reverting the change to fix mute detections.
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@ -17,13 +17,6 @@ hook OnPlayerText( playerid, text[ ] )
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{
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{
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if ( ! IsPlayerNPC( playerid ) ) {
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if ( ! IsPlayerNPC( playerid ) ) {
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if ( GetPlayerScore( playerid ) < 10 ) {
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return SendServerMessage( playerid, "You need at least 10 score to talk. "COL_GREY"Use /ask or /report to talk to an admin in the meanwhile." ), Y_HOOKS_BREAK_RETURN_1;
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}
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if ( ! IsPlayerLoggedIn( playerid ) ) {
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return SendError( playerid, "You must be logged in to talk." ), Y_HOOKS_BREAK_RETURN_1;
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}
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}
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}
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return Y_HOOKS_CONTINUE_RETURN_1;
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return Y_HOOKS_CONTINUE_RETURN_1;
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}
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}
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@ -1934,6 +1934,14 @@ public OnPlayerText( playerid, text[ ] )
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new
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new
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time = g_iTime;
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time = g_iTime;
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if ( GetPlayerScore( playerid ) < 10 ) {
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return SendServerMessage( playerid, "You need at least 10 score to talk. "COL_GREY"Use /ask or /report to talk to an admin in the meanwhile." ), return 0;
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}
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if ( ! IsPlayerLoggedIn( playerid ) ) {
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return SendError( playerid, "You must be logged in to talk." ), return 0;
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}
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if ( textContainsIP( text ) )
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if ( textContainsIP( text ) )
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return SendServerMessage( playerid, "Please do not advertise." ), 0;
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return SendServerMessage( playerid, "Please do not advertise." ), 0;
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