production" to see what the status of your business production is. (+) Adds "/reconnectchuff" for level 5 administrators. +(+) GPS now shows describes what each location is 'known for' and will be ordered by what is used most. (/) Jail times now decreased by 40% and bobby pin prices have been increased. +(*) Players inside a vehicle that is brought by a player will be respawned. +(*) Fixes issue with being unable to exit a meth van. (*) Fix textdraw issue within casinos. \ No newline at end of file